Thong Thai
ee8344bdcf
util/format: Add the P010 format used for 10-bit videos
...
Signed-off-by: Thong Thai <thong.thai@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3153 >
2020-01-03 16:30:22 +00:00
Erik Faye-Lund
98885e9f61
zink: implement some more trivial opcodes
...
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2020-01-03 17:16:18 +01:00
Erik Faye-Lund
8c18331afe
zink: implement txf
...
texelFetch is a requirement for OpenGL 3.0, so this gets us a step
closer to GL 3.0 support.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2020-01-03 15:28:27 +01:00
Samuel Pitoiset
7b70502a5d
radv: implement VK_AMD_mixed_attachment_samples
...
With VK_AMD_mixed_attachment_samples, the number of depth/stencil
samples isn't always equal to the number of color samples. Adjust
the number of Z samples when it's different but make sure to have
a consistent sample count if there are no depth/stencil attachments.
Also adjust the number of samples used for fragment shaders which is
the number of color samples if mixed attachment samples are used.
Only enabled on GFX8+ because it's untested on previous chips.
All dEQP-VK.pipeline.multisample.mixed_attachment_samples.* now pass.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3018 >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3018 >
2020-01-03 12:31:53 +00:00
Samuel Pitoiset
7bbf497b68
radv: record number of color/depth samples for each subpass
...
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3018 >
2020-01-03 12:31:53 +00:00
Christian Gmeiner
8d50ab5395
etnaviv: gc400 does not support any vertex sampler
...
On STM32MP1 fixes the dEQPs below and changes the dEQP run statistics to:
- Passed: 16856/17346 (97.2%)
- Failed: 236/17346 (1.4%)
- Not supported: 199/17346 (1.1%)
+ Passed: 16780/17346 (96.7%)
+ Failed: 86/17346 (0.5%)
+ Not supported: 425/17346 (2.5%)
Warnings: 55/17346 (0.3%)
dEQP-GLES2.functional.shaders.struct.uniform.sampler_vertex
dEQP-GLES2.functional.shaders.struct.uniform.sampler_nested_vertex
dEQP-GLES2.functional.shaders.struct.uniform.sampler_array_vertex
dEQP-GLES2.functional.shaders.struct.uniform.sampler_in_function_arg_vertex
dEQP-GLES2.functional.shaders.struct.uniform.sampler_in_array_function_arg_vertex
dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2d
dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dproj_vec3
dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dproj_vec4
dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dlod
dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dprojlod_vec3
dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dprojlod_vec4
dEQP-GLES2.functional.shaders.texture_functions.vertex.texturecube
dEQP-GLES2.functional.shaders.texture_functions.vertex.texturecubelod
dEQP-GLES2.functional.shaders.random.texture.vertex.0
dEQP-GLES2.functional.shaders.random.texture.vertex.1
dEQP-GLES2.functional.shaders.random.texture.vertex.2
dEQP-GLES2.functional.shaders.random.texture.vertex.3
dEQP-GLES2.functional.shaders.random.texture.vertex.4
dEQP-GLES2.functional.shaders.random.texture.vertex.5
dEQP-GLES2.functional.shaders.random.texture.vertex.6
dEQP-GLES2.functional.shaders.random.texture.vertex.7
dEQP-GLES2.functional.shaders.random.texture.vertex.8
dEQP-GLES2.functional.shaders.random.texture.vertex.9
dEQP-GLES2.functional.shaders.random.texture.vertex.10
dEQP-GLES2.functional.shaders.random.texture.vertex.11
dEQP-GLES2.functional.shaders.random.texture.vertex.12
dEQP-GLES2.functional.shaders.random.texture.vertex.13
dEQP-GLES2.functional.shaders.random.texture.vertex.14
dEQP-GLES2.functional.shaders.random.texture.vertex.16
dEQP-GLES2.functional.shaders.random.texture.vertex.17
dEQP-GLES2.functional.shaders.random.texture.vertex.18
dEQP-GLES2.functional.shaders.random.texture.vertex.19
dEQP-GLES2.functional.shaders.random.texture.vertex.20
dEQP-GLES2.functional.shaders.random.texture.vertex.22
dEQP-GLES2.functional.shaders.random.texture.vertex.23
dEQP-GLES2.functional.shaders.random.texture.vertex.24
dEQP-GLES2.functional.shaders.random.texture.vertex.26
dEQP-GLES2.functional.shaders.random.texture.vertex.28
dEQP-GLES2.functional.shaders.random.texture.vertex.29
dEQP-GLES2.functional.shaders.random.texture.vertex.31
dEQP-GLES2.functional.shaders.random.texture.vertex.34
dEQP-GLES2.functional.shaders.random.texture.vertex.37
dEQP-GLES2.functional.shaders.random.texture.vertex.38
dEQP-GLES2.functional.shaders.random.texture.vertex.39
dEQP-GLES2.functional.shaders.random.texture.vertex.40
dEQP-GLES2.functional.shaders.random.texture.vertex.42
dEQP-GLES2.functional.shaders.random.texture.vertex.43
dEQP-GLES2.functional.shaders.random.texture.vertex.44
dEQP-GLES2.functional.shaders.random.texture.vertex.45
dEQP-GLES2.functional.shaders.random.texture.vertex.48
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_nearest_clamp
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_nearest_repeat
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_nearest_mirror
