This commit is contained in:
Daniel Borca 2004-08-16 08:34:13 +00:00
parent 624477afbb
commit ddff352586
5 changed files with 14 additions and 37 deletions

View File

@ -5,10 +5,10 @@
#define HWSTR "3dfx Voodoo Graphics, Voodoo^2, Voodoo Banshee, Velocity 100/200, Voodoo3, Voodoo4, Voodoo5"
#define COPYRIGHTSTR "Copyright \251 Brian E. Paul"
#define VERSIONSTR "6.1.0.8"
#define VERSIONSTR "6.1.0.9"
#define MANVERSION 6
#define MANREVISION 1
#define BUILD_NUMBER 8
#define BUILD_NUMBER 9
VS_VERSION_INFO VERSIONINFO
FILEVERSION MANVERSION, MANREVISION, 0, BUILD_NUMBER

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@ -818,21 +818,17 @@ fxMesaDestroyContext(fxMesaContext fxMesa)
(unsigned) st.pixelsOut);
}
/* [dBorca]
* close the hardware first, so we can debug
* atexit problems (memory leaks, etc).
* NB: fxDDDestroyFxMesaContext must be called
* before _mesa_destroy_context; which must be
* called before fxTMClose!
/* close the hardware first,
* so we can debug atexit problems (memory leaks, etc).
*/
grSstWinClose(fxMesa->glideContext);
fxCloseHardware();
fxDDDestroyFxMesaContext(fxMesa);
fxDDDestroyFxMesaContext(fxMesa); /* must be before _mesa_destroy_context */
_mesa_destroy_visual(fxMesa->glVis);
_mesa_destroy_context(fxMesa->glCtx);
_mesa_destroy_framebuffer(fxMesa->glBuffer);
fxTMClose(fxMesa);
fxTMClose(fxMesa); /* must be after _mesa_destroy_context */
FREE(fxMesa);

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@ -100,7 +100,7 @@
#define HW_WRITE_CLIPLOOP() \
do { \
int _nc = 1; /* numcliprects */ \
const int _nc = 1; /* numcliprects */ \
/* [dBorca] Hack alert: */ \
/* remember, we need to flip the scissor, too */ \
/* is it better to do it inside fxDDScissor? */ \
@ -112,7 +112,7 @@
#define HW_READ_CLIPLOOP() \
do { \
int _nc = 1; /* numcliprects */ \
const int _nc = 1; /* numcliprects */ \
/* [dBorca] Hack alert: */ \
/* remember, we need to flip the scissor, too */ \
/* is it better to do it inside fxDDScissor? */ \

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@ -503,10 +503,7 @@ fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend)
tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL;
tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE;
/* [dBorca] Hack alert:
* don't use GR_COMBINE_FUNCTION_SCALE_OTHER
* such that Glide recognizes TMU0 in passthrough mode
*/
/* correct values to set TMU0 in passthrough mode */
tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND;
tex0.FactorRGB = GR_COMBINE_FACTOR_ONE;
tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND;
@ -1374,7 +1371,7 @@ fxDDBlendFuncSeparate(GLcontext * ctx, GLenum sfactor, GLenum dfactor, GLenum as
GLboolean haveAlpha = fxMesa->haveHwAlpha;
GrAlphaBlendFnc_t sfact, dfact, asfact, adfact;
/* [dBorca] Hack alert:
/*
* 15/16 BPP alpha channel alpha blending modes
* 0x0 AZERO Zero
* 0x4 AONE One

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@ -882,6 +882,7 @@ static void fx_render_vb_triangles( GLcontext *ctx,
{
fxMesaContext fxMesa = FX_CONTEXT(ctx);
GrVertex *fxVB = fxMesa->verts;
GLuint j;
(void) flags;
if (TDFX_DEBUG & VERBOSE_VARRAY) {
@ -890,23 +891,9 @@ static void fx_render_vb_triangles( GLcontext *ctx,
INIT(GL_TRIANGLES);
#if 0
/* [dBorca]
* apparently, this causes troubles with some programs (GLExcess);
* might be a bug in Glide... However, "grDrawVertexArrayContiguous"
* eventually calls "grDrawTriangle" for GR_TRIANGLES, so we're better
* off doing it by hand...
*/
grDrawVertexArrayContiguous( GR_TRIANGLES, count-start,
fxVB + start, sizeof(GrVertex));
#else
{
GLuint j;
for (j=start+2; j<count; j+=3) {
grDrawTriangle(fxVB + (j-2), fxVB + (j-1), fxVB + j);
}
for (j=start+2; j<count; j+=3) {
grDrawTriangle(fxVB + (j-2), fxVB + (j-1), fxVB + j);
}
#endif
}
@ -1200,10 +1187,7 @@ void fxDDChooseRenderState(GLcontext *ctx)
fxMesa->draw_line = fx_draw_line;
fxMesa->draw_tri = fx_draw_triangle;
/* Hook in fallbacks for specific primitives.
* [dBorca] Hack alert:
* If we're in FSAA mode, we always do anti-aliased primitives.
*/
/* Hook in fallbacks for specific primitives. */
if (flags & (POINT_FALLBACK|
LINE_FALLBACK|
TRI_FALLBACK))