mesa/src/gallium/winsys/amdgpu/drm/amdgpu_surface.c

531 lines
17 KiB
C
Raw Normal View History

/*
* Copyright © 2011 Red Hat All Rights Reserved.
* Copyright © 2014 Advanced Micro Devices, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
* AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*/
/* Contact:
* Marek Olšák <maraeo@gmail.com>
*/
#include "amdgpu_winsys.h"
#include "util/u_format.h"
static int amdgpu_surface_sanity(const struct pipe_resource *tex)
{
/* all dimension must be at least 1 ! */
if (!tex->width0 || !tex->height0 || !tex->depth0 ||
!tex->array_size)
return -EINVAL;
switch (tex->nr_samples) {
case 0:
case 1:
case 2:
case 4:
case 8:
break;
default:
return -EINVAL;
}
switch (tex->target) {
case PIPE_TEXTURE_1D:
if (tex->height0 > 1)
return -EINVAL;
/* fall through */
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
if (tex->depth0 > 1 || tex->array_size > 1)
return -EINVAL;
break;
case PIPE_TEXTURE_3D:
if (tex->array_size > 1)
return -EINVAL;
break;
case PIPE_TEXTURE_1D_ARRAY:
if (tex->height0 > 1)
return -EINVAL;
/* fall through */
case PIPE_TEXTURE_CUBE:
case PIPE_TEXTURE_2D_ARRAY:
case PIPE_TEXTURE_CUBE_ARRAY:
if (tex->depth0 > 1)
return -EINVAL;
break;
default:
return -EINVAL;
}
return 0;
}
static int gfx6_surface_init(struct radeon_winsys *rws,
const struct pipe_resource *tex,
unsigned flags, unsigned bpe,
enum radeon_surf_mode mode,
struct radeon_surf *surf)
{
struct amdgpu_winsys *ws = (struct amdgpu_winsys*)rws;
int r;
r = amdgpu_surface_sanity(tex);
if (r)
return r;
surf->blk_w = util_format_get_blockwidth(tex->format);
surf->blk_h = util_format_get_blockheight(tex->format);
surf->bpe = bpe;
surf->flags = flags;
struct ac_surf_config config;
config.info.width = tex->width0;
config.info.height = tex->height0;
config.info.depth = tex->depth0;
config.info.array_size = tex->array_size;
config.info.samples = tex->nr_samples;
config.info.levels = tex->last_level + 1;
config.is_3d = !!(tex->target == PIPE_TEXTURE_3D);
config.is_cube = !!(tex->target == PIPE_TEXTURE_CUBE);
config.chip_class = ws->info.chip_class;
config.num_tile_pipes = ws->info.num_tile_pipes;
config.pipe_interleave_bytes = ws->info.pipe_interleave_bytes;
config.amdinfo = &ws->amdinfo;
return gfx6_compute_surface(ws->addrlib, &config, mode, surf);
}
/* This is only called when expecting a tiled layout. */
static int
gfx9_get_preferred_swizzle_mode(struct amdgpu_winsys *ws,
ADDR2_COMPUTE_SURFACE_INFO_INPUT *in,
bool is_fmask, AddrSwizzleMode *swizzle_mode)
{
ADDR_E_RETURNCODE ret;
ADDR2_GET_PREFERRED_SURF_SETTING_INPUT sin = {0};
ADDR2_GET_PREFERRED_SURF_SETTING_OUTPUT sout = {0};
sin.size = sizeof(ADDR2_GET_PREFERRED_SURF_SETTING_INPUT);