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_linear_clamp
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_linear_repeat
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_linear_mirror
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_nearest_clamp
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_nearest_repeat
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_nearest_mirror
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_linear_clamp
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_linear_repeat
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_linear_mirror
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_nearest_nearest_clamp
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_nearest_nearest_repeat
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_nearest_nearest_mirror
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_nearest_linear_clamp
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_nearest_linear_repeat
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_nearest_linear_mirror
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_nearest_nearest_clamp
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_nearest_nearest_repeat
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_nearest_nearest_mirror
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_nearest_linear_clamp
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_nearest_linear_repeat
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_nearest_linear_mirror
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_nearest_clamp
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_nearest_repeat
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_nearest_mirror
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_linear_clamp
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_linear_repeat
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_linear_mirror
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_linear_nearest_clamp
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_linear_nearest_repeat
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_linear_nearest_mirror
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_linear_linear_clamp
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_linear_linear_repeat
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_linear_linear_mirror
dEQP-GLES2.functional.texture.vertex.2d.wrap.clamp_clamp
dEQP-GLES2.functional.texture.vertex.2d.wrap.clamp_repeat
dEQP-GLES2.functional.texture.vertex.2d.wrap.clamp_mirror
dEQP-GLES2.functional.texture.vertex.2d.wrap.repeat_clamp
dEQP-GLES2.functional.texture.vertex.2d.wrap.repeat_repeat
dEQP-GLES2.functional.texture.vertex.2d.wrap.repeat_mirror
dEQP-GLES2.functional.texture.vertex.2d.wrap.mirror_clamp
dEQP-GLES2.functional.texture.vertex.2d.wrap.mirror_repeat
dEQP-GLES2.functional.texture.vertex.2d.wrap.mirror_mirror
dEQP-GLES2.functional.fbo.api.attach_names
dEQP-GLES2.functional.uniform_api.info_query.basic.sampler2D_vertex
dEQP-GLES2.functional.uniform_api.info_query.basic.sampler2D_both
dEQP-GLES2.functional.uniform_api.info_query.basic.samplerCube_vertex
dEQP-GLES2.functional.uniform_api.info_query.basic.samplerCube_both
dEQP-GLES2.functional.uniform_api.info_query.basic_array.sampler2D_vertex
dEQP-GLES2.functional.uniform_api.info_query.basic_array.sampler2D_both
dEQP-GLES2.functional.uniform_api.info_query.basic_struct.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.info_query.basic_struct.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.info_query.struct_in_array.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.info_query.struct_in_array.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.info_query.array_in_struct.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.info_query.array_in_struct.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.info_query.nested_structs_arrays.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.info_query.nested_structs_arrays.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.info_query.unused_uniforms.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.info_query.unused_uniforms.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.sampler2D_vertex
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.sampler2D_both
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.samplerCube_both
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.sampler2D_vertex
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.sampler2D_both
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_struct.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_struct.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.struct_in_array.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.struct_in_array.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.array_in_struct.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.array_in_struct.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.initial.render.basic.sampler2D_vertex
