Change transformation from ortho to perspective so we get the MGA elt
path by default.
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parent
861eb8eb16
commit
5f5632c424
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@ -1,4 +1,4 @@
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/* $Id: cva.c,v 1.1 2000/11/01 03:14:12 gareth Exp $ */
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/* $Id: cva.c,v 1.2 2000/11/03 00:09:31 gareth Exp $ */
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/*
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* Trivial CVA test, good for testing driver fastpaths (especially
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@ -16,9 +16,9 @@
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GLfloat verts[][4] = {
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{ 0.25, 0.25, 0.0, 0.0 },
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{ 0.75, 0.25, 0.0, 0.0 },
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{ 0.25, 0.75, 0.0, 0.0 },
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{ -0.5, -0.5, -2.0, 0.0 },
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{ 0.5, -0.5, -2.0, 0.0 },
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{ -0.5, 0.5, -2.0, 0.0 },
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};
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GLubyte color[][4] = {
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@ -44,8 +44,9 @@ void init( void )
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glMatrixMode( GL_PROJECTION );
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glLoadIdentity();
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glOrtho( 0.0, 1.0, 0.0, 1.0, -1.0, 1.0 );
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glFrustum( -1.0, 1.0, -1.0, 1.0, 2.0, 10.0 );
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glMatrixMode( GL_MODELVIEW );
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glLoadIdentity();
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glVertexPointer( 3, GL_FLOAT, sizeof(verts[0]), verts );
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glColorPointer( 4, GL_UNSIGNED_BYTE, 0, color );
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