Sergeanur
68c37d2d88
Reverse miami vice ped comments
2021-08-11 10:55:00 +03:00
Sergeanur
80dc23621e
uncomment GetSpecialCharacterTalkSfx
2021-08-11 10:47:02 +03:00
Sergeanur
b289bb4edb
Reverse special characters' ped comments
2021-08-11 10:09:20 +03:00
Nikolay Korolev
74f00c3c63
merge
2021-08-08 15:46:47 +03:00
Nikolay Korolev
88b4c7b50b
merge
2021-08-08 15:34:02 +03:00
Sergeanur
e8dcc8432d
Possible crashfix with wanted level
2021-07-30 20:36:07 +03:00
Sergeanur
b77d93ba4a
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
2021-07-29 01:59:20 +03:00
Sergeanur
7bacf3b6f4
Reverse unused audio functions
2021-07-29 01:52:49 +03:00
Sergeanur
92679555b9
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/MusicManager.cpp
2021-07-28 09:42:24 +03:00
Sergeanur
8960ffaf0b
Get rid of audio getters
2021-07-28 09:39:57 +03:00
Sergeanur
7adc85995f
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.h
2021-07-28 09:24:23 +03:00
Sergeanur
61176acbad
Ped comments ordering and type fix + vice function(s) fix
2021-07-28 09:17:38 +03:00
Sergeanur
98003d0d41
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
2021-07-28 00:56:42 +03:00
Sergeanur
49ee711c75
AudioLogic type fixes and reordering (after peds)
2021-07-28 00:55:22 +03:00
Sergeanur
029e315f0a
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
2021-07-28 00:42:18 +03:00
Sergeanur
16f892b667
AudioLogic type fixes and reordering (before peds)
2021-07-28 00:41:34 +03:00
Sergeanur
6dc8c5bd92
Merge branch 'miami' into lcs
2021-07-27 20:58:17 +03:00
Sergeanur
1180f32d9c
Fix bike kick sound
2021-07-26 11:33:56 +03:00
Sergeanur
a064b3a687
Audio changes:
...
- Reorder AudioCollision.cpp functions into original order
- Add missing cAudioCollision::Reset()
- Move cAudioCollision ctor into .h (like original)
- Fix argument types for ped comment functions and more
- Fix wrong names of ped comment functions
- Fix incorrect ped comments
- Remove getters
- Reorder declarations of cAudioManager
- Wrap PC only functions around ifdef
- Add cAudioManager methods from PS2 and mobile
2021-07-26 04:34:55 +03:00
Sergeanur
a510a03b8a
Small fix
2021-07-25 22:27:00 +03:00
Sergeanur
c234cb4663
Law enforcers and generic female ped comments
2021-07-25 22:16:02 +03:00
Sergeanur
cc13e31264
Merge branch 'miami' into lcs
2021-07-22 21:17:55 +03:00
Sergeanur
a1444b992f
Fix Predator shooting sound
2021-07-22 07:01:04 +03:00
Sergeanur
4981fe3091
Remove redundant SampleManager.InitialiseChannel call
2021-07-10 02:06:35 +03:00
Sergeanur
7a1ff3b2ad
Mission audio cleanup + sound pause
2021-07-09 00:02:35 +03:00
Sergeanur
138abb91f6
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/CarCtrl.cpp
# src/control/Script4.cpp
# src/core/Frontend.cpp
2021-06-30 21:26:36 +03:00
Sergeanur
b1c9340fd3
Fix unused code
2021-06-30 21:16:48 +03:00
withmorten
d17d437de3
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
2021-06-28 13:57:05 +02:00
withmorten
cb3b3855b8
rename clamp macro to Clamp to fix compilation with g++11
2021-06-28 13:31:35 +02:00
erorcun
53a4b6936b
Revert "Use PS2-y global names on SampMan"
...
We know that they changed all those names on PC.
This reverts commit 091a65996e
.
2021-06-27 17:59:50 +03:00
erorcun
091a65996e
Use PS2-y global names on SampMan
2021-06-27 17:53:14 +03:00
Sergeanur
74867af2e7
Fixes
2021-06-24 21:50:09 +03:00
Sergeanur
ba23408007
Fix use of enum in ped comment banks switch
2021-06-24 21:46:21 +03:00
Sergeanur
0910188058
Add macros to set sample loop offsets
2021-06-24 21:46:18 +03:00
Sergeanur
3cc9eb1c1c
Fix cAudioManager::ProcessCarHeli
2021-06-24 21:45:49 +03:00
Sergeanur
db1c7de125
Fix bullet trace sound offset
2021-06-24 21:45:49 +03:00
Sergeanur
60bb16d26c
Increase the number of audio channels to PS2 count and some small audio fixes
2021-06-24 21:45:18 +03:00
Sergeanur
1fa0116f5f
Use bool8 in audio code
2021-06-24 21:44:36 +03:00
Sergeanur
008f8a1e19
Fix mod 0 crash
2021-06-24 21:42:10 +03:00
Sergeanur
499b16678f
Fix engine sounds, player and male01 ped comments
2021-06-24 21:42:10 +03:00
Sergeanur
1471c82a20
LCS sfx + mission audio
2021-06-24 21:42:08 +03:00
Sergeanur
0f0cb40151
Fix use of enum in ped comment banks switch
2021-06-24 21:34:33 +03:00
Sergeanur
1b5dbc4b41
Add macros to set sample loop offsets
2021-06-24 21:34:33 +03:00
Sergeanur
6426963807
Fix cAudioManager::ProcessCarHeli
2021-06-24 21:34:33 +03:00
Sergeanur
23755fdfb4
Fix bullet trace sound offset
2021-06-24 21:34:33 +03:00
Sergeanur
02655313e9
Increase the number of audio channels to PS2 count and some small audio fixes
2021-06-24 21:34:33 +03:00
Sergeanur
5bcdb933a7
Use bool8 in audio code
2021-06-24 21:34:32 +03:00
Sergeanur
8fc99387f5
Fix use of enum in ped comment banks switch
2021-06-24 21:32:44 +03:00
Sergeanur
939d0c59a3
Add macros to set sample loop offsets
2021-06-24 21:32:44 +03:00
Sergeanur
7a2dbd9112
Increase the number of audio channels to PS2 count and some small audio fixes
2021-06-24 21:32:43 +03:00