radeonsi: fix view culling for wide lines

We need to cull wide lines as quads, but only for view culling.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13700>
This commit is contained in:
Marek Olšák 2021-11-06 14:07:25 -04:00 committed by Marge Bot
parent 8f687bb5dc
commit f8a0aa6852
6 changed files with 40 additions and 12 deletions

View File

@ -125,7 +125,9 @@ static LLVMValueRef ac_cull_face(struct ac_llvm_context *ctx, LLVMValueRef pos[3
static void cull_bbox(struct ac_llvm_context *ctx, LLVMValueRef pos[3][4],
LLVMValueRef initially_accepted, struct ac_position_w_info *w,
LLVMValueRef vp_scale[2], LLVMValueRef vp_translate[2],
LLVMValueRef small_prim_precision, struct ac_cull_options *options,
LLVMValueRef small_prim_precision,
LLVMValueRef clip_half_line_width[2],
struct ac_cull_options *options,
ac_cull_accept_func accept_func, void *userdata)
{
LLVMBuilderRef builder = ctx->builder;
@ -153,6 +155,11 @@ static void cull_bbox(struct ac_llvm_context *ctx, LLVMValueRef pos[3][4],
bbox_min[chan] = ac_build_fmin(ctx, bbox_min[chan], pos[2][chan]);
bbox_max[chan] = ac_build_fmax(ctx, bbox_max[chan], pos[2][chan]);
}
if (clip_half_line_width[chan]) {
bbox_min[chan] = LLVMBuildFSub(builder, bbox_min[chan], clip_half_line_width[chan], "");
bbox_max[chan] = LLVMBuildFAdd(builder, bbox_max[chan], clip_half_line_width[chan], "");
}
}
/* View culling. */
@ -238,8 +245,8 @@ static void cull_bbox(struct ac_llvm_context *ctx, LLVMValueRef pos[3][4],
void ac_cull_primitive(struct ac_llvm_context *ctx, LLVMValueRef pos[3][4],
LLVMValueRef initially_accepted, LLVMValueRef vp_scale[2],
LLVMValueRef vp_translate[2], LLVMValueRef small_prim_precision,
struct ac_cull_options *options, ac_cull_accept_func accept_func,
void *userdata)
LLVMValueRef clip_half_line_width[2], struct ac_cull_options *options,
ac_cull_accept_func accept_func, void *userdata)
{
struct ac_position_w_info w;
ac_analyze_position_w(ctx, pos, &w, options->num_vertices);
@ -255,6 +262,6 @@ void ac_cull_primitive(struct ac_llvm_context *ctx, LLVMValueRef pos[3][4],
"");
/* View culling and small primitive elimination. */
cull_bbox(ctx, pos, accepted, &w, vp_scale, vp_translate, small_prim_precision, options,
accept_func, userdata);
cull_bbox(ctx, pos, accepted, &w, vp_scale, vp_translate, small_prim_precision,
clip_half_line_width, options, accept_func, userdata);
}

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@ -57,7 +57,7 @@ typedef void (*ac_cull_accept_func)(struct ac_llvm_context *ctx, LLVMValueRef ac
void ac_cull_primitive(struct ac_llvm_context *ctx, LLVMValueRef pos[3][4],
LLVMValueRef initially_accepted, LLVMValueRef vp_scale[2],
LLVMValueRef vp_translate[2], LLVMValueRef small_prim_precision,
struct ac_cull_options *options, ac_cull_accept_func accept_func,
void *userdata);
LLVMValueRef clip_half_line_width[2], struct ac_cull_options *options,
ac_cull_accept_func accept_func, void *userdata);
#endif

