Commit Graph

4938 Commits

Author SHA1 Message Date
Philip Rebohle 43b19f773c [dxvk] Introduce initSparseImage 2022-08-26 05:53:03 +02:00
Philip Rebohle fc0d952edb [dxvk] Introduce copySparsePages{To,From}Buffer 2022-08-26 05:53:03 +02:00
Philip Rebohle d5348a0cf0 [dxvk] Introduce updatePageTable 2022-08-26 05:53:03 +02:00
Philip Rebohle 12d2f8a9d4 [dxvk] Expose sparse binding operations as part of the command list 2022-08-26 05:53:03 +02:00
Philip Rebohle 2615af7664 [dxvk] Submit sparse binding operations alongside command buffers 2022-08-26 05:53:03 +02:00
Philip Rebohle d3b6502a17 [dxvk] Introduce DxvkSparseBindSubmission 2022-08-26 05:53:03 +02:00
Philip Rebohle 3057f6a51b [dxvk] Add structures for sparse binding operations 2022-08-26 05:53:03 +02:00
Philip Rebohle f9db4921e0 [dxvk] Implement sparse memory allocator 2022-08-26 05:53:03 +02:00
Philip Rebohle 6f216f9df4 [dxvk] Do not discard sparse buffers
This would only blow up.
2022-08-26 05:53:03 +02:00
Philip Rebohle dd54de4d97 [dxvk] Introduce DxvkPagedResource 2022-08-26 05:53:03 +02:00
Philip Rebohle 2d124b811b [dxvk] Implement sparse image creation 2022-08-26 05:53:03 +02:00
Philip Rebohle f7c255de2a [dxvk] Implement sparse buffer creation 2022-08-26 05:53:03 +02:00
Philip Rebohle bc3affc264 [dxvk] Add functionality to query sparse metadata 2022-08-26 05:53:03 +02:00
Philip Rebohle e923cc5b69 [dxvk] Change emitGraphicsBarrier to specify a dependency 2022-08-26 05:53:03 +02:00
Philip Rebohle 388288114a [dxvk] Find a sparse binding queue 2022-08-26 05:53:03 +02:00
Philip Rebohle 71c9c4a5cc [dxvk] Log sparse features 2022-08-26 05:53:03 +02:00
Philip Rebohle 6e6d64b83e [dxvk] Remove redundant error message 2022-08-26 05:53:03 +02:00
Philip Rebohle 3ee808afd6 [dxvk] Make memory object of an image publicly accessible 2022-08-26 05:53:03 +02:00
Philip Rebohle edc74f4c8b [d3d11] Handle D3D11_FEATURE_D3D11_OPTIONS5 2022-08-26 05:15:28 +02:00
Philip Rebohle 9b4e53cee2 [d3d11] Handle D3D11_FEATURE_SHADER_CACHE 2022-08-26 05:15:28 +02:00
Philip Rebohle 9420391dce [d3d11] Adjust reported resource sharing caps 2022-08-26 05:15:28 +02:00
Philip Rebohle f521a342d0 [d3d11] Report marker support appropriately 2022-08-26 05:15:28 +02:00
Blisto91 8f24093864 [util] cap MGS V Ground Zeroes vram at 4095 2022-08-26 03:52:02 +02:00
Philip Rebohle a2a21cb4d3 [dxvk] Clean up internal memory allocation API 2022-08-25 18:23:02 +02:00
Philip Rebohle 5117210c93 [dxvk] Fix fb resolve barriers
No idea how that ended up broken *this* badly.
2022-08-25 02:25:23 +02:00
Philip Rebohle 559fa50f54 [d3d11] Introduce d3d11.enableContextLock option 2022-08-24 12:27:02 +02:00
Philip Rebohle 86bdda70b4 [d3d11] Move D3D10Multithread instance to immediate context
Deferred contexts do not support this.
2022-08-24 12:15:35 +02:00
Georg Lehmann 87b1f9fa2d [dxso] Fix write mask for nrm 2022-08-23 00:38:04 +02:00
Blisto91 372a27fad2 [util] remove allowDoNotWait from example config 2022-08-22 22:09:44 +02:00
Philip Rebohle 17959640c3 [dxvk] Work around vkWaitSemaphore incorrectly returning with VK_TIMEOUT 2022-08-22 20:30:16 +02:00
Philip Rebohle 07a1045ffb [dxvk] Add context methods for submission splitting 2022-08-22 15:44:00 +02:00
Philip Rebohle 6f2ff2562d [dxvk] Support splitting command lists into multipe submissions 2022-08-22 15:43:23 +02:00
Philip Rebohle e378be826e [dxvk] Use DxvkCommandPool 2022-08-22 14:40:41 +02:00
Philip Rebohle c3a721f562 [dxvk] Introduce DxvkCommandPool 2022-08-22 14:14:25 +02:00
Philip Rebohle def93fd18b [dxvk] Introduce DxvkCommandSubmissionInfo 2022-08-22 14:14:25 +02:00
Philip Rebohle d367fac64e [dxvk] Rework queue submission helper
We want this to be less verbose and smarter about when to perform
submissions for when we introduce the ability to split a command
list into multiple submissions.
2022-08-22 14:14:25 +02:00
Philip Rebohle f88239719c [dxvk] Explicitly mark execution command buffer as used
We can omit the execution command buffer in some circumstances,
and for the sparse resource changes we need to track this in
order to be able to merge consecutive sparse binding calls.

