Commit Graph

40266 Commits

Author SHA1 Message Date
Brian Paul af03c14d4c translate: remove unused prototypes 2010-10-25 10:34:44 -06:00
Brian Paul 81d5afbbec translate: use function typedefs, casts to silence warnings 2010-10-25 10:31:56 -06:00
Marek Olšák 64276cffcb st/mesa: support RGBA16 and use it for RGBA12 as well
Tested with r300g.

Signed-off-by: Marek Olšák <maraeo@gmail.com>
2010-10-25 18:21:12 +02:00
Brian Paul 1686db70d6 rtasm: use pointer_to_func() to silence warning 2010-10-25 09:18:07 -06:00
Brian Paul e1e7843d03 util: use pointer_to_func() to silence warning 2010-10-25 09:17:40 -06:00
Brian Paul da580dbbe8 xlib: silence unused var warning 2010-10-25 09:17:09 -06:00
Brian Paul 2701eb342b mesa: fix uninitialized var warning
http://bugs.freedesktop.org/show_bug.cgi?id=31067
2010-10-25 09:11:26 -06:00
Brian Paul f72e4b306b mesa: silence enum comparison warning
http://bugs.freedesktop.org/show_bug.cgi?id=31069
2010-10-25 09:10:36 -06:00
Marek Olšák 8449a4772a r300g: fix texture border for 16-bits-per-channel formats
This is kinda hacky, but it's hard to come up with a generic solution for
all formats when only a few are used in practice (I mostly get B8G8R8*8).
2010-10-24 23:43:13 +02:00
Marek Olšák 6e61853590 mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_ALPHA, and INTENSITY
As per the GL_ARB_framebuffer_object specification.

Signed-off-by: Marek Olšák <maraeo@gmail.com>
2010-10-24 23:14:01 +02:00
Jon TURNEY 70f60c9c89 Ensure -L$(TOP)/$(LIB_DIR) appears in link line before any -L in $LDFLAGS
Ensure -L$(TOP)/$(LIB_DIR) (the staging dir for build products), appears
in the link line before any -L in $LDFLAGS, so that we link driver we are
building with libEGL we have just built, and not an installed version

[olv: make a similar change to targets/egl]

Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
2010-10-24 23:13:49 +08:00
Dave Airlie a20c2347a0 r600g: drop more common state handling code 2010-10-24 13:04:44 +10:00
Tilman Sauerbeck f4a2c62af5 r600g: Also clear bc data when we're destroying a shader.
[airlied: remove unused vars]

Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-10-24 12:56:35 +10:00
Tilman Sauerbeck ccb9be1056 r600g: Added r600_pipe_shader_destroy().
Not yet complete.

Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-10-24 12:55:18 +10:00
Dave Airlie 9612b482e2 r600g: merge more of the common r600/evergreen state handling 2010-10-24 12:53:50 +10:00
Tilman Sauerbeck 9f9d24c89a r600g: Fixed r600_vertex_element leak.
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-10-24 12:44:56 +10:00
Brian Paul d8740b77ac softpipe: remove >32bpp color restriction
The comment was out of date.  The tile cache does handle >32-bit colors.
2010-10-23 10:27:21 -06:00
Brian Paul e6ac8d5353 st/mesa: be smarter choosing texture format for glDrawPixels()
This lets us get an integer texture format for integer pixel formats.
2010-10-23 10:23:08 -06:00
Brian Paul efd9e24312 mesa: display list support for GL_EXT_texture_integer 2010-10-23 10:19:31 -06:00
Brian Paul 98bb70ac84 mesa: plug in GL_EXT_texture_integer functions 2010-10-23 10:19:31 -06:00
Brian Paul 01e13a7d75 mesa: regenerated API files for GL_EXT_texture_integer 2010-10-23 10:19:31 -06:00
Brian Paul fd6f17c21a glapi: include/build EXT_texture_integer.xml 2010-10-23 10:19:31 -06:00
Brian Paul 9d73c4a9d5 glapi: GL_EXT_texture_integer API 2010-10-23 10:19:31 -06:00
Brian Paul 646afcc340 mesa: simplify target_can_be_compressed() function 2010-10-23 10:19:31 -06:00
Brian Paul 77ca2044a0 st/mesa: add format selection for signed/unsigned integer formats 2010-10-23 10:19:30 -06:00
Brian Paul d72bf5e79d mesa: added cases for GL_EXT_texture_integer 2010-10-23 10:19:30 -06:00
Brian Paul 7a60512f84 mesa: added cases for GL_EXT_texture_integer formats 2010-10-23 10:19:30 -06:00
Brian Paul c7d18374dd mesa: compute _IntegerColor field in _mesa_test_framebuffer_completeness() 2010-10-23 10:19:30 -06:00
Brian Paul 9968a3960f mesa: added glGet query for GL_RGBA_INTEGER_MODE_EXT 2010-10-23 10:19:30 -06:00
Brian Paul f681ea4741 mesa: added new gl_framebuffer::_IntegerColor field 2010-10-23 10:19:30 -06:00
Brian Paul 9ee07a0a27 mesa: added new gl_extensions::EXT_gpu_shader4 field 2010-10-23 10:19:30 -06:00
Brian Paul 4250882ccf softpipe: added some texture sample debug code (disabled) 2010-10-23 10:19:30 -06:00
Brian Paul 2502ee6738 mesa: new glDrawPixels error check for integer formats 2010-10-23 10:19:30 -06:00
Brian Paul 013d5ffeec mesa: added _mesa_is_fragment_shader_active() helper 2010-10-23 10:19:30 -06:00
Brian Paul f1e97dc264 mesa: minor reformatting, clean-ups 2010-10-23 10:19:30 -06:00
Brian Paul f5ed39e7e6 mesa: _mesa_is_format_integer() function 2010-10-23 10:19:29 -06:00
Brian Paul a0bc8eeb32 mesa: _mesa_ClearColorIuiEXT() and _mesa_ClearColorIiEXT()
For GL_EXT_texture_integer.
2010-10-23 10:19:29 -06:00
Brian Paul f6dbb693d2 mesa: add pixel packing for unscaled integer types
And add some missing GL_RG cases.
2010-10-23 10:19:29 -06:00
Brian Paul 1c131752c3 mesa: split up the image.c file
New files:
pack.c - image/row packing/unpacking functions
pixeltransfer.c - pixel scale/bias/lookup functions
2010-10-23 10:19:29 -06:00
Brian Paul e67f6ee96e mesa: simplify fbo format checking code 2010-10-23 10:19:29 -06:00
Brian Paul f9288540ec mesa: 80-column wrapping 2010-10-23 10:19:29 -06:00
Brian Paul b4c013307b docs: updated GL3 status for primitive restart 2010-10-23 10:19:29 -06:00
Chia-I Wu 6c13fdf60e st/egl: Use resource reference count for egl_g3d_sync. 2010-10-23 17:28:56 +08:00
Chia-I Wu 0d43cbed2f egl: Fix a false negative check in _eglCheckMakeCurrent.
This call sequence

  eglMakeCurrent(dpy, surf, surf, ctx1);
  eglMakeCurrent(dpy, surf, surf, ctx2);

should be valid if ctx1 and ctx2 have the same client API and are not
current in another thread.
2010-10-23 16:58:38 +08:00
Chia-I Wu d19afc57fe egl: Use reference counting to replace IsLinked or IsBound.
Remove all _egl<Res>IsLinked and _egl<Res>IsBound.  Update
_eglBindContext and drivers to do reference counting.
2010-10-23 15:26:28 +08:00
Chia-I Wu dc4f845c37 egl: Add reference count for resources.
This is a really simple mechanism.  There is no atomicity and the caller
is expected to hold the display lock.
2010-10-23 15:19:34 +08:00
Chia-I Wu 662e098b56 st/egl: Fix native_mode refresh mode.
Define the unit to match _EGLMode's.
2010-10-23 11:32:06 +08:00
Chia-I Wu e32ac5b8a9 egl: Fix _eglModeLookup.
Internally a mode belongs to a screen.  But functions like
eglGetModeAttribMESA treat a mode as a display resource: a mode can be
looked up without a screen.  Considering how KMS works, it is better to
stick to the current implementation.

To properly support looking up a mode without a screen, this commit
assigns each mode (of all screens) a unique ID.
2010-10-23 11:20:41 +08:00
Chia-I Wu 37213ceacc egl: Minor changes to the _EGLScreen interface.
Make _eglInitScreen take a display and rename _eglAddScreen to
_eglLinkScreen.  Remove unused functions.
2010-10-23 11:20:41 +08:00
Chia-I Wu 8a6bdf3979 egl: Minor changes to the _EGLConfig interface.
Mainly to rename _eglAddConfig to _eglLinkConfig, along with a few clean
ups.
2010-10-23 11:20:40 +08:00