fix builds

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2080 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
TimeServ 2006-03-11 04:39:16 +00:00
parent aeea639fc2
commit 12cd7eb5bd
9 changed files with 28 additions and 28 deletions

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@ -1871,10 +1871,10 @@ void Media_RecordAudioFrame (short *sample_buffer, int samples) {}
void Media_StopRecordFilm_f (void) {}
void Media_RecordFilm_f (void){}
void M_Menu_Media_f (void) {}
char *Media_NextTrack(void) {return NULL;}
qboolean Media_PausedDemo(void) {return false;}
qboolean Media_PlayingFullScreen(void) {return false;}
int filmtexture;
media_filmtype_t media_filmtype;
#endif

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@ -4329,25 +4329,25 @@ void GL_LoadQ3Model(model_t *mod, void *buffer)
texnum->bump = 0;
if (gl_bumpmappingpossible)
{
COM_StripExtension(shadname, name); //go for the normalmap
COM_StripExtension(shadname, name, sizeof(name)); //go for the normalmap
strcat(name, "_norm");
texnum->bump = Mod_LoadHiResTexture(name, "models", true, true, false);
if (!texnum->bump)
{
strcpy(name, loadmodel->name);
COM_StripExtension(COM_SkipPath(shadname), COM_SkipPath(name));
COM_StripExtension(COM_SkipPath(shadname), COM_SkipPath(name), sizeof(name));
strcat(name, "_norm");
texnum->bump = Mod_LoadHiResTexture(name, "models", true, true, false);
if (!texnum->bump)
{
COM_StripExtension(shadname, name); //bother, go for heightmap and convert
COM_StripExtension(shadname, name, sizeof(name)); //bother, go for heightmap and convert
strcat(name, "_bump");
texnum->bump = Mod_LoadBumpmapTexture(name, "models");
if (!texnum->bump)
{
strcpy(name, loadmodel->name);
strcpy(COM_SkipPath(name), COM_SkipPath(shadname)); //eviile eh?
COM_StripExtension(name, name);
COM_StripExtension(name, name, sizeof(name));
strcat(name, "_bump");
texnum->bump = Mod_LoadBumpmapTexture(name, "models");
}
@ -4356,14 +4356,14 @@ void GL_LoadQ3Model(model_t *mod, void *buffer)
}
if (r_fb_models.value)
{
COM_StripExtension(shadname, name); //go for the normalmap
COM_StripExtension(shadname, name, sizeof(name)); //go for the normalmap
strcat(name, "_luma");
texnum->fullbright = Mod_LoadHiResTexture(name, "models", true, true, true);
if (!texnum->base)
{
strcpy(name, loadmodel->name);
strcpy(COM_SkipPath(name), COM_SkipPath(shadname)); //eviile eh?
COM_StripExtension(name, name);
COM_StripExtension(name, name, sizeof(name));
strcat(name, "_luma");
texnum->fullbright = Mod_LoadBumpmapTexture(name, "models");
}

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@ -745,7 +745,7 @@ void SV_SpawnServer (char *server, char *startspot, qboolean noents, qboolean us
sv_allow_cheats = false;
Info_SetValueForStarKey(svs.info, "*cheats", "", MAX_SERVERINFO_STRING);
}
#ifndef CLIENTONLY
#ifndef SERVERONLY
Q_strncpyz(cl.serverinfo, svs.info, sizeof(cl.serverinfo));
CL_CheckServerInfo();
#endif

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@ -140,7 +140,7 @@ void VARGS Con_Printf (const char *fmt, ...)
char msg[MAXPRINTMSG];
va_start (argptr,fmt);
_vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
va_end (argptr);
// add to redirected message
@ -167,7 +167,7 @@ void Con_TPrintf (translation_t stringnum, ...)
{
fmt = languagetext[stringnum][sv_redirectedlang];
va_start (argptr,stringnum);
_vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
va_end (argptr);
if (strlen (msg) + strlen(outputbuf) > sizeof(outputbuf) - 1)
@ -179,7 +179,7 @@ void Con_TPrintf (translation_t stringnum, ...)
fmt = languagetext[stringnum][svs.language];
va_start (argptr,stringnum);
_vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
va_end (argptr);
Sys_Printf ("%s", msg); // also echo to debugging console
@ -202,7 +202,7 @@ void Con_DPrintf (char *fmt, ...)
return;
va_start (argptr,fmt);
_vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
va_end (argptr);
// add to redirected message

