Change transformation from ortho to perspective so we get the MGA elt

path by default.
This commit is contained in:
Gareth Hughes 2000-11-03 00:09:31 +00:00
parent 861eb8eb16
commit 5f5632c424
1 changed files with 6 additions and 5 deletions

View File

@ -1,4 +1,4 @@
/* $Id: cva.c,v 1.1 2000/11/01 03:14:12 gareth Exp $ */
/* $Id: cva.c,v 1.2 2000/11/03 00:09:31 gareth Exp $ */
/*
* Trivial CVA test, good for testing driver fastpaths (especially
@ -16,9 +16,9 @@
GLfloat verts[][4] = {
{ 0.25, 0.25, 0.0, 0.0 },
{ 0.75, 0.25, 0.0, 0.0 },
{ 0.25, 0.75, 0.0, 0.0 },
{ -0.5, -0.5, -2.0, 0.0 },
{ 0.5, -0.5, -2.0, 0.0 },
{ -0.5, 0.5, -2.0, 0.0 },
};
GLubyte color[][4] = {
@ -44,8 +44,9 @@ void init( void )
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
glOrtho( 0.0, 1.0, 0.0, 1.0, -1.0, 1.0 );
glFrustum( -1.0, 1.0, -1.0, 1.0, 2.0, 10.0 );
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
glVertexPointer( 3, GL_FLOAT, sizeof(verts[0]), verts );
glColorPointer( 4, GL_UNSIGNED_BYTE, 0, color );