Commit Graph

2037 Commits

Author SHA1 Message Date
Spoike 5f9e575e75 lets make that new con_stayhidden cvar default to 1 instead. should make it look slightly more professional.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4734 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-27 09:01:46 +00:00
Spoike 258a4163ae random hacks to get rtshadows working in the gles/webgl port, no longer depend upon GL_ARB_shadow.
gles renderer can use fbos now.
webgl now saves configs+savedgames persistently using localstorage.
misc startup/manifest refinements.
make nacl compile again.
webgl port can now use #stuff to select different manifest files.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4733 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-27 08:41:31 +00:00
Spoike 957afd8c3b map command now strips parms+spawnflags. use changelevel if you want to keep that (unlike nq, we still won't kick players).
fix some compiler warnings.
update the emscripten port.
reduce bss a little (as emscripten blatently can't cope with it)
support for '_wateralpha'. also support for cvar_foo too.
demo_jump works in nq demos.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4732 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-25 07:35:41 +00:00
Spoike 0de3e18aad make the r key restart the current animation in the modelviewer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4729 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-24 15:40:33 +00:00
Spoike 54c0810d41 fix nq bob (also fixes show_speed in nq)
tweaked waterwarp+bloom to use fbos. this fixes any issues with viewsize 10 or whatever, but depends upon npot.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4727 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-19 06:08:23 +00:00
Spoike 23b7a15980 fixes courtesy of DyB|Tuna, to fix mac/sdl2 compilation.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4726 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-18 10:05:10 +00:00
Spoike 23866f0196 attempt to remember menu selections for when the menu is next opened. for keyboard users that don't realise that the mouse works.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4723 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-17 03:18:43 +00:00
Spoike 727b8d40db fix 3 issues that appear to happen with hipnotic.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4721 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-16 19:03:04 +00:00
Spoike 583d8aa46c bugfix patch:
prevent shift+alt from triggering the menu while in demo playback. hopefully solve toggleconsole issues on german keymaps.
gl_texturemode2d is now in presets, using nearest in vanilla preset.
waterwarp edge textures now force linear sampling. no weird blocky edges.
fix serverflags reset issue on saved games.
fix $currentrender to not glitch on fbos too much.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4720 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-16 05:33:50 +00:00
Spoike 362d8f820f I got into a discussion with gb. added fps_preset vanilla. this enables all sorts of vanillary things, even more so than faithful (which disables them again).
added r_part_classic_square, cl_demoreel.
fixed a couple of things that the ever vigilant gb spotted. I guess I don't play quake enough.
fixed a load of random warnings reported by gcc. many many many warnings remain. I got bored.
internal mrt feature implemented, not properly tested yet.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4719 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-15 02:20:41 +00:00
Spoike 6066fdf421 Fix some bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4718 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-10 00:31:37 +00:00
Spoike 402aa52362 misc fixes, tweaks, and hacks.
qc rt target api now uses names instead of numbers. shaders can name such rendertargets in advance.
added timing info to qc profiling, instead of just opcodes executed.
added sv_showconnectionlessmessages, to show all messages that don't relate to a client, so omc can see if he's getting DDOSed easily.
try to show proper error messages with the xmpp plugin, at least for certain things.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4714 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-03 14:47:47 +00:00
Spoike d63b8cefd6 gb reports that this greatly improves stereo ogg playback quality.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4713 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-07-30 00:04:15 +00:00
Spoike b97bc5685c added multiple joystick support in windows.
fixed portals. again. now pushing the player out (reverting origin) if they get de-spawned.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4711 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-07-12 06:56:17 +00:00
Spoike 4d7cc67ebe fix recent prediction issue.
added current bandwidth info to the status command. added cl_status command for similar things for client stuff.
minping delays now using floats instead of milliseconds.
fix waterjump bug with qc player physics.
fix flymode friction.
fixed illegible server message with ezquake going through portals. rendering is still ugly, but at least it can be used.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4708 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-07-02 03:20:40 +00:00
Spoike 70c3d27465 fix a potential crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4706 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-07-01 07:05:16 +00:00
Spoike 71b251c42f drawline wasn't blending.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4704 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-07-01 02:51:41 +00:00
Spoike a704b1423b preliminary bidi support.
add blind+speconly penalties.
add dpi-aware flag.
fix issue when switching between singleplayer and multiplayer between maps.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4703 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-30 21:57:35 +00:00
Spoike a842a623e4 fix minimal
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4701 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-27 16:19:22 +00:00
Spoike 51baf65e9b add joystick csqc event stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4700 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-27 16:10:10 +00:00
Spoike ceb32ec494 reworked penalties flags. now a single bitfield instead of separate booleans. added 'blind' penalty.
tweaked portals again. no longer wrongly impacting against the portal's front/back planes, even with speed.
reworked PEXT_LIGHTSTYLECOL, now uses a vector instead of a channel mask.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4699 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-25 03:53:11 +00:00
Spoike 9ec5f0007b minor bugfixes.
changed qw portal collision to match bboxes more closely.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4695 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-22 23:58:53 +00:00
Spoike 5aba4ddeaa fix SV_RunClientCommand on dedicated servers (and other weird ways).
