Commit Graph

113391 Commits

Author SHA1 Message Date
Alyssa Rosenzweig 997f85c136 panfrost/midgard/disasm: Check for certain tag errors
Midgard bundles contain a tag, as well as a copy of the tag of the next
bundle to facilitate prefetch. Do some simple static analysis to detect
certain tag errors (particularly on shaders without branching).

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig d168b08d62 pan/midgard: Add OP_IS_CSEL helper
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig 1f297471a0 pan/midgard: Add mir_rewrite_index_src_single helper
Rather than rewriting an index away across the whole block, we expose
finer (per-instruction) granularity for rewrites.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig 16c8c354d0 pan/midgard: Ignore inline_constant in liveness
It doesn't make any sense to look at it.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig d155168e6c panfrost/midgard: Implement load/store scratch opcodes
These are used to load/store from Thread Local Storage, which is memory
allocated per-thread (corresponding to ctx->scratchpad in the command
stream) and used for register spilling.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig 3bb780ecb9 pan/midg/disasm: Check for int varying ops
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig 7e052d9332 pan/midgard: Remove "aliasing"
It was a crazy idea that didn't pan out. We're better served by a good
copyprop pass. It's also unused now.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig 3174bc9972 panfrost: Promote uniform registers late
Rather than creating either a load or a uniform register read with a
fixed beginning offset, we always create a load and then promote to a
uniform register later. This will allow us to promote in a register
pressure aware manner.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:34 -07:00
Alyssa Rosenzweig aa03159120 pan/midgard: Call scheduler/RA in a loop
This will allow us to insert instructions as a result of register
allocation, permitting spilling to be implemented. As a side effect,
with the assert commented out this would fix a bunch of glamor crashes
(due to RA failures) so MATE becomes useable.

Ideally we'll have scheduling or RA actually sorted out before the
branch point but if not this gives us a one-line out to get X working...

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:33 -07:00
Alyssa Rosenzweig 1cabb8a706 pan/midgard: Remove custom register selection callback
What we have is equivalent to the default callback; let's use that.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-07-22 08:20:33 -07:00
Samuel Pitoiset b5116d3cb7 radv: fix crash in vkCmdClearAttachments with unused attachment
depth_stencil_attachment and/or ds_resolve attachment can be NULL.

This fixes crashes with
dEQP-VK.renderpass.suballocation.unused_clear_attachments.*

Cc: 19.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-22 14:25:54 +02:00
Sergii Romantsov 253be49402 i965: free object labels when deleting
Some leaks detected with GL_KHR_debug on i965.

CC: Timothy Arceri <t_arceri@yahoo.com.au>
Signed-off-by: Sergii Romantsov <sergii.romantsov@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-22 12:39:32 +03:00
Samuel Pitoiset 915abbe932 radv/gfx10: update descriptors for inline uniform blocks
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-22 09:02:42 +02:00
Samuel Pitoiset d76746c1ff radv/gfx10: emit the GS NGG prologue before the nested barrier
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-22 09:02:39 +02:00
Samuel Pitoiset 8c97a07967 radv/gfx10: do not allocate space for the ZPASS_DONE bug
GFX10 isn't affected.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-22 09:02:35 +02:00
Samuel Pitoiset 1fb7bd046b radv/gfx10: do not set ELEMENT_SIZE for buffer descriptors
This field doesn't exist.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-22 09:02:31 +02:00
Samuel Pitoiset 1878090b68 radv: clean up fill_geom_tess_rings()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-22 09:02:28 +02:00
Samuel Pitoiset e7c356866e radv: change a bunch of >= GFX9 to == GFX9
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-22 09:02:26 +02:00
Samuel Pitoiset 6049745b13 ac/nir: do not clamp shadow reference on GFX10
RadeonSI only uses Z32_FLOAT_CLAMP for upgraded depth textures
on GFX10 and RADV doesn't promotes Z16 or Z24.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-22 09:02:22 +02:00
Daniel Schürmann 64b7386ee8 radv: move nir_opt_conditional_discard out of optimization loop
This late optimization pass is only affected by nir_opt_if() and handles all cases
in a single pass. It's enough to call it once after the optimization loop.
No changes on vkpipeline-db.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-22 08:12:18 +02:00
Iago Toral Quiroga dacaf7ec06 v3d: fill logicop_func in the fragment shader key when precompiling shaders
Since logicop_func 0 is PIPE_LOGIOP_CLEAR, we were trigger lowerinng
of logic ops on precompiled shaders, which we don't want to do. Also, this
had the side effect of making shader-db crash, as during this lowering we
would try to read the color format swizzle information from the fragment shader
key that we don't populate in precompiled shaders because right now we only
need it when logic operations are enabled.

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-22 08:05:59 +02:00
Jose Maria Casanova Crespo 9bf0bdf776 v3d: Avoid scheduling an instruction that stalls waiting for SFU retval
If we detect that a scheduling candidate will stall because having a
register source that is the written by the SFU unit in the previous
instruction we reduce its priority so any non stalling operation would
be chosen.

The latency of SFU operations is defined as 2. So they would be scheduled
earlier if other candidates have the same priority.

Finally we won't merge instructions that stall to a previously chosen one.
As the result of the previous one would be waiting for an extra cycle.

Although shader-db result show that instruction are hurt with an increase
of 0.35% the sum of instructions + stalls is reduced a 0.52%. And
the total of sfu-stalls is reduced a 63.51%. It implies also a small
increase in the max-temps metric because of scheduling earlier SFU
operations.

total instructions in shared programs: 9102719 -> 9117851 (0.17%)
instructions in affected programs: 4324628 -> 4339760 (0.35%)
helped: 4162
HURT: 12128
helped stats (abs) min: 1 max: 10 x̄: 1.28 x̃: 1
helped stats (rel) min: 0.09% max: 4.76% x̄: 0.66% x̃: 0.51%
HURT stats (abs)   min: 1 max: 27 x̄: 1.69 x̃: 1
HURT stats (rel)   min: 0.05% max: 7.69% x̄: 0.87% x̃: 0.68%
95% mean confidence interval for instructions value: 0.90 0.96
95% mean confidence interval for instructions %-change: 0.47% 0.50%
Instructions are HURT.

total max-temps in shared programs: 1327728 -> 1327812 (<.01%)
max-temps in affected programs: 4730 -> 4814 (1.78%)
helped: 61
HURT: 134
helped stats (abs) min: 1 max: 2 x̄: 1.08 x̃: 1
helped stats (rel) min: 2.70% max: 13.33% x̄: 4.89% x̃: 4.17%
HURT stats (abs)   min: 1 max: 3 x̄: 1.12 x̃: 1
HURT stats (rel)   min: 1.54% max: 20.00% x̄: 6.10% x̃: 5.26%
95% mean confidence interval for max-temps value: 0.28 0.58
95% mean confidence interval for max-temps %-change: 1.80% 3.52%
Max-temps are HURT.

total sfu-stalls in shared programs: 99551 -> 36324 (-63.51%)
sfu-stalls in affected programs: 95029 -> 31802 (-66.53%)
helped: 25882
HURT: 0
helped stats (abs) min: 1 max: 27 x̄: 2.44 x̃: 2
helped stats (rel) min: 5.26% max: 100.00% x̄: 79.86% x̃: 100.00%
95% mean confidence interval for sfu-stalls value: -2.47 -2.42
95% mean confidence interval for sfu-stalls %-change: -80.18% -79.54%
Sfu-stalls are helped.

total inst-and-stalls in shared programs: 9202270 -> 9154175 (-0.52%)
inst-and-stalls in affected programs: 5618516 -> 5570421 (-0.86%)
helped: 22728
HURT: 855
helped stats (abs) min: 1 max: 31 x̄: 2.16 x̃: 1
helped stats (rel) min: 0.07% max: 16.67% x̄: 1.14% x̃: 0.92%
HURT stats (abs)   min: 1 max: 5 x̄: 1.25 x̃: 1
HURT stats (rel)   min: 0.12% max: 5.26% x̄: 1.24% x̃: 0.86%
95% mean confidence interval for inst-and-stalls value: -2.07 -2.01
95% mean confidence interval for inst-and-stalls %-change: -1.07% -1.05%
Inst-and-stalls are helped.

v2: Rename v3d_qpu_generates_sfu_stalls to v3d_qpu_instr_is_sfu (Eric)

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-22 03:00:50 +02:00
Jose Maria Casanova Crespo c341ab7ffb v3d: add shader-db stat to count SFU stalls
SFU operations have a latency of 2 cicles, so if their results
are used in the following cycle to a SFU instruction, the GPU
stalls for an extra cycle until the result is available.

This adds the number of stalls to the shader-db debug mode and
sum of instruction + stalls to evaluate optimizations to schedule
instructions that avoid generating sfu-stalls.

v2: Rename v3d_qpu_generates_sfu_stalls to v3d_qpu_instr_is_sfu (Eric)

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-22 03:00:50 +02:00
Eric Engestrom f7224014df radv: replace memset()+strcpy() with snprintf()
Just like the next line :)

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-21 10:38:17 +01:00
Eric Engestrom 29e8f15bdc radv: drop unnecessary memset() before snprintf()
snprintf() always terminates the string.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-21 10:38:17 +01:00
Bas Nieuwenhuizen 451f030c06 radv: Fix uninitialized warning.
For es_vgpr_comp_cnt.

