vkd3d-proton/tests
Hans-Kristian Arntzen 219d9698b3 tests: Fix compiler warnings in various tests.
Mostly related to casting vec4 struct to float where array[4] is expected.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2022-06-17 11:54:07 +02:00
..
.gitignore tests: Add new vkd3d_common test to .gitignore. 2019-06-21 08:09:03 +02:00
d3d12.c tests: Move test implementations to appropriate files. 2021-08-26 14:05:23 +02:00
d3d12_bindless.c tests: Add SM 6.6 bindless heap test. 2021-10-26 15:32:36 +02:00
d3d12_clear.c tests: Fix compiler warnings in various tests. 2022-06-17 11:54:07 +02:00
d3d12_clip_cull_distance.c tests: Move test implementations to appropriate files. 2021-08-26 14:05:23 +02:00
d3d12_command.c vkd3d/tests: Fix Release orders. 2022-05-23 09:58:30 +02:00
d3d12_copy.c tests: Fix compiler warnings in various tests. 2022-06-17 11:54:07 +02:00
d3d12_crosstest.h tests: Move common test code to its own file. 2021-08-26 14:05:23 +02:00
d3d12_depth_stencil.c tests: Add test for DSV plane tracking. 2022-03-08 18:11:50 +01:00
d3d12_descriptors.c tests: Avoid tripping out of spec UAV casts. 2022-06-08 17:09:40 +02:00
d3d12_device.c vkd3d/tests: Fix Release orders. 2022-05-23 09:58:30 +02:00
d3d12_geometry_shader.c tests: Move test implementations to appropriate files. 2021-08-26 14:05:23 +02:00
d3d12_invalid_usage.c vkd3d: Load d3d12 dynamically in d3d12 tests. 2020-02-24 11:53:29 +01:00
d3d12_mesh_shader.c tests: Add mesh and amplification shader tests. 2022-01-28 17:06:30 +01:00
d3d12_pso.c tests: Add test for RTV count > 0 and no pixel shader. 2022-05-31 16:00:11 +02:00
d3d12_pso_blob.c tests: Test ref-count behavior of pipeline libraries. 2022-03-09 18:35:09 +01:00
d3d12_query.c tests: Fix various alignment warnings on 32bit clang. 2021-11-16 20:29:18 +01:00
d3d12_raytracing.c tests: Fix compiler warnings in various tests. 2022-06-17 11:54:07 +02:00
d3d12_render_target.c tests: Fix compiler warnings in various tests. 2022-06-17 11:54:07 +02:00
d3d12_resource.c tests: Ensure we try to allocate some larger buffers as well. 2022-06-17 11:53:28 +02:00
d3d12_robustness.c tests: Add test for vectorized byte address buffers. 2021-11-09 14:47:10 +01:00
d3d12_root_signature.c tests: Move test implementations to appropriate files. 2021-08-26 14:05:23 +02:00
d3d12_shaders.c tests: Fix compiler warnings in various tests. 2022-06-17 11:54:07 +02:00
d3d12_sm_advanced.c tests: Fix compiler warnings in various tests. 2022-06-17 11:54:07 +02:00
d3d12_sparse.c tests: Add more small resource tests to get_resource_tiling test. 2022-05-31 16:00:11 +02:00
d3d12_streamout.c tests: Test primitive restart behavior on list primitives. 2022-03-30 16:12:16 +02:00
d3d12_sync.c tests: Remove obsolete check for lack of wait-before-signal support. 2021-10-05 11:44:42 +02:00
d3d12_tessellation.c tests: Sanitize test_hull_shader_vertex_input_patch_constant_phase. 2022-01-19 17:10:19 +01:00
d3d12_test_utils.c tests: Add test for indirect ray tracing. 2022-05-11 19:11:01 +02:00
d3d12_test_utils.h tests: Move pipeline stream structs to common header. 2022-01-28 17:06:30 +01:00
d3d12_tests.h tests: Add exploratory test for accessing root descriptors with overflow. 2022-06-01 15:31:38 +02:00
d3d12_va.c tests: Move test implementations to appropriate files. 2021-08-26 14:05:23 +02:00
d3d12_vrs.c tests: Move test implementations to appropriate files. 2021-08-26 14:05:23 +02:00
d3d12_win32_exclusive.c tests: Move test implementations to appropriate files. 2021-08-26 14:05:23 +02:00
descriptor_performance.c tests: Add individual descriptor copy tests to descriptor benchmark. 2022-02-21 16:35:36 +01:00
meson.build tests: Add mesh and amplification shader tests. 2022-01-28 17:06:30 +01:00
vkd3d_api.c vkd3d: Use VK_KHR_bind_memory2 2022-01-12 12:06:06 +01:00
vkd3d_common.c vkd3d-common: Move vkd3d_write_mask_is_contiguous() from vkd3d-shader. 2019-07-05 17:52:04 +02:00
vkd3d_shader_api.c vkd3d-shader: Remove type/next from interface structures 2021-04-20 18:25:41 +02:00