José Fonseca
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414a933ad2
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Ignore generated files.
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2007-10-25 23:25:02 +01:00 |
Brian
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3cddba688d
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get rid of normal vector
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2007-05-02 18:55:45 -06:00 |
Brian
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dc881e1909
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get rid of OSMESA stuff
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2007-05-02 18:54:57 -06:00 |
Brian
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2dfb03beb2
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New test of the dFdx(), dFdy() functions.
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2007-05-02 18:48:51 -06:00 |
Brian
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f68067e101
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add texture rotation
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2007-02-25 17:24:40 -07:00 |
Brian
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21625d729c
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output texcoord in vertex program
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2007-02-25 12:46:56 -07:00 |
Brian
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edf24e699e
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shading language texture demo/test
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2007-02-03 11:36:16 -07:00 |
Brian
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8e0c6fc0be
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added texdemo1
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2007-02-03 11:33:13 -07:00 |
Brian
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a4f4ca7767
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added newline at end
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2007-02-02 13:54:24 -07:00 |
Brian
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f94e4f216f
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simple noise test
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2007-01-28 19:01:04 -07:00 |
Brian
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e4e66476a9
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remove debug code
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2007-01-18 15:23:45 -07:00 |
Brian
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271d504ed7
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draw a box, press 'a' to animate
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2007-01-16 15:27:11 -07:00 |
Brian
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f44ba11815
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Added toyball and bumpmap tests using shaders from the OpenGL Shading Language (orange) book.
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2007-01-16 14:55:43 -07:00 |
Brian
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0d55346156
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Use arrow keys to pan and z/Z to zoom in/out to explore the fractal.
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2007-01-15 17:48:19 -07:00 |
Brian
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2ccd264695
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Added new directory of GL shading language demos: glsl
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2007-01-15 17:27:24 -07:00 |