egl: Use reference counting to replace IsLinked or IsBound.
Remove all _egl<Res>IsLinked and _egl<Res>IsBound. Update _eglBindContext and drivers to do reference counting.
This commit is contained in:
parent
dc4f845c37
commit
d19afc57fe
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@ -1160,7 +1160,7 @@ dri2_destroy_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
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(void) drv;
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if (_eglIsSurfaceBound(surf))
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if (!_eglPutSurface(surf))
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return EGL_TRUE;
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(*dri2_dpy->core->destroyDrawable)(dri2_surf->dri_drawable);
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@ -1187,11 +1187,13 @@ dri2_make_current(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
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struct dri2_egl_surface *dri2_dsurf = dri2_egl_surface(dsurf);
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struct dri2_egl_surface *dri2_rsurf = dri2_egl_surface(rsurf);
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struct dri2_egl_context *dri2_ctx = dri2_egl_context(ctx);
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_EGLContext *old_ctx;
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_EGLSurface *old_dsurf, *old_rsurf;
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__DRIdrawable *ddraw, *rdraw;
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__DRIcontext *cctx;
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/* bind the new context and return the "orphaned" one */
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if (!_eglBindContext(&ctx, &dsurf, &rsurf))
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/* make new bindings */
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if (!_eglBindContext(ctx, dsurf, rsurf, &old_ctx, &old_dsurf, &old_rsurf))
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return EGL_FALSE;
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/* flush before context switch */
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@ -1204,16 +1206,29 @@ dri2_make_current(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
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if ((cctx == NULL && ddraw == NULL && rdraw == NULL) ||
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dri2_dpy->core->bindContext(cctx, ddraw, rdraw)) {
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if (dsurf && !_eglIsSurfaceLinked(dsurf))
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dri2_destroy_surface(drv, disp, dsurf);
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if (rsurf && rsurf != dsurf && !_eglIsSurfaceLinked(dsurf))
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dri2_destroy_surface(drv, disp, rsurf);
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if (ctx != NULL && !_eglIsContextLinked(ctx))
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dri2_dpy->core->unbindContext(dri2_egl_context(ctx)->dri_context);
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dri2_destroy_surface(drv, disp, old_dsurf);
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dri2_destroy_surface(drv, disp, old_rsurf);
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if (old_ctx) {
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dri2_dpy->core->unbindContext(dri2_egl_context(old_ctx)->dri_context);
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/* no destroy? */
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_eglPutContext(old_ctx);
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}
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return EGL_TRUE;
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} else {
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_eglBindContext(&ctx, &dsurf, &rsurf);
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/* undo the previous _eglBindContext */
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_eglBindContext(old_ctx, old_dsurf, old_rsurf, &ctx, &dsurf, &rsurf);
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assert(&dri2_ctx->base == ctx &&
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&dri2_dsurf->base == dsurf &&
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&dri2_rsurf->base == rsurf);
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_eglPutSurface(dsurf);
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_eglPutSurface(rsurf);
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_eglPutContext(ctx);
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_eglPutSurface(old_dsurf);
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_eglPutSurface(old_rsurf);
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_eglPutContext(old_ctx);
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return EGL_FALSE;
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}
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@ -677,14 +677,16 @@ GLX_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
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struct GLX_egl_surface *GLX_dsurf = GLX_egl_surface(dsurf);
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struct GLX_egl_surface *GLX_rsurf = GLX_egl_surface(rsurf);
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struct GLX_egl_context *GLX_ctx = GLX_egl_context(ctx);
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_EGLContext *old_ctx;
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_EGLSurface *old_dsurf, *old_rsurf;
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GLXDrawable ddraw, rdraw;
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GLXContext cctx;
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EGLBoolean ret = EGL_FALSE;
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(void) drv;
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/* bind the new context and return the "orphaned" one */
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if (!_eglBindContext(&ctx, &dsurf, &rsurf))
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/* make new bindings */
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if (!_eglBindContext(ctx, dsurf, rsurf, &old_ctx, &old_dsurf, &old_rsurf))
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return EGL_FALSE;
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ddraw = (GLX_dsurf) ? GLX_dsurf->glx_drawable : None;
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@ -697,13 +699,27 @@ GLX_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
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ret = glXMakeCurrent(GLX_dpy->dpy, ddraw, cctx);
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if (ret) {
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if (dsurf && !_eglIsSurfaceLinked(dsurf))
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destroy_surface(disp, dsurf);
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if (rsurf && rsurf != dsurf && !_eglIsSurfaceLinked(rsurf))
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destroy_surface(disp, rsurf);
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if (_eglPutSurface(old_dsurf))
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destroy_surface(disp, old_dsurf);
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if (_eglPutSurface(old_rsurf))
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destroy_surface(disp, old_rsurf);
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/* no destroy? */