fix a couple of other crashes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4692 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-22 16:30:35 +00:00
Spoike f58cede199 fix mingw debug crash reports.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4690 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-21 23:19:47 +00:00
Spoike ed54ed2dcf portal tweaks. prediction code can now use portals, but cannot actually predict them yet, for a couple of reasons.
gravitydir on monsters should now be workable (qc needs to be careful with ideal_yaw, which is now relative to the gravitydir rather than the xy plane).
fix an issue where shaders were not loaded after gamedir switches.
added 6dof command (and player movetype).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4689 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-21 17:58:17 +00:00
Spoike 49a04eacae fix minimal build
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4688 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-16 21:13:50 +00:00
Spoike a4db77b22f rewrite download code detect rates and get the best speeds practical.
client can cope with files over 4gb.
added download resumption. hopefully.
fix some q3 bugs.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4685 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-12 23:08:42 +00:00
Spoike 854c56d9c0 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4682 fc73d0e0-1445-4013-8a0c-d673dee63da5 2014-06-08 04:59:00 +00:00
Spoike 454a87ba55 oops
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4679 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-04 18:29:01 +00:00
Spoike 2401870b7b small performance tweak.
fix r_remapshader command with sv_cheats on.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4678 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-04 16:08:30 +00:00
Spoike c415ead7d8 Attempt to improve areaportal support. now networked (so visible clientside), but will probably break anyway, if doors open before players join. should also block some rtlights, although perhaps not completely.
disable the use of quakespy stuff, using a dynamic port and no stuffcmds from random ip addresses and no mutex.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4676 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-02 16:50:40 +00:00
Spoike c841b4fbd1 attempt to update the openportal builtin to work with q3 as well.
ignore sound() calls with empty sound names.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4675 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-30 18:04:51 +00:00
Spoike 68599df1f7 some more random fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4673 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-30 16:37:20 +00:00
Spoike 3c8ece88ed fix a potential crasher.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4672 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-30 15:47:04 +00:00
Spoike 6c84350afd Try to fix a few issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4670 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-30 03:57:30 +00:00
Spoike 3bd6892353 try to fix q2/q3bsp checkclient bug by rewriting everything to do with pvs!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4668 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-23 02:02:51 +00:00
Spoike faae661e9e fixed up sort ordering to be more correct.
drawstrings now tint the string, and should now work as expected with ^3 colours.
tweaked qcc's utf-8 parsing. utf-8 chars are now valid in identifiers. invalid chars (like pesky nbsp) are more verbose, and can actually be found.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4667 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-21 06:21:09 +00:00
Spoike eb91fc3ac7 try to fix a couple of misc issues, both minor and major.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4665 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-20 02:23:37 +00:00
Spoike bacf9e90ba try to fix a crash or two.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4664 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-19 01:44:05 +00:00
Spoike 025f95238e try to compensate for id's bugs/warnings, for ease of use.
fix a couple of bugs/spam.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4662 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-18 23:02:04 +00:00
Spoike 7cfaa1a6ef setrenderer headless;vid_restart does not mess with vid_renderer cvar at all now.
add the particle debugging commands to release builds too. probably should only be the particles one and not the trails one, but whatever.
try to do something about black screens on android etc by sys_erroring if we get glsl compile errors on the default2d glsl when there's no fixed function available. this is enough to ensure that the console text+background is always visible, or they know(ish) why its not.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4660 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-17 15:25:02 +00:00
Spoike c0f8c28e2c fix some crashes and other annoying issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4659 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-16 17:45:37 +00:00
Spoike 4c3cb29108 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4658 fc73d0e0-1445-4013-8a0c-d673dee63da5 2014-05-16 01:48:12 +00:00
Spoike d7f83cbdc7 moving q2 temporary entities to particle configs.
fix 'bind alt_k' result.
don't generate a luma from 8bit if there's a custom diffuse image.
add support for #append.
#includelist now supports macro expansion.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4657 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-16 01:34:58 +00:00
Spoike 3711f71bdc add getsoundtime builtin to csqc. needs testing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4655 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-13 23:21:20 +00:00
Spoike d39708f043 tweak the binds menu. adding spacers, titles, and tooltips.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4653 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-10 17:26:41 +00:00
Spoike 6cc33d7d08 try to be more verbose with null functions called from the engine.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4652 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-10 16:37:53 +00:00
Spoike 589b09ae1d added cl_sendguid cvar, defaulting to 0. this disables the guid feature by default.
reworked a few q2 particle effects. q2 should feel a bit better now. by no means complete.
ssqcless csqc should have time progressing.
q3ui+console should be a bit less stupid.
stripped old huffman code. copied over from ioquake3. should help avoid bugs in that shit.
system mouse cursor should now always be hidden when running windowed. soft-cursor only.
added bindlist.lst feature.
particle system can now support weighted/randomized sounds. model command now more verbose, and supports renderflags.
renamed debugger cvar to pr_debugger, in the hopes that it'll be easier to find. also added to menu a little more visibly in a politically-motivated move.
fix q2+viewsize 30
'high' particles now have scrag+hknight impact effects. perhaps I overdid the scrag one.
fixed q2 player icons on the scoreboard.
added q3bsp_surf_meshcollision_* cvars.
dedicated servers now use the same bsp etc loading code as clients. the dedicated-server-only stuff is no longer needed, which is a good thing because it seemed a little buggy last time I tried.
