Commit Graph

34998 Commits

Author SHA1 Message Date
Brian Paul ec2b92f98c mesa: rename src/mesa/shader/ to src/mesa/program/ 2010-06-10 23:23:13 -06:00
Brian Paul f1c5043f94 mesa: move shader/slang/* sources to main/slang/*
Reduce the source tree depth a bit.
2010-06-10 22:48:16 -06:00
Brian Paul 7936e06657 mesa: move nvprogram.[ch] to main/ 2010-06-10 22:37:31 -06:00
Brian Paul 412cddf954 mesa: move arbprogram.[ch] to main/ 2010-06-10 22:32:21 -06:00
Brian Paul 70c8d29b6b mesa: move atifragshader.[ch] to main/ 2010-06-10 22:24:45 -06:00
Brian Paul 936605fc8a mesa: move uniforms.c to main/ 2010-06-10 22:24:37 -06:00
Brian Paul a37b2219d6 mesa: refactor shader api / object code
Remove the unneeded ctx->Driver hooks for shader-related functions.
Move state and API-related things into main/.
2010-06-10 20:32:57 -06:00
Brian Paul 050eed095a i965: remove UseProgram driver callback
It just duplicated the default/core Mesa behaviour.
2010-06-10 20:06:45 -06:00
Vinson Lee 628cf02d67 st/egl: Remove unnecessary header. 2010-06-10 15:52:04 -07:00
Vinson Lee 77cbf32e61 intel: Remove unnecessary header. 2010-06-10 15:47:37 -07:00
Zack Rusin 9896b7ebeb draw: forgot to add a file 2010-06-10 15:25:30 -04:00
Zack Rusin 29639932f7 draw: rewrite geometry shader pipeline
done to handle strips correctly as inputs - we need to decompose
the strips
2010-06-10 15:23:01 -04:00
Zack Rusin 226ff53e63 gs: give our test an option of rendering a strip 2010-06-10 13:20:15 -04:00
Zack Rusin 4d0baa73c9 draw: geometry shader fixes
don't overwrite the inputs and make sure the correct primitive
is used on entry
2010-06-10 13:07:27 -04:00
Zack Rusin 9ef6d34f7e draw: make sure that the gs never outputs more data than we allocated for 2010-06-10 05:15:55 -04:00
Vinson Lee 9be40de087 r300g: Fix memory leak on error path. 2010-06-10 00:33:25 -07:00
Eric Anholt 6383428588 i965: Add support for GL_ALPHA framebuffer objects. 2010-06-10 00:40:00 -07:00
Eric Anholt 262cdbd957 mesa: Allow GL_ALPHA FBOs with ARB_framebuffer_object.
Drivers still reject them today, but cairo would like to use these.
2010-06-10 00:22:01 -07:00
Eric Anholt ceba688cb5 swrast: When reading from a 0-bits r,g,b channel, return 0 not 1.
It looks like we were reading a fractional value, multiplying by an
enormous negative value, then stuffing that value into a bitfield
assuming it was already clamped.  This becomes relevant for GL_ALPHA
or R/RG FBOs.
2010-06-10 00:22:00 -07:00
Eric Anholt 94731797c6 intel: Use the blitter to upload TexSubImage data to busy textures.
This avoids many pipeline stalls in cairo-gl.
[ # ]  backend                         test   min(s) median(s) stddev. count
Before:
[  0]       gl            firefox-talos-gfx   36.799   36.851   2.34%    3/3
[  0]       gl            firefox-talos-svg   33.429   35.360   3.46%    3/3
After:
[  0]       gl            firefox-talos-gfx   35.895   36.250   0.48%    3/3
[  0]       gl            firefox-talos-svg   26.669   29.888   5.34%    3/3

This doesn't avoid all the pipeline stalls because the kernel reports
!busy for buffers on the flushing list.  That should be fixed in .36.
2010-06-09 14:23:46 -07:00
Eric Anholt 503eb57a00 i965: Avoid calloc/free in the CURBE upload process.
In exchange we end up with an extra memcpy, but that seems better than
calloc/free.  Each buffer is 4k maximum, and on the i965-streaming
branch this allocation was showing up as the top entry in
brw_validate_state profiling for cairo-gl.
2010-06-09 14:17:52 -07:00
Marek Olšák 45fb47d50c r300g: try harder to create a transfer object
I was told this wouldn't help to fix the FDO bug #28443, but still,
it's a harmless last resort.

