Commit Graph

125967 Commits

Author SHA1 Message Date
Samuel Pitoiset d6c1e5051e radv: add support for dynamic primitive topology
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5718>
2020-07-13 08:31:54 +00:00
Samuel Pitoiset 52bf1035a6 radv: add support for dynamic cull mode and front face
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5718>
2020-07-13 08:31:54 +00:00
Samuel Pitoiset 77499414d7 radv: declare new extended dynamic states
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5718>
2020-07-13 08:31:54 +00:00
Samuel Pitoiset 2693770806 radv: add VK_EXT_extended_dynamic_state but leave it disabled
To make sure the new prototypes are declared.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5718>
2020-07-13 08:31:54 +00:00
Samuel Pitoiset ac575f4215 radv: rework dynamic viewports/scissors support
The number of viewports/scissors is currently static because it can
only be specified at pipeline creation, but it doesn't hurt to
assume it's dynamic. Will help for supporting setting the number
of viewports/scissors dynamically.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5718>
2020-07-13 08:31:54 +00:00
Samuel Pitoiset 7324977e42 radv: remove the secure compile support feature
Steam was the only client of this feature and it seems no longer used.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5869>
2020-07-13 08:56:44 +02:00
Dave Airlie 59b4c623c9 nouveau: avoid LTO ODR warning (v2)
../src/gallium/drivers/nouveau/codegen/nv50_ir_target_nv50.cpp:69:8: warning: type ‘struct opProperties’ violates the C++ One Definition Rule [-Wodr]
   69 | struct opProperties
      |        ^
../src/gallium/drivers/nouveau/codegen/nv50_ir_target_nvc0.cpp:88:8: note: a different type is defined in another translation unit
   88 | struct opProperties
      |        ^
../src/gallium/drivers/nouveau/codegen/nv50_ir_target_nv50.cpp:77:17: note: the first difference of corresponding definitions is field ‘fShared’
   77 |    unsigned int fShared : 3;
      |                 ^
../src/gallium/drivers/nouveau/codegen/nv50_ir_target_nvc0.cpp:96:17: note: a field with different name is defined in another translation unit
   96 |    unsigned int fImmd  : 4; // last bit indicates if full immediate is suppoted

nvc0 code also has the same thing.

v2: rename both paths (Karol)

Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5873>
2020-07-13 12:17:21 +10:00
Karol Herbst ac002b15d3 nvc0: set sampler index mode to independently on gv100 compute
We don't use linked texture/samplers. Fixes a bunch of CTS issues which
also seem to fail a bit randomly depending on what tests ran before and
such, so the list is incomplete.

Fixes:
KHR-GL46.texture_gather.*
KHR-GL46.compute_shader.resource-texture
KHR-GL46.multi_bind.dispatch_bind_samplers
KHR-GL46.multi_bind.dispatch_bind_textures
KHR-GL46.shading_language_420pack.binding_sampler_array
KHR-GL46.shading_language_420pack.binding_sampler_single
KHR-GL46.shading_language_420pack.binding_samplers
KHR-GL46.stencil_texturing.functional
KHR-GL46.texture_gather.incomplete-texture-last-comp

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5874>
2020-07-13 03:26:46 +02:00
Samuel Pitoiset 55776a0ae0 radv: return VK_ERROR_DEVICE_LOST if wait-for-idle failed or expired
When ctx_wait_idle failed, something really bad happened likely
a GPU hang. Make sure to return the appropriate Vulkan error code
in this case.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5843>
2020-07-12 13:17:42 +02:00
Jason Ekstrand 351b5137d7 spirv: Allow block-decorated struct types for constants
Whenever a struct type is decorated Block or BufferBlock we turn that
into a GLSL_TYPE_INTERFACE.  Since these decorations can end up random
places, we should allow them for constants.

Closes: #3252
Fixes: 9d0ae777dd "spirv: Use interface type for block and buffer..."
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5855>
2020-07-12 00:02:45 +00:00
Jason Ekstrand 81773b4b44 spirv: Skip phis in unreachable blocks in the second phi pass
Closes: #3253
Fixes: 22fdb2f855 "nir/spirv: Update to the latest revision"
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5855>
2020-07-12 00:02:45 +00:00
Karol Herbst e086f64d39 nvc0: set local mem size for compute on gv100
This is required when the shader uses local memory for arrays or spills.
I really dislike how it's done right now, but oh well, it's the same for
other gens.