dEQP-GLES2.functional.uniform_api.value.initial.render.basic.sampler2D_both
dEQP-GLES2.functional.uniform_api.value.initial.render.basic.samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.initial.render.basic.samplerCube_both
dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.sampler2D_vertex
dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.sampler2D_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.sampler2D_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.sampler2D_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.samplerCube_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.sampler2D_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.sampler2D_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.sampler2D_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.sampler2D_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.sampler2D_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.sampler2D_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.samplerCube_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_array.sampler2D_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_array.sampler2D_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.sampler2D_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.sampler2D_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.samplerCube_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.sampler2D_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.sampler2D_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.sampler2D_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.sampler2D_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.sampler2D_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.sampler2D_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.samplerCube_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_array.sampler2D_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_array.sampler2D_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_struct.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_struct.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.struct_in_array.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.struct_in_array.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.array_in_struct.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.array_in_struct.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.sampler2D_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.sampler2D_both
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.sampler2D_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.sampler2D_both
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.value.assigned.unused_uniforms.sampler2D_samplerCube_vertex
dEQP-GLES2.functional.uniform_api.value.assigned.unused_uniforms.sampler2D_samplerCube_both
dEQP-GLES2.functional.uniform_api.random.0
dEQP-GLES2.functional.uniform_api.random.3
dEQP-GLES2.functional.uniform_api.random.6
dEQP-GLES2.functional.uniform_api.random.11
dEQP-GLES2.functional.uniform_api.random.14
dEQP-GLES2.functional.uniform_api.random.21
dEQP-GLES2.functional.uniform_api.random.22
dEQP-GLES2.functional.uniform_api.random.24
dEQP-GLES2.functional.uniform_api.random.25
dEQP-GLES2.functional.uniform_api.random.29
dEQP-GLES2.functional.uniform_api.random.30
dEQP-GLES2.functional.uniform_api.random.32
dEQP-GLES2.functional.uniform_api.random.33
dEQP-GLES2.functional.uniform_api.random.37
dEQP-GLES2.functional.uniform_api.random.41
dEQP-GLES2.functional.uniform_api.random.49
dEQP-GLES2.functional.uniform_api.random.51
dEQP-GLES2.functional.uniform_api.random.55
dEQP-GLES2.functional.uniform_api.random.61
dEQP-GLES2.functional.uniform_api.random.69
dEQP-GLES2.functional.uniform_api.random.72
dEQP-GLES2.functional.uniform_api.random.78
dEQP-GLES2.functional.uniform_api.random.79
dEQP-GLES2.functional.uniform_api.random.82
dEQP-GLES2.functional.uniform_api.random.87
dEQP-GLES2.functional.uniform_api.random.88
dEQP-GLES2.functional.uniform_api.random.94
dEQP-GLES2.functional.uniform_api.random.95
dEQP-GLES2.functional.uniform_api.random.96
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Marek Vasut <marex@denx.de>
2020-01-03 09:23:41 +01:00
Christian Gmeiner
46b8273eb1
etnaviv: check if MSAA is supported
...
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Jonathan Marek <jonathan@marek.ca>
2020-01-03 08:31:02 +01:00
Iago Toral Quiroga
2271a187c2
u_vbuf: don't try to delete NULL driver CSO
...
Since 18a8c3f7f1
we don't create a driver CSO if there are any
incompatible elements, so only ask backends to delete it if it exists.
Fixes multiple CTS crashes in V3D.
Fixes: 18a8c3f7f1
("u_vbuf: Only create driver CSO if no incompatible elements")
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2020-01-03 07:58:35 +01:00
Kenneth Graunke
d0d28c783d
iris: Set nir_shader_compiler_options::unify_interfaces.