Also, linear textures safely fallback to an unpipelined transfer here.
2010-06-09 21:43:31 +02:00
Zack Rusin 1d11eac93f draw: make sure geometry shader correctly iterates the output buffer 2010-06-09 15:02:08 -04:00
Marek Olšák f571a569a0 r300g: debug output texture size 2010-06-09 20:22:52 +02:00
Marek Olšák 950be3fa3c r300g: return NULL texture early if buffer_create fails 2010-06-09 20:17:27 +02:00
Zack Rusin da4185ca77 draw: make sure the buffer is big enough to fit everything emitted by the gs 2010-06-09 14:11:43 -04:00
Roland Scheidegger 26d5d4d995 llvmpipe: fix copy & paste bug in clear logic
fixes bug 28450.
2010-06-09 18:46:52 +02:00
Zack Rusin 04490ad31d draw: fix geometry shader which emit multiplie primitives 2010-06-09 11:59:53 -04:00
Zack Rusin d27d45a2df graw: add a multiple primitive geometry shader test 2010-06-09 11:44:19 -04:00
Zack Rusin db7ed20730 nv: fix compile after the latest gs changes 2010-06-09 11:29:45 -04:00
Zack Rusin d4ef0f6c67 geometry shaders: make gs work with changable primitives and variable number of vertices
lots and lots of fixes for geometry shaders. in particular now we work when the gs
emits a different primitive than the one the pipeline was started with and also
we work when gs emits more vertices than would fit in the original buffer.
2010-06-09 11:13:34 -04:00
Thomas Hellstrom cec9955acc xorg/vmwgfx: Disable 3D by default.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-06-09 07:40:07 +02:00
Thomas Hellstrom 2e27bf8b7c st/xorg: Add a customizable option to disable 3D.
If no customizer is present, 3D will be enabled by default.
Otherwise the option will default to the customizer value.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-06-09 07:40:07 +02:00
Ben Skeggs ebd98b3496 nvfx: fix typo from gallium-msaa merge 2010-06-09 11:59:49 +10:00
Ben Skeggs 851ca2f7f9 nv50: fix typo from gallium-msaa merge 2010-06-09 11:59:01 +10:00
Ben Skeggs 7bf678f7ec nv50: use MARK_RING correctly 2010-06-09 11:59:01 +10:00
Vinson Lee c217d94cca draw: Remove unnecessary headers. 2010-06-08 17:40:23 -07:00
Marek Olšák eee570a0fe r600g: save vertex buffers in blitter 2010-06-09 02:26:44 +02:00
Marek Olšák 26f3f13fa1 r300g: save vertex buffers in blitter 2010-06-09 02:26:44 +02:00
Marek Olšák 8f17e011c3 util: reference vertex buffers in blitter 2010-06-09 02:26:24 +02:00
Marek Olšák 89dc925150 r300g: report that transfers are always supported 2010-06-09 00:26:28 +02:00
Marek Olšák 25470dcbb1 r300g: fix loading compressed textures 2010-06-09 00:18:28 +02:00
Marek Olšák fccfb7b165 r300g: skip rendering for unsupported vertex formats instead of aborting
The next step is to replace skipping by an actual fallback.
2010-06-08 23:50:05 +02:00
Eric Anholt bcf63dbbd8 intel: Flag NEW_BUFFERS when changing draw buffers.
There were entries to this function (most imporantly, prepare_render
-> update_renderbuffers) that wouldn't have had NEW_BUFFERS set, but
brw_wm_surface_state (the i965 state tracking the drawing regions)
expected this to change.
2010-06-08 13:42:02 -07:00
Eric Anholt df3c1a563f intel: Convert remaining dri_bo_emit_reloc to drm_intel_bo_emit_reloc.
The new API makes so much more sense, I'd like to forget how the old
one worked.
2010-06-08 13:42:02 -07:00
Eric Anholt 34474fa411 intel: Change dri_bo_* to drm_intel_bo* to consistently use new API.
The slightly less mechanical change of converting the emit_reloc calls
will follow.
2010-06-08 13:42:02 -07:00
Eric Anholt 22409756d4 intel: Clean up stale comments in intel_batchbuffer.c. 2010-06-08 13:42:02 -07:00
Eric Anholt 754fcd605b intel: Remove the non-gem paths for batchbuffer upload. 2010-06-08 13:42:02 -07:00
Eric Anholt 4527faa344 intel: Update comment in intel_tex_copy from before miptree x/y rework. 2010-06-08 13:42:02 -07:00
Zack Rusin 551467d4ef softpipe: make sure we don't fallback to assert on so stats query
spotted by Vinson
2010-06-08 16:20:25 -04:00