Fixes CTS tests:
KHR-GL46.shading_language_420pack.binding_image_array
KHR-GL46.shading_language_420pack.length_of_compute_result

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5840>
2020-07-11 19:57:18 +00:00
Jonathan Marek 248fbe1567 freedreno: fix layout pitchalign field not being set for imported buffers
The pitchalign value was being left to 0 and then wrapping around when
the base offset was subtracted in texture state.

Fixes: 979e7e3680 ("freedreno/layout: layout simplifications and pitch from level 0 pitch")

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5864>
2020-07-11 13:53:13 -04:00
Mike Blumenkrantz b8df1c43d2 nir: allow nir_lower_clip_halfz to run in geometry shaders
the final output of gl_Position needs this transform, and geometry shaders
must write this value for stream 0 if rasterization is enabled

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5851>
2020-07-11 07:32:25 +00:00
Mike Blumenkrantz 3fe87a5836 nir: allow nir_lower_point_size_mov to run in geometry shader
geometry shaders may need to emit PSIZ as well

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5851>
2020-07-11 07:32:24 +00:00
Yevhenii Kolesnikov 36abb0c691 intel/compiler: don't propagate cmp to add if add is saturated
From the Kaby Lake PRM Vol. 7 "Assigning Conditional Flags":

   * Note that the [post condition signal] bits generated at
     the output of a compute are before the .sat.

Paragraph about post_zero does not mention saturation, but
testing it on actual GPUs shows that conditional modifiers
are applied after saturation.

   * post_zero bit: This bit reflects whether the final
     result is zero after all the clamping, normalizing,
     or format conversion logic.

For signed types we don't care about saturation: it won't
change the result of conditional modifier.

For floating and unsigned types there two special cases,
when we can remove inst even if scan_inst is saturated: G
and LE. Since conditional modifiers are just comparations
against zero, saturating positive values to the upper
limit never changes the result of comparation.

For negative values:
(sat(x) >  0) == (x >  0) --- false
(sat(x) <= 0) == (x <= 0) --- true

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2610

Signed-off-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4167>
2020-07-11 00:25:48 +00:00
Rhys Perry 19ca34ed27 aco: don't create phis with undef operands in the boolean phi pass
We can create better merge code is we pass on undef.

fossil-db (Navi):
Totals from 1208 (0.89% of 135946) affected shaders:
SGPRs: 66864 -> 66200 (-0.99%); split: -1.04%, +0.05%
SpillSGPRs: 1179 -> 1156 (-1.95%)
CodeSize: 6516672 -> 6469564 (-0.72%); split: -0.76%, +0.04%
Instrs: 1232680 -> 1220859 (-0.96%); split: -0.97%, +0.01%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3388>
2020-07-10 22:36:14 +00:00
Rhys Perry 9a089baff1 aco: optimize boolean phis with uniform selections
Even though the boolean can be divergent, the control flow can be (at
least partially) uniform. For example, we don't have to create any
s_andn2_b64/s_and_b64/s_or_b64 instructions with this code:
a = ...
loop {
    b = bool_phi a, c
    if (uniform)
        break
    c = ...
}
d = phi c

fossil-db (Navi):
Totals from 5506 (4.05% of 135946) affected shaders:
SGPRs: 605720 -> 604024 (-0.28%)
SpillSGPRs: 52025 -> 51733 (-0.56%)
CodeSize: 65221188 -> 64957808 (-0.40%); split: -0.41%, +0.00%
Instrs: 12637881 -> 12584610 (-0.42%); split: -0.42%, +0.00%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3388>
2020-07-10 22:36:14 +00:00
Rhys Perry f622e80494 aco: create better code for boolean phis with constant operands
fossil-db (Navi):
Totals from 6394 (4.70% of 135946) affected shaders:
SGPRs: 651408 -> 651344 (-0.01%)
SpillSGPRs: 52102 -> 52019 (-0.16%)
CodeSize: 68369664 -> 68229180 (-0.21%); split: -0.21%, +0.00%
Instrs: 13236611 -> 13202126 (-0.26%); split: -0.26%, +0.00%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3388>
2020-07-10 22:36:14 +00:00
Rhys Perry 47b0653d5d aco: rework boolean phi pass
The pass should now create much less linear phis.

