Commit Graph

896 Commits

Author SHA1 Message Date
Xavier Bachelot f98bdfca57 call glutInit(), bug 11486 2007-07-06 12:56:21 -06:00
michal 3b8bc1f467 Merge branch 'master' of git+ssh://michal@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch 2007-07-06 17:53:44 +02:00
Brian e8e5d9effe support more modes, added -f cmd line option 2007-07-04 09:23:12 -06:00
Brian 3b10f50efb use larger point/sprite size 2007-06-28 07:16:13 -06:00
Brian 05b2297bef better triangle Z coords 2007-06-25 09:41:49 -06:00
Brian 6a3ed5eb96 Random state-change / primitive rendering. Good for hammering on a driver... 2007-06-21 18:11:29 -06:00
Brian 3c0790ca92 triangles w/ depth test 2007-06-20 17:19:13 -06:00
Brian 03933ad656 don't request GLUT_ALPHA 2007-06-19 19:17:48 -06:00
Brian 9ec2e16223 change clear color 2007-06-18 06:57:36 -06:00
Keith Whitwell 477e18cb02 Add GLUT_ALPHA for softpipe 2007-06-14 18:25:10 +01:00
Brian 39d221ef14 fix glReadPixels parameters to handle odd-width windows correctly 2007-06-08 13:10:01 -06:00
Brian 5e9cff0b97 disable shader program before glDrawPixels 2007-06-08 13:02:14 -06:00
Ian Romanick 359c6eada7 Add support for shadow mapping with vertex and fragment programs 2007-06-07 12:12:14 -07:00
Ian Romanick 2260c245fd Refactor shadow map modelview and projection code
Explicitly store the modelview matrix and projection matrix used when the
shadow map is created.  These matrices only need be updated when
RenderShadowMap is called.  Previously, slightly different code was used to
draw and project the shadow map.
2007-06-07 12:09:44 -07:00
Ian Romanick f575d4fa7f Remove '#if defined' tests for ARB extensions. 2007-06-07 11:59:42 -07:00
Brian 0c5662acc7 use glXGetProcAddress to get extension funcs 2007-05-29 08:08:03 -06:00
Keith Whitwell 572dc0864e Modifications to run with softpipe test harness
RGB->RGBA
double buffer by default.
2007-05-24 10:38:57 +01:00
Brian b4f8d4455b set texcoords depending on GLX_Y_INVERTED_EXT 2007-05-21 20:57:09 -06:00
Brian 4465377ca3 GLX_EXT_texture_from_pixmap test 2007-05-19 08:30:31 -06:00
Ian Romanick 2f61cbd30c Add simple program to test GL_MESA_texture_array. 2007-05-16 14:46:13 -07:00
Brian 16c503f39a Tweak the shell scripting for descending into and building subdirs.
In general, use this:
	@for dir in $(SUBDIRS) ; do \
		if [ -d $$dir ] ; then \
			(cd $$dir && $(MAKE)) || exit 1; \
		fi \
	done

Basically, silently skip missing subdirs but generate an error and stop if
there's a compilation or install problem.
This was done inconsistantly before.  In once case, a missing subdir was
causing us to go into an infinte loop!
2007-05-09 16:23:11 -06:00
Brian da37ac5ee7 remove some debug code 2007-05-08 14:08:45 -06:00
Brian 58eaf0acca a somewhat nicer demo w/ command line options 2007-05-08 13:48:52 -06:00
Brian 3cddba688d get rid of normal vector 2007-05-02 18:55:45 -06:00
Brian dc881e1909 get rid of OSMESA stuff 2007-05-02 18:54:57 -06:00
Brian 2dfb03beb2 New test of the dFdx(), dFdy() functions. 2007-05-02 18:48:51 -06:00
Brian 02e958a1e4 added glGetActiveAttrib 2007-04-27 16:27:36 -06:00
Brian 1dd7c00214 Windows updates 2007-04-26 07:48:35 -06:00
Brian f42d4ab41e move #include <GL/glut.h> after other #includes for Windows 2007-04-26 07:46:59 -06:00
Brian 4a28548cbf use sqrt(), not sqrtf() for Windows 2007-04-26 07:46:38 -06:00
Ian Romanick ad3cc95485 Fix FBO completeness bug in shadowtex. 2007-04-21 10:48:24 -07:00
Brian bc74cb4c0a destroy window upon exit 2007-04-21 10:05:05 -06:00
Brian e7e5279fc0 Remove unused Imakefiles. 2007-04-20 19:18:13 -06:00
Brian badc346206 lots of changes, fixes, clean-ups 2007-04-16 17:56:13 -06:00
Brian bf287356cf restore 200x200 window size, animation, version check 2007-04-11 14:09:32 -06:00
Brian 9612a3011f fix some dependencies, remove some CFLAGS 2007-04-08 15:42:26 -06:00
Brian 0d3d930912 add 2.1 functions 2007-04-08 15:41:02 -06:00
Brian 8f3fc5221c added glActiveStencilFaceEXT 2007-04-07 08:38:36 -06:00
Brian 0420d8505a disable MakeTexture() 2007-03-27 16:06:48 -06:00
Brian d619cceea4 merge of glsl-compiler-1 branch 2007-03-26 10:13:02 -06:00
Brian 6fda763989 destroy window on exit 2007-03-25 10:25:29 -06:00
Brian 180cc2f845 disable assertion 2007-03-21 11:41:41 -06:00
Brian d2a6f43eaf extra stuff for drawbuffers test 2007-03-12 10:30:36 -06:00
Brian 3f7ef618b6 added drawbuffers.c 2007-03-11 17:30:13 -06:00
Brian ccb80d7ec4 Test the GL_ARB_draw_buffers extension.
Also requires GL_EXT_framebuffer_object and OpenGL 2.0 (for GLSL).
2007-03-11 17:03:29 -06:00
Brian 2cf5fd48d1 Merge branch 'origin' into glsl-compiler-1
Conflicts:

