Brian Paul
fcb23bbd6e
GL_MESA_packed_depth_stencil extension spec
2000-11-03 14:58:45 +00:00
Brian Paul
75d7425061
added some missing backslashes
2000-11-03 01:37:10 +00:00
Gareth Hughes
5f5632c424
Change transformation from ortho to perspective so we get the MGA elt
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path by default.
2000-11-03 00:09:31 +00:00
Brian Paul
861eb8eb16
update for separate libOSMesa.so lib
2000-11-01 16:02:52 +00:00
Brian Paul
563d26b247
print number of texture units
2000-11-01 16:02:01 +00:00
Jouk Jansen
b35ec1ca05
Committing in .
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Modified Files:
Mesa/src/descrip.mms
Updated Makefiles for VMS
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2000-11-01 15:53:02 +00:00
Gareth Hughes
9f568e512f
Added trivial CVA test for testing HW driver fastpaths, good for testing
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indexed vertex buffer implementations for instance.
Cleaned up Makefile to make building and adding more tests easier.
2000-11-01 03:14:12 +00:00
Brian Paul
acdb6db846
Always call Driver.SetReadBuffer() in copy pixels functions, just to be safe
2000-10-31 23:11:06 +00:00
Brian Paul
fda3b1a4b1
added comment explaining why the demo is flawed
2000-10-31 20:41:06 +00:00
Keith Whitwell
724abeb058
Moved the software rasterizer to a new directory.
2000-10-31 18:09:44 +00:00
Keith Whitwell
e3a051e053
Moved software rasterizer functionality to new directory.
2000-10-31 18:00:04 +00:00
Keith Whitwell
6e0f0f51e0
Remove dead code in FX driver.
2000-10-31 12:40:57 +00:00
Brian Paul
039bf534aa
removed debug printf
2000-10-31 01:20:06 +00:00
Brian Paul
efeddebe81
big overhaul of the demo, works better now
2000-10-30 22:38:55 +00:00
Keith Whitwell
365dc68c39
Rearrange VERT_* flags to support 4 texture units.
2000-10-30 18:50:42 +00:00
Brian Paul
9499e017b7
Removed UPDATE_IMAGE_TRANSFER_STATE, use _NEW_PIXEL flag instead.
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More minor GLchan changes.
Silence some compiler warnings in cva.[ch]
2000-10-30 16:32:42 +00:00
Keith Whitwell
caef4a35d6
Removed references to gcc's __FUNCTION__ macro.
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Removed dead file fog_tmp.h
2000-10-30 16:30:56 +00:00
Brian Paul
6ad2c5b59a
set *t->flag = enabled in gl_extensions_add(), otherwise, extension booleans weren't set
2000-10-30 16:27:21 +00:00
Keith Whitwell
69676ac379
test cvs commit logging
2000-10-30 16:00:42 +00:00
Keith Whitwell
a96308c37d
Replace the flags Mesa was using for ctx->NewState with a new set
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based on the GL attribute groups.
Introduced constants describing the circumstances under which some
key derived values can change:
_SWRAST_NEW_RASTERMASK -- ctx->RasterMask
_SWRAST_NEW_TRIANGLE -- The software rasterizer's triangle
function
_DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps
These are helpful in deciding whether you need to recalculate state if your
recalculation involves reference to a derived value.
2000-10-30 13:31:59 +00:00
Jouk Jansen
a457549967
Committing in .
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Modified Files:
Mesa/src/X/xm_api.c
included macros.h
----------------------------------------------------------------------
2000-10-30 08:39:38 +00:00
Brian Paul
193005393d
renamed Current.ByteColor Current.Color
2000-10-29 19:02:23 +00:00
Brian Paul
ebb248aa5c
more minor header file re-org (moved CONST, ASSERT, INLINE to config.h)
2000-10-29 18:23:16 +00:00
Brian Paul
699bc7b73d
More GLchan color channel changes.
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Some header file re-org:
Move matrix, vertex buffer structs to types.h to fix #include mess.
Remove typedef, extern declarations from config.h
2000-10-29 18:12:14 +00:00
Brian Paul
c893a015d8
New colormac.h file for color-related macros.
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Lot's of clean-up in macros.h and mmath.h
2000-10-28 20:41:13 +00:00
Brian Paul
ba643a2094
Basic work to support deep color channels:
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Replace GLubyte with GLchan
Replace 255 with CHAN_MAX
2000-10-28 18:34:48 +00:00
Keith Whitwell
a897b335be
Do per-pixel fog when GL_FOG_HINT is GL_NICEST.
