lima: implement invalidate_resource()

We don't need to resolve invalidated resources, so it should
improve performance for applications that are doing this hint.

Reviewed-by: Qiang Yu <yuq825@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3476>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3476>
This commit is contained in:
Vasily Khoruzhick 2019-12-04 19:27:43 -08:00 committed by Marge Bot
parent bf830250a7
commit 60f9b45802
3 changed files with 34 additions and 18 deletions

View File

@ -104,6 +104,19 @@ lima_context_free_drm_ctx(struct lima_screen *screen, int id)
drmIoctl(screen->fd, DRM_IOCTL_LIMA_CTX_FREE, &req);
}
static void
lima_invalidate_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
{
struct lima_context *ctx = lima_context(pctx);
if (ctx->framebuffer.base.zsbuf && (ctx->framebuffer.base.zsbuf->texture == prsc))
ctx->resolve &= ~(PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL);
if (ctx->framebuffer.base.nr_cbufs &&
(ctx->framebuffer.base.cbufs[0]->texture == prsc))
ctx->resolve &= ~PIPE_CLEAR_COLOR0;
}
static void
lima_context_destroy(struct pipe_context *pctx)
{
@ -192,6 +205,7 @@ lima_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags)
ctx->base.screen = pscreen;
ctx->base.destroy = lima_context_destroy;
ctx->base.set_debug_callback = lima_set_debug_callback;
ctx->base.invalidate_resource = lima_invalidate_resource;
lima_resource_context_init(ctx);
lima_fence_context_init(ctx);
@ -273,15 +287,3 @@ lima_need_flush(struct lima_context *ctx, struct lima_bo *bo, bool write)
return lima_submit_has_bo(ctx->gp_submit, bo, write) ||
lima_submit_has_bo(ctx->pp_submit, bo, write);
}
bool
lima_is_scanout(struct lima_context *ctx)
{
/* If there is no color buffer, it's an FBO */
if (!ctx->framebuffer.base.nr_cbufs)
return false;
return ctx->framebuffer.base.cbufs[0]->texture->bind & PIPE_BIND_DISPLAY_TARGET ||
ctx->framebuffer.base.cbufs[0]->texture->bind & PIPE_BIND_SCANOUT ||
ctx->framebuffer.base.cbufs[0]->texture->bind & PIPE_BIND_SHARED;
}

View File

@ -187,6 +187,8 @@ struct lima_context {
LIMA_CONTEXT_DIRTY_TEXTURES = (1 << 14),
} dirty;
unsigned resolve;
struct u_upload_mgr *uploader;
struct blitter_context *blitter;

View File

@ -680,6 +680,8 @@ lima_clear(struct pipe_context *pctx, unsigned buffers,
lima_flush(ctx);
ctx->resolve |= buffers;
/* no need to reload if cleared */
if (ctx->framebuffer.base.nr_cbufs && (buffers & PIPE_CLEAR_COLOR0)) {
struct lima_surface *surf = lima_surface(ctx->framebuffer.base.cbufs[0]);
@ -1525,6 +1527,17 @@ lima_draw_vbo_update(struct pipe_context *pctx,
ctx->gp_output = NULL;
}
if (ctx->framebuffer.base.zsbuf) {
if (ctx->zsa->base.depth.enabled)
ctx->resolve |= PIPE_CLEAR_DEPTH;
if (ctx->zsa->base.stencil[0].enabled ||
ctx->zsa->base.stencil[1].enabled)
ctx->resolve |= PIPE_CLEAR_STENCIL;
}
if (ctx->framebuffer.base.nr_cbufs)
ctx->resolve |= PIPE_CLEAR_COLOR0;
ctx->dirty = 0;
}
@ -1722,14 +1735,11 @@ lima_pack_pp_frame_reg(struct lima_context *ctx, uint32_t *frame_reg,
frame->blocking = (fb->shift_min << 28) | (fb->shift_h << 16) | fb->shift_w;
frame->foureight = 0x8888;
if (fb->base.nr_cbufs)
if (fb->base.nr_cbufs && (ctx->resolve & PIPE_CLEAR_COLOR0))
lima_pack_wb_cbuf_reg(ctx, wb_reg, wb_idx++);
/* Mali4x0 can use on-tile buffer for depth/stencil, so to save some
* memory bandwidth don't write depth/stencil back to memory if we're
* rendering to scanout
*/
if (!lima_is_scanout(ctx) && fb->base.zsbuf)
if (fb->base.zsbuf &&
(ctx->resolve & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL)))
lima_pack_wb_zsbuf_reg(ctx, wb_reg, wb_idx++);
}
@ -1886,6 +1896,8 @@ _lima_flush(struct lima_context *ctx, bool end_of_frame)
ctx->damage_rect.minx = ctx->damage_rect.miny = 0xffff;
ctx->damage_rect.maxx = ctx->damage_rect.maxy = 0;
ctx->resolve = 0;
lima_dump_file_next();
}