Update Visual Studio Project file for src tree updates.

This commit is contained in:
Karl Schultz 2004-08-14 20:07:01 +00:00
parent 7a7e04039e
commit 931ef21c42
5 changed files with 62 additions and 59 deletions

View File

@ -3,7 +3,7 @@ Microsoft Developer Studio Workspace File, Format Version 6.00
###############################################################################
Project: "array_cache"=".\SRC\MESA\array_cache\array_cache.dsp" - Package Owner=<4>
Project: "array_cache"=.\SRC\MESA\array_cache\array_cache.dsp - Package Owner=<4>
Package=<5>
{{{
@ -15,7 +15,7 @@ Package=<4>
###############################################################################
Project: "gdi"=".\src\mesa\drivers\windows\gdi\gdi.dsp" - Package Owner=<4>
Project: "gdi"=.\src\mesa\drivers\windows\gdi\gdi.dsp - Package Owner=<4>
Package=<5>
{{{
@ -44,11 +44,14 @@ Package=<4>
Begin Project Dependency
Project_Dep_Name glapi
End Project Dependency
Begin Project Dependency
Project_Dep_Name shader
End Project Dependency
}}}
###############################################################################
Project: "glapi"=".\SRC\MESA\glapi\glapi.dsp" - Package Owner=<4>
Project: "glapi"=.\SRC\MESA\glapi\glapi.dsp - Package Owner=<4>
Package=<5>
{{{
@ -60,7 +63,7 @@ Package=<4>
###############################################################################
Project: "glu"=".\src\glu\sgi\glu.dsp" - Package Owner=<4>
Project: "glu"=.\src\glu\sgi\glu.dsp - Package Owner=<4>
Package=<5>
{{{
@ -75,7 +78,7 @@ Package=<4>
###############################################################################
Project: "glut"=".\src\glut\glx\glut.dsp" - Package Owner=<4>
Project: "glut"=.\src\glut\glx\glut.dsp - Package Owner=<4>
Package=<5>
{{{
@ -90,7 +93,7 @@ Package=<4>
###############################################################################
Project: "main"=".\SRC\MESA\main\main.dsp" - Package Owner=<4>
Project: "main"=.\SRC\MESA\main\main.dsp - Package Owner=<4>
Package=<5>
{{{
@ -102,7 +105,7 @@ Package=<4>
###############################################################################
Project: "math"=".\SRC\MESA\math\math.dsp" - Package Owner=<4>
Project: "math"=.\SRC\MESA\math\math.dsp - Package Owner=<4>
Package=<5>
{{{
@ -114,7 +117,7 @@ Package=<4>
###############################################################################
Project: "osmesa"=".\SRC\MESA\DRIVERS\osmesa\osmesa.dsp" - Package Owner=<4>
Project: "osmesa"=.\SRC\MESA\DRIVERS\osmesa\osmesa.dsp - Package Owner=<4>
Package=<5>
{{{
@ -129,7 +132,7 @@ Package=<4>
###############################################################################
Project: "swrast"=".\SRC\MESA\swrast\swrast.dsp" - Package Owner=<4>
Project: "shader"=.\SRC\MESA\shader\shader.dsp - Package Owner=<4>
Package=<5>
{{{
@ -141,7 +144,7 @@ Package=<4>
###############################################################################
Project: "swrast_setup"=".\SRC\MESA\swrast_setup\swrast_setup.dsp" - Package Owner=<4>
Project: "swrast"=.\SRC\MESA\swrast\swrast.dsp - Package Owner=<4>
Package=<5>
{{{
@ -153,7 +156,19 @@ Package=<4>
###############################################################################
Project: "tnl"=".\SRC\MESA\tnl\tnl.dsp" - Package Owner=<4>
Project: "swrast_setup"=.\SRC\MESA\swrast_setup\swrast_setup.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "tnl"=.\SRC\MESA\tnl\tnl.dsp - Package Owner=<4>
Package=<5>
{{{