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_eglPutContext(old_ctx);
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}
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else {
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_eglBindContext(&ctx, &dsurf, &rsurf);
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/* undo the previous _eglBindContext */
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_eglBindContext(old_ctx, old_dsurf, old_rsurf, &ctx, &dsurf, &rsurf);
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assert(&GLX_ctx->Base == ctx &&
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&GLX_dsurf->Base == dsurf &&
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&GLX_rsurf->Base == rsurf);
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_eglPutSurface(dsurf);
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_eglPutSurface(rsurf);
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_eglPutContext(ctx);
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_eglPutSurface(old_dsurf);
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_eglPutSurface(old_rsurf);
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_eglPutContext(old_ctx);
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}
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return ret;
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@ -907,7 +923,7 @@ GLX_eglDestroySurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
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{
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(void) drv;
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if (!_eglIsSurfaceBound(surf))
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if (_eglPutSurface(surf))
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destroy_surface(disp, surf);
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return EGL_TRUE;
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@ -648,11 +648,12 @@ eglSwapInterval(EGLDisplay dpy, EGLint interval)
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_EGL_CHECK_DISPLAY(disp, EGL_FALSE, drv);
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if (!ctx || !_eglIsContextLinked(ctx) || ctx->Resource.Display != disp)
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if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT ||
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ctx->Resource.Display != disp)
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RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_FALSE);
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surf = ctx->DrawSurface;
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if (!_eglIsSurfaceLinked(surf))
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if (_eglGetSurfaceHandle(surf) == EGL_NO_SURFACE)
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RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
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ret = drv->API.SwapInterval(drv, disp, surf, interval);
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@ -673,7 +674,8 @@ eglSwapBuffers(EGLDisplay dpy, EGLSurface surface)
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_EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv);
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/* surface must be bound to current context in EGL 1.4 */
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if (!ctx || !_eglIsContextLinked(ctx) || surf != ctx->DrawSurface)
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if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT ||
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surf != ctx->DrawSurface)
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RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
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ret = drv->API.SwapBuffers(drv, disp, surf);
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@ -714,7 +716,8 @@ eglWaitClient(void)
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_eglLockMutex(&disp->Mutex);
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/* let bad current context imply bad current surface */
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if (!_eglIsContextLinked(ctx) || !_eglIsSurfaceLinked(ctx->DrawSurface))
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if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT ||
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_eglGetSurfaceHandle(ctx->DrawSurface) == EGL_NO_SURFACE)
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RETURN_EGL_ERROR(disp, EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
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/* a valid current context implies an initialized current display */
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@ -763,7 +766,8 @@ eglWaitNative(EGLint engine)
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_eglLockMutex(&disp->Mutex);
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/* let bad current context imply bad current surface */
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if (!_eglIsContextLinked(ctx) || !_eglIsSurfaceLinked(ctx->DrawSurface))
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if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT ||
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_eglGetSurfaceHandle(ctx->DrawSurface) == EGL_NO_SURFACE)
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RETURN_EGL_ERROR(disp, EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
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/* a valid current context implies an initialized current display */
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@ -1437,7 +1441,8 @@ eglSwapBuffersRegionNOK(EGLDisplay dpy, EGLSurface surface,
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RETURN_EGL_EVAL(disp, EGL_FALSE);
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/* surface must be bound to current context in EGL 1.4 */
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if (!ctx || !_eglIsContextLinked(ctx) || surf != ctx->DrawSurface)
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if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT ||
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surf != ctx->DrawSurface)
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RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
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ret = drv->API.SwapBuffersRegionNOK(drv, disp, surf, numRects, rects);
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@ -300,54 +300,65 @@ _eglCheckMakeCurrent(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read)
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/**
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* Bind the context to the current thread and given surfaces. Return the
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* "orphaned" context and surfaces. Each argument is both input and output.
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* previous bound context and surfaces. The caller should unreference the
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* returned context and surfaces.
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*
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* Making a second call with the resources returned by the first call
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* unsurprisingly undoes the first call, except for the resouce reference
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* counts.
