Commit Graph

277 Commits

Author SHA1 Message Date
Spoike 9cd988a836 Added csqc->ssqc requests.
Fixed up cl_indepphysics. Sending is fully independent, bar sync points.
Fixed so #if 0 works in qc code.
Fixed up error conditions in qclib when features are not supported.
The webpage generator will now refcount properly.
Fixed error conditions when using glsl shaders.
If MULTITHREAD is defined, r_loadlit will not light inside a separate thread.
We now generate VBOs for bsp objects. Shaders/rtlights don't use them yet.
Fixed up MVD/multiview playback a bit. It now looks like it works! (cl_hightrack will no longer track the same person in all views).
Fixed error conditions when attempting to download versioned csprogs.
Reduced the number of places that a q3-style marked up string is expanded. I think there are a couple places left still though. Approximated ezquake colour codes.
Memory mapped read file access in win32, where we can. Not sure about this. Lets see how things pan out.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3195 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 10:11:17 +00:00
TimeServ 022e1dc76e possible sw linux build fix, add tooltip code (but no tooltip text associated with anything yet)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3185 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-19 10:50:31 +00:00
TimeServ caa9dffb2c fix sw screen render to act a bit more like gl
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3176 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-18 23:29:03 +00:00
TimeServ 2f6fb049e4 revert splitclient, fte->fteh2 for hexen 2, fix sw console background drawing
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3174 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-18 22:55:00 +00:00
Lance e71b59bf92 Crosscompile all Win32 SDL binaries from Linux with FTE_TARGET=win32_SDL, binaries have been tested alittle and still have bugs
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3165 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-08 08:12:29 +00:00
Lance 84117bd7e3 MinGL & Merged targets added to SDL. Dedicated server, OpenGL & Software rendered SDL clients now build in Linux
and run but untested. r3162 was to resolve the SDL MinGL's build error: undefined reference to `NET_Sleep'


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3163 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-07 03:48:32 +00:00
Spoike 0eb7e83965 Stuff should compile a little better with GCC now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3150 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-02 22:25:54 +00:00
Spoike 4974c57c2c Big fat-off commit.
A few changes. Half-Life support is finally getting committed.
Some unnecessary filesystem code changes.
And there's code for nsapi - meaning we can embed FTE in a browser (firefox and opera on windows work).
A couple of CSQC changes, trying to move towards a final EXT_CSQC_1.
Revised ruleset format finally implemented.
Doesn't compile with msvc6 due to issues with libjpeg not being a clean library.
Presumably its fine in vs2005.
Your mileage may vary.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3148 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-01 22:03:56 +00:00
Spoike 75fb5f5398 The different aspects of directx are now activated independently from each other, allowing greater custom build control.
Tweeked win64 options so as not to conflict with 32bit builds.
Win64 builds now with NO_LIBRARIES added. Yes, you need to provide 64bit libraries yourself if you want to use them (dinput/dsound should be part of the directx sdk and are, strictly speaking, not re-distributable). See bothdefs.h for how to activate individual 64bit libs.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3138 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-07 04:37:24 +00:00
Mark Olsen c3e186ef7a Spike is ordering me to break things again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3121 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-08 14:31:11 +00:00
Mark Olsen 9adb6c81d9 Reverted to revision 3116. Spike, use a real compiler.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3119 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-08 13:49:12 +00:00
Spoike c737b31f1b Reverted bigfoot's reversion. Fixing the reason why bigfoot felt a need to revert - an old prototype in the header. This should make sw rendered particles a bit better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3117 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-08 04:34:12 +00:00
TimeServ 8b658df029 attempted vs2008 compile fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3102 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-18 01:47:48 +00:00
Mark Olsen 2f59695476 Reverted to r3051
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3100 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-15 16:06:55 +00:00
Spoike 4b1032c337 Script particles and d3d renderer will now build again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3099 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-01-15 04:58:12 +00:00
Spoike 6e3f69f504 d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now).
fte particle scripts are disabled (classic works).
I'll fix these in the new year.
Redid framestate stuff again. Slightly better now, but this is the bulk of the changes here.
Reworked the renderqueue to provide batches of items instead of individual items. This cleans up the particle rendering code significantly, and is a step towards multiple concurrent particle systems. fte's scripted particles are broken as I'm trying to find a way to rework them to batch types together, rather than having to restart each batch after each particle when you have two particles in a trail. I'll fix it some time.
