These instructions are allowed to fetch from multisampled
subpass input attachments.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3304>
nir_tex_src_ms_index is re-used for the fragment index with
nir_texop_fragment_fetch to avoid introducing a new texture source type.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3304>
This introduces:
- nir_texop_fragment_mask_fetch (fetch a fragment mask from a
compressed multisampled color surface)
- nir_texop_fragment_fetch (fetch a color fragment for a
particular sample at corresponding fragment mask index).
These two texture operations are necessary for implementing
SPV_AMD_shader_fragment_mask.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3304>
This new capability is for SPV_AMD_shader_fragment_mask.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3304>
No functional changes because a subpass dependency with dstStageMask
set to VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT is a no-op.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3330>
Pretty straightforward: Port texture descriptor code from freedreno, fill
in alignment limits from closed vk, and tu_cmd_buffer.c was already
uploading the texture descriptor.
This doesn't implement storage texel buffers (required in the compute
pipeline) yet, since those will need an IBO descriptor for the store path.
Still, making the load path be connected to the texture descriptor won't
hurt.
Part of #2237
Fixes dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_texel_buffer.*
Reviewed-by: Jonathan Marek <jonathan@marek.ca>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3522>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3522>
ALIGN() brilliantly uses uintptr_t, making it unsafe for use with 64-bit
GPU addresses in 32-bit builds of the driver. Use align64() instead,
which uses uint64_t.
Fixes assertion failures when running any 32-bit program on Tigerlake.
Fixes: 2e6a7ced4d ("iris/gen12: Write GFX_AUX_TABLE base address register")
Fixes: 0d0290bb3f ("intel/common: Add surface to aux map translation table support")
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3507>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3507>
__size, in particular, makes this macro rather confusing to understand
how to use. Hopefully this comment saves future users the headache.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3499>
This helps avoid incorrect validation error when linking glsl
shaders and avoids assigning uniform storage slots that will
never be used.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3468>
We need to stripe any arrays before checking the type. Here we
just use the uniform type which has already be stripped.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3468>
I noticed that we can do better for these kinds of comparisons while
working on the lowering for iadd_sat@64 and isub_sat@64. This
eliminated 11 instruction from the fs-addSaturate-int64.shader_test.
My hope is that this will improve the run-time of int64 tests on Ice
Lake. I have no data to support or refute this.
Unsurprisingly, no changes on shader-db.
v2: Condition the min and max patterns with nir_lower_minmax64.
Suggested by Caio. Very long discussion in the MR. :)
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/767>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/767>
Currently only implemented in the scalar backend, so only enable for
Gen8+. If support for the other opcodes is added to the vec4 backend,
Gen7 could be supported.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/767>
Driver supports integer multiplication between a 32-bit integer and a
16-bit integer. If the second operand is 32-bits, the upper 16-bits are
ignored, and the low 16-bits are possibly sign extended as necessary.
Iris will eventually enable this. Not sure about other drivers.
v2: Add default value to u_screen.c. Suggested by Caio.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/767>
Iris will eventually enable this. Looking at the header files, it looks
like Midgard could also enable it. Basically, any GPU that fully
supports OpenCL can.
v2: Add default value to u_screen.c. Suggested by Caio.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/767>
v2: Use new lower_hadd64 and lower_usub_sat64 flags.
v3: Enable SPIR-V capability.
v4: Move lowering options to COMMON_SCALAR_OPTIONS. Suggested by Caio.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/767>
v2: Rebase on 272e927d0e ("nir/spirv: initial handling of OpenCL.std
extension opcodes")
v3: Add missing SpvOpUCountTrailingZerosINTEL case to switch in
vtn_handle_body_instruction. Remove stray semicolon in
vtn_nir_alu_op_for_spirv_opcode. Use umin instead of umax for
SpvOpUCountTrailingZerosINTEL "lowering" in vtn_handle_alu.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/767>
v2: Remove smashing type to D for nir_op_irhadd. Caio noticed it was
odd, and removing it fixes an assertion failure in the crucible
func.shader.averageRounded.int64_t test (because the source should be
W).