split vertex+fragment shader compilation, for systems that secretly thread that.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4651 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-10 13:42:13 +00:00
Spoike 88994352f8 added support for some bindlist.lst file giving available menu binds, to make it a little easier to change those.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4650 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-07 20:25:08 +00:00
Spoike d8704bb5e0 try to catch exceptions in threads too, not just the main thread.
fix default settings to correctly use ` instead of ~ for toggleconsole.
fix a couple of possible signed-where-unsigned-expected with quake2.
fix possible q3 crash.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4649 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-05-04 04:14:52 +00:00
Spoike 952670bb3a Fix a few bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4648 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-29 02:29:04 +00:00
Spoike c0841c73ab add net_compress cvar to enable/disable the compression feature. off by default for now.
auto-precache sounds if they were not already precached. also prints a warning (once, obviously). this is for consistency with models
added cmd voicetarg specself, which will send voice only to the people spectating you (and not your team), including into demos.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4647 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-27 23:16:07 +00:00
Spoike 1c0373ae97 add headless renderer to make onemanclan happy. ish.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4645 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-24 01:56:00 +00:00
Spoike dd8628eb2a tweak particle system a little for more compat.
added a couple extra effects to r_particledesc high
try and solve the trailparticles madness once and for all by autodetecting which set of arguments is used.
fix some annoyances with menuqc.
rebuild fs cache when doing vid_restart, to avoid insane reload times.
add profiling support.
qcc: be more permissive with {a,b,} in array definitions.
tweaked logfrag builtin to not loose frags quite so easily. should be more robust now. Whether tools agree or not is a different matter... but there's always the possibility that it'll just work.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4644 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-24 01:53:01 +00:00
Spoike 45545825a4 try to correct decal positions so small ones work a little more reliably (only when no orientation is specified).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4641 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-13 18:21:04 +00:00
Spoike 15caf097af git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4640 fc73d0e0-1445-4013-8a0c-d673dee63da5 2014-04-13 04:27:21 +00:00
Spoike 8b9ad6a48e fixed menu bug
added some extra quake particle effects to the 'high' set, including some lights. I wonder how many people will complain.
tried to fix up coronas a bit to make them more robust.
fix stepping issue at high framerates.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4639 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-13 04:23:13 +00:00
Spoike faeb62f4ee misc hexen2 compat fixes. added/improved most missing particle effects in some form.
hopefully this won't break quake too much.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4638 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-12 03:31:59 +00:00
Spoike 5be72a87b8 fix some tenebrae-style rtlights.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4637 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-12 03:30:27 +00:00
Spoike 2e98386da2 Added pm_watersinkspeed cvar.
Misc bugfixes, mostly hexen2-related. tibet5 bug is finally fixed.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4635 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-06 15:16:39 +00:00
Spoike 6793b674ff stop crashing, mmkay?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4633 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-04 01:45:40 +00:00
Spoike d124fe8cf0 Fix misc bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4632 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-03 02:39:51 +00:00
Spoike 7ece1c70cb Fix misc bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4631 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-03 02:16:21 +00:00
Spoike f18c928973 Add gl_lightmap_nearest.
Add a warning if the world moves.
Fix tags to not loop on non-looping animations.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4630 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-04-02 00:58:02 +00:00
Spoike e75cbadc11 fix iqm models.
rename some things.
don't reload filesystem(twice) when quitting.
add savegame_legacy command for saved games that can be loaded in vanilla engines.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4628 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-03-31 17:06:41 +00:00
Spoike 42d428df5a fix misc things that I previously missed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4625 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-03-30 10:43:05 +00:00
Spoike cdf7815cf7 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4624 fc73d0e0-1445-4013-8a0c-d673dee63da5 2014-03-30 09:17:19 +00:00
Spoike 2e1a70e319 rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it.
maplist command now generates links.
implemented skin objects for q3. added a csqc builtin for it. also supports compositing skins.
playing demos inside zips/pk3s/paks should now work.
bumped default rate cvar.
added cl_transfer to attempt to connect to a new server without disconnecting first.
rewrote fog command. alpha and mindist arguments are now supported. fog change also happens over a short time period.
added new args to the showpic console command. can now create clickable items for touchscreen/absmouse users.
fixed menus to properly support right-aligned text. this finally fixes variable-width fonts.
rewrote console tab completion suggestions display. now clickable links.
strings obtained from qc are now marked as const. this has required quite a few added consts all over the place.
probably crappy attempt at adding joypad support to the sdl port. no idea if it works.
changed key bind event code. buttons now track which event they should trigger when released, instead of being the same one the whole time. this allows +forward etc clickable buttons on screen. Also simplified modifier keys - they no longer trigger random events when pressing the modifier key itself.
Right modifiers can now be bound separately from left modifiers. Right will use left's binding if not otherwise bound. Bind assumes left if there's no prefix.
multiplayer->setup->network menu no longer crashes. added rgb colours to the translation view (but not to the colour-changing keys).
added modelviewer command to view models.
added menu_mods menu to switch mods in a more friendly way. will be shown by default if multiple manifests exist in the binarydir.
clamped classic tracer density. scrag particles no longer look quite so buggy.
added ifdefs to facilitate a potential winrt port. the engine should now have no extra dependencies, but still needs system code+audio drivers to be written.
if it can't set a renderer, it'll now try to use *every* renderer until it finds one that works.
added experimental mapcluster server mode (that console command). New maps will be started up as required.
rewrote skeletal blending code a bit.
added cylinder geomtypes.
fix cfg_save writing to the wrong path bug.
