Brian Paul
e4a4d04170
first bug fix for v6.2
2004-08-19 18:34:41 +00:00
Brian Paul
b160cbf87a
bump version to 6.2
2004-08-19 18:34:15 +00:00
Brian Paul
a1dad07249
don't check for ARB_texture_non_power_of_two for OpenGL 1.5 (Philipp Klaus Krause)
2004-08-19 18:33:13 +00:00
Jouk Jansen
b8e148c2c9
Committing in .
...
Missing .'s
Modified Files:
Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/tnl/descrip.mms
----------------------------------------------------------------------
2004-08-19 14:21:18 +00:00
Daniel Borca
5d0efec190
why is GL_ARB_texture_env_combine different from EXT?
2004-08-19 06:59:05 +00:00
Daniel Borca
50a84ce41e
"const int _nc" was really stupid...
2004-08-19 06:58:00 +00:00
Daniel Borca
55497973be
cleanup
2004-08-19 06:56:51 +00:00
Daniel Borca
fd9757d3b9
silence compiler warnings
2004-08-19 06:51:48 +00:00
Brian Paul
740cbb1559
added Mesa 6.1 release info
2004-08-18 22:41:09 +00:00
Brian Paul
efb2ade520
check for either GL_NV_vertex_program or GL_ARB_vertex_program for some enables
2004-08-18 18:45:25 +00:00
Brian Paul
e41460bf77
updates from Jouk
2004-08-18 14:47:16 +00:00
Brian Paul
6aa5b4cb91
set release date for 6.1
2004-08-17 22:58:23 +00:00
Eric Anholt
626f825bcc
Revert the move of lost_context setting to UNLOCK_HARDWARE that was done in the
...
last commit. I've been convinced by keithw that it's sufficient, and put a note
in the code about it.
Close another race for state in the Clear functions. I made the situation worse
in my last commit, but this should fix things. Might be a slight performance
hit, which could be regained by splitting the R*_FIREVERTICES calls in r*Clear
up so that the EmitState doesn't happen in a separate new cmdbuf.
2004-08-17 20:10:29 +00:00
Brian Paul
ffdea1ae80
don't enable the float texture and GLhalf pixel extensions yet
2004-08-17 19:25:55 +00:00
Ian Romanick
6fc61be869
Fixed an assembler warning / error (depending on the version of GAS used).
...
Fixed a crash in the optimized pthreads dispatch path.
2004-08-17 17:03:24 +00:00
Brian Paul
51830613a9
some updated info about adding new extensions
2004-08-17 14:08:59 +00:00
Eric Anholt
6f3cc6a522
Close some races with locking on R100 and R200 which could manifest as rendering
...
errors on r100 and rendering errors and hangs on r200 (same for R100 without
OLD_PACKETS).
If a command buffer filled after some state (EmitState or a VBPNTR write) was
emitted, the lock was grabbed, the buffer flushed, a new buffer prepared, and
the lock dropped. Another client could come in, set its own state as part of
rendering, and when the first client flushed the rendering commands depending
on the previous state, it got the 2nd client's state. This is fixed by checking
for enough space before beginning a set of state emits and rendering, and
flushing the buffer first if so. This guarantees that the buffer won't wrap.
Also, move the "lost_context = 1" from the end of cmdbuf flushing to
UNLOCK_HARDWARE for clarity (at a minimum) that any time the lock is dropped,
state may get overwritten. We don't have enough information at the point of the
LOCK_HARDWARE to reset our state to the last UNLOCK_HARDWARE point in the case
that we did lose our context, but saving the information to rebuild that state
may be a useful optimization (ipers data suggests up to 5%).
2004-08-17 01:41:29 +00:00
Brian Paul
7e27ab4c6a
whitespace clean-up, new 'clean' commands
2004-08-16 17:11:10 +00:00
Daniel Borca
153f479697
prepared for release
2004-08-16 08:47:19 +00:00
Philippe Houdoin
479b3d0745
Add glutGetProcAddress(). Not all GLUT version 5 APIs are supported yet, thought.
...
-> #define GLUT_API_VERSION 4.5 ? ;-)
2004-08-16 08:46:38 +00:00
Philippe Houdoin
375047ba72
make clean at root now clean the glu/$(GLU_DIRS) too.
2004-08-16 08:42:05 +00:00
Philippe Houdoin
ac07d89fd3
Stupid me. I don't know why I moved the GLView.h here at first, but now I know why
...
I shouldn't:
Official BeOS GLView.h defines a virtual ErrorCallback(GLenum) method, assuming
a unsigned long GLenum.