Reworked some alias model code regarding skeletal models. Added some conceptual skeletal bone control builtins available to csqc. Currently it can query the bone names and save off animation states, but can't animate - its just not complete.
Added more info to glsl custom shaders.
Updated surface sorting on halflife maps to properly cope with alphaed entities, rather than just texture-based blends (q2-style).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3095 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-12-23 02:55:20 +00:00
Spoike e4c9d744a8 Why do I still have commit access?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-30 05:31:16 +00:00
Spoike dce284811e Minor update...
Q3 clients can connect to q1 gamecode (sv_listen_q3).
hacked support for SendFlags. It'll work compatibly, just not efficiently.
Unified shared qc builtins.
fteqcc supports int |= float, more params in macros, &~= operator.
Additional recent DP QC extensions.
Particle system abstraction. 'r_particlesystem classic' (vs null or script) will revert to truly classic particles.
Nexuiz might run again.
Network address revamp (sv_port and sv_port_ipv6 can both be used to specify an ipv4 address:port and both corrently accept clients). localhost now properly favours ipv4 (use ::1 for ipv6 localhost).
Download system revamp.
Numerous other changes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3051 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-09 22:29:28 +00:00
TimeServ 828b3e99ab fix a few casting issues allowing maps such as warpa, etc. to load (probably not done here)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3028 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-08-06 12:11:27 +00:00
TimeServ 0adc1e1054 clear colorshifts on disconnect, don't decrease cshifts on gamma change, fix warning
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3009 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-12 23:19:47 +00:00
Spoike 519983dee2 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2992 fc73d0e0-1445-4013-8a0c-d673dee63da5 2008-06-01 22:06:22 +00:00
TimeServ 14baffd9b6 trashed stack/hunk alignment code assumptions with sw
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2900 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-02 07:27:10 +00:00
Molgrum 1e64dfd76d Patch from Spike. Two new ruleset cvars, one that prevents custom eyes models, one that prevents custom skins on packs/eyes (this doesn't work yet, needs fix).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2898 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-01 15:21:14 +00:00
Mark Olsen 83d23423ab characture -> character
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2882 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-28 13:27:30 +00:00
TimeServ 9f09a30019 r_fastskycolour accepts rgb format
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2857 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-13 05:05:30 +00:00
Molgrum 0f02f12b8b s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2717 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 18:08:47 +00:00
Molgrum 379efc8376 s/thier/their
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2716 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 17:43:26 +00:00
Mark Olsen 31ab61b06b Updated.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2694 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-26 15:08:42 +00:00
Mark Olsen faac72835c SP_#? -> CON_#?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2686 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 15:28:06 +00:00
Mark Olsen b97f2c5d69 No more HandlePause crap.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2685 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 15:20:46 +00:00
Mark Olsen 93a505f0a8 Now registering the in_xflip cvar.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2682 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 09:55:38 +00:00
Mark Olsen fe4eccc0c4 Cvar support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2680 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-22 22:56:52 +00:00
Mark Olsen ada007babb Added GPL header.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2679 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-22 22:50:47 +00:00
Mark Olsen 7d1f0f71e9 Support for Fodquake video code in software rendering.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2676 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-22 22:24:22 +00:00
Mark Olsen f9b3c08f96 Fixed some poor spelling.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2673 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-22 19:31:01 +00:00
Spoike 0a682a76d6 Resolved conflicts with macosx header files
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2671 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-22 19:28:27 +00:00
Mark Olsen 413cc5ff0a Added a dummy SW video renderer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2670 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-22 19:24:31 +00:00
Mark Olsen 2fbafd9ef4 Removed Sys_OpenWindow(), Sys_EraseWindow(), Sys_DrawCircle() and Sys_DisplayWindow().
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2669 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-22 19:13:54 +00:00
TimeServ 13eeec99a2 removed gl_loadmd2/gl_loadmd3, added r_replacemodels, r_particlesdesc is now separated by spaces and ;
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2658 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-13 22:27:56 +00:00
Mark Olsen 589292cfe1 Added copyright header.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2645 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-09 14:30:04 +00:00
Spoike eb16ac9933 Interact properly with window managers. Fullscreen support needs testing a bit tbh.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2538 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-07-23 11:48:53 +00:00
Spoike e99114a375 Allow sw sdl to compile,
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2537 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-07-23 11:46:34 +00:00
Spoike 0ba5341e4e Fixed sw renderer's console background when the input image is not 320*200.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2533 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-07-23 11:00:26 +00:00
Mark Olsen 7ef4972a5b Reverted :)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2528 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-07-20 17:40:36 +00:00
Spoike 3028037b3c fixed an endian bug
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2527 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-07-20 17:38:35 +00:00
Spoike 1f9484f93d One d3d renderer.
