.. |
shaders
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meta: Add missing newlines to end of files
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2020-11-05 17:16:57 +01:00 |
cache.c
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build: Use separate version string and build hash
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2020-10-28 10:40:28 +01:00 |
command.c
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vkd3d: Change USE_PUSH_DESCRIPTORS to USE_ROOT_DESCRIPTOR_SET for clarity.
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2020-11-12 15:21:56 +01:00 |
command_list_profiled.h
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vkd3d: Make profiled vtable for ID3D12GraphicsCommandList4.
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2020-07-20 16:39:15 +02:00 |
debug_ring.c
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meta: Add missing newlines to end of files
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2020-11-05 17:16:57 +01:00 |
device.c
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vkd3d: Disable waveops for time being.
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2020-11-13 12:58:22 +01:00 |
device_profiled.h
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vkd3d: Make a profiled vtable for ID3D12Device.
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2020-07-20 16:39:15 +02:00 |
meson.build
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build: Replace enable_standalone_d3d12 with tristate enable_d3d12.
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2020-11-04 23:38:02 +00:00 |
meta.c
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vkd3d: Fix descriptor layout mismatch for ClearUAV.
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2020-10-16 17:38:58 +02:00 |
platform.c
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meta: Add missing newlines to end of files
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2020-11-05 17:16:57 +01:00 |
renderdoc.c
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meta: Add missing newlines to end of files
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2020-11-05 17:16:57 +01:00 |
resource.c
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vkd3d: Always enable BUFFER_DEVICE_ADDRESS usage for buffers.
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2020-11-12 15:21:56 +01:00 |
state.c
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vkd3d: Enable root descriptor BDA support.
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2020-11-13 17:10:48 +01:00 |
swapchain.c
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vkd3d: Ignore DXGI_PRESENT_ALLOW_TEARING
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2020-11-09 15:34:08 +01:00 |
utils.c
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build: Use `-fvisibility=hidden` and define exports manually
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2020-10-05 10:44:10 +02:00 |
vkd3d_main.c
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build: Use `-fvisibility=hidden` and define exports manually
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2020-10-05 10:44:10 +02:00 |
vkd3d_private.h
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vkd3d: Change USE_PUSH_DESCRIPTORS to USE_ROOT_DESCRIPTOR_SET for clarity.
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2020-11-12 15:21:56 +01:00 |
vkd3d_renderdoc.h
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include: Remove DECLSPEC_HIDDEN from headers
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2020-10-05 10:44:10 +02:00 |
vkd3d_shaders.h
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vkd3d: Add meta pipeline to clear raw storage buffers.
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2020-10-16 14:24:36 +02:00 |
vulkan_procs.h
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debug: Integrate automatic RenderDoc capturing.
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2020-09-22 12:44:18 +02:00 |