	src/mesa/main/context.c
2007-03-09 11:43:53 -07:00
Brian 2282d81536 destroy window during cleanup 2007-03-06 16:33:00 -07:00
Brian d592eaeb83 fix clipping, display name, warnings 2007-03-01 07:56:11 -07:00
Brian 887d3c67cb s/unsigned int/size_t/ (bug 10135) 2007-03-01 07:42:42 -07:00
Brian 03b9e16507 include assert.h 2007-03-01 07:39:27 -07:00
Brian 9f37be694e s/ARB/MESA/ in extension check (bug 10126) 2007-02-28 11:58:06 -07:00
Brian f68067e101 add texture rotation 2007-02-25 17:24:40 -07:00
Brian 21625d729c output texcoord in vertex program 2007-02-25 12:46:56 -07:00
Brian 29c471aafc Merge branch 'origin' into glsl-compiler-1
Conflicts:

	src/mesa/main/state.c
	src/mesa/shader/program.c
	src/mesa/shader/program.h
	src/mesa/shader/programopt.c
	src/mesa/shader/slang/slang_execute.c
	src/mesa/sources
	src/mesa/swrast/s_arbshader.c
	src/mesa/swrast/s_context.c
	src/mesa/swrast/s_span.c
	src/mesa/swrast/s_zoom.c
	src/mesa/tnl/t_context.c
	src/mesa/tnl/t_save_api.c
	src/mesa/tnl/t_vb_arbprogram.c
	src/mesa/tnl/t_vp_build.c
	src/mesa/tnl/t_vtx_eval.c
2007-02-22 08:53:33 -07:00
Brian 917a5086b3 Use gl_LightSource[0].position intead of a light position uniform. 2007-02-21 15:57:55 -07:00
Brian edf24e699e shading language texture demo/test 2007-02-03 11:36:16 -07:00
Brian 8e0c6fc0be added texdemo1 2007-02-03 11:33:13 -07:00
Brian a4f4ca7767 added newline at end 2007-02-02 13:54:24 -07:00
Keith Whitwell b59657ad96 Merge branch 'vbo-0.2'
Conflicts:

