mesa/st: enable GL_EXT_framebuffer_sRGB

If the formats don't match we need to update the surface with the new
format.

if we can render to SRGB formats, enable the extension

Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2011-02-06 19:01:58 +10:00
parent 3b8bb7b449
commit 21b0996dfc
3 changed files with 14 additions and 3 deletions

View File

@ -39,7 +39,7 @@
#include "cso_cache/cso_context.h"
#include "util/u_math.h"
#include "util/u_inlines.h"
#include "util/u_format.h"
/**
@ -55,8 +55,10 @@ update_renderbuffer_surface(struct st_context *st,
struct pipe_resource *resource = strb->rtt->pt;
int rtt_width = strb->Base.Width;
int rtt_height = strb->Base.Height;
enum pipe_format format = st->ctx->Color.sRGBEnabled ? resource->format : util_format_linear(resource->format);
if (!strb->surface ||
strb->surface->format != format ||
strb->surface->texture != resource ||
strb->surface->width != rtt_width ||
strb->surface->height != rtt_height) {
@ -67,7 +69,7 @@ update_renderbuffer_surface(struct st_context *st,
u_minify(resource->height0, level) == rtt_height) {
struct pipe_surface surf_tmpl;
memset(&surf_tmpl, 0, sizeof(surf_tmpl));
surf_tmpl.format = resource->format;
surf_tmpl.format = format;
surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
surf_tmpl.u.tex.level = level;
surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice;

View File

@ -390,7 +390,7 @@ st_render_texture(struct gl_context *ctx,
/* new surface for rendering into the texture */
memset(&surf_tmpl, 0, sizeof(surf_tmpl));
surf_tmpl.format = util_format_linear(strb->texture->format);
surf_tmpl.format = ctx->Color.sRGBEnabled ? strb->texture->format : util_format_linear(strb->texture->format);
surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
surf_tmpl.u.tex.level = strb->rtt_level;
surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice;

View File

@ -390,6 +390,15 @@ void st_init_extensions(struct st_context *st)
PIPE_BIND_SAMPLER_VIEW, 0)) {
ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
ctx->Extensions.EXT_texture_sRGB_decode = GL_TRUE;
if (screen->is_format_supported(screen, PIPE_FORMAT_A8B8G8R8_SRGB,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_RENDER_TARGET, 0) ||
screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_SRGB,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_RENDER_TARGET, 0)) {
ctx->Extensions.EXT_framebuffer_sRGB = GL_TRUE;
ctx->Const.sRGBCapable = GL_TRUE;
}
}
if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8_UNORM,