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@ -102,7 +102,7 @@ void *Sys_GetGameAPI (void *parms)
#else
_getcwd (cwd, sizeof(cwd));
#endif
_snprintf (name, sizeof(name), "%s/%s/%s", cwd, debugdir, gamename);
snprintf (name, sizeof(name), "%s/%s/%s", cwd, debugdir, gamename);
game_library = LoadLibrary ( name );
if (game_library)
{
@ -128,7 +128,7 @@ void *Sys_GetGameAPI (void *parms)
path = COM_NextPath (path);
if (!path)
return NULL; // couldn't find one anywhere
_snprintf (name, sizeof(name), "%s/%s", path, gamename);
snprintf (name, sizeof(name), "%s/%s", path, gamename);
game_library = LoadLibrary (name);
if (game_library)
{
@ -182,7 +182,7 @@ int Sys_DebugLog(char *file, char *fmt, ...)
int fd;
va_start(argptr, fmt);
_vsnprintf(data, sizeof(data)-1, fmt, argptr);
vsnprintf(data, sizeof(data)-1, fmt, argptr);
va_end(argptr);
fd = open(file, O_WRONLY | O_CREAT | O_APPEND, 0666);
if (fd)
@ -291,7 +291,7 @@ void Sys_Error (const char *error, ...)
double end;
va_start (argptr,error);
_vsnprintf (text,sizeof(text)-1, error,argptr);
vsnprintf (text,sizeof(text)-1, error,argptr);
va_end (argptr);
@ -505,7 +505,7 @@ void Sys_Printf (char *fmt, ...)
unsigned char *t;
va_start (argptr,fmt);
_vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
vsnprintf (msg,sizeof(msg)-1, fmt,argptr);
va_end (argptr);
{

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@ -259,7 +259,7 @@ model_t *Mod_LoadModel (model_t *mod, qboolean crash)
//
// allocate a new model
//
COM_FileBase (mod->name, loadname);
COM_FileBase (mod->name, loadname, sizeof(loadname));
loadmodel = mod;

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@ -316,7 +316,7 @@ void SWR_NewMap (void)
"edges");
}
COM_StripExtension(COM_SkipPath(cl.worldmodel->name), namebuf);
COM_StripExtension(COM_SkipPath(cl.worldmodel->name), namebuf, sizeof(namebuf));
Cvar_Set(&host_mapname, namebuf);
r_dowarpold = false;

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@ -85,7 +85,7 @@ mpic_t *SWDraw_SafeCachePic (char *extpath)
char alternatename[MAX_QPATH];
char path[MAX_QPATH];
Q_strncpyz(path, extpath, sizeof(path));
COM_StripExtension(path, path);
COM_StripExtension(path, path, sizeof(path));
for (pic=swmenu_cachepics, i=0 ; i<swmenu_numcachepics ; pic++, i++)
if (!strcmp (path, pic->name))

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@ -311,7 +311,7 @@ model_t *SWMod_LoadModel (model_t *mod, qboolean crash)
if (!isDedicated && (!Q_strcasecmp(ext, "mdl") || !Q_strcasecmp(ext, "bsp")))
{
char mdlbase[MAX_QPATH];
COM_StripExtension(mod->name, mdlbase);
COM_StripExtension(mod->name, mdlbase, sizeof(mdlbase));
if (!buf)
buf = (unsigned *)COM_LoadStackFile (va("%s.md3", mdlbase), stackbuf, sizeof(stackbuf));
@ -346,7 +346,7 @@ model_t *SWMod_LoadModel (model_t *mod, qboolean crash)
//
// allocate a new model
//
COM_FileBase (mod->name, loadname);
COM_FileBase (mod->name, loadname, sizeof(loadname));
loadmodel = mod;
#ifndef SERVERONLY
@ -828,14 +828,14 @@ void SWMod_LoadLighting (lump_t *l)
if (!litdata)
{
strcpy(litname, loadmodel->name);
COM_StripExtension(loadmodel->name, litname);
COM_DefaultExtension(litname, ".lit");
COM_StripExtension(loadmodel->name, litname, sizeof(litname));
COM_DefaultExtension(litname, ".lit", sizeof(litname));
litdata = COM_LoadHunkFile(litname);
}
if (!litdata)
{
strcpy(litname, "lits/");
COM_StripExtension(COM_SkipPath(loadmodel->name), litname+5);
COM_StripExtension(COM_SkipPath(loadmodel->name), litname+5, sizeof(litname)-5);
strcat(litname, ".lit");
litdata = COM_LoadHunkFile(litname);
@ -1470,8 +1470,8 @@ void SWMod_LoadCrouchHull(void)
//find a name for a ccn and try to load it.
strcpy(crouchhullname, loadmodel->name);
COM_StripExtension(loadmodel->name, crouchhullname);
COM_DefaultExtension(crouchhullname, ".crh"); //crouch hull
COM_StripExtension(loadmodel->name, crouchhullname, sizeof(crouchhullname));
COM_DefaultExtension(crouchhullname, ".crh", sizeof(crouchhullname)); //crouch hull
crouchhullfile = COM_LoadMallocFile(crouchhullname); //or otherwise temporary storage. load on hunk if you want, but that would be a waste.
if (!crouchhullfile)