VFS_CLOSE now returns a boolean. false means there was some sort of fatal error (either crc when reading was bad, or the write got corrupted or something). Typically ignorable, depends how robust you want to be.
win32 tls code now supports running as a server. added connect tls://address support, as well as equivalent sv_addport support.
exposed basic model loading api to plugins.
d3d11 backend now optionally supports tessellation hlsl. no suitable hlsl provided by default. !!tess to enable.
attempted to add gamma ramp support for d3d11.
added support for shader blobs to speed up load times. r_shaderblobs 1 to enable. almost vital for d3d11.
added vid_srgb cvar.
shadowless lights are no longer disabled if shadows are not supported.
attempt to add support for touchscreens in win7/8.
Wrote gimmicky lua support, using lua instead of ssqc. define VM_LUA to enable.
updated saved game code. can again load saved games from vanilla-like engines.
changed scale clamping. 0.0001 should no longer appear as 1.
changed default mintic from 0.03 to 0.013 to match vanilla qw. I don't know why it was at 0.03. probably a typo.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4623 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-03-30 08:55:06 +00:00
Spoike 7e80062ab9 Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4622 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-03-30 00:39:37 +00:00
Spoike ce67f11851 Hopefully fixed missing particles bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4618 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-22 00:27:03 +00:00
Spoike 832079f0a6 Fixed dynamic linking issues... properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4616 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-17 15:31:47 +00:00
Spoike b499252a4e Fixed dynamic linking issues with png_get_error_ptr
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4615 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-17 15:12:44 +00:00
Spoike 1c46aefb39 avoid the use of png_jmpbuf. libpng's setjmp crap is just bug after bug. don't use it at any cost. luckily libpng still provides for an error callback, so use that with our own setjmp+longjmp calls. hopefully things will be less fucked that way.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4614 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-16 18:05:28 +00:00
Spoike a3d4e46edc git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4613 fc73d0e0-1445-4013-8a0c-d673dee63da5 2014-02-14 13:29:41 +00:00
Spoike 4deebba5ee and fix dedicated servers again...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4612 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-14 13:19:00 +00:00
Spoike 8f6c1a3e92 fix misc junk that was buggy. hurrah for handy test cases.
q3 shader remapping now a bit more robust.
portals finally work properly.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4610 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-14 09:59:32 +00:00
Spoike fd70ec0c62 fix misc warnings.
add support for q3's shader remapping feature.
don't mask sky depth on q3bsp. apparently it causes problems.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4609 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-13 23:54:57 +00:00
Spoike 324e0b9334 updated qc key codes to match 2004+ dp builds.
added qc key code defines to fteextensions.qc
removed map planes limit, lives on as only a sanity limit. should perhaps cvar them.
added cl_run cvar, for q2 compat.
fix \r char not printing properly.
attempt to support holes in terrain again.
fix issue with q3 bspmodel culling.
clamp q3 movement, to not overflow-then-bug-out.
fixed recent zip bug.
now sending an empty string instead of a null string to gamecode when playing a cinematic map, gamecode should be less likely to crash this way.
added 'game' cvar. exactly like gamedir, except a cvar and q2 compatible.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4606 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-11 17:51:29 +00:00
Spoike 13b586ea06 Tweaked svn stuff a little more. Should be more robust now. 3rd party SVN headers+libs are no longer on svn.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4605 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-09 09:25:28 +00:00
Spoike 663c405165 fix potential font-missing crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4604 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-09 05:55:55 +00:00
Spoike 0d4128ff78 fixing sdl1.2
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4603 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-07 16:05:24 +00:00
Spoike 02662a3369 tweak cl_loopbackprotocol. its probably not ready for picking a random protocol.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4601 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-07 15:36:10 +00:00
Spoike 4131ab7a6e less debug spam.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4600 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-07 15:17:43 +00:00
Spoike ae55a11a1c Tweaks to fix stuff that I broke.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4599 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-07 14:57:07 +00:00
Spoike 1bb752b582 sdl2 support.
hacky rendertarget stuff. not polished. don't use except for testing. feedback desired.
switched file system to use a qofs_t type instead. define FS_64BIT to make it 64bit (standard on 64bit cpus).
rewrote zip support, ditching unzip.c. this provided zip64 support, and unicode in zips.
changed local address enumeration to not be so stupid.
updated ode support a little to match some dp features.
changed fs_cache scheme, to not rebuild needlessly.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4596 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-02-07 08:38:40 +00:00
Spoike 026939f58d readlink doesn't null terminate. oops.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4591 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-01-16 07:03:40 +00:00
Spoike 4f48db148c fix valgrind issue.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4590 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-01-16 06:47:33 +00:00
Spoike 20c69342a2 make sure the language cvar is registered properly, even if we don't read registry settings on windows dedicated servers. fixes dedicated servers crashing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4587 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-01-16 02:44:43 +00:00
Spoike e96be3b817 and fix the hud.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4584 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-01-15 02:51:01 +00:00
Spoike c52a75aea0 try to fix a couple of rtlight issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4581 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-01-15 02:13:06 +00:00
Spoike 38a9770253 add support for symlinks in zips.
