José Fonseca
051f8bbfee
scons: Fix MSVC 64bit build.
2011-02-11 20:09:26 +00:00
Brian Paul
3ee97ead0b
mesa: remove some unused gl_shader fields
2011-02-11 12:00:51 -07:00
Brian Paul
413511f796
draw: tweak AA line texture minimum alpha
...
AA lines drawn as textured quads look a little better with this change.
Conformance/piglit tests still pass.
2011-02-11 12:00:51 -07:00
Brian Paul
da2e541218
svga: add max DMA size check in svga_winsys_buffer_create()
...
This fixes a problem when trying to use large (2K x 2K) texture
images. We'll DMA the image in chunks.
Patch written by Jose.
2011-02-11 11:56:45 -07:00
Brian Paul
8c61799051
svga: remove old comment, remove extra whitespace
2011-02-11 11:54:55 -07:00
Tobias Jakobi
11f35aa418
glsl: Fix parallel build.
...
Broken since e0c1fc3283
.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2011-02-11 10:36:14 -08:00
José Fonseca
6ed0f2ac11
svga: Enable the draw pipeline for smooth lines.
...
Spotted by Brian Paul.
2011-02-11 11:24:55 +00:00
José Fonseca
57a3d36a68
svga: Don't use the draw pipeline for non-AA lines with a fractional width.
...
Spotted by Jakob Bornecrantz.
2011-02-11 11:24:55 +00:00
José Fonseca
4586e6c8cb
draw: Don't use the pipeline when drawing lines with fractional widths.
...
Spotted by Jakob Bornecrantz.
2011-02-11 11:24:55 +00:00
José Fonseca
7ac2db893a
llvmpipe: Use u_math's round.
2011-02-11 11:24:54 +00:00
José Fonseca
151faa2258
util: Define round and roundf on MSVC.
2011-02-11 11:11:33 +00:00
José Fonseca
f0ca9f7134
svga: Stippled lines can also be drawn with triangles.
2011-02-11 07:48:05 +00:00
Marek Olšák
de22d8f1ee
r300g: remove unused function prototypes, update copyright
2011-02-11 06:07:23 +01:00
Haitao Feng
3104e5cb4f
egl_dri2: rename loader_extension to dri2_loader_extension
...
Signed-off-by: Haitao Feng <haitao.feng@intel.com>
2011-02-10 23:41:21 -05:00
Benjamin Franzke
9f213f6a4a
st/egl wayland: Sync front buffer release
2011-02-10 23:07:01 -05:00
Benjamin Franzke
51f2820922
egl_dri2 wayland: Sync front buffer release
2011-02-10 23:07:01 -05:00
Benjamin Franzke
4e8f95f64d
egl_dri2: Always unbind old contexts
...
This fixes __DRIdrawable refcounting.
Binding a context increases their refcount,
so we need to decrease it.
2011-02-10 23:07:01 -05:00
Benjamin Franzke
87dde5b1cd
egl_dri2: Use double buffering for window surfaces
2011-02-10 23:07:01 -05:00
Benjamin Franzke
71fa227029
st/dri: Set render_buffer in dri_fill_st_visual
...
st/mesa/st_managaer.c needs render_buffer in order
to determinde which buffer should be rendered to.
2011-02-10 23:07:01 -05:00
Benjamin Franzke
fa3283cca8
st/dri: img_from_renderbuf: Fix incorrect usage of dri_context()
2011-02-10 23:07:01 -05:00
Benjamin Franzke
0acb31be17
st/dri: Fix surfaceless gl using contexts with previous bound surfaces
...
ctx->dPriv might be != NULL then draw which is NULL is accessed:
struct dri_drawable *draw = dri_drawable(driDrawPriv);
[..]
if (ctx->dPriv != driDrawPriv) {
ctx->dPriv = driDrawPriv;
draw->texture_stamp = driDrawPriv->lastStamp - 1;
}
2011-02-10 23:07:01 -05:00
Benjamin Franzke
c79a5a7067
st/egl wayland: Set color_format according to wl_visual
2011-02-10 23:07:01 -05:00
Dave Airlie
596684eb93
r600g: get correct height alignment
...
useful for s3tc
2011-02-11 13:47:35 +10:00
Dave Airlie
9d85aba0e3
r600g: drop two unused | 0 that are actually in word4 anyways.
...
these were NOPs anyways.
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-11 13:47:35 +10:00
Dave Airlie
0d851f6e9c
r600g: handle 16/32 u/s norm formats properly
...
add support for the 32-bit types, also fixup the
export setting to handle types with channels > 11 bits properly
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-11 13:47:34 +10:00
Marek Olšák
9a1fe76a20
r300g: prevent NULL pointer dereference in r300_buffer_create
...
Should fix:
https://bugs.freedesktop.org/show_bug.cgi?id=33185
2011-02-11 03:18:05 +01:00
Kenneth Graunke
2e8726f5b1
mesa: Remove empty header file s_trispan.h.