...
This is technically enabling the option in the common intel backend
code, but only the st/nir linker uses the option, so it's iris-only.
Fixes Piglit's spec/glsl-1.50/execution/geometry/clip-distance-vs-gs-out
Closes : #2274
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3249 >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3249 >
2020-01-03 00:41:50 +00:00
Kenneth Graunke
19ed12afd1
st/nir: Optionally unify inputs_read/outputs_written when linking.
...
i965 and iris use inputs_read/outputs_written for a shader stage to
determine the layout of input and output storage. Adjacent stages must
agree on the layout, so adjacent input/output bitfields must match.
This patch adds a new nir_shader_compiler_options::unify_interfaces
flag which asks the linker to unify the input/output interfaces between
adjacent stages.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3249 >
2020-01-03 00:41:50 +00:00
Kenneth Graunke
7a9c0fc0d7
intel: Drop Gen11 WaBTPPrefetchDisable workaround
...
This isn't needed on production Icelake hardware.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3250 >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3250 >
2020-01-03 00:20:17 +00:00
Jordan Justen
ed17baab5f
intel: Remove unused Tigerlake PCI ID
...
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2020-01-02 15:18:18 -08:00
Alyssa Rosenzweig
3759b84926
pan/midgard: Use upper ALU tags for MFBD writeout
...
It's not clear yet what the distinction is.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2020-01-02 17:27:23 -05:00
Alyssa Rosenzweig
2d1e18ee83
pan/midgard: Identity ld_color_buffer as 32-bit
...
I'm not sure why I mistakenly identified it as an 8-bit op before.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2020-01-02 15:20:55 -05:00
Alyssa Rosenzweig
5063ab6a9c
pan/midgard: Remove old comment
...
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2020-01-02 15:20:55 -05:00
Alyssa Rosenzweig
5bc62af2a0
pan/midgard: Generate MRT writeout loops
...
They need a very particular form; the naive way we did before is not
sufficient in practice, it doesn't look like. So let's follow the rough
structure of the blob's writeout since this is fixed code anyway.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2020-01-02 15:20:55 -05:00
Alyssa Rosenzweig
db879b034a
pan/midgard: Generalize IS_ALU and quadword_size
...
There are more ALU tags, let's do some cleanup while we're at it.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2020-01-02 15:20:55 -05:00
Alyssa Rosenzweig
66f98ffab0
pan/midgard: Use better heuristic for shader termination
...
This still may not be perfect (in the sense that legal shaders might
still get cut off) but this fits how writeout is done with both Panfrost
and the blob, so it's good enough for what we need and allows MRT
shaders to be sanely disassembled.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2020-01-02 15:20:55 -05:00
Alyssa Rosenzweig
c298f25c4e
pan/midgard: Fix memory corruption in constant combining
...
It's a long story... but we'd try to insert constants that weren't there
and end up clobbering fields in the bundle following the constant
array...
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2020-01-02 15:20:55 -05:00
Alyssa Rosenzweig
d58600c0e0
panfrost: Pack MRT blend shaders into a single BO
...
Blend shader size and location in memory is considerably constrained,
probably to facilitate optimizations (my guess is that blend shaders are
run strictly out of i-cache). We need to pack the blend shaders for each
RT of a single framebuffer together. The easiest way to do this is at
draw time which is not terribly efficient but will hold us over for now.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2020-01-02 15:20:55 -05:00
Alyssa Rosenzweig
1b86e0927d
panfrost: Handle RGB16F colour clear
...
We don't handle this format yet, but we will soon, and the abort in
pan_pack_color is possible even without exposing the format... Handling
this gracefully might not be required by the spec but let's not crash.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2020-01-02 15:20:55 -05:00
Tomeu Vizoso
829f338a59
panfrost: Store internal format
...
It's needed by u_transfer_helper to know when the depth+stencil buffer
has been split.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2020-01-02 12:41:17 -05:00
Tomeu Vizoso
14bc4c7cce
panfrost: Map with size of first layer for 3D textures
...
