vkd3d: Fix descriptor layout mismatch for ClearUAV.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
This commit is contained in:
Philip Rebohle 2020-10-16 17:34:11 +02:00 committed by Hans-Kristian Arntzen
parent 544a6184e9
commit f9c712ded0
1 changed files with 2 additions and 2 deletions

View File

@ -478,8 +478,8 @@ struct vkd3d_clear_uav_pipeline vkd3d_meta_get_clear_buffer_uav_pipeline(struct
? &meta_clear_uav_ops->clear_uint
: &meta_clear_uav_ops->clear_float;
info.vk_set_layout = meta_clear_uav_ops->vk_set_layout_buffer;
info.vk_pipeline_layout = meta_clear_uav_ops->vk_pipeline_layout_buffer;
info.vk_set_layout = raw ? meta_clear_uav_ops->vk_set_layout_buffer_raw : meta_clear_uav_ops->vk_set_layout_buffer;
info.vk_pipeline_layout = raw ? meta_clear_uav_ops->vk_pipeline_layout_buffer_raw : meta_clear_uav_ops->vk_pipeline_layout_buffer;
info.vk_pipeline = raw ? pipelines->buffer_raw : pipelines->buffer;
return info;
}