fteqw/engine/common
Spoike fa0c73d33b Fixed crash from too many csqc entities (reported by shpuld)
Added .psd, .pbm/.pgm/.ppm, .pfm, and .hdr image formats. Extensions NOT added to r_imageextensions.
png (and the above formats) can now be loaded as RGBA16, instead of being truncated to RGBA8 (8bit pngs not affected).
r_imagelist will now show images from memory, instead of potentially loading new/different ones from disk.
Fix serverbrowser bug being too eager to join the server (eg from alt+tab).
Don't send ipv6 packets to qw/q2 masters. They won't be able to report ipv6 addresses anyway, and this reduces warnings when a host STILL has no ipv6 (my ISP sucks). this does not affect q3/dpmasters, for people without ipv4 addresses.
Tried to improve compat with Bloodshot's particle effects.
Fixed a couple of issues with R_AddTrisoup.
Fixed string tokenizing bug where it was using the wrong buffer size values.
Don't show link-local/localhost addresses in eg the status command (unless developer).
qtv-rel is now an easier target, for new qtv releases.
qtv warning fixes.
added a nailtrail effect to 'high' particles.
fixed terrain shaders.
fixed fogged water issue (on one of bal's maps).
first attempt at gltf2 format support



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5400 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-16 19:09:07 +00:00
..
bothdefs.h Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
bspfile.h lerpfrac3 fixes. unix sockets for the luls (disabled). some misc tweaks for xonotic. 2018-09-23 19:35:24 +00:00