Removes piles of phis and lots of sgpr spilling from Detroit: Become
Human and parallel-rdp.

fossil-db (Navi):
Totals from 7654 (5.63% of 135946) affected shaders:
SGPRs: 796224 -> 787616 (-1.08%); split: -1.08%, +0.00%
VGPRs: 576164 -> 572116 (-0.70%); split: -0.70%, +0.00%
SpillSGPRs: 147695 -> 52258 (-64.62%)
SpillVGPRs: 2167 -> 2102 (-3.00%)
CodeSize: 80671680 -> 76240420 (-5.49%); split: -5.50%, +0.01%
Scratch: 137216 -> 135168 (-1.49%)
MaxWaves: 54235 -> 54707 (+0.87%)
Instrs: 15569429 -> 14820569 (-4.81%); split: -4.82%, +0.01%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Co-authored-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3388>
2020-07-10 22:36:14 +00:00
Dave Airlie 05e23cb23d llvmpipe/cs: fix image/sampler binding for compute
The compute shader dirtying is a bit wrong here, since we don't
have a second stage like for fragment shaders, so dirty the compute
shader whenever a sampler or image changes, (ssbo/contexts don't
needs this).

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5835>
2020-07-10 22:04:27 +00:00
Dave Airlie 54232bee06 llvmpipe: flush resources on sampler view binding
The resource may have been written to as images previously.

KHR-GL45.shader_image_load_store.advanced-sync-imageAccess2

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5835>
2020-07-10 22:04:27 +00:00
Dave Airlie 7582f4a49c llvmpipe: denote NEW fs when images change.
The fragment shader needs to be regenerated here,
so flag the same as for sampler views.

This causes correct flushing:
KHR-GL46.shader_image_load_store.non-layered_binding

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5835>
2020-07-10 22:04:27 +00:00
Karol Herbst 033e933348 nv50/ir/tgsi: move call to tgsi_scan_shader inside Source constructor
We actually need it there already, we just missed to move it.

Fixes: 66ed9792ed ("nv50: Clear nv50_ir_prog_info of dead and codegen specific variables")
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5849>
2020-07-10 21:52:40 +00:00
Eric Engestrom c905e48593 bin/gen_release_notes.py: drop new_features.txt when we release XX.Y.0
Otherwise, we (rightfully) get a warning about having new features in
a bugfix release.

Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5416>
2020-07-10 20:03:21 +00:00
Eric Engestrom 7f61f4180b introduce `commit_in_branch.py` script to help devs figure this out
It's been pointed out to me that determining whether a commit is present
in a stable branch is non-trivial (cherry-picks are a pain to search for)
and the commands are hard to remember, making it too much to ask.

This script aims to solve that problem; at its simplest form, it only
takes a commit and a branch and tells the user whether that commit
predates the branch, was cherry-picked to it, or is not present in any
form in the branch.

    $ bin/commit_in_branch.py e58a10af64 fdo/20.1
    Commit e58a10af64 is in branch 20.1
    $ echo $?
    0

    $ bin/commit_in_branch.py dd2bd68fa6 fdo/20.1
    Commit dd2bd68fa6 was backported to branch 20.1 as commit d043d24654c851f0be57dbbf48274b5373dea42b
    $ echo $?
    0

    $ bin/commit_in_branch.py master fdo/20.1
    Commit 2fbcfe170bf50fcbcd2fc70a564a4d69096d968c is NOT in branch 20.1
    $ echo $?
    1

Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5306>
2020-07-10 20:01:32 +00:00
Lionel Landwerlin 40a6de176d anv: fix uninitialized variable access
Found with valgrind :

