meta: Cleanup function for DrawTex
Buffer object was never freed, causing memory leaks.
Fixes: 76cfe2bc44
("meta: Don't pollute the buffer object namespace in _mesa_meta_DrawTex")
CC: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/1390>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/1390>
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@ -110,6 +110,8 @@ static void meta_decompress_cleanup(struct gl_context *ctx,
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struct decompress_state *decompress);
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static void meta_drawpix_cleanup(struct gl_context *ctx,
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struct drawpix_state *drawpix);
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static void meta_drawtex_cleanup(struct gl_context *ctx,
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struct drawtex_state *drawtex);
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void
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_mesa_meta_framebuffer_texture_image(struct gl_context *ctx,
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@ -429,6 +431,7 @@ _mesa_meta_free(struct gl_context *ctx)
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cleanup_temp_texture(ctx, &ctx->Meta->TempTex);
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meta_decompress_cleanup(ctx, &ctx->Meta->Decompress);
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meta_drawpix_cleanup(ctx, &ctx->Meta->DrawPix);
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meta_drawtex_cleanup(ctx, &ctx->Meta->DrawTex);
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if (old_context)
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_mesa_make_current(old_context, old_context->WinSysDrawBuffer, old_context->WinSysReadBuffer);
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else
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@ -1970,6 +1973,17 @@ meta_drawpix_cleanup(struct gl_context *ctx, struct drawpix_state *drawpix)
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}
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}
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static void
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meta_drawtex_cleanup(struct gl_context *ctx, struct drawtex_state *drawtex)
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{
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if (drawtex->VAO != 0) {
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_mesa_DeleteVertexArrays(1, &drawtex->VAO);
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drawtex->VAO = 0;
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_mesa_reference_buffer_object(ctx, &drawtex->buf_obj, NULL);
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}
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}
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/**
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* When the glDrawPixels() image size is greater than the max rectangle
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* texture size we use this function to break the glDrawPixels() image
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