try to fix normalmaps on q3bsps. could do with verification, but at least I'm not the only one with a bug if its still buggy.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4578 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-01-13 02:42:25 +00:00
Spoike ede02cbb91 attempt to load the no_texture image from disk as needed. this allows gb to avoid the pink check board image that he seems to hate. With this change, he is free to change it to pink ponies or whatever else he fancies.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4575 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-01-04 22:05:47 +00:00
Spoike bfe545222e added con_textsize to resize console separately from everything else.
qcc: added support for variable arguments via the va_arg intrinsic.
qcc: fix up some comment/whitespace issues with the preprocessor.
random hacks to try to improve dp compatibility a little.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4573 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-12-29 22:48:28 +00:00
Spoike f762446a7d make cheat cvars allowed in single player by default.
fix an issue with referenced packs getting forgotten when running non-dedicated servers.
whichpack now always references packs even if allow_download_refpackages is disabled.
add setcursormode for compat with dp's csqc.
fix some qcc issues that came up.
bump some q3bsp sanity limits a little.
greater precision for android's vibrate feature.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4567 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-12-17 22:45:37 +00:00
Spoike 7ac2fd1b39 try to fix an issue with r_r2g with the grenade model not precached.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4566 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-12-12 12:39:34 +00:00
Spoike 9d10c167b6 fix a couple of inconsistencies.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4565 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-12-10 20:53:31 +00:00
Spoike 483403dc9a misc bugfixes for things reported by 1path0gen1.
and a few added bugs for fun.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4562 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-12-08 20:06:55 +00:00
Spoike 591b848148 trying improve ftedroid and fix the issue with opera+file urls.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4558 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-12-07 00:30:48 +00:00
Spoike f311eaec54 fix stupid binds menu bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4555 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-12-04 06:14:10 +00:00
Spoike d75ef8869e add a default autoexec.cfg for android at mushi's request.
add temp(ish) workaround for non-functioning tmpfile libc function on android.
clarified the error message displayed when tmpfile fails.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4554 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-12-03 15:15:50 +00:00
Spoike 218006198d fix q2 bsp texture animations.
fix q2 prediction.
fix q2 saved games issues.
fix q2bsp fullbright/fullwhite lights.
fix potential issues from svs.clients no longer being preallocated.
fix rtlights not doing q1 bsp texture animations.
misc crash fixes.
hack to allow a clickable hud when using a touchscreen.
gl_max_size no longer affects 2d images.
select faithful fps preset option by default.
gl_font a,b,c works to select fallback fonts. freetype fonts reused to reduce memory usage when the same font is used multiple times either with different sizes or as fallbacks as part of other fonts.
allow static member functions. allow static locals.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4552 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-12-02 14:30:30 +00:00
Spoike e000c2db3b fix new game not resetting everything.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4550 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-11-29 20:36:59 +00:00
Spoike 04a43ff62c hrm, that cvar wasn't defined
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4546 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-11-29 15:56:23 +00:00
Spoike 87564c9d79 stripped out my ancient form of in-engine translation. Implemented gettext style translation instead. Automatically determine language from environment settings.
try to imitate cyrillic chars if the charset doesn't support them using koi8 mappings, so russian-speaking users don't get so easily pissed about not knowing how to select a font that actually contains chars for their language.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4544 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-11-29 14:36:47 +00:00
Spoike a1a78d787f mingl fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4541 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-11-28 01:38:33 +00:00
Spoike 75ef62b6f3 mingl fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4540 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-11-28 01:08:12 +00:00
Spoike ad8d634916 misc tweaks to support:
opening (qtv) urls with android browser. mvds should stream using the same mechanism, if they have the right mime type.
arbitrary unicode basedirs in windows should work, and commandlines. not sure what else still doesn't work.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4539 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-11-28 00:45:22 +00:00
Spoike c9bc1e135a nacl tweaks.
attempt to list local ips properly on linux (needed for ICE).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4532 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-11-24 16:35:52 +00:00
Spoike 2c253d6635 fix some bugs...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4530 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-11-22 01:54:26 +00:00
Spoike 810686489d let emscripten compile.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4529 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-11-22 00:15:46 +00:00
Spoike 31c072501f blurgh.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4526 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-11-21 23:20:47 +00:00
Spoike 05644d07b4 fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4525 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-11-21 23:16:59 +00:00
Spoike 8640500899 err... linux doesn't need that.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4524 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-11-21 23:06:58 +00:00
Spoike f08489f141 .po support for qc.
rewrote messagemode to support utf8 properly, as well as left-arrow etc keys.
support for mouse-over images on console links and stuff.
added r_lerpmuzzlehack for certain viewmodels.
use libtool's dlopen stuff on cygwin to try to cover some cygwin path differences.
try to support utf-8 in filenames even in windows (only in nt, 9x is still ascii only).
added certificate validation for gnutls. gnutls now enabled by default in linux.
d3d11 tweaks. shadowmapping works.
tweaks for updated terrain format, to try to fix some inefficiencies/limitations.
xmpp plugin can now display avatars (xmpp /set avatars 1)
xmpp file transfers supported by default, but capability is disabled by default (can be enabled by hacking config).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4523 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-11-21 23:02:28 +00:00
Spoike 365e104f88 a couple of fixes for things that didn't compile.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4515 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-29 17:58:20 +00:00
Spoike fb86222fc7 made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes.