Wonder how much this breaks.
Place your bets now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2501 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-05-25 22:16:29 +00:00
Spoike 9ed683614a Mostly software renderer fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2487 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-03-28 13:27:35 +00:00
Mark Olsen 3df97e1e19 Added support for (GL|SW)VID_SetCaption to the X code.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2486 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-03-28 12:57:05 +00:00
Mark Olsen 900d16ee65 Added support for (GL|SW)VID_SetCaption to the MorphOS port.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2485 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-03-28 12:37:30 +00:00
TimeServ 6b57afe022 fix 8-bit sw on 64-bit X
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2438 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-11-01 07:23:08 +00:00
TimeServ 6c8223f606 fix PNG screenshots under AMD64, fix 8bpp screenshots under X
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2437 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-10-31 04:12:20 +00:00
Spoike 742c8df40b Added code to check for truncated BSPs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2398 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-10-05 21:12:04 +00:00
Spoike 97f836b5ed Just fixing my errors before TimeServ moans some more.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2383 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-09-17 02:42:18 +00:00
TimeServ bded857feb force flame models to render fullbright, very slight fps increase with r_shadows
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2320 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-08 06:24:07 +00:00
TimeServ 3866a4c292 add r_drawflat_nonworldmodel, defaults to 0
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2315 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-04 16:02:03 +00:00
TimeServ a10f1f22a6 cleanup, change TE_BLOB to TE_TAREXPLOSION in particle sets, change TE_BIGEXPLOSION to TE_TEI_BIGEXPLOSION, fix centerprints/stuffcmds not being written to mvds (maybe), misc fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2310 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-02 17:42:36 +00:00
TimeServ 637633af80 vector op cleanups, added pr_droptofloorunits, sets how many units droptofloor QuakeC call will drop, defaults to "" which drops up to 256 units (Quake default)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2304 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-29 04:50:24 +00:00
TimeServ b720455bb8 fix without Q2CLIENT/NQPROT build, software renderer with plugins fix, misc fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2298 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-28 21:56:04 +00:00
TimeServ 31eaf52ce9 fix to master cvars, don't crash when worldmodel doesn't get loaded for the client, misc fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2296 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-25 21:32:32 +00:00
TimeServ f375d5d6ac fixed software skybox rendering
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2293 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-20 04:14:18 +00:00
TimeServ ef0e99b312 allow viewmodel to be seen with SW again (cl_gunx, etc do not work properly with software)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2292 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-19 21:00:55 +00:00
TimeServ 50c00fb7bc add cl_gunx/cl_guny/cl_gunz, remove r_viewmodelsize until I implement it correctly, misc cleanup
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2279 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-17 23:01:06 +00:00
TimeServ ccf48364b1 r_wateralpha for software rendering
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2278 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-14 21:43:35 +00:00
TimeServ 0634baab20 r_drawflat/r_floorcolour/r_wallcolour for software, use alpha blending instead of stippling for alpha surfaces in software, misc cleanups
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2277 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-14 20:52:13 +00:00
TimeServ 15fac4ad44 optimization to dlights, slight FPS increase
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2274 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-11 03:14:41 +00:00
TimeServ 181592a0e3 attempted fix for linux, added stupid hack for gl_fb_models 1;r_fullbrightskins 1, changed allow fbskins logic, r_fullbrightskins defaults to 0
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2273 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-11 02:30:13 +00:00
TimeServ 640524e990 some input cleanup, restarts should work a bit better
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2271 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-10 22:12:20 +00:00
TimeServ 469fb50e57 use better mixing for 8-bit sounds, some cleanup
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2254 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-08 21:02:39 +00:00
TimeServ 913e26b1ae musicvolume uses callback, cosmetic fix to qclib, disabled sw r_drawflat until there's a solution to make it like gl's r_drawflat
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2250 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-07 20:57:30 +00:00
TimeServ 0f2a193838 only attempt to load npr textures with r_drawflat 2, gamma/contrast use callbacks, vid_hardwaregamma switched to renderer latch (pretty much had to use vid_restart anyway)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2244 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-06 05:50:33 +00:00
TimeServ bd3cab06a3 probably overdoing the callback thing now but oh well! (changed r_explosionlight, r_stains, r_rocketlight, scr_conalpha)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2227 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-21 05:23:51 +00:00