sout.size = sizeof(ADDR2_GET_PREFERRED_SURF_SETTING_OUTPUT);
sin.flags = in->flags;
sin.resourceType = in->resourceType;
sin.format = in->format;
sin.resourceLoction = ADDR_RSRC_LOC_INVIS;
/* TODO: We could allow some of these: */
sin.forbiddenBlock.micro = 1; /* don't allow the 256B swizzle modes */
sin.forbiddenBlock.var = 1; /* don't allow the variable-sized swizzle modes */
sin.forbiddenBlock.linear = 1; /* don't allow linear swizzle modes */
sin.bpp = in->bpp;
sin.width = in->width;
sin.height = in->height;
sin.numSlices = in->numSlices;
sin.numMipLevels = in->numMipLevels;
sin.numSamples = in->numSamples;
sin.numFrags = in->numFrags;
if (is_fmask) {
sin.flags.color = 0;
sin.flags.fmask = 1;
}
ret = Addr2GetPreferredSurfaceSetting(ws->addrlib, &sin, &sout);
if (ret != ADDR_OK)
return ret;
*swizzle_mode = sout.swizzleMode;
return 0;
}
static int gfx9_compute_miptree(struct amdgpu_winsys *ws,
struct radeon_surf *surf, bool compressed,
ADDR2_COMPUTE_SURFACE_INFO_INPUT *in)
{
ADDR2_MIP_INFO mip_info[RADEON_SURF_MAX_LEVELS] = {};
ADDR2_COMPUTE_SURFACE_INFO_OUTPUT out = {0};
ADDR_E_RETURNCODE ret;
out.size = sizeof(ADDR2_COMPUTE_SURFACE_INFO_OUTPUT);
out.pMipInfo = mip_info;
ret = Addr2ComputeSurfaceInfo(ws->addrlib, in, &out);
if (ret != ADDR_OK)
return ret;
if (in->flags.stencil) {
surf->u.gfx9.stencil.swizzle_mode = in->swizzleMode;
surf->u.gfx9.stencil.epitch = out.epitchIsHeight ? out.mipChainHeight - 1 :
out.mipChainPitch - 1;
surf->surf_alignment = MAX2(surf->surf_alignment, out.baseAlign);
surf->u.gfx9.stencil_offset = align(surf->surf_size, out.baseAlign);
surf->surf_size = surf->u.gfx9.stencil_offset + out.surfSize;
return 0;
}
surf->u.gfx9.surf.swizzle_mode = in->swizzleMode;
surf->u.gfx9.surf.epitch = out.epitchIsHeight ? out.mipChainHeight - 1 :
out.mipChainPitch - 1;
/* CMASK fast clear uses these even if FMASK isn't allocated.
* FMASK only supports the Z swizzle modes, whose numbers are multiples of 4.
*/
surf->u.gfx9.fmask.swizzle_mode = surf->u.gfx9.surf.swizzle_mode & ~0x3;
surf->u.gfx9.fmask.epitch = surf->u.gfx9.surf.epitch;
surf->u.gfx9.surf_slice_size = out.sliceSize;
surf->u.gfx9.surf_pitch = out.pitch;
surf->u.gfx9.surf_height = out.height;
surf->surf_size = out.surfSize;
surf->surf_alignment = out.baseAlign;
if (in->swizzleMode == ADDR_SW_LINEAR) {
for (unsigned i = 0; i < in->numMipLevels; i++)
surf->u.gfx9.offset[i] = mip_info[i].offset;
}
if (in->flags.depth) {
assert(in->swizzleMode != ADDR_SW_LINEAR);
/* HTILE */
ADDR2_COMPUTE_HTILE_INFO_INPUT hin = {0};
ADDR2_COMPUTE_HTILE_INFO_OUTPUT hout = {0};
hin.size = sizeof(ADDR2_COMPUTE_HTILE_INFO_INPUT);
hout.size = sizeof(ADDR2_COMPUTE_HTILE_INFO_OUTPUT);