As that's what Gallium expects in transfer.layer_stride.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2020-01-02 12:41:15 -05:00
Tomeu Vizoso
ed3eede296
panfrost: Dynamically allocate array of texture pointers
...
With 3D textures we can have lots of layers, so better allocate it
dynamically at runtime.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2020-01-02 12:41:02 -05:00
Bas Nieuwenhuizen
c1a1a86658
meson: Enable -Werror=int-conversion.
...
I think implicit conversions here are almost always wrong:
1) wrong argument position ptr vs. int
2) will often have issues with 32-bit platforms.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2570 >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2570 >
2020-01-02 11:47:02 +00:00
Bas Nieuwenhuizen
b72182fcfa
turnip: Use VK_NULL_HANDLE instead of NULL.
...
Only occurrence of implicitly converting pointer->int.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2570 >
2020-01-02 11:47:02 +00:00
Bas Nieuwenhuizen
973181c06c
amd/common: Always initialize gfx9 mipmap offset/pitch.
...
The WSI expects pitch to be meaningful even for tiled
textures.
(It is used for the pitch in modesetting and X11)
Fixes: 824bd0830e
"radv: return the correct pitch for linear mipmaps on GFX10"
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2301
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2304
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3245 >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3245 >
2020-01-02 11:25:51 +00:00
Bas Nieuwenhuizen
59c4fb9d72
nir: print non-uniform tex fields.
...
To ease debugging in the future.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3246 >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3246 >
2020-01-02 11:42:33 +01:00
Bas Nieuwenhuizen
69bdc1c5fc
nir: Add clone/hash/serialize support for non-uniform tex instructions.
...
These were missed when the fields got added. Added it everywhere where
texture_index got used and it made sense.
Found this in "The Surge 2", where the inliner does not copy the fields,
resulting in corruption and hangs.
Fixes: 3bd5457641
"nir: Add a lowering pass for non-uniform resource access"
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1203
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3246 >
2020-01-02 11:41:33 +01:00
Afonso Bordado
525cbe85ef
pan/midgard: Optimize branches with inverted arguments
...
Remove the invert on arguments to branches, and invert the branch
condition instead. This saves one instruction per inverted argument.
Closes #2088
Signed-off-by: Afonso Bordado <afonsobordado@az8.co>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-12-31 20:01:16 +00:00
Afonso Bordado
0e83688f47
pan/midgard: Move midgard_is_branch_unit to helpers
...
Signed-off-by: Afonso Bordado <afonsobordado@az8.co>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-12-31 20:01:12 +00:00
Marek Vasut
5e9106f7af
etnaviv: Do not filter out PIPE_FORMAT_S8_UINT_Z24_UNORM on pre-HALTI2
...
The format PIPE_FORMAT_S8_UINT_Z24_UNORM is supported even on pre-HALTI
hardware like GCnano. Do not report it as unsupported format.
This fixes the following dEQP on GCnano:
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.depth_stencil_unsigned_int_24_8
Fixes: 64c7cdcae5
("etnaviv: add missing formats")
Signed-off-by: Marek Vasut <marex@denx.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3200 >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3200 >
2019-12-31 15:12:49 +00:00
Marek Vasut
a812cb57e5
etnaviv: Report correct number of vertex buffers
...
The GCnano has only 4 vertex buffers instead of 16. This information
can be extracted from the GPU status registers and is already stored
in screen->specs.stream_count. Use PIPE_CAP_MAX_VERTEX_BUFFERS to
report this information and permit u_vbuf to reorganize the shaders
to fit.
This fixes the following dEQP on GCnano:
dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_float_to_vec4_vertex
This fixes all the other dEQP-GLES2.functional.shaders.conversions.*
which used to fail on GCnano.
Signed-off-by: Marek Vasut <marex@denx.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3241 >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3241 >
2019-12-31 14:55:04 +00:00
Timur Kristóf
11e62a9734
aco: Fix uniform i2i64.
...
Fixes 240 failing test cases in dEQP-VK.spirv_assembly which
were failing due to a bad s_ashr_i32 instruction. This commit
fixes the instruction format along with the definitions of the
instruction.