  ==415016== Conditional jump or move depends on uninitialised value(s)
  ==415016==    at 0x513C22B: anv_cache_lock (anv_pipeline_cache.c:346)
  ==415016==    by 0x513C2A0: anv_pipeline_cache_search (anv_pipeline_cache.c:364)
  ==415016==    by 0x50E7C88: lookup_blorp_shader (anv_blorp.c:38)
  ==415016==    by 0x5D20A98: blorp_params_get_clear_kernel (blorp_clear.c:60)
  ==415016==    by 0x5D23EFD: blorp_ccs_ambiguate (blorp_clear.c:1358)
  ==415016==    by 0x50EDE25: anv_image_ccs_op (anv_blorp.c:1882)
  ==415016==    by 0x555D92F: transition_color_buffer (genX_cmd_buffer.c:1179)
  ==415016==    by 0x5598B71: cmd_buffer_begin_subpass (genX_cmd_buffer.c:5060)
  ==415016==    by 0x559AB00: gen9_CmdBeginRenderPass (genX_cmd_buffer.c:5772)
  ==415016==    by 0x11DACE: begin_render_pass (vr-test.c:375)
  ==415016==    by 0x11DF55: set_state (vr-test.c:529)
  ==415016==    by 0x11F7A1: clear (vr-test.c:1228)

v2: Don't break external sync feature

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5823>
2020-07-10 17:54:35 +00:00
Lionel Landwerlin e3ddba7324 iris: fix fallback to swrast driver
The helper we use to query the kernel returns -1 if the getparam is
not supported.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: f402b7c576 ("iris: fail screen creation when kernel support is not there")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3188
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5838>
2020-07-10 17:40:21 +00:00
Eric Engestrom e00adef34a egl: automatically compile the `drm` platform when available
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3161>
2020-07-10 13:48:24 +00:00
Eric Engestrom 60ad006b27 meson: move xlib-lease block further down
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3161>
2020-07-10 13:48:24 +00:00
Eric Engestrom 448eb19158 vulkan: automatically compile the `display` platform when available
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3161>
2020-07-10 13:48:24 +00:00
Eric Engestrom a38e21d668 egl: always compile surfaceless
It has no dependencies and costs virtually nothing to build. There is
no downside to enabling it unconditionally, so let's do just that.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3161>
2020-07-10 13:48:23 +00:00
Mike Blumenkrantz e66e0c0c2d u_prim_restart: handle user buffers in util_translate_prim_restart_ib()
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5806>
2020-07-10 10:54:44 +00:00
mmenzyns 66ed9792ed nv50: Clear nv50_ir_prog_info of dead and codegen specific variables
These variables are either not used in the code, only assigned but
never accessed, or only used inside codegen. Another reason is that this
patch will be preceding shader cache, and these variables are useless to
cache. Removing/moving them should make it clearer by removing the case something
from the structure is not cached.

Shader cache patch: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4264

Signed-off-by: Mark Menzynski <mmenzyns@redhat.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5697>
2020-07-10 10:17:59 +00:00
Pierre-Eric Pelloux-Prayer 50d20dc055 ac/llvm: export ac_init_llvm_once in targets
If a program like mpv uses both radeon_dri.so (because --vo=gpu) and
radeonsi_drv_video.so (because --hwdec=vaapi) then LLVM will be inialized twice.

The commit exports the ac_init_llvm_once so there's only one instance of the
function.

See also 18b12bf533 ("targets: export radeon winsys_create functions to silence LLVM warning")
which implemented this workaround initially.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/1377
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5648>
2020-07-10 11:57:11 +02:00
Pierre-Eric Pelloux-Prayer 8da237428c bin/symbols-check.py: add --ignore-symbol argument
This will be used by radv to ignore 'the ac_init_llvm_once' symbol,
which is not part of vulkan-icd-symbols.txt but is required to be
exported to improve interop with radeonsi/vaapi.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5648>
2020-07-10 11:57:11 +02:00
Pierre-Eric Pelloux-Prayer 51bdaf0b60 st/mesa: set compressed_data to NULL when freed
Reported-by: Karol Herbst <kherbst@redhat.com>
Fixes: b6db703e0f ("st/mesa: make texture views inherit compressed_data storage")
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Tested-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5821>
2020-07-10 09:30:26 +02:00
Samuel Pitoiset ca51f75f9d aco: fix more validation errors from vgpr spill/restore code
It looks like the attempt to fix this in 1e791e51a6 was incomplete.