hin.hTileFlags.pipeAligned = 1;
hin.hTileFlags.rbAligned = 1;
hin.depthFlags = in->flags;
hin.swizzleMode = in->swizzleMode;
hin.unalignedWidth = in->width;
hin.unalignedHeight = in->height;
hin.numSlices = in->numSlices;
hin.numMipLevels = in->numMipLevels;
ret = Addr2ComputeHtileInfo(ws->addrlib, &hin, &hout);
if (ret != ADDR_OK)
return ret;
surf->u.gfx9.htile.rb_aligned = hin.hTileFlags.rbAligned;
surf->u.gfx9.htile.pipe_aligned = hin.hTileFlags.pipeAligned;
surf->htile_size = hout.htileBytes;
surf->htile_alignment = hout.baseAlign;
} else {
/* DCC */
if (!(surf->flags & RADEON_SURF_DISABLE_DCC) &&
!(surf->flags & RADEON_SURF_SCANOUT) &&
!compressed &&
in->swizzleMode != ADDR_SW_LINEAR &&
/* TODO: We could support DCC with MSAA. */
in->numSamples == 1) {
ADDR2_COMPUTE_DCCINFO_INPUT din = {0};
ADDR2_COMPUTE_DCCINFO_OUTPUT dout = {0};
din.size = sizeof(ADDR2_COMPUTE_DCCINFO_INPUT);
dout.size = sizeof(ADDR2_COMPUTE_DCCINFO_OUTPUT);
din.dccKeyFlags.pipeAligned = 1;
din.dccKeyFlags.rbAligned = 1;
din.colorFlags = in->flags;
din.resourceType = in->resourceType;
din.swizzleMode = in->swizzleMode;
din.bpp = in->bpp;
din.unalignedWidth = in->width;
din.unalignedHeight = in->height;
din.numSlices = in->numSlices;
din.numFrags = in->numFrags;
din.numMipLevels = in->numMipLevels;
din.dataSurfaceSize = out.surfSize;
ret = Addr2ComputeDccInfo(ws->addrlib, &din, &dout);
if (ret != ADDR_OK)
return ret;
surf->u.gfx9.dcc.rb_aligned = din.dccKeyFlags.rbAligned;
surf->u.gfx9.dcc.pipe_aligned = din.dccKeyFlags.pipeAligned;
surf->u.gfx9.dcc_pitch_max = dout.pitch - 1;
surf->dcc_size = dout.dccRamSize;
surf->dcc_alignment = dout.dccRamBaseAlign;
}
/* FMASK */
if (in->numSamples > 1) {
ADDR2_COMPUTE_FMASK_INFO_INPUT fin = {0};
ADDR2_COMPUTE_FMASK_INFO_OUTPUT fout = {0};
fin.size = sizeof(ADDR2_COMPUTE_FMASK_INFO_INPUT);
fout.size = sizeof(ADDR2_COMPUTE_FMASK_INFO_OUTPUT);
ret = gfx9_get_preferred_swizzle_mode(ws, in, true, &fin.swizzleMode);
if (ret != ADDR_OK)
return ret;
fin.unalignedWidth = in->width;
fin.unalignedHeight = in->height;
fin.numSlices = in->numSlices;
fin.numSamples = in->numSamples;
fin.numFrags = in->numFrags;
ret = Addr2ComputeFmaskInfo(ws->addrlib, &fin, &fout);
if (ret != ADDR_OK)
return ret;
surf->u.gfx9.fmask.swizzle_mode = fin.swizzleMode;
surf->u.gfx9.fmask.epitch = fout.pitch - 1;
surf->u.gfx9.fmask_size = fout.fmaskBytes;
surf->u.gfx9.fmask_alignment = fout.baseAlign;
}
/* CMASK */
if (in->swizzleMode != ADDR_SW_LINEAR) {
ADDR2_COMPUTE_CMASK_INFO_INPUT cin = {0};
ADDR2_COMPUTE_CMASK_INFO_OUTPUT cout = {0};
cin.size = sizeof(ADDR2_COMPUTE_CMASK_INFO_INPUT);
cout.size = sizeof(ADDR2_COMPUTE_CMASK_INFO_OUTPUT);