2011-02-10 17:37:01 -08:00
Kenneth Graunke
e0c1fc3283
glsl/Makefile: glcpp doesn't need libglsl.a.
...
Also, add a 'glcpp' target so you can type 'make glcpp' instead of
'make glcpp/glcpp'.
2011-02-10 17:37:01 -08:00
Marek Olšák
032b162ce8
r300g: plug a memory leak in winsys
2011-02-11 02:34:15 +01:00
Marek Olšák
862ebb411b
r300g: remove unneeded code in winsys
...
We don't need the read/write flags.
2011-02-11 01:32:44 +01:00
Marek Olšák
98f344c504
r300g: fix warning
2011-02-11 01:18:53 +01:00
Marek Olšák
7da5105fb3
configure.ac: remove libdrm_radeon dependency for r300g and r600g
2011-02-11 01:16:06 +01:00
Marek Olšák
6ccab620a0
r300g: import the last bits of libdrm and cleanup the whole thing
...
Based on Dave's branch.
The majority of this commit is a cleanup, mainly renaming things.
There wasn't much code to import, just ioctl calls.
Also done:
- implemented unsynchronized bo_map (important optimization!)
- radeon_bo_is_referenced_by_cs is no longer a refcount hack
- dropped the libdrm_radeon dependency
I'm surprised that this has resulted in less code in the end.
2011-02-11 01:07:25 +01:00
Marek Olšák
c0beaf6e6d
st/mesa: allow rendering to sRGB textures if EXT_fb_srgb is unsupported
...
In this case, we always use the corresponding linear format in create_surface,
therefore we should check for linear format support as well.
2011-02-11 01:07:21 +01:00
Ian Romanick
4c1dc1c4d7
i915: Force lowering of all types of indirect array accesses in the FS
...
NOTE: This is a candidate for the 7.9 and 7.10 branches.
2011-02-10 13:26:49 -08:00
Ian Romanick
53b8b68843
i915: Calculate partial result to temp register first
...
Previously the SNE and SEQ instructions would calculate the partial
result to the destination register. This would cause problems if the
destination register was also one of the source registers.
Fixes piglit tests glsl-fs-any, glsl-fs-struct-equal,
glsl-fs-struct-notequal, glsl-fs-vec4-operator-equal,
glsl-fs-vec4-operator-notequal.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
2011-02-10 13:26:49 -08:00
José Fonseca
05a16b8e1c
u_upload_mgr: Use PIPE_TRANSFER_FLUSH_EXPLICIT.
...
This can avoid DMAing the whole buffer when just a fraction was changed.
2011-02-10 20:55:10 +00:00
José Fonseca
d60f07489e
scons: Disable -mstackrealign on MinGW again.
...
It's still broken, however it doesn't show up on debug builds.
2011-02-10 16:29:10 +00:00
Kristian Høgsberg
1a8899d630
configure.ac: Fix typo
2011-02-10 10:45:27 -05:00
Marek Olšák
fea4ad8f66
r300g: implement accelerated copy_region for compressed formats
2011-02-10 11:27:35 +01:00
Marek Olšák
7c24a4c6a8
r300g: add a way to change texture properties arbitrarily
...
So that we can implement resource_copy on arbitrary data.
2011-02-10 11:27:35 +01:00
Marek Olšák
56ba7e913f
r300g: consolidate buffers and textures to r300_resource
...
Transfers and create/destroy are still handled separately.
2011-02-10 11:27:35 +01:00
Marek Olšák
ce9c0d2801
r300g: simplify WRITE_RELOC API and cleanup
2011-02-10 11:27:35 +01:00
Marek Olšák
ac366af9fd
u_blitter: let the driver check whether there's a recursion
2011-02-10 11:27:34 +01:00
Marek Olšák
fc9170d0cf
r300g: use format from pipe_surface instead of pipe_resource
2011-02-10 02:11:38 +01:00
Marek Olšák
2314a2f45f
Revert "r300g: support sRGB colorbuffers"
...
This partially reverts commit 91eba2567e
.
Conflicts:
src/gallium/drivers/r300/r300_blit.c
2011-02-10 01:43:27 +01:00
Dave Airlie
21b0996dfc
mesa/st: enable GL_EXT_framebuffer_sRGB
...
If the formats don't match we need to update the surface with the new
format.
if we can render to SRGB formats, enable the extension
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-10 10:14:27 +10:00
José Fonseca
3b8bb7b449
scons: Restrict whole program optimization to release builds.
...
It just takes forever, so it is inadequate for continuous testings
(i.e., checked and profile build types).
2011-02-09 18:31:21 +00:00
José Fonseca
2d95885308
svga: Don't advertise pixel shader addr register support.
...
It's not fully supported.
2011-02-09 18:31:21 +00:00
Kristian Høgsberg
04c5cc5b8b
eglplatform.h: Define Wayland native platform types
...
This is conditional on WL_EGL_PLATFORM being #defined, so application
must make sure to include wayland-egl.h before including any egl header.
2011-02-09 10:58:20 -05:00