..
.gitignore
tests: Add new vkd3d_common test to .gitignore.
2019-06-21 08:09:03 +02:00
d3d12.c
tests: Move test implementations to appropriate files.
2021-08-26 14:05:23 +02:00
d3d12_bindless.c
tests: Move test implementations to appropriate files.
2021-08-26 14:05:23 +02:00
d3d12_clear.c
tests: Move test implementations to appropriate files.
2021-08-26 14:05:23 +02:00
d3d12_clip_cull_distance.c
tests: Move test implementations to appropriate files.
2021-08-26 14:05:23 +02:00
d3d12_command.c
tests: Add test for discarding UAVs in compute list.
2021-09-29 14:17:31 +02:00
d3d12_copy.c
tests: Test that buffer -> DS copies RowPitch is handled correctly.
2021-10-20 15:48:12 +02:00
d3d12_crosstest.h
tests: Move common test code to its own file.
2021-08-26 14:05:23 +02:00
d3d12_depth_stencil.c
tests: Move test implementations to appropriate files.
2021-08-26 14:05:23 +02:00
d3d12_descriptors.c
tests: Fix validation error in test_null_rtv.
2021-09-30 16:50:02 +02:00
d3d12_device.c
tests: Move test implementations to appropriate files.
2021-08-26 14:05:23 +02:00
d3d12_geometry_shader.c
tests: Move test implementations to appropriate files.
2021-08-26 14:05:23 +02:00
d3d12_invalid_usage.c
vkd3d: Load d3d12 dynamically in d3d12 tests.
2020-02-24 11:53:29 +01:00
d3d12_pso.c
tests: Add test for how blending on integer RTVs are validated.
2021-09-16 16:57:28 +02:00
d3d12_pso_blob.c
tests: Test that we can pass in NULL to ppData in CreatePipelineLibrary.
2021-10-07 17:55:57 +02:00
d3d12_query.c
tests: Move test implementations to appropriate files.
2021-08-26 14:05:23 +02:00
d3d12_raytracing.c
tests: Add test for RayQuery.
2021-10-12 16:04:30 +02:00
d3d12_render_target.c
tests: Add test for rendering to unbound RTV.
2021-09-30 16:50:02 +02:00
d3d12_resource.c
tests: Add stress test for allocating RT/DS heaps.
2021-10-07 15:32:54 +02:00
d3d12_robustness.c
tests: Move test implementations to appropriate files.
2021-08-26 14:05:23 +02:00
d3d12_root_signature.c
tests: Move test implementations to appropriate files.
2021-08-26 14:05:23 +02:00
d3d12_shaders.c
tests: Use 4 samples in test_shader_get_render_target_sample_count
2021-10-26 10:35:30 +02:00
d3d12_sm_advanced.c
tests: Verify that integer dot products do not saturate.
2021-10-05 15:38:59 +02:00
d3d12_sparse.c
tests: Test more weird GetResourceTiling edge cases.
2021-10-15 15:12:41 +02:00
d3d12_streamout.c
tests: Move test implementations to appropriate files.
2021-08-26 14:05:23 +02:00
d3d12_sync.c
tests: Remove obsolete check for lack of wait-before-signal support.
2021-10-05 11:44:42 +02:00
d3d12_tessellation.c
tests: Move test implementations to appropriate files.
2021-08-26 14:05:23 +02:00
d3d12_test_utils.c
tests: Make some statics in headers extern.
2021-08-26 14:05:23 +02:00
d3d12_test_utils.h
tests: Add test for footprint -> depth-stencil copy.
2021-09-06 17:00:51 +02:00
d3d12_tests.h
tests: Add test for RayQuery.
2021-10-12 16:04:30 +02:00
d3d12_va.c
tests: Move test implementations to appropriate files.
2021-08-26 14:05:23 +02:00
d3d12_vrs.c
tests: Move test implementations to appropriate files.
2021-08-26 14:05:23 +02:00
d3d12_win32_exclusive.c
tests: Move test implementations to appropriate files.
2021-08-26 14:05:23 +02:00
descriptor_performance.c
tests: Move common test code to its own file.
2021-08-26 14:05:23 +02:00
meson.build
tests: Move test implementations to appropriate files.
2021-08-26 14:05:23 +02:00
vkd3d_api.c
vkd3d: Remove type/next from vkd3d device/instance structures
2021-04-20 18:25:41 +02:00
vkd3d_common.c
vkd3d-common: Move vkd3d_write_mask_is_contiguous() from vkd3d-shader.
2019-07-05 17:52:04 +02:00
vkd3d_shader_api.c
vkd3d-shader: Remove type/next from interface structures
2021-04-20 18:25:41 +02:00