View File

@ -43,7 +43,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../../src/mesa/main" /I "../../../../../src/mesa/glapi" /I "../../../../../src/mesa/math" /I "../../../../../src/mesa/transform" /I "../../../../../src/mesa/swrast" /I "../../../../../src/mesa/swrast_setup" /I "../../../../../include" /I "../../../../../src/mesa" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "BUILD_GL32" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../../src/mesa/main" /I "../../../../../src/mesa/glapi" /I "../../../../../src/mesa/math" /I "../../../../../src/mesa/transform" /I "../../../../../src/mesa/swrast" /I "../../../../../src/mesa/swrast_setup" /I "../../../../../include" /I "../../../../../src/mesa" /I "../../../../../src/mesa/shader" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "BUILD_GL32" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
@ -74,7 +74,7 @@ PostBuild_Cmds=if not exist ..\..\..\..\..\lib md ..\..\..\..\..\lib copy Releas
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../../../../src/mesa/main" /I "../../../../../src/mesa/glapi" /I "../../../../../src/mesa/math" /I "../../../../../src/mesa/transform" /I "../../../../../src/mesa/swrast" /I "../../../../../src/mesa/swrast_setup" /I "../../../../../include" /I "../../../../../src/mesa" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "BUILD_GL32" /FR /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../../../../src/mesa/main" /I "../../../../../src/mesa/glapi" /I "../../../../../src/mesa/math" /I "../../../../../src/mesa/transform" /I "../../../../../src/mesa/swrast" /I "../../../../../src/mesa/swrast_setup" /I "../../../../../include" /I "../../../../../src/mesa" /I "../../../../../src/mesa/shader" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "BUILD_GL32" /FR /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"

View File

@ -41,7 +41,7 @@ RSC=rc.exe
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../glapi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /Zm1000 /c
# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../glapi" /I "../shader" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /Zm1000 /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@ -64,7 +64,7 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../glapi" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /Zm1000 /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../glapi" /I "../shader" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /Zm1000 /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
@ -105,22 +105,6 @@ SOURCE=.\api_validate.c
# End Source File
# Begin Source File
SOURCE=.\arbfragparse.c
# End Source File
# Begin Source File
SOURCE=.\arbparse.c
# End Source File
# Begin Source File
SOURCE=.\arbprogram.c
# End Source File
# Begin Source File
SOURCE=.\arbvertparse.c
# End Source File
# Begin Source File
SOURCE=.\attrib.c
# End Source File
# Begin Source File
@ -233,22 +217,6 @@ SOURCE=.\matrix.c
# End Source File
# Begin Source File
SOURCE=.\nvfragparse.c
# End Source File
# Begin Source File
SOURCE=.\nvprogram.c
# End Source File
# Begin Source File
SOURCE=.\nvvertexec.c
# End Source File
# Begin Source File
SOURCE=.\nvvertparse.c
# End Source File
# Begin Source File
SOURCE=.\occlude.c
# End Source File
# Begin Source File
@ -265,10 +233,6 @@ SOURCE=.\polygon.c
# End Source File
# Begin Source File
SOURCE=.\program.c
# End Source File
# Begin Source File
SOURCE=.\rastpos.c
# End Source File
# Begin Source File
@ -285,6 +249,14 @@ SOURCE=.\texcompress.c
# End Source File
# Begin Source File
SOURCE=.\texcompress_fxt1.c
# End Source File
# Begin Source File
SOURCE=.\texcompress_s3tc.c
# End Source File
# Begin Source File
SOURCE=.\texformat.c
# End Source File
# Begin Source File
@ -305,10 +277,6 @@ SOURCE=.\texstore.c
# End Source File
# Begin Source File
SOURCE=.\texutil.c
# End Source File
# Begin Source File
SOURCE=.\varray.c
# End Source File
# Begin Source File

View File

@ -41,7 +41,7 @@ RSC=rc.exe
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /I "../glapi" /I "../shader" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@ -64,7 +64,7 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /I "../glapi" /I "../shader" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
@ -105,6 +105,10 @@ SOURCE=.\s_alphabuf.c
# End Source File
# Begin Source File
SOURCE=.\s_auxbuffer.c
# End Source File
# Begin Source File
SOURCE=.\s_bitmap.c
# End Source File
# Begin Source File

View File

@ -41,7 +41,7 @@ RSC=rc.exe
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /I "../glapi" /I "../shader" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@ -64,7 +64,7 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /I "../glapi" /I "../shader" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
@ -113,6 +113,10 @@ SOURCE=.\t_save_playback.c
# End Source File
# Begin Source File
SOURCE=.\t_vb_cull.c
# End Source File
# Begin Source File
SOURCE=.\t_vb_fog.c
# End Source File
# Begin Source File
@ -153,6 +157,14 @@ SOURCE=.\t_vertex.c
# End Source File
# Begin Source File
SOURCE=.\t_vertex_c.c
# End Source File
# Begin Source File
SOURCE=.\t_vertex_codegen.c
# End Source File
# Begin Source File
SOURCE=.\t_vtx_api.c
# End Source File
# Begin Source File
@ -163,6 +175,10 @@ SOURCE=.\t_vtx_eval.c
SOURCE=.\t_vtx_exec.c
# End Source File
# Begin Source File
SOURCE=.\t_vtx_generic.c
# End Source File
# End Group
# Begin Group "Header Files"