cin.cMaskFlags.pipeAligned = 1;
cin.cMaskFlags.rbAligned = 1;
cin.colorFlags = in->flags;
cin.resourceType = in->resourceType;
cin.unalignedWidth = in->width;
cin.unalignedHeight = in->height;
cin.numSlices = in->numSlices;
if (in->numSamples > 1)
cin.swizzleMode = surf->u.gfx9.fmask.swizzle_mode;
else
cin.swizzleMode = in->swizzleMode;
ret = Addr2ComputeCmaskInfo(ws->addrlib, &cin, &cout);
if (ret != ADDR_OK)
return ret;
surf->u.gfx9.cmask.rb_aligned = cin.cMaskFlags.rbAligned;
surf->u.gfx9.cmask.pipe_aligned = cin.cMaskFlags.pipeAligned;
surf->u.gfx9.cmask_size = cout.cmaskBytes;
surf->u.gfx9.cmask_alignment = cout.baseAlign;
}
}
return 0;
}
static int gfx9_surface_init(struct radeon_winsys *rws,
const struct pipe_resource *tex,
unsigned flags, unsigned bpe,
enum radeon_surf_mode mode,
struct radeon_surf *surf)
{
struct amdgpu_winsys *ws = (struct amdgpu_winsys*)rws;
bool compressed;
ADDR2_COMPUTE_SURFACE_INFO_INPUT AddrSurfInfoIn = {0};
int r;
assert(!(flags & RADEON_SURF_FMASK));
r = amdgpu_surface_sanity(tex);
if (r)
return r;
AddrSurfInfoIn.size = sizeof(ADDR2_COMPUTE_SURFACE_INFO_INPUT);
surf->blk_w = util_format_get_blockwidth(tex->format);
surf->blk_h = util_format_get_blockheight(tex->format);
surf->bpe = bpe;
surf->flags = flags;
compressed = surf->blk_w == 4 && surf->blk_h == 4;
/* The format must be set correctly for the allocation of compressed
* textures to work. In other cases, setting the bpp is sufficient. */
if (compressed) {
switch (bpe) {
case 8:
AddrSurfInfoIn.format = ADDR_FMT_BC1;
break;
case 16:
AddrSurfInfoIn.format = ADDR_FMT_BC3;
break;
default:
assert(0);
}
} else {
AddrSurfInfoIn.bpp = bpe * 8;
}
AddrSurfInfoIn.flags.color = !(flags & RADEON_SURF_Z_OR_SBUFFER);
AddrSurfInfoIn.flags.depth = (flags & RADEON_SURF_ZBUFFER) != 0;
AddrSurfInfoIn.flags.display = (flags & RADEON_SURF_SCANOUT) != 0;
AddrSurfInfoIn.flags.texture = 1;
AddrSurfInfoIn.flags.opt4space = 1;
AddrSurfInfoIn.numMipLevels = tex->last_level + 1;
AddrSurfInfoIn.numSamples = tex->nr_samples ? tex->nr_samples : 1;
AddrSurfInfoIn.numFrags = AddrSurfInfoIn.numSamples;
switch (tex->target) {
/* GFX9 doesn't support 1D depth textures, so allocate all 1D textures
* as 2D to avoid having shader variants for 1D vs 2D, so all shaders
* must sample 1D textures as 2D. */
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_1D_ARRAY:
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_2D_ARRAY:
case PIPE_TEXTURE_RECT:
case PIPE_TEXTURE_CUBE:
case PIPE_TEXTURE_CUBE_ARRAY:
case PIPE_TEXTURE_3D:
if (tex->target == PIPE_TEXTURE_3D)
AddrSurfInfoIn.resourceType = ADDR_RSRC_TEX_3D;
else
AddrSurfInfoIn.resourceType = ADDR_RSRC_TEX_2D;
AddrSurfInfoIn.width = tex->width0;