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*/
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EGLBoolean
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_eglBindContext(_EGLContext **ctx, _EGLSurface **draw, _EGLSurface **read)
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_eglBindContext(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read,
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_EGLContext **old_ctx,
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_EGLSurface **old_draw, _EGLSurface **old_read)
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{
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_EGLThreadInfo *t = _eglGetCurrentThread();
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_EGLContext *newCtx = *ctx, *oldCtx;
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_EGLSurface *newDraw = *draw, *newRead = *read;
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_EGLContext *prev_ctx;
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_EGLSurface *prev_draw, *prev_read;
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if (!_eglCheckMakeCurrent(newCtx, newDraw, newRead))
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if (!_eglCheckMakeCurrent(ctx, draw, read))
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return EGL_FALSE;
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/* increment refcounts before binding */
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_eglGetContext(ctx);
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_eglGetSurface(draw);
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_eglGetSurface(read);
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/* bind the new context */
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oldCtx = _eglBindContextToThread(newCtx, t);
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prev_ctx = _eglBindContextToThread(ctx, t);
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/* break old bindings */
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if (oldCtx) {
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*ctx = oldCtx;
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*draw = oldCtx->DrawSurface;
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*read = oldCtx->ReadSurface;
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/* break previous bindings */
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if (prev_ctx) {
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prev_draw = prev_ctx->DrawSurface;
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prev_read = prev_ctx->ReadSurface;
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if (*draw)
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(*draw)->CurrentContext = NULL;
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if (*read)
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(*read)->CurrentContext = NULL;
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if (prev_draw)
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prev_draw->CurrentContext = NULL;
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if (prev_read)
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prev_read->CurrentContext = NULL;
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oldCtx->DrawSurface = NULL;
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oldCtx->ReadSurface = NULL;
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prev_ctx->DrawSurface = NULL;
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prev_ctx->ReadSurface = NULL;
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}
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else {
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prev_draw = prev_read = NULL;
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}
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/* establish new bindings */
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if (newCtx) {
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if (newDraw)
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newDraw->CurrentContext = newCtx;
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if (newRead)
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newRead->CurrentContext = newCtx;
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if (ctx) {
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if (draw)
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draw->CurrentContext = ctx;
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if (read)
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read->CurrentContext = ctx;
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newCtx->DrawSurface = newDraw;
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newCtx->ReadSurface = newRead;
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ctx->DrawSurface = draw;
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ctx->ReadSurface = read;
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}
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/* an old context or surface is not orphaned if it is still bound */
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if (*ctx == newCtx)
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*ctx = NULL;
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if (*draw == newDraw || *draw == newRead)
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*draw = NULL;
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if (*read == newDraw || *read == newRead)
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*read = NULL;
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assert(old_ctx && old_draw && old_read);
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*old_ctx = prev_ctx;
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*old_draw = prev_draw;
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*old_read = prev_read;
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return EGL_TRUE;
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}
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@ -39,7 +39,9 @@ _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLint att
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PUBLIC EGLBoolean
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_eglBindContext(_EGLContext **ctx, _EGLSurface **draw, _EGLSurface **read);
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_eglBindContext(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read,
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_EGLContext **old_ctx,
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_EGLSurface **old_draw, _EGLSurface **old_read);
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/**
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@ -64,19 +66,6 @@ _eglPutContext(_EGLContext *ctx)
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}
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/**
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* Return true if the context is bound to a thread.
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*
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* The binding is considered a reference to the context. Drivers should not
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* destroy a context when it is bound.
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*/
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static INLINE EGLBoolean
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_eglIsContextBound(_EGLContext *ctx)
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{
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return (ctx->Binding != NULL);
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}
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/**
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* Link a context to its display and return the handle of the link.
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* The handle can be passed to client directly.
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@ -126,18 +115,4 @@ _eglGetContextHandle(_EGLContext *ctx)
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}
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/**
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* Return true if the context is linked to a display.
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*
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* The link is considered a reference to the context (the display is owning the
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* context). Drivers should not destroy a context when it is linked.
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*/
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static INLINE EGLBoolean
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_eglIsContextLinked(_EGLContext *ctx)
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{
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_EGLResource *res = (_EGLResource *) ctx;
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return (res && _eglIsResourceLinked(res));
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}
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#endif /* EGLCONTEXT_INCLUDED */
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@ -113,15 +113,4 @@ _eglGetImageHandle(_EGLImage *img)
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}
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/**
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* Return true if the image is linked to a display.
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*/
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static INLINE EGLBoolean
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_eglIsImageLinked(_EGLImage *img)
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{
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_EGLResource *res = (_EGLResource *) img;
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return (res && _eglIsResourceLinked(res));
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}
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#endif /* EGLIMAGE_INCLUDED */
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@ -67,19 +67,6 @@ extern EGLBoolean
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_eglSwapInterval(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint interval);
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/**
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* Return true if there is a context bound to the surface.
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*
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* The binding is considered a reference to the surface. Drivers should not
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* destroy a surface when it is bound.
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*/
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static INLINE EGLBoolean
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_eglIsSurfaceBound(_EGLSurface *surf)
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{
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return (surf->CurrentContext != NULL);
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}
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/**
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* Increment reference count for the surface.
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*/
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@ -151,18 +138,4 @@ _eglGetSurfaceHandle(_EGLSurface *surf)
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}
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/**
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* Return true if the surface is linked to a display.
