mesa/progs/glsl
José Fonseca 414a933ad2 Ignore generated files. 2007-10-25 23:25:02 +01:00
..
.gitignore Ignore generated files. 2007-10-25 23:25:02 +01:00
CH06-brick.frag.txt Added new directory of GL shading language demos: glsl 2007-01-15 17:27:24 -07:00
CH06-brick.vert.txt Added new directory of GL shading language demos: glsl 2007-01-15 17:27:24 -07:00
CH11-bumpmap.frag.txt Added toyball and bumpmap tests using shaders from the OpenGL Shading Language (orange) book. 2007-01-16 14:55:43 -07:00
CH11-bumpmap.vert.txt Added toyball and bumpmap tests using shaders from the OpenGL Shading Language (orange) book. 2007-01-16 14:55:43 -07:00
CH11-toyball.frag.txt remove debug code 2007-01-18 15:23:45 -07:00
CH11-toyball.vert.txt add texture rotation 2007-02-25 17:24:40 -07:00
CH18-mandel.frag.txt Added toyball and bumpmap tests using shaders from the OpenGL Shading Language (orange) book. 2007-01-16 14:55:43 -07:00
CH18-mandel.vert.txt Added new directory of GL shading language demos: glsl 2007-01-15 17:27:24 -07:00
Makefile get rid of OSMESA stuff 2007-05-02 18:54:57 -06:00
brick.c Added new directory of GL shading language demos: glsl 2007-01-15 17:27:24 -07:00
bump.c draw a box, press 'a' to animate 2007-01-16 15:27:11 -07:00
cubemap.frag.txt shading language texture demo/test 2007-02-03 11:36:16 -07:00
deriv.c get rid of normal vector 2007-05-02 18:55:45 -06:00
mandelbrot.c Use arrow keys to pan and z/Z to zoom in/out to explore the fractal. 2007-01-15 17:48:19 -07:00
noise.c output texcoord in vertex program 2007-02-25 12:46:56 -07:00
reflect.vert.txt shading language texture demo/test 2007-02-03 11:36:16 -07:00
shadowtex.frag.txt shading language texture demo/test 2007-02-03 11:36:16 -07:00
simple.vert.txt shading language texture demo/test 2007-02-03 11:36:16 -07:00
texdemo1.c shading language texture demo/test 2007-02-03 11:36:16 -07:00
toyball.c add texture rotation 2007-02-25 17:24:40 -07:00