vkd3d-common: Move vkd3d_write_mask_is_contiguous() from vkd3d-shader.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2019-07-04 16:41:09 +02:00 committed by Alexandre Julliard
parent 8589935420
commit eb340126b6
3 changed files with 89 additions and 17 deletions

View File

@ -23,6 +23,8 @@
#include "vkd3d_windows.h"
#include <ctype.h>
#include <limits.h>
#include <stdbool.h>
#ifndef ARRAY_SIZE
# define ARRAY_SIZE(x) (sizeof(x) / sizeof(*(x)))
@ -58,6 +60,21 @@ static inline unsigned int vkd3d_popcount(unsigned int v)
#endif
}
static inline bool vkd3d_bitmask_is_contiguous(unsigned int mask)
{
unsigned int i, j;
for (i = 0, j = 0; i < sizeof(mask) * CHAR_BIT; ++i)
{
if (mask & (1u << i))
++j;
else if (j)
break;
}
return vkd3d_popcount(mask) == j;
}
/* Undefined for x == 0. */
static inline unsigned int vkd3d_log2i(unsigned int x)
{

View File

@ -3807,22 +3807,6 @@ static uint32_t vkd3d_dxbc_compiler_emit_builtin_variable(struct vkd3d_dxbc_comp
return id;
}
static bool vkd3d_write_mask_is_contiguous(unsigned int mask)
{
unsigned int i, j;
assert(mask);
for (i = 0, j = 0; i < VKD3D_VEC4_SIZE; ++i)
{
if (mask & (1u << i))
++j;
else if (j)
break;
}
return vkd3d_write_mask_component_count(mask) == j;
}
static bool needs_private_io_variable(const struct vkd3d_shader_signature *signature,
unsigned int reg_idx, const struct vkd3d_spirv_builtin *builtin,
unsigned int *component_count, unsigned int *out_write_mask)
@ -3854,7 +3838,7 @@ static bool needs_private_io_variable(const struct vkd3d_shader_signature *signa
if (builtin || have_sysval)
return true;
if (!vkd3d_write_mask_is_contiguous(write_mask))
if (!vkd3d_bitmask_is_contiguous(write_mask))
{
FIXME("Write mask %#x is non-contiguous.\n", write_mask);
return true;

View File

@ -43,7 +43,78 @@ static void test_parse_version(void)
check_version("2.3.0", 2, 3);
}
static void check_contiguous(uint32_t mask, bool expected_result)
{
bool r = vkd3d_bitmask_is_contiguous(mask);
ok(r == expected_result, "Got %#x for bitmask %#"PRIx32".\n", r, mask);
}
static void test_bitmask_is_contiguous(void)
{
check_contiguous(0x00000000, true);
check_contiguous(0x00000001, true);
check_contiguous(0x00000002, true);
check_contiguous(0x00000003, true);
check_contiguous(0x00000004, true);
check_contiguous(0x00000005, false);
check_contiguous(0x00000006, true);
check_contiguous(0x00000007, true);
check_contiguous(0x00000008, true);
check_contiguous(0x00000009, false);
check_contiguous(0x0000000a, false);
check_contiguous(0x0000000b, false);
check_contiguous(0x0000000c, true);
check_contiguous(0x0000000d, false);
check_contiguous(0x0000000e, true);
check_contiguous(0x0000000f, true);
check_contiguous(0x10000000, true);
check_contiguous(0x20000000, true);
check_contiguous(0x30000000, true);
check_contiguous(0x40000000, true);
check_contiguous(0x50000000, false);
check_contiguous(0x60000000, true);
check_contiguous(0x70000000, true);
check_contiguous(0x80000000, true);
check_contiguous(0x90000000, false);
check_contiguous(0xa0000000, false);
check_contiguous(0xb0000000, false);
check_contiguous(0xc0000000, true);
check_contiguous(0xd0000000, false);
check_contiguous(0xe0000000, true);
check_contiguous(0xf0000000, true);
check_contiguous(0xf000000f, false);
check_contiguous(0x0f0000f0, false);
check_contiguous(0x00f00f00, false);
check_contiguous(0x000000ff, true);
check_contiguous(0x00000ff0, true);
check_contiguous(0x0000ff00, true);
check_contiguous(0x000ff000, true);
check_contiguous(0x00ff0000, true);
check_contiguous(0xff000000, true);
check_contiguous(0xfff00000, true);
check_contiguous(0xffff0000, true);
check_contiguous(0xffff0000, true);
check_contiguous(0xfffff000, true);
check_contiguous(0xffffff00, true);
check_contiguous(0xfffffff0, true);
check_contiguous(0xffffffff, true);
check_contiguous(0x0000001c, true);
check_contiguous(0x000001c0, true);
check_contiguous(0x00001c00, true);
check_contiguous(0x0001c000, true);
check_contiguous(0x001c0000, true);
check_contiguous(0x01c00000, true);
check_contiguous(0x1c000000, true);
}
START_TEST(vkd3d_common)
{
run_test(test_parse_version);
run_test(test_bitmask_is_contiguous);
}