BeOS updates, memory leak fix, updated release notes

This commit is contained in:
Brian Paul 2004-08-14 15:21:17 +00:00
parent b784b8f21f
commit 946765a95f
2 changed files with 6 additions and 10 deletions

View File

@ -18,15 +18,9 @@ Even numbered versions (such as 6.0) designate stable releases.
New Features
------------
GL_ARB_texture_float extension (not finished yet)
Supports 16 and 32-bit floating point textures.
GL_ARB_half_float_pixel extension (not finished yet)
Adds the GLhalfARB datatype for 16-bit floating point for glDraw/ReadPixels,
and glTexImage commands.
Half-precision floating point (GLhalf) pixel formats are supported
in Mesa, but the feature isn't exposed yet since the ARB extension
hasn't been finalized yet.
Texture image handling
@ -115,4 +109,4 @@ See the VERSIONS file for more details about bug fixes, etc. in Mesa 6.1.
----------------------------------------------------------------------
$Id: RELNOTES-6.1,v 3.3 2004/05/05 00:02:23 brianp Exp $
$Id: RELNOTES-6.1,v 3.4 2004/08/14 15:21:17 brianp Exp $

View File

@ -1250,6 +1250,7 @@ Mesa Version History
- support for AUX buffers in software GLX driver
- updated glext.h to version 24 and glxext.h to version 6
- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
- updated BeOS support (Philippe Houdoin)
Changes:
- fragment fog interpolation is perspective corrected now
- new glTexImage code, much cleaner, may be a bit faster
@ -1272,3 +1273,4 @@ Mesa Version History
- glBeginQueryARB and glEndQueryARB didn't work inside display lists
- vertex program state references were broken
- fixed triangle color interpolation bug on AIX (Shane Blackett)
- fixed a number of minor memory leaks (bug #1002030)