tweaked shadowmaps. now seems faster than stencil shadows. cubemap orientation should now match other engines.
tweaked terrain. rtlights work. added pvs tests for embedded terrain. sections are now saved in chunks instead, which should mean windows doesn't have a panic attack at 16 million files in a single directory. hurrah.
first pass at realigning menu options to cope with variable-width fonts. still need to do pure-text items.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4514 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-29 17:38:22 +00:00
Spoike 38305b4f06 Added OpenAL capture support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4513 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-26 02:50:24 +00:00
Spoike e8b6c874a2 Small fix for voice chat (oops).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4512 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-26 02:49:28 +00:00
Spoike df6ee13e90 fix spectating issue.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4509 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-21 05:20:13 +00:00
Spoike f52cf7cae1 fix qwd playback.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4507 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-19 10:33:06 +00:00
Spoike 7f8bdb4cfa fix non-windows ports.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4503 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-09 01:00:24 +00:00
Spoike 73d82ddf13 fix non-windows ports.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4502 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-09 00:16:32 +00:00
Spoike da01f6a98a Include module information in crash dumps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4499 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-08 17:09:41 +00:00
Spoike 740878d7c8 fix some non-windows builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4497 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-08 16:31:53 +00:00
Spoike b5dcabb9f5 fix some non-windows builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4496 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-08 16:29:54 +00:00
Spoike ceb259ccbc fix some non-windows builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4494 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-08 16:21:11 +00:00
Spoike ac5122ec7d fix some non-windows builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4493 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-08 16:17:19 +00:00
Spoike c469bcd446 fix some non-gl builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4492 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-08 16:13:18 +00:00
Spoike d396450a0a log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written.
fixed numerous shadowmapping bugs. actually seems to work now. appears to draw more lights than is actually needed, however.
changed how keyboard focus works. can now have menu+console open at once, although you probably need shift+escape to get at it.
fixed a few issues with nexuiz compat. there are *still* other issues.
greatly refactored cd playback code. cd driver code is now a backend only and does not provide its own commands. track remapping accepts named faketracks. worked around missing notifications in vista+, so looping will now work.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4491 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-08 14:28:11 +00:00
Spoike b965a21c3b Fix OMC's lag issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4490 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-07 15:27:55 +00:00
Spoike 4d9e937626 missed another. this is what happens when you casually use msvc and attempt partial commits...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4488 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-09-29 17:14:33 +00:00
Spoike 18ac985526 Don't realloc console lines quite so much. Should let spammy stuff like timedemos run a tiny smidge faster.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4479 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-09-22 06:28:14 +00:00
Spoike 571e6fe748 Fix mouse acceleration not reverting to windows settings on quit.
Can still happen when crashing out.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4478 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-09-22 06:26:40 +00:00
Spoike 763cef2441 added mic input device option.
reworked prediction code, now more generic.
added cl_lerp_smooth, cl_predict_extrapolate, cl_predict_timenudge cvars to allow tweaking player prediction/smoothness in a few different ways. cl_lerp_smooth's default changed to not smooth out live games in order to avoid unnecessary lag (was effectively set to 1, and would be 0 in vanilla).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4471 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-09-06 22:57:44 +00:00
Spoike 7f84519ce2 fixed fbsp vertex lighting the lame way. still needs a glsl method.
fixed shader lighting levels due to overbright methods.
fixed scaling.
misc other fixes and tweaks.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4469 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-08-27 13:18:09 +00:00
Spoike 9e3cd210e8 webgl tweaks, in an attempt to get more friendly crashes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4462 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-08-21 07:41:33 +00:00
Spoike e0aab1c134 try to fix shader vertex lighting issue.
fix issue where ftenq protocol positions were sticking.
fixed manifest file windowless infinite wait.
Added support for ^[\img\foo^] images on the console if they are at the start of the line.
Console objects may now be drawn by csqc. Key input is blocked for now, lest csqc get access to things its not allowed to access. Will add provisions later.
fixed sound menu crash.
added ultrawide speex codec.
clamp micamp levels to try to boost audio quality/audiability.
rtp control plugins are now allowed to use opus, speex support is correctly queried instead of assumed.
WriteFloat now works properly, and not just for ents.
no longer sending prespawn/precaches/signon commands to clients that do not expect them.
fix sql column header queries.
more verbose about active nq protocol verions.
-condebug overrides config.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4461 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-08-21 07:14:39 +00:00
Spoike 3b51dae2c9 misc fixes/tweaks/stuff intended to get the emscripten port working better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4456 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-08-07 14:20:24 +00:00
Spoike dcc3d4c5d9 nacl has a chance of compiling again now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4454 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-08-06 10:48:51 +00:00
Spoike 3343370115 Fix some of the issues highlighted by the emscripten port.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4452 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-08-06 02:19:06 +00:00
Spoike a343d8d843 Reduce webgl dependancies (no more q2/q3/plugins which wouldn't work anyway). Use websockets via our own javascript thunk to avoid issues/weirdness with emscripten's bsdsockets emulation.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4444 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-31 00:20:16 +00:00
Spoike a05f3f36a0 slightly better doom3 compat
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4439 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-29 17:36:44 +00:00
Spoike 681a9a1823 small addition.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4436 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-27 23:15:29 +00:00
Spoike f975113d10 small update
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4432 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-27 18:53:07 +00:00
Spoike 28303fb5f3 fixing d3/q4 maps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4430 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-27 12:22:12 +00:00
Spoike 30c332a451 stoopid bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4429 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-27 12:21:35 +00:00
Spoike cffad14419 yay minimal
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4428 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-26 17:40:06 +00:00
Spoike fceb09fe37 reworked demo playback and interpolation.