AddrSurfInfoIn.height = tex->height0;
if (tex->target == PIPE_TEXTURE_3D)
AddrSurfInfoIn.numSlices = tex->depth0;
else if (tex->target == PIPE_TEXTURE_CUBE)
AddrSurfInfoIn.numSlices = 6;
else
AddrSurfInfoIn.numSlices = tex->array_size;
switch (mode) {
case RADEON_SURF_MODE_LINEAR_ALIGNED:
assert(tex->nr_samples <= 1);
assert(!(flags & RADEON_SURF_Z_OR_SBUFFER));
AddrSurfInfoIn.swizzleMode = ADDR_SW_LINEAR;
break;
case RADEON_SURF_MODE_1D:
case RADEON_SURF_MODE_2D:
r = gfx9_get_preferred_swizzle_mode(ws, &AddrSurfInfoIn, false,
&AddrSurfInfoIn.swizzleMode);
if (r)
return r;
break;
default:
assert(0);
}
break;
default:
assert(0);
}
surf->u.gfx9.resource_type = AddrSurfInfoIn.resourceType;
surf->surf_size = 0;
surf->dcc_size = 0;
surf->htile_size = 0;
surf->u.gfx9.surf_offset = 0;
surf->u.gfx9.stencil_offset = 0;
surf->u.gfx9.fmask_size = 0;
surf->u.gfx9.cmask_size = 0;
/* Calculate texture layout information. */
r = gfx9_compute_miptree(ws, surf, compressed, &AddrSurfInfoIn);
if (r)
return r;
/* Calculate texture layout information for stencil. */
if (flags & RADEON_SURF_SBUFFER) {
AddrSurfInfoIn.bpp = 8;
AddrSurfInfoIn.flags.depth = 0;
AddrSurfInfoIn.flags.stencil = 1;
r = gfx9_compute_miptree(ws, surf, compressed, &AddrSurfInfoIn);
if (r)
return r;
}
surf->is_linear = surf->u.gfx9.surf.swizzle_mode == ADDR_SW_LINEAR;
surf->num_dcc_levels = surf->dcc_size ? tex->last_level + 1 : 0;
switch (surf->u.gfx9.surf.swizzle_mode) {
/* S = standard. */
case ADDR_SW_256B_S:
case ADDR_SW_4KB_S:
case ADDR_SW_64KB_S:
case ADDR_SW_VAR_S:
case ADDR_SW_64KB_S_T:
case ADDR_SW_4KB_S_X:
case ADDR_SW_64KB_S_X:
case ADDR_SW_VAR_S_X:
surf->micro_tile_mode = RADEON_MICRO_MODE_THIN;
break;
/* D = display. */
case ADDR_SW_LINEAR:
case ADDR_SW_256B_D:
case ADDR_SW_4KB_D:
case ADDR_SW_64KB_D:
case ADDR_SW_VAR_D:
case ADDR_SW_64KB_D_T:
case ADDR_SW_4KB_D_X:
case ADDR_SW_64KB_D_X:
case ADDR_SW_VAR_D_X:
surf->micro_tile_mode = RADEON_MICRO_MODE_DISPLAY;
break;
/* R = rotated. */
case ADDR_SW_256B_R:
case ADDR_SW_4KB_R:
case ADDR_SW_64KB_R:
case ADDR_SW_VAR_R:
case ADDR_SW_64KB_R_T:
case ADDR_SW_4KB_R_X:
case ADDR_SW_64KB_R_X:
case ADDR_SW_VAR_R_X:
surf->micro_tile_mode = RADEON_MICRO_MODE_ROTATED;
break;
/* Z = depth. */
case ADDR_SW_4KB_Z:
case ADDR_SW_64KB_Z:
case ADDR_SW_VAR_Z:
case ADDR_SW_64KB_Z_T:
case ADDR_SW_4KB_Z_X:
case ADDR_SW_64KB_Z_X:
case ADDR_SW_VAR_Z_X:
surf->micro_tile_mode = RADEON_MICRO_MODE_DEPTH;
break;
default:
assert(0);
}
return 0;
}
void amdgpu_surface_init_functions(struct amdgpu_winsys *ws)
{
if (ws->info.chip_class >= GFX9)
ws->base.surface_init = gfx9_surface_init;
else
ws->base.surface_init = gfx6_surface_init;
}