v3: Emit BRW_OPCODE_MUL directly for nir_op_umul_32x16 and
nir_op_imul_32x16. Suggested by Curro.
v4: Smash types of MUL instruction generated for nir_op_umul_32x16 and
nir_op_imul_32x16. With this change, I get the same assembly now as I
did with v2.
v5: Remove support for pre-Gen7. The integer multiply path was
incorrect, and, since the extension isn't enabled pre-Gen7, there's no
way to test it.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/767>
v2: Add a big comment explaining the [IU]SUB_SAT lowering. Suggested by
Caio.
v3: Use get_fpu_lowered_simd_width in get_lowered_simd_width. Suggested
by Ken on IRC.
v4: Fix a typo in a comment. Noticed by Caio.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/767>
v2: Move the check to fs_visitor::lower_integer_multiplication.
Previously the cases where lowering was skipped, the original
instruction was removed by fs_visitor::lower_integer_multiplication.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/767>
v2: Rearranged and expand the comment about the optimizations applied to
the lowering. Suggested by Caio.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/767>
v2: Rebase on 272e927d0e ("nir/spirv: initial handling of OpenCL.std
extension opcodes")
v3: Add a new lower_usub_sat64 flag that only applies to the 64-bit
version of the nir_op_usub_sat instruction.
v4: Also enable the lowering when nir_lower_iadd64 is set.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com> [v3]
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/767>
v2: Rebase on 272e927d0e ("nir/spirv: initial handling of OpenCL.std
extension opcodes")
v3: Add a new lower_hadd64 flag that only applies to the 64-bit versions
of the instructions.
v4: Also enable the lowering when nir_lower_iadd64 is set.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com> [v3]
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/767>
uctz isn't added because it will implemented in the GLSL path and the
SPIR-V path using other pre-existing instructions.
v2: Avoid signed integer overflow for uabs_isub(0, INT_MIN). Noticed by
Caio.
v3: Alternate fix for signed integer overflow for abs_sub(0, INT_MIN).
I tried the previous methon in a small test program with -ftrapv, and it
failed.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com> [v1]
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/767>
v2: Re-write iadd64_saturate and isub64_saturate to avoid undefined
overflow behavior. Also fix copy-and-paste bug in isub64_saturate.
Suggested by Caio.
v3: Avoid signed integer overflow for abs_sub(0, INT_MIN). Noticed by
Caio.
v4: Alternate fix for signed integer overflow for abs_sub(0, INT_MIN).
I tried the previous methon in a small test program with -ftrapv, and it
failed.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/767>
Gen4/5's rounding instructions operate differently than later Gens'.
They all return the floor of the input and the "Round-increment"
conditional modifier answers whether the result should be incremented by
1.0 to get the appropriate result for the operation (and thus its
behavior is determined by the round opcode; e.g., RNDZ vs RNDE).
Since this requires a second instruciton (a predicated ADD) that
consumes the result of the round instruction, the round instruction
cannot write its result directly to the (write-only) message registers.
By emitting the ADD in the generator, the backend thinks it's safe to
store the round's result directly to the message register file.
To avoid this, we move the emission of the ADD instruction to the NIR
translator so that the backend has the information it needs.
I suspect this also fixes code generated for RNDZ.SAT but since
Gen4/5 don't support GLSL 1.30 which adds the trunc() function, I
couldn't write a piglit test to confirm. My thinking is that if x=-0.5:
sat(trunc(-0.5)) = 0.0
But on Gen4/5 where sat(trunc(x)) is implemented as
rndz.r.f0 result, x // result = floor(x)
// set f0 if increment needed
(+f0) add result, result, 1.0 // fixup so result = trunc(x)
then putting saturate on both instructions will give the wrong result.
floor(-0.5) = -1.0
sat(floor(-0.5)) = 0.0
// +1 increment would be needed since floor(-0.5) != trunc(-0.5)
sat(sat(floor(-0.5)) + 1.0) = 1.0
Fixes: 6f394343b1 ("nir/algebraic: i2f(f2i()) -> trunc()")
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2355
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3459>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3459>