added support for recording nq demos, but only if not already on the server.
added capturedriver as a sane way to select between screenshots, avi, or various plugins.
output sound device can now be selected via the menu. not all drivers provide device enumeration (openal and dsound do).
enabled openal, but not using it unless an openal device is explicitly requested as its still a little buggy.
added \"\"" markup in the console.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4427 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-26 17:19:06 +00:00
Spoike 4a1416a5d2 removed hunk memory (as well as -mem argument).
removed cache memory.
added fallback normalmap texture.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4421 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-14 12:22:51 +00:00
Spoike b2f5ae8f1c removed userinfobasic, things should be kept in sync more easily now.
xmpp got some major tweaks. more sasl methods etc. multiple accounts.
misc other tweaks.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4418 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-13 12:14:32 +00:00
Spoike 8db6963fc4 fix terrain issues.
xmpp: add support for /poke and /slap.
lame notify hack. need to work out what I'm doing with that stuff.
xmpp: easier targeting of friends (engine finds it easier too... yay less bugs).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4414 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-29 21:08:09 +00:00
Spoike 0823eb0968 xmpp NAT holepunching (ICE) is now implemented. it doesn't know how to do relays.
xmpp voip support (speex only). just because.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4413 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-29 16:01:07 +00:00
Spoike de000eb969 Client no longer used allow_luma for anything. don't bother parsing it.
fix for msvc

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4410 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-26 03:40:39 +00:00
Spoike 619b571da0 fix mouse selection of alternative consoles.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4409 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-26 03:38:27 +00:00
Spoike feb28c939d fix minimal build
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4408 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-26 03:36:30 +00:00
Spoike 7a70549690 RED! MWAHAHA
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4403 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-26 00:15:23 +00:00
Spoike 2ff17aed07 Reworked the gnutls code. Now more consistant with windows, and more generic. Still does not validate the server's certificate, so disabled by default.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4402 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-24 09:04:00 +00:00
Spoike 4c3c8a2e64 couple of compile fixes for the webgl port
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4401 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-23 20:11:58 +00:00
Spoike b6252d940c fixed a few warnings and errors
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4399 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-23 03:59:48 +00:00
Spoike fa9252cefa splitscreen cleaned up more.
demo menu can now leave quake dir.
scissor+line rendering abstracted from csqc.
added a rain particle effect to the 'high' particle set.
added support for parsing ezquake's koi stuff. Still only generates utf-8.
implemented some string-buffer builtins from dp that have been stubs for quite some time.
http code now supports/uses gzipped downloads properly.
added support for non-blocking tcp connects.
#pragma optimize makes more sense with the gui version now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4397 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-23 02:17:02 +00:00
Spoike 58e4ff0817 Smoother with a little packetloss/choking.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4391 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-12 15:37:20 +00:00
Spoike cb8e23709a handle packetloss properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4382 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-31 04:15:41 +00:00
Spoike 2ed1053e66 competence is a highly prized trait.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4381 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-31 01:28:59 +00:00
Spoike 02c1372458 to go with the voip tweak partial commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4380 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-31 01:22:03 +00:00
Spoike 60da9e0e95 to go with the voip tweak partial commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4379 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-31 01:20:41 +00:00
Spoike 300eaaddd4 to go with the voip tweak partial commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4378 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-31 01:20:01 +00:00
Spoike b2d34e6470 Added prompt menu.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4377 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-31 01:19:26 +00:00
Spoike d60d64c640 does apparently work after all.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4376 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-31 01:18:01 +00:00
Spoike df22ebd757 Tweaks for voicechat:
Added cl_voip_test cvar, so you can hear/test yourself.
Added potential support for opus.
audio ducking
autogain switched off by default. its nice for pure speech but shite for push-to-talk, voice activation, or indeed anything else.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4375 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-31 01:16:07 +00:00
Spoike 95188faec2 Added code so csqc can see if a player has been ignored/vignored.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4374 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-26 01:05:58 +00:00
Spoike 69415bc35b oops. fix button 7 again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4372 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-20 02:18:50 +00:00
Spoike 4ae77514af unused local.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4367 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-14 12:58:22 +00:00
Spoike 82bbdf6e44 various linux tweaks that make it run a little better in debian. Added the handy stack dump code for debug client builds too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4358 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-13 14:37:47 +00:00
Spoike ab1d780e33 various linux tweaks that make it run a little better in debian. Added the handy stack dump code for debug client builds too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4357 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-13 13:43:18 +00:00
Spoike 9dbf5b5837 changed to not load gamecode from quake paths, to avoid issues with buggy quakeworld clients that will freely download stuff from anywhere (not sure what to do about ktx, but it can be reenabled with a cvar).
image_width is now only set by a single function.
tweaked scancode inputs slightly. added support for printscreen binds.
