..
tests
anv/tests: Free BO cache and device mutex
2022-01-07 13:33:32 +00:00
TODO
intel: Rename genx keyword to gfxx in source files
2021-04-02 18:33:07 +00:00
anv_acceleration_structure.c
anv: drop a set but unused variable
2022-01-31 16:10:31 +00:00
anv_allocator.c
anv: Align state pools to 2MiB on XeHP
2022-02-23 20:15:24 +00:00
anv_android.c
anv: drop unused label
2022-01-24 22:23:33 +00:00
anv_android.h
anv: move VkImage object allocation to anv_CreateImage
2021-10-06 02:18:39 +00:00
anv_android_stubs.c
anv: move VkImage object allocation to anv_CreateImage
2021-10-06 02:18:39 +00:00
anv_batch_chain.c
anv: zero-out anv_batch_bo
2022-03-17 15:56:14 +00:00
anv_blorp.c
anv: Convert to 100% dynamic rendering
2022-03-16 13:13:36 -05:00
anv_bo_sync.c
anv: Drop anv_sync_create_for_bo
2021-12-17 00:55:31 +00:00
anv_cmd_buffer.c
anv: Convert to 100% dynamic rendering
2022-03-16 13:13:36 -05:00
anv_descriptor_set.c
anv: silence compiler warning
2022-03-11 08:47:15 +00:00
anv_device.c
anv: Drop GetPhysicalDeviceQueueFamilyProperties
2022-03-18 10:10:37 -05:00
anv_formats.c
anv: Update VK_KHR_fragment_shading_rate for newer HW
2022-02-02 17:09:46 +00:00
anv_gem.c
intel/gem: Return length from intel_i915_query_alloc
2022-01-19 00:29:35 +00:00
anv_gem_stubs.c
intel/dev: Add gtt_size to devinfo
2021-12-11 05:05:19 +00:00
anv_genX.h
anv: enable ray queries
2022-02-08 12:55:25 +00:00
anv_image.c
intel: Add INTEL_DEBUG=noccs alias for INTEL_DEBUG=norbc
2022-03-22 06:23:10 +00:00
anv_measure.c
anv: Convert to 100% dynamic rendering
2022-03-16 13:13:36 -05:00
anv_measure.h
anv: add a custom AcquireNextImage2KHR func
2022-02-17 22:15:23 +00:00
anv_nir.h
anv: Do UBO loads with global addresses for bindless
2021-03-17 17:49:59 +00:00
anv_nir_add_base_work_group_id.c
anv: use nir_shader_instructions_pass in anv_nir_add_base_work_group_id
2021-10-05 10:02:54 +00:00
anv_nir_apply_pipeline_layout.c
anv: Stop treating color input attachments specially
2022-03-16 12:51:15 -05:00
anv_nir_compute_push_layout.c
anv: Add support for UBOs, SSBOs and push constants in Mesh pipeline
2022-02-02 18:17:57 +00:00
anv_nir_lower_multiview.c
anv: Drop pipeline pass/subpass in favor of rendering_info
2022-03-16 12:51:16 -05:00
anv_nir_lower_ubo_loads.c
anv: Add a pass for lowering A64 UBO access
2021-03-17 17:49:59 +00:00
anv_nir_lower_ycbcr_textures.c
anv: use nir_shader_instructions_pass in anv_nir_lower_ycbcr_textures
2021-10-05 10:02:54 +00:00
anv_perf.c
anv: Use the new common device lost tracking
2021-11-16 10:02:08 -06:00
anv_pipeline.c
anv: Convert to 100% dynamic rendering
2022-03-16 13:13:36 -05:00
anv_pipeline_cache.c
intel: remove chipset_id
2022-01-13 03:09:36 +00:00
anv_private.h
anv: Move viewport/scissor emit to genX_cmd_buffer.c
2022-03-16 13:13:45 -05:00
anv_queue.c
anv: add perfetto source
2022-01-14 20:17:44 +00:00
anv_util.c
anv,iris: PSS Stall Sync around color fast clears
2022-01-12 01:30:34 +00:00
anv_utrace.c
anv: flush utrace before at device destroy
2022-02-04 23:43:48 +00:00
anv_wsi.c
anv: add a custom AcquireNextImage2KHR func
2022-02-17 22:15:23 +00:00
genX_blorp_exec.c
blorp: Add a binding_table_offset_to_pointer helper
2022-03-09 09:18:59 +00:00
genX_cmd_buffer.c
anv: Use layerCount for clears and transitions in BeginRendering
2022-03-18 09:27:15 -05:00
genX_gpu_memcpy.c
anv: expose a couple of emit helper to build utrace buffer copies
2022-01-14 20:17:44 +00:00
genX_pipeline.c
anv: Convert to 100% dynamic rendering
2022-03-16 13:13:36 -05:00
genX_query.c
anv: flush tile cache with query copy command
2022-03-18 10:02:33 +00:00
genX_state.c
anv: Update VK_KHR_fragment_shading_rate for newer HW
2022-02-02 17:09:46 +00:00
gfx7_cmd_buffer.c
anv: Move viewport/scissor emit to genX_cmd_buffer.c
2022-03-16 13:13:45 -05:00
gfx8_cmd_buffer.c
anv: Move viewport/scissor emit to genX_cmd_buffer.c
2022-03-16 13:13:45 -05:00
meson.build
anv: Convert to 100% dynamic rendering
2022-03-16 13:13:36 -05:00