src/amd/compiler/aco_optimizer.cpp:1316:17: runtime error: shift
exponent 32 is too large for 32-bit type 'unsigned int'
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13951>
src/amd/vulkan/radv_cmd_buffer.c:3232:75: runtime error: index 252 out
of bounds for type 'uint8_t [128]'
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13951>
src/amd/common/ac_nir_lower_ngg.c:1135:62: runtime error: left shift
of 1 by 31 places cannot be represented in type 'int
src/amd/common/ac_nir_lower_ngg.c:622:20: runtime error: left shift
of 1 by 31 places cannot be represented in type 'int'
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13951>
This was plain broken. The solution is to not require any framebuffer
changes. Silently skipping results in broken behavior. e.g:
(secondary cmdbuffer with no framebuffer)
ClearAttachment 2
translated into
bind attachment 2 as attachment 0 (skipped)
clear attachment 0
restore original bindings (skipped)
which results in clearing attachment 0, not what we wanted. It is
a small wonder CTS doesn't find it until VK_KHR_dynamic_rendering.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13699>
They might not be available in secondary cmdbuffers with inheritance.
To avoid binding anything we need to create pipelines per attachment
index. I've excluded these from the "compile on device creation" set
because I think almost nobody will need them.
Alternative solution would be to reuse the same shader but muck with
a bunch of registers to shift them for the attachment index. That is
however a lot of complexity and has to execute on every pipeline
change, which is probably more expensive in overhead and definitely
in complexity.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13699>
If we have an inherited subpass in a cmdbuffer we can't really
emit any framebuffer data if it isn't provided.
Note we still do it for resolve clears, but we can't have that
in a secondary cmdbuffer with inherited renderpass.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13699>
In the following scenario:
CmdBindPipeline()
CmdBindVertexBuffers()
CmdSetVertexInput()
CmdDraw()
CmdBindVertexBuffers()
CmdSetVertexInput()
CmdDraw()
The VBO won't be updated for the second draw because the state is
cleared when the dynamic state is emitted and the pipeline isn't dirty.
Found by inspection.
Cc: 21.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13855>
When RADV_FORCE_FAMILY is used, this helps pre-compiling shaders to
make sure cache entries will match real hardware.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13812>
From the Vulkan spec:
"This parameter is ignored if templateType is not
VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET."
This fixes an assertion about the base object type when running Yuzu
with Vulkan validation layers enabled.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13846>
v3dv, radv, and turnip are using several C&P format helpers (most of
them wrappers over util_format_description based helpers). methods.
This commit moves the common helpers to the already existing common
vk_format.h. For the case of v3dv we were able to remove the vk_format
header. For turnip and radv, a local vk_format.h header remains, with
methods that are only used for those drivers.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13858>
Stencil texturing with HTILE doesn't work with mipmapping on Navi10-14,
it's a hw bug. RadeonSI and PAL have a workaround too.
This fixes 35 piglit failures with Zink on Navi10.
Cc: 21.3 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13814>
We'll need to use this in radv_image for VK_EXT_image_view_min_lod.
Additionally, creates signed/unsigned variants to avoid sign-extending where we don't need to.
Signed-off-by: Joshua Ashton <joshua@froggi.es>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13820>
If entry->shaders[i] is NULL, shaders[i] should be also NULL, so the
else condition is a no-op.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13823>
Fix defect reported by Coverity Scan.
Uninitialized scalar variable (UNINIT)
uninit_use_in_call: Using uninitialized value clock_calibration.
Field clock_calibration.reserved is uninitialized when calling
fwrite.
Fixes: 1ee85e8bab ("ac/rgp: add support for clock calibration")
Suggested-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13783>
No matter the format, this should return true if the instruction has an
exec operand.
Otherwise, eliminate_useless_exec_writes_in_block() could remove an exec
write in a block if it's successor begins with:
s2: %3737:s[8-9] = p_parallelcopy %0:exec
s2: %0:exec, s1: %3738:scc = s_wqm_b64 %3737:s[8-9]
Totals from 3 (0.00% of 150170) affected shaders (GFX10.3):
CodeSize: 23184 -> 23204 (+0.09%)
Instrs: 4143 -> 4148 (+0.12%)
Latency: 98379 -> 98382 (+0.00%)
Copies: 172 -> 175 (+1.74%)
Branches: 95 -> 97 (+2.11%)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Fixes: bc13049747 ("aco: Eliminate useless exec writes in jump threading.")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5620
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13776>
for now only for texture dest and if there is no rounding mode required.
Totals from 2 (0.00% of 150170) affected shaders: (GFX10.3)
CodeSize: 7980 -> 7948 (-0.40%)
Instrs: 1441 -> 1422 (-1.32%)
Latency: 7703 -> 7626 (-1.00%)
InvThroughput: 2336 -> 2302 (-1.46%)
VClause: 34 -> 36 (+5.88%)
Copies: 57 -> 58 (+1.75%)
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13592>