Fixes: 795adbbadd "radv/gfx10: Add pipeline state support for tess."
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-21 01:39:08 +02:00
Chia-I Wu d31d25f634 virgl: fix a sync issue in virgl_buffer_transfer_extend
In virgl_buffer_transfer_extend, when no flush is needed, it tries
to extend a previously queued transfer instead if it can find one.
Comparing to virgl_resource_transfer_prepare, it fails to check if
the resource is busy.

The existence of a previously queued transfer normally implies that
the resource is not busy, maybe except for when the transfer is
PIPE_TRANSFER_UNSYNCHRONIZED.  Rather than burdening us with a
lengthy comment, and potential concerns over breaking it as the
transfer code evolves, this commit makes the valid_buffer_range
check the only condition to take the fast path.

In real world, we hit the fast path almost only because of the
valid_buffer_range check.  In micro benchmarks, the condition should
always be true, otherwise the benchmarks are not very representative
of meaningful workloads.  I think this fix is justified.

The recent change to PIPE_TRANSFER_MAP_DIRECTLY usage disables the
fast path.  This commit re-enables it as well.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
2019-07-19 18:04:42 -07:00
Chia-I Wu 324c20304e virgl: rework virgl_transfer_queue_extend
Do not take a transfer and do the memcpy.  Add a _buffer suffix to
the function name to make it clear that it is only for buffers.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
2019-07-19 18:04:37 -07:00
Chia-I Wu 2b8ad88078 virgl: fix virgl_buffer_transfer_extend
Without setting hw_res, virgl_transfer_queue_extend never finds a
match and always returns NULL.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
2019-07-19 18:04:34 -07:00
Marek Olšák bcabf75ab7 radeonsi: initialize scissor registers etc. without clear state
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-19 20:16:56 -04:00
Marek Olšák 47f41af06c radeonsi: return success from vi_dcc_clear_level to simplify callers
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-19 20:16:54 -04:00
Marek Olšák 7a764b963a radeonsi: fix compute-based culling regression in 1ce52c1e37
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-19 20:16:50 -04:00
Marek Olšák c741bed6e8 radeonsi/gfx10: fix VGT_PRIMITIVE_TYPE programming
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-19 20:16:19 -04:00
Marek Olšák a0d330bedb radeonsi/gfx10: enable Wave32 for vertex, geometry, and tessellation shaders
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-19 20:16:19 -04:00
Marek Olšák 1d82240f55 radeonsi/gfx10: add debug options to enable/disable Wave32
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-19 20:16:19 -04:00
Marek Olšák 8f72f137ad radeonsi/gfx10: add as_ngg variant for TES as ES to select Wave32/64
Legacy GS has to use Wave64, so TES before GS has to use Wave64 too.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-19 20:16:19 -04:00
Marek Olšák 88efb63caf radeonsi/gfx10: implement Wave32
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-19 20:16:19 -04:00
Marek Olšák 54e6900ede radeonsi/gfx10: use 32-bit wavemasks for Wave32
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-19 20:16:19 -04:00
Marek Olšák 81091a5183 ac: create the LLVM builder in ac_llvm_context_init
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-19 20:16:19 -04:00
Marek Olšák eb54b8c222 ac: create the LLVM module for Wave32 or Wave64 in ac_llvm_context_init
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-19 20:16:19 -04:00
Marek Olšák 921c1d24d5 ac/rtld: add support for Wave32
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-19 20:16:19 -04:00
Marek Olšák 73aa04e40d ac: add Wave32 LLVM target machine
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-19 20:16:19 -04:00
Marek Olšák 9e467d111b ac: initial Wave32 support in LLVM build helpers
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-19 20:16:19 -04:00
Marek Olšák c35e926a81 radeonsi: assume that selector != NULL for compute shaders
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-19 20:16:48 -04:00
Marek Olšák bf0f0697a1 radeonsi: remove what appears to be legacy compute code
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-19 20:16:47 -04:00
Marek Olšák be67a275b5 radeonsi: remove si_program::use_code_object_v2
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-19 20:16:45 -04:00
Marek Olšák fd92e65feb radeonsi: add si_shader_selector into si_compute
Now we can assume that shader->selector is always set.
This will simplify some code.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-19 20:16:43 -04:00
Marek Olšák e2c8ff009e radeonsi: set threadgroup size to 0 for threadgroups with only 1 wave
This has no effect on Wave64.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-19 20:16:39 -04:00
Marek Olšák a8a526c5cb radeonsi/gfx10: set as_ngg for GS prolog
as_ngg is required by Wave32.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-19 20:16:19 -04:00
Marek Olšák d3a80f2dda radeonsi/gfx10: remove the disable_ngg option
because legacy VS hangs.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-19 20:16:19 -04:00