But under Mesa, GLenum is unsigned int.
To keep binary compatibility, BeOS apps including Mesa GL/gl.h MUST include *our*
GLView.h, or linker will report a missing ErrorCallback(unsigned int) symbol. Glup.
2004-08-16 08:39:36 +00:00
Daniel Borca
ddff352586
cleanup
2004-08-16 08:34:13 +00:00
Daniel Borca
624477afbb
fixed texture fetchers, fixed automatic mipmap generation, some cleanup
2004-08-16 08:32:06 +00:00
Daniel Borca
cd643491ad
fixed pixel drawing routines, some cleanup
2004-08-16 08:30:41 +00:00
Daniel Borca
616a5b64f9
disabled stereo checking in wglChoosePixelFormat
2004-08-16 08:01:43 +00:00
Philippe Houdoin
a95aba7d1f
Clearer guard message text.
2004-08-16 07:46:28 +00:00
Eric Anholt
0de671f19a
Remove unused HAVE_INDEX define.
2004-08-16 04:38:48 +00:00
Philippe Houdoin
4ad28c9d9a
GLInfo now show GLU and GLUT infos too. Fix the includes paths
2004-08-15 14:06:00 +00:00
Philippe Houdoin
af2f26f7de
Obsoleted as demos programs build on BeOS with standard Makefile system.
2004-08-15 11:43:47 +00:00
Brian Paul
98ae32c0f7
fix swrast/shader typo
2004-08-14 21:53:14 +00:00
Karl Schultz
d48ef3ebe7
add shader.dsp and descrip.mms to tarball list for relatively new shader dir.
2004-08-14 21:42:50 +00:00
Brian Paul
244af16c43
updated tarball list for BeOS changes
2004-08-14 21:12:37 +00:00
Karl Schultz
931ef21c42
Update Visual Studio Project file for src tree updates.
2004-08-14 20:07:01 +00:00
Karl Schultz
7a7e04039e
New Visual Studio project file for this directory.
2004-08-14 20:02:59 +00:00
Karl Schultz
cec756ae3a
Minor tweaks to deal with vsnprintf and __FUNCTION__ on WIN32
2004-08-14 19:28:48 +00:00
Brian Paul
4d69189ac0
minor update to intro, and some word wrapping
2004-08-14 15:23:51 +00:00
Brian Paul
946765a95f
BeOS updates, memory leak fix, updated release notes
2004-08-14 15:21:17 +00:00
Brian Paul
b784b8f21f
indentation fixes
2004-08-14 14:30:36 +00:00
Philippe Houdoin
25f2d96a8f
Turn gcc optimization up to -O3.
2004-08-14 14:29:21 +00:00
Brian Paul
21841f0ae5
fix some memory leaks (bug #1002030 )
2004-08-14 14:28:11 +00:00
Philippe Houdoin
f226191d52
Remove obsoleted BeOS-specific makefiles.
...
Add a makefile to build old Mesa GLU, whatever it worth.
Add a guard to stop building libGLU.so on BeOS, as it's build into libGL.so.
2004-08-14 14:27:32 +00:00
Philippe Houdoin
92cb914321
Add a guard to stop building libGLU.so under BeOS, as it's build into libGL.so.
2004-08-14 14:24:48 +00:00
Philippe Houdoin
8c6f59ce54
Forgot to commit this valuable file! :-)
2004-08-14 14:22:35 +00:00
Philippe Houdoin
18985fb231
Remove obsoleted BeOS-specific makefile as the main Makefile system now
...
support BeOS platform too.
2004-08-14 10:49:31 +00:00
Philippe Houdoin
b8b12a9933
Replaced the .cpp-ized (for build issue) common GLUT source files by their
...
standard .c version.
Remove unused libglut.def.
2004-08-14 10:42:57 +00:00
Philippe Houdoin
bba512b75b
Replaced the .cpp-ized (for build issue) common GLUT source files by their
...
standard .c version.
Remove outdated Makefile.orig.
2004-08-14 10:37:03 +00:00
Philippe Houdoin
a041e62418
Update to Jake Hamby's BeOS GLUT 3.7 port.
2004-08-14 10:27:08 +00:00
Philippe Houdoin
fad0e5d448
Move to $(TOP)/configs/default-based makefile.
2004-08-14 10:21:08 +00:00
Philippe Houdoin
ef4dd5ad79
Update BeOS mklib to set mimetype and version.
...
Static lib build support added.
2004-08-14 10:12:38 +00:00