	src/mesa/main/texcompress_s3tc.c
	src/mesa/tnl/t_array_api.c
2007-02-02 12:26:10 +00:00
Keith Whitwell 48c638b671 New tests for the array functions which also provoke rebasing. 2007-01-30 19:19:51 +00:00
Brian f94e4f216f simple noise test 2007-01-28 19:01:04 -07:00
Brian e4e66476a9 remove debug code 2007-01-18 15:23:45 -07:00
Brian f4e345c1a8 minor fprintf() change 2007-01-17 16:30:11 -07:00
Brian 46a9241248 add texturing, other options 2007-01-17 10:25:44 -07:00
Xiang, Haihao afba8f0d30 Fix bug#9673
Cast from pointer to unsinged long and cast to pointer from
 unsinged long
2007-01-17 10:17:10 +08:00
Brian 271d504ed7 draw a box, press 'a' to animate 2007-01-16 15:27:11 -07:00
Brian 9d0ae967d4 added some VerteAttrib funcs 2007-01-16 14:57:12 -07:00
Brian f44ba11815 Added toyball and bumpmap tests using shaders from the OpenGL Shading Language (orange) book. 2007-01-16 14:55:43 -07:00
Keith Whitwell c53df49b8b Additional display list tests 2007-01-16 13:29:01 +00:00
Brian 0d55346156 Use arrow keys to pan and z/Z to zoom in/out to explore the fractal. 2007-01-15 17:48:19 -07:00
Brian 2ccd264695 Added new directory of GL shading language demos: glsl 2007-01-15 17:27:24 -07:00
Brian 64414ea0e9 added glUniform1fv_func, glUniform2fv_func 2007-01-13 14:51:02 -07:00
Brian cc858bfa84 added a few more 2.0 functions 2007-01-09 17:49:53 -07:00
Brian 7b4d10b4a3 added glUniform1i_func 2007-01-04 14:40:56 -07:00
Brian 1ff1e89ff4 added glUniformMatrix2/3fv_func 2006-12-20 17:56:29 -07:00
Brian becb393d42 Use extfuncs.h helper. Added command line options for loading
vertex/fragment shaders from files.
2006-12-15 09:31:14 -07:00
Brian e55b771a1e simple extension function wrangler 2006-12-15 09:30:31 -07:00
Michel Dänzer 78a6e05439 mipmap_limits: Fix display of current texture filtering mode. 2006-12-14 11:01:38 +01:00
Brian 6c305c0831 Remove the xdemo.c program from PROGS since it doesn't work with GLX/DRI. 2006-12-13 08:57:06 -07:00
Brian 73eee2402e Use XDisplayName() when reporting errors (bug 8079). 2006-12-13 08:30:26 -07:00
Michel Dänzer b46e359f58 glxinfo: When direct rendering is not enabled, print some hints.
If indirect rendering is forced, say how. Otherwise, suggest setting
LIBGL_DEBUG=verbose.

Inspired by http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=379323 .
2006-12-06 14:54:43 +01:00
Michel Dänzer 14f92636b0 Make git ignore files only generated at build time. 2006-12-06 14:17:56 +01:00
Claudio Ciccani 73fdecca9f Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its own header.
Updated to the current DirectFBGL interface (i.e. added GetProcAddress()).
2006-12-01 14:12:05 +00:00
Roland Scheidegger 22b74ff2b7 fix the gl version test 2006-11-22 19:37:21 +00:00
Brian Paul 4b43054c4b added fsligght 2006-11-03 00:16:12 +00:00
Brian Paul 24ea2c2cef yet another deriviative of the fplight.c demo for OpenGL 2.0 shading language 2006-11-03 00:04:06 +00:00
Brian Paul 036173e0d8 test OpenGL 2.0 stencil funcs 2006-11-02 15:47:30 +00:00
Keith Whitwell 48e6fff3a9 merge the (rest of) texmem branch 2006-11-01 14:26:10 +00:00
Ian Romanick e4298b9492 Add missing call to glutInit. 2006-10-24 20:50:08 +00:00
Brian Paul 8dff54e71d Added -clip option to test glCopyPixels beyond window bounds.
Clear dest window to black before copying.
Use glWindowPos2iARB().
2006-10-16 23:22:44 +00:00
Brian Paul 07fd19f572 allow specifying image size on cmd line 2006-10-14 23:24:45 +00:00
Michal Krol ea87987dda Prepend #extension 'MESA_shader_debug: require' to each shader. 2006-09-26 16:06:35 +00:00
Brian Paul 1ad12874b3 allocate larger TempImage, use COMBO var to choose test format/type 2006-09-23 16:09:26 +00:00
Keith Whitwell 54d3ab4878 npot version of redbook/mipmap.c 2006-09-15 10:41:54 +00:00
Brian Paul c6f8176b3f make prog2 a legal program (texture reference fix) 2006-08-30 23:40:53 +00:00
Roland Scheidegger af1dc7e487 move initialization code aroudn so glPointParameter isn't called before checking the extension is present 2006-08-28 21:19:34 +00:00
Brian Paul a394f546a4 check for GL_ARB_point_parameters 2006-08-28 14:20:19 +00:00
Brian Paul 0c46a12365 delete buffers, destroy window upon exit 2006-08-25 22:13:08 +00:00
Keith Whitwell 39f222a421 add point-position.c 2006-08-24 17:49:37 +00:00
Keith Whitwell 28536e6c4f Test for fragment.position in points primitives. Currently renders
incorrectly on software mesa.
2006-08-24 17:48:53 +00:00