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@ -970,9 +970,11 @@ void gfx10_emit_ngg_culling_epilogue(struct ac_shader_abi *abi)
}
}
LLVMValueRef clip_half_line_width[2] = {};
/* Load the viewport state for small prim culling. */
LLVMValueRef vp = ac_build_load_invariant(
&ctx->ac, ac_get_arg(&ctx->ac, ctx->small_prim_cull_info), ctx->ac.i32_0);
LLVMValueRef ptr = ac_get_arg(&ctx->ac, ctx->small_prim_cull_info);
LLVMValueRef vp = ac_build_load_invariant(&ctx->ac, ptr, ctx->ac.i32_0);
vp = LLVMBuildBitCast(builder, vp, ctx->ac.v4f32, "");
LLVMValueRef vp_scale[2], vp_translate[2];
vp_scale[0] = ac_llvm_extract_elem(&ctx->ac, vp, 0);
@ -994,6 +996,13 @@ void gfx10_emit_ngg_culling_epilogue(struct ac_shader_abi *abi)
options.cull_w = true;
if (shader->key.ge.opt.ngg_culling & SI_NGG_CULL_LINES) {
ptr = LLVMBuildPointerCast(builder, ptr,
LLVMPointerType(ctx->ac.v2i32, AC_ADDR_SPACE_CONST_32BIT), "");
LLVMValueRef terms = ac_build_load_to_sgpr(&ctx->ac, ptr, LLVMConstInt(ctx->ac.i32, 2, 0));
terms = LLVMBuildBitCast(builder, terms, ctx->ac.v2f32, "");
clip_half_line_width[0] = ac_llvm_extract_elem(&ctx->ac, terms, 0);
clip_half_line_width[1] = ac_llvm_extract_elem(&ctx->ac, terms, 1);
options.num_vertices = 2;
assert(!(shader->key.ge.opt.ngg_culling & SI_NGG_CULL_BACK_FACE));
@ -1012,8 +1021,8 @@ void gfx10_emit_ngg_culling_epilogue(struct ac_shader_abi *abi)
(void*)gs_vtxptr,
};
ac_cull_primitive(&ctx->ac, pos, ctx->ac.i1true, vp_scale, vp_translate,
small_prim_precision, &options,
gfx10_build_primitive_accepted, params);
small_prim_precision, clip_half_line_width,
&options, gfx10_build_primitive_accepted, params);
}
ac_build_endif(&ctx->ac, 16002);
ac_build_s_barrier(&ctx->ac);

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@ -899,6 +899,8 @@ struct si_saved_cs {
struct si_small_prim_cull_info {
float scale[2], translate[2];
float clip_half_line_width[2]; /* line_width * 0.5 in clip space in X and Y directions */
/* The above fields are uploaded to memory. The below fields are passed via user SGPRs. */
float small_prim_precision;
};

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@ -1109,7 +1109,8 @@ static void si_bind_rs_state(struct pipe_context *ctx, void *state)
}
if (sctx->screen->use_ngg_culling &&
old_rs->half_pixel_center != rs->half_pixel_center)
(old_rs->half_pixel_center != rs->half_pixel_center ||
old_rs->line_width != rs->line_width))
si_mark_atom_dirty(sctx, &sctx->atoms.s.ngg_cull_state);
sctx->current_vs_state &= C_VS_STATE_CLAMP_VERTEX_COLOR;

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@ -45,6 +45,15 @@ void si_get_small_prim_cull_info(struct si_context *sctx, struct si_small_prim_c
/* The viewport shouldn't flip the X axis for the small prim culling to work. */
assert(-info.scale[0] + info.translate[0] <= info.scale[0] + info.translate[0]);
/* Compute the line width used by the rasterizer. */
float line_width = sctx->queued.named.rasterizer->line_width;
if (num_samples == 1)
line_width = roundf(line_width);
line_width = MAX2(line_width, 1);
info.clip_half_line_width[0] = line_width * 0.5 / fabs(info.scale[0]);
info.clip_half_line_width[1] = line_width * 0.5 / fabs(info.scale[1]);
/* If the Y axis is inverted (OpenGL default framebuffer), reverse it.
* This is because the viewport transformation inverts the clip space
* bounding box, so min becomes max, which breaks small primitive