Fixes: 11f43caaec
Cc: 19.3 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
2019-12-31 14:22:31 +01:00
Robert Foss
182679e7c5
android: Fix u_format_table.c being generated twice
...
Two competing rules for defining u_format_table.c exists,
which is an error.
Additionally the more general rule lacks the inclusion of
format/u_format.csv.
Fixes: 882ca6dfb0
("util: Move gallium's PIPE_FORMAT utils to /util/format/")
Signed-off-by: Robert Foss <robert.foss@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-12-31 14:06:02 +01:00
Alyssa Rosenzweig
a0d65d860d
pan/midgard: Remove prepacked_branch
...
It's an ugly hack that's no longer used.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-12-31 03:26:24 +00:00
Alyssa Rosenzweig
02f503ef00
pan/midgard: Convert fragment writeout to proper branches
...
This eliminates the only use of prepacked_branch, which is a such a
hack anyway.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-12-31 03:26:24 +00:00
Marek Olšák
84b82f8cd1
winsys/radeon: initialize pte_fragment_size
...
Cc: 19.2 19.3 <mesa-stable@lists.freedesktop.org>
Closes : #2179
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-12-30 20:20:59 -05:00
Marek Olšák
5c9dcbea77
Revert "u_vbuf: Regard non-constant vbufs with non-instance elements as free"
...
This reverts commit c6ef79c488
.
It broke torcs.
2019-12-30 18:41:24 -05:00
Alyssa Rosenzweig
3909b16000
panfrost: Respect glPointSize()
...
We have native support for this somehow. Fixes the mesa demo `points`
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-12-30 17:11:08 -05:00
Alyssa Rosenzweig
8f4b15636b
panfrost: Remove MRT indirection in blend shaders
...
Since we have a separate blend shader for each render target, let's
simplify this structure and reduce the options memory footprint by 88%
or something goofy like that.
Should also enable separate blending per render target.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-12-30 17:11:08 -05:00
Alyssa Rosenzweig
67fe2afa51
panfrost: Implement integer varyings
...
We need to actually work out the varying format on demand, rather than
assuming rgba32f.
Fixes dEQP-GLES3.functional.fragment_out.basic.int.*
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-12-30 17:11:08 -05:00
Alyssa Rosenzweig
62d056d8e3
panfrost: Disable some CAPs we want lowered
...
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-12-30 17:11:08 -05:00
Alyssa Rosenzweig
71df7c69bc
panfrost: Identify glProvokingVertex flag
...
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-12-30 17:11:08 -05:00
Alyssa Rosenzweig
c17a441666
pan/midgard: Implement flat shading
...
We need to shuffle around some lowerings but it's just a flag.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-12-30 17:11:08 -05:00
Alyssa Rosenzweig
66c2696fda
pan/midgard: Use type-appropriate st_vary
...
We would like to store (u)ints as well.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-12-30 17:11:08 -05:00
Alyssa Rosenzweig
3996fd7b90
pan/midgard: Promote tilebuffer reads to 32-bit
...
Fixes (among others)
dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgba16f
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-12-30 17:11:08 -05:00
Alyssa Rosenzweig
ddc5a371b3
glsl: Set .flat for gl_FrontFacing
...
It is a boolean.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3237 >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3237 >
2019-12-30 19:54:50 +00:00
Samuel Pitoiset
824bd0830e
radv: return the correct pitch for linear mipmaps on GFX10
...
On GFX9, the pitch of a level is always the pitch of the entire image
but not on GFX10.
This fixes graphics glithes with Halo - The Master Chief Collection.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2188
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-12-30 14:17:45 +01:00
Yevhenii Kolesnikov
b318bc2072
meta: Cleanup function for DrawTex
...
Buffer object was never freed, causing memory leaks.
Fixes: 76cfe2bc44
("meta: Don't pollute the buffer object namespace in _mesa_meta_DrawTex")
CC: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/1390 >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/1390 >
2019-12-30 12:41:52 +02:00