We only need to do this on action commands with observable side effects
as long as the backend still properly resets those command buffers.
All draw commands are implcitly covered by cmdBeginRendering.
2022-08-22 12:36:59 +02:00
Philip Rebohle dd0d611d4d [dxvk] Reintroduce binary semaphore for transfer <-> graphics sync
The global timeline semaphore does not work here since we could be
signaling it from two different queues at the same time, or out of
order.
2022-08-22 05:52:28 +02:00
Philip Rebohle 3d6b687e41 [dxbc] Remove useless lambda 2022-08-22 05:21:49 +02:00
Robin Kertels a8b578b2a2 [d3d9] Fix crash when auto generating mip maps for unmappable textures 2022-08-22 01:48:35 +01:00
Philip Rebohle 3c38bdbd0e [dxvk] Initialize DxvkSubmitInfo properly
We don't use the semaphore value here, but it shouldn't
contain undefined data.
2022-08-22 02:00:10 +02:00
Philip Rebohle f385b4bb47 [dxvk] Use global timeline semaphore for command list synchronization
Replaces the old fence mechanism and also makes it easier to
synchronize across queues.
2022-08-22 00:40:07 +02:00
Philip Rebohle cff9056915 [dxvk] Always enable timeline semaphore feature 2022-08-22 00:40:07 +02:00
Philip Rebohle 11ef1084d0 [dxvk] Rename semaphore stuff in command list code 2022-08-22 00:08:42 +02:00
Philip Rebohle 23c3960f65 [dxvk] Store WSI semaphore pair directly with the command list 2022-08-22 00:07:15 +02:00
Philip Rebohle 85aa0a0ecb [dxvk] Fix meson issue for native builds 2022-08-21 23:22:43 +02:00
Philip Rebohle 9feed43abf [meta] Add README entry about submodules 2022-08-21 22:54:21 +02:00
Philip Rebohle c1448d31fa [meta] Use SPIRV-Headers repository as a submodule 2022-08-21 22:54:21 +02:00
Philip Rebohle aa554f1166 [meta] Use Vulkan-Headers repository as a submodule 2022-08-21 22:54:21 +02:00
Joshua Ashton c258eb05d2 [build] Enable building natively for non-Windows
Yipee 🥳🎉

RIP DXVK Native
2022-08-21 22:37:13 +02:00