changed the way gamma works. glsl gamma now used when running windows, or hardware gamma is not available. removed gl_contrast+gl_brightness.
q2 gamecode support no longer has a system componant. this means that ports only need the generic stuff.
misc tweaks to the d3d11 renderer.
added brief descriptions to many builtins. need to add comments to constants, globals, and fields too, somehow.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4355 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-11 14:02:55 +00:00
Spoike 873f0a8134 Fix various warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4353 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-11 05:03:07 +00:00
Spoike d4f3879a25 attempt to fix some mingw issues
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4341 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-07 19:38:36 +00:00
Spoike 045d75a770 Small fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4330 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-04 04:38:48 +00:00
Spoike 0ace59febf oops
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4329 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-04 04:18:41 +00:00
Spoike ec6a6dcd8b Attempt to determine where we're being run from on linux as we do in windows.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4327 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-04 04:02:25 +00:00
Spoike ffc2a08589 pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
Added version+time+date to segfault lots.
try to use vbo+vao as needed.
added a manifest file in order to disable uac emulation and its virtual store lies.
particles now support a sort of namespace. eg: an effect called "cfg.effect" will load up the 'cfg' particle config and use its 'effect' effect (but not replace any explicit effects). You can still create particle effects called 'cfg.effect' with no issue.
Added support for fsarchive plugins.
Added a sys_register_file_associations command. .bsp not yet handled, but demo playback should work fine.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4324 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-03 04:28:08 +00:00
Spoike 1cd5a38a3e fix deadlock issues on xp, hopefully.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4319 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-13 15:29:50 +00:00
Spoike 6ce12710eb code for a watchdog debug dump.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4318 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-13 13:42:57 +00:00
Spoike 8b3541b9b4 fix a few input issues.
ctrl+tab completes the suggested text (ctrl+space still does).
escape works again to bring up the menu (oops)
partial command completion works again.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4317 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-13 13:41:02 +00:00
Spoike 577419de37 improve handling of writing to world entity.
split left and right alt. binds+gamecode still use left-alt exclusively. alt-for-red-chars only works with left alt. right alt is alt-gr, so text input now works fine.
fixed support for keypad and text entry.
sdl2 clipboard support, if we're compiled with sdl2.
fixed issues with sdl sound. shouldn't be so terrible now.
soundinfo command now more verbose.
support for interpolated ramps.
removed input line length limitations, although some limitations still remain.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4315 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-13 08:15:18 +00:00
Spoike a141f45715 Bit more verbose. Also ensures that the location actually exists.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4311 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-11 10:34:06 +00:00
Spoike 53f8676f83 needed for macos, apparently. there's still a bug elsewhere.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4307 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-09 00:19:13 +00:00
Spoike b90b032238 global focus dsound in win32. give it the desktop window so we don't have to care about window handles.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4306 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-09 00:18:38 +00:00
Spoike c0167628f2 fix a mutex deadlock due to my dsound change.
allow the webgl port to directly accept an ip, making up the tcp:// and port part automagically.
fix sdl dependencies slightly.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4305 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-08 11:27:39 +00:00
Spoike 2632c351fd some kind of standard header for mkdir or something. mneh.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4304 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-08 09:45:26 +00:00
Spoike 5b2bd7fe87 hopefully sdl target should work a little better on mac.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4303 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-08 09:31:59 +00:00
Spoike cc0e24142a fix mouse input again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4302 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-08 08:23:43 +00:00
Spoike 944c675b2e Use SDL1.3 text input instead of button input, this gives (me) actual unicode values, so you're no longer all forced to use an en-gb charmap, lucky you.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4301 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-08 06:47:27 +00:00
Spoike a717b8ce22 Moved directsound audio initialisation onto the mixer thread, also added a cvar to disable threaded audio mixing. This should hopefully fix compat issues a couple of people had with not having audio in win32 (when it worked in win64 builds).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4295 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-07 08:59:05 +00:00
Spoike bae63427a5 Desperate attempt to boost framerates with webgl.
Models now use static vbos, because we ought to. Yeah yeah, extra memory usage etc.
Reduced size of streamed ebo by reallocating on each mesh. Hopefully the browser won't scan so much memory now.
Reordered attribute indicies in an attempt to comply with possible absurd gl behaviour that emscripten warns about.
Fixed an issue with if statements in shaders.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4289 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-06 03:36:00 +00:00
Spoike 90b07d7bb6 alternative way to detect when death tilt is needed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4288 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-06 03:10:12 +00:00
Spoike 49197218bc Slow progress. Most of what I am fighting is emscripten's javascript-based libc. Its networking is laughable at best, trust me you don't want to see it. Whereas its GL emulation seems to break things rather than anything else so for now I'm just disabling everything that isn't vbo+es2 and I still get warnings about emulation being enabled. No idea how to get rid of those. Still, bsp objects should now render correctly, but not models+particles+2d+text stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4283 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-04 08:08:49 +00:00
Spoike deb546d7b7 attempt to get underscore working.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4279 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-02 08:09:43 +00:00
Spoike 1e9af3f441 Early hack at emscripten compat.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4278 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-02 05:18:17 +00:00
Spoike 993d25620e git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4277 fc73d0e0-1445-4013-8a0c-d673dee63da5 2013-03-31 05:00:53 +00:00