Commit Graph

23 Commits

Author SHA1 Message Date
Philip Rebohle c5aeb0f87a [dxvk] Get rid of separate depth shaders for shader-based copies
We can export both depth and color in a single shader instead.
2024-03-19 19:32:12 +01:00
Philip Rebohle 51e0a56243 [dxvk] Use new pseudo-features where applicable 2022-09-04 18:28:27 +02:00
Philip Rebohle 37f31ae1e7
[dxvk] Clean up more code around object creation in meta passes 2022-07-18 14:50:29 +02:00
Philip Rebohle cdf22a4086
[dxvk] Rename imageFormatInfo -> lookupFormatInfo 2022-07-15 17:25:13 +02:00
Philip Rebohle 686df3ec1b
[dxvk] Don't set scissor and viewport count for meta pipelines
Oversight from when we changed these to be unconditionally dynamic.
Fixes a bunch of validation errors.
2022-07-15 16:07:31 +02:00
Philip Rebohle 7677db3371
[dxvk] Replace VK_EXT_extended_dynamic_state with core feature 2022-07-14 21:21:34 +02:00
Philip Rebohle 3cfc3e7714
[dxvk] Replace VK_KHR_dynamic_rendering with core feature 2022-07-14 21:21:34 +02:00
Philip Rebohle d657a526ae
[dxvk] Replace VK_EXT_shader_viewport_index_layer with core features
And enable them optionally in the backend, since we use this for meta
operations.
2022-07-14 21:21:34 +02:00
Philip Rebohle 4b82a05e05
[dxvk] Enable and use dynamic viewport and scissor rect count 2022-07-07 16:16:50 +02:00
Philip Rebohle 5b6a598ed6
[dxvk] Use dynamic rendering for resolve operations 2022-07-07 16:16:50 +02:00
Philip Rebohle 96e102beff
[dxvk] Use dynamic rendering for copies
Significantly reworks framebuffer copies as well. We'll no longer
create dummy samplers to work around glslang versions not supporting
texture descriptors without samplers, and copyImageFb was cleaned
up to factor out the part where a temporary image is created.
2022-07-07 16:16:50 +02:00
Philip Rebohle cd8a2bcfcd [dxvk] Use custom sync primitives 2021-06-29 00:51:20 +02:00
Philip Rebohle 27155539b6
[dxvk] Add meta copy pipeline for packed buffer image copies 2021-06-24 21:07:47 +02:00
Philip Rebohle c1fcc3fc98
[dxvk] Simplify barriers around meta copy operations 2020-05-02 18:46:21 +02:00
Philip Rebohle 6ea21d57fe
[dxvk] Factor out mip gen classes and rename them to DxvkMetaBlit*
Since mip map generation is a blit operation, we can make a more
general-purpose blitter and implement mip map generation on top
of that.
2019-10-16 01:52:14 +02:00
Philip Rebohle fb9ea958a1
[dxvk] Fix meta copy operation for 1D images 2019-07-18 19:50:57 +02:00
Philip Rebohle 792f15680a
[dxvk] Use new fullscreen shaders for meta copy operations 2019-07-18 18:57:17 +02:00
Philip Rebohle e611dff45e
[dxvk] Support depth-stencil meta-copy operations 2019-07-18 17:25:56 +02:00
Philip Rebohle 0dd8cba199
[dxvk] Support depth-stencil formats for meta copy objects 2019-07-18 17:25:50 +02:00
Philip Rebohle 90c7878a53
[dxvk] Rename dxvk_resolve_{vert|geom} -> dxvk_copy_{vert|geom} 2019-03-25 18:22:56 +01:00
Philip Rebohle 7627f6e3ed
[dxvk] Optimize meta copy barriers 2019-03-25 17:58:31 +01:00
Philip Rebohle 33408a8a74
[dxvk] Fix stencil state assignment
Not really important since we don't use stencil anyway,
but we should at least populate the struct correctly.
2018-09-27 21:04:49 +02:00
Philip Rebohle fad2e13882
[dxvk] Add meta copy code
The current way of copying data between incompatible images is slow
and does not work for multisampled images. This new code implements
a render pass which performs an exact copy of the source data.
2018-09-27 11:44:09 +02:00