TimeServ f57808caf0 warning cleanup
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2221 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-16 03:55:55 +00:00
TimeServ 960b2b8d96 cl_sbar/vid_conautoscale/vid_conwidth/vid_conheight/gl_font/gl_fontedgeclamp/gl_smoothfont/gl_conback/fov/viewsize changed to callbacks, needs testing.. hopefully increases fps a bit
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2211 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-15 06:57:13 +00:00
TimeServ 3fd1a224e3 internal cleanup, r_menutint and r_skybox use callbacks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2210 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-15 05:28:44 +00:00
TimeServ 363223186e change crosshairimage/crosshair/crosshaircolor to use callbacks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2206 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-14 04:31:29 +00:00
Spoike 5d1b881d01 Fixed 16bpp issue with the player setup menu.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2168 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-06 18:52:39 +00:00
TimeServ 2313517279 fix spr32 loading for sw renderer
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2119 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-15 10:04:41 +00:00
TimeServ baad7f5422 mdl version 3 support, misc fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2104 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-13 23:20:49 +00:00
TimeServ 0138b991e1 removed Sys_Errors with SPR/SP2 loading
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2102 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-13 06:15:11 +00:00
TimeServ 322fd2a900 SW won't Sys_Error on game necessary models
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2099 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-12 22:11:41 +00:00
TimeServ 28979e3d12 don't Sys_Error on invalid translation, BSP (HL/Q1/H2) loading will no longer Sys_Error
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2098 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-12 22:01:49 +00:00
TimeServ 4b4a26aae0 cosmetic fixes, no Sys_Errors in heightmap/hlmdl loading
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2096 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-12 09:19:31 +00:00
TimeServ 2df1c6674b console line scrolling fix, MDL/MD2/MD3/ZYM/DPM loading will no longer Sys_Error (still need bounds checking)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2095 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-12 08:01:48 +00:00
TimeServ f0c399ff9e fix sw draw_image to work for both CSQC and plugins
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2088 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-12 00:45:33 +00:00
TimeServ e82a8ac9aa add gl_lightmap_shift (needs to handle renderer swap), fix linux building
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2086 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-11 18:33:56 +00:00
TimeServ 09998a6f7a improve colormap generation for 16-bpp software
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2085 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-11 07:55:04 +00:00
TimeServ 12cd7eb5bd fix builds
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2080 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-11 04:39:16 +00:00
TimeServ 973d2830a0 use stringtorgb and stringtoindex functions for crosshaircolor and r_menutint
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2077 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-11 00:35:56 +00:00
Mark Olsen 7d27fc8e57 Added the MorphOS files.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2066 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-06 22:10:32 +00:00
TimeServ 0693518eed fix sw compiling, use MSVC8 _s functions when applicable
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2056 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-06 03:15:34 +00:00
TimeServ 789c9b0ee6 use engineflags instead of constant strcmp checks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2053 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-06 00:19:46 +00:00
TimeServ 1ed370ac4a assure that bsp entity lumps are null terminated (fix 2fort5p loading), cosmetic fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2051 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-05 03:50:54 +00:00
TimeServ 8b960915b5 fix SW since Spike broke it
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2036 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-28 05:50:26 +00:00
TimeServ ec3d886864 scr_conalpha added
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2022 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-25 21:03:56 +00:00
TimeServ 40a6ec9b85 remove unneeded debug noise
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2021 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-25 07:06:11 +00:00
TimeServ 75dba86ae5 fixes to palette remap logic, fix for plugin status bar
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2020 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-25 07:03:29 +00:00
TimeServ db0d994a70 color/alpha blending for 8-bit sw 2D image routines, fix to 8-bit sw characters with alpha, removed conchars hack from image loading and made conchars load into cache on init
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2019 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-24 22:41:19 +00:00
TimeServ 7518dec2f0 add sw_surfcachesize, essentially -surfcachesize in bytes but only needing a vid_restart to change
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-23 06:28:10 +00:00
TimeServ d245b06c91 got rid of some anonymous unions
fixed a few msvc2005 complaints


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1971 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-17 02:51:59 +00:00
Spoike 7276203458 /me fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1970 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-16 22:36:37 +00:00