fteqw/engine/d3d
Spoike fa0c73d33b Fixed crash from too many csqc entities (reported by shpuld)
Added .psd, .pbm/.pgm/.ppm, .pfm, and .hdr image formats. Extensions NOT added to r_imageextensions.
png (and the above formats) can now be loaded as RGBA16, instead of being truncated to RGBA8 (8bit pngs not affected).
r_imagelist will now show images from memory, instead of potentially loading new/different ones from disk.
Fix serverbrowser bug being too eager to join the server (eg from alt+tab).
Don't send ipv6 packets to qw/q2 masters. They won't be able to report ipv6 addresses anyway, and this reduces warnings when a host STILL has no ipv6 (my ISP sucks). this does not affect q3/dpmasters, for people without ipv4 addresses.
Tried to improve compat with Bloodshot's particle effects.
Fixed a couple of issues with R_AddTrisoup.
Fixed string tokenizing bug where it was using the wrong buffer size values.
Don't show link-local/localhost addresses in eg the status command (unless developer).
qtv-rel is now an easier target, for new qtv releases.
qtv warning fixes.
added a nailtrail effect to 'high' particles.
fixed terrain shaders.
fixed fogged water issue (on one of bal's maps).
first attempt at gltf2 format support



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5400 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-16 19:09:07 +00:00
..
d3d8_backend.c misc windows-related fixes. 2018-11-28 05:41:39 +00:00
d3d8_image.c added cmake file. 2018-03-04 14:41:16 +00:00
d3d11_backend.c misc windows-related fixes. 2018-11-28 05:41:39 +00:00
d3d11_image.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
d3d11_shader.c misc windows-related fixes. 2018-11-28 05:41:39 +00:00
d3d_backend.c Some compile fixes. 2018-12-29 07:43:02 +00:00
d3d_image.c Some misc fixes, mostly win32/msvc focused. 2018-10-17 00:43:04 +00:00
d3d_shader.c misc windows-related fixes. 2018-11-28 05:41:39 +00:00
vid_d3d.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
vid_d3d8.c misc windows-related fixes. 2018-11-28 05:41:39 +00:00
vid_d3d11.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00