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Fix scaling bug in per-pixel fog calculations.
2000-10-28 11:42:12 +00:00
Jon Taylor
1aa958bc9c
Lots of misc. bugfixes to bring GGIMesa in sync with the latest Mesa sources.
2000-10-28 10:02:44 +00:00
Brian Paul
1c4b3f4dfb
restored test for __alpha in _mesa_win_fog_coords_from_z()
2000-10-27 18:38:35 +00:00
Brian Paul
7dd57a48e1
added info about GL_EXT_secondary_color and GL_EXT_fog_coord
2000-10-27 18:32:55 +00:00
Brian Paul
a14cbff8e5
Enabled GL_EXT_secondary_color. Fixed a bunch of typos in the dlist.c
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and state.c file for plugging those functions into the dispatch table.
Don't use Mesa 3.5 for DRI until SGI approves the new dispatch offsets.
Commented-out references to ctx->FogMode and VB->Specular in FX driver.
Minor clean-up in extensions.c
Removed unused prototype in fog.h
2000-10-27 18:31:21 +00:00
Keith Whitwell
fe5d67d95f
Implement EXT_fog_coord and EXT_secondary_color.
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EXT_secondary_color is disabled until we get some dispatch offsets from SGI.
2000-10-27 16:44:40 +00:00
Gareth Hughes
ba58a6665f
Change animated apps to double-buffered visuals by default.
2000-10-27 02:49:17 +00:00
Brian Paul
b4df56fcd9
added GL_BGR case to bytes_per_pixel()
2000-10-26 21:48:18 +00:00
Brian Paul
7460cfabbc
removed X86/*.m4 files from tar archive
2000-10-26 19:36:14 +00:00
Brian Paul
66202b75d5
clarified meaning of DEFAULT_SOFTWARE_DEPTH_BITS value
2000-10-26 19:26:18 +00:00
Brian Paul
7ceffd0e0d
fixed value for GLU_NURBS_MODE
2000-10-26 15:32:54 +00:00
Brian Paul
27a26bfc4b
added a glFinish() call
2000-10-26 15:26:14 +00:00
Brian Paul
21d073d55a
added incomplete() debug function/macro
2000-10-24 02:53:18 +00:00
Brian Paul
9a4a958a5c
signal NEW_TEXTURING if there's a Driver.BindTexture() function
2000-10-24 01:13:58 +00:00
Brian Paul
6cdf09749c
Put a white texel in each corner of each texture.
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Draw polygons using the texture's aspect ratio.
The tdfx-3-0-0 texcoord bug is obvious with the -randomsize option.
2000-10-23 23:32:22 +00:00
Brian Paul
0448488e11
added idle() func, enable fog by default
2000-10-23 20:06:36 +00:00
Brian Paul
5a501fbd09
added libOSMesa.so info
2000-10-23 19:46:11 +00:00
Brian Paul
5bb27edac0
generate separate libOSMesa library ala XFree86/DRI
2000-10-23 19:43:36 +00:00
Brian Paul
edda9ae9fb
fixed 386/x86 mismatches, reordered a few configs
2000-10-23 19:33:55 +00:00
Gareth Hughes
ac018f5494
Major audit of all Mesa's x86 assembly code. This round is basically
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general cleanups - more to come.
Added P6 architecture timing to debug_xform routines. Still need to add
test_all_vertex_functions test for the v16 asm. Dynamic reconfiguration
of counter overhead for more accurate benchmarking.
Removed redundant x86 assembly build options, replace with linux-x86 and
so on. This will build all x86, MMX, 3DNow!, SSE etc assembly into
libGL - preferred over many different options to include some but not
all assembly code. Note that linux-3dnow and linux-katmai options have
thus been removed.
2000-10-23 00:20:50 +00:00
Gareth Hughes
fc2427e81b
Major audit of all Mesa's x86 assembly code. This round is basically
...
general cleanups - more to come.
Added P6 architecture timing to debug_xform routines. Still need to add
test_all_vertex_functions test for the v16 asm. Dynamic reconfiguration
of counter overhead for more accurate benchmarking.
2000-10-23 00:16:28 +00:00
Brian Paul
e188b6e1f1
added a proper idle() function
2000-10-21 04:29:02 +00:00
Brian Paul
eb326f5f01
fixed a texture enable bug
2000-10-21 01:29:12 +00:00
Brian Paul
d0d7d62120
polygon offset changes; added Visual->MRD field
2000-10-21 00:02:47 +00:00