This fixes crashes with Devil May Cry 5 with a debug build.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5828>
2020-07-10 08:28:33 +02:00
Timothy Arceri 1af1eb9f7b gitlab-ci: Enable -Werror in `meson-gallium` job
It's warning-clean.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5799>
2020-07-10 00:32:51 +00:00
Timothy Arceri 81317e2c14 lima: add missing break
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5799>
2020-07-10 00:32:51 +00:00
Timothy Arceri 38218ab7e2 lima: add missing fallthrough comments
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5799>
2020-07-10 00:32:51 +00:00
Timothy Arceri 745aeba623 etnaviv: add missing fallthrough comments
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5799>
2020-07-10 00:32:51 +00:00
Jordan Justen 44b1f9c6ff iris: Add missing break in switch in modifier_is_supported
The current fall-through doesn't cause a difference in code flow, but
I think we want a break here.

Fixes: 2305ab6938 ("iris: Refactor modifier_is_supported for gen12")
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5618>
2020-07-09 17:20:14 -07:00
Jonathan Marek ffb6eb6d5d freedreno/ir3: run nir_opt_loop_unroll in optimization loop
GL driver was relying on this being done by gallium, but there might be
new loops to unroll during optimizations and turnip needs it.

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5818>
2020-07-09 23:30:33 +00:00
Jonathan Marek 9c23afebbe freedreno/ir3: fix setup_input for sparse vertex inputs
With turnip we can have sparse input variables like:

decl_var shader_in INTERP_MODE_NONE float @1 (VERT_ATTRIB_GENERIC1.x, 1, 0)
decl_var shader_in INTERP_MODE_NONE float @2 (VERT_ATTRIB_GENERIC1.y, 1, 0)
decl_var shader_in INTERP_MODE_NONE float @3 (VERT_ATTRIB_GENERIC1.w, 1, 0)

Example of a test fixed:

dEQP-VK.glsl.440.linkage.varying.component.vert_in.vec2.as_float_float_unused

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5818>
2020-07-09 23:30:33 +00:00
Jordan Justen 8dfa072ed8 intel/compiler/fs: Still attempt simd32 when INTEL_DEBUG=no16 is used
If INTEL_DEBUG=no16 is used, then simd16 will not be attempted. This,
in turn prevents simd32 from running, because we attempt to skip
simd32 when simd16 fails to compile.

This change more accurately recognizes when we attempted simd16, but
simd16 failed.

One easy way to cause an issue is to set both no8 and no16. Before
this change, we would be left with no FS program, even though simd32
could still be generated in some cases.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5269>
2020-07-09 15:44:57 -07:00
Jordan Justen 1a4a2f563b intel/compiler/cs: Allow simd32 in some more cases with no8 and/or no16
If no16 was specified, and the shader can't run in simd8 due to the
local_size, then we need to generate a simd32 program.

If both no8 and no16 are specified, then we need to generate a simd32
program.

Rework:
 * Drop update of `if` that would have changed `do32` to try simd32
   even if simd16 spilled registers. (Caio)

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5269>
2020-07-09 15:44:34 -07:00
Tomeu Vizoso 9418c8ec8d gitlab-ci: Don't rebuild kernels and rootfs if they have been already built in mainline
Use the ones from mainline if possible to save cycles rebuilding the same files.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5822>
2020-07-09 18:23:37 +00:00
Benjamin Tissoires 1a3eb43d5b gitlab-ci: do not run full CI on scheduled pipelines
Currently, scheduled pipelines are only used to rebuild
the git-cache archive daily. There is no point in rebuilding
eveything, so ensure that any normal jobs are removed from
the scheduled pipelines.

Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: Benjamin Tissoires <benjamin.tissoires@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5804>
2020-07-09 19:27:37 +02:00
Benjamin Tissoires 1639d3c2cd gitlab-ci: update ci-fairy minio to latest upstream
the new ci-fairy minio on ci-templates can copy
data to/from the MinIO server with much less permissions.

Upgrading mesa to this commit will allow us to restrict the
git-cache bucket permission to only "fetch" objects, i.e.
not allow anybody to walk through the tree of any repo.

Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Signed-off-by: Benjamin Tissoires <benjamin.tissoires@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5804>
2020-07-09 19:26:45 +02:00