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*
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* The link is considered a reference to the surface (the display is owning the
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* surface). Drivers should not destroy a surface when it is linked.
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*/
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static INLINE EGLBoolean
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_eglIsSurfaceLinked(_EGLSurface *surf)
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{
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_EGLResource *res = (_EGLResource *) surf;
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return (res && _eglIsResourceLinked(res));
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}
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#endif /* EGLSURFACE_INCLUDED */
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@ -103,20 +103,6 @@ _eglGetSyncHandle(_EGLSync *sync)
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}
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/**
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* Return true if the sync is linked to a display.
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*
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* The link is considered a reference to the sync (the display is owning the
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* sync). Drivers should not destroy a sync when it is linked.
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*/
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static INLINE EGLBoolean
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_eglIsSyncLinked(_EGLSync *sync)
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{
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_EGLResource *res = (_EGLResource *) sync;
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return (res && _eglIsResourceLinked(res));
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}
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#endif /* EGL_KHR_reusable_sync */
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@ -160,7 +160,7 @@ destroy_context(_EGLDisplay *dpy, _EGLContext *ctx)
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static EGLBoolean
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egl_g3d_destroy_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
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{
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if (!_eglIsContextBound(ctx))
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if (_eglPutContext(ctx))
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destroy_context(dpy, ctx);
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return EGL_TRUE;
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}
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@ -433,7 +433,7 @@ destroy_surface(_EGLDisplay *dpy, _EGLSurface *surf)
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static EGLBoolean
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egl_g3d_destroy_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
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{
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if (!_eglIsSurfaceBound(surf))
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if (_eglPutSurface(surf))
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destroy_surface(dpy, surf);
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return EGL_TRUE;
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}
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@ -446,13 +446,15 @@ egl_g3d_make_current(_EGLDriver *drv, _EGLDisplay *dpy,
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struct egl_g3d_surface *gdraw = egl_g3d_surface(draw);
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struct egl_g3d_surface *gread = egl_g3d_surface(read);
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struct egl_g3d_context *old_gctx;
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||||
_EGLContext *old_ctx;
|
||||
_EGLSurface *old_draw, *old_read;
|
||||
EGLBoolean ok = EGL_TRUE;
|
||||
|
||||
/* bind the new context and return the "orphaned" one */
|
||||
if (!_eglBindContext(&ctx, &draw, &read))
|
||||
/* make new bindings */
|
||||
if (!_eglBindContext(ctx, draw, read, &old_ctx, &old_draw, &old_read))
|
||||
return EGL_FALSE;
|
||||
old_gctx = egl_g3d_context(ctx);
|
||||
|
||||
old_gctx = egl_g3d_context(old_ctx);
|
||||
if (old_gctx) {
|
||||
/* flush old context */
|
||||
old_gctx->stctxi->flush(old_gctx->stctxi,
|
||||
|
@ -481,15 +483,33 @@ egl_g3d_make_current(_EGLDriver *drv, _EGLDisplay *dpy,
|
|||
}
|
||||
else if (old_gctx) {
|
||||
ok = old_gctx->stapi->make_current(old_gctx->stapi, NULL, NULL, NULL);
|
||||
old_gctx->base.WindowRenderBuffer = EGL_NONE;
|
||||
if (ok)
|
||||
old_gctx->base.WindowRenderBuffer = EGL_NONE;
|
||||
}
|
||||
|
||||
if (ctx && !_eglIsContextLinked(ctx))
|
||||
destroy_context(dpy, ctx);
|
||||
if (draw && !_eglIsSurfaceLinked(draw))
|
||||
destroy_surface(dpy, draw);
|
||||
if (read && read != draw && !_eglIsSurfaceLinked(read))
|
||||
destroy_surface(dpy, read);
|
||||
if (ok) {
|
||||
if (_eglPutContext(old_ctx))
|
||||
destroy_context(dpy, old_ctx);
|
||||
if (_eglPutSurface(old_draw))
|
||||
destroy_surface(dpy, old_draw);
|
||||
if (_eglPutSurface(old_read))
|
||||
destroy_surface(dpy, old_read);
|
||||
}
|
||||
else {
|
||||
/* undo the previous _eglBindContext */
|
||||
_eglBindContext(old_ctx, old_draw, old_read, &ctx, &draw, &read);
|
||||
assert(&gctx->base == ctx &&
|
||||
&gdraw->base == draw &&
|
||||
&gread->base == read);
|
||||
|
||||
_eglPutSurface(draw);
|
||||
_eglPutSurface(read);
|
||||
_eglPutContext(ctx);
|
||||
|
||||
_eglPutSurface(old_draw);
|
||||
_eglPutSurface(old_read);
|
||||
_eglPutContext(old_ctx);
|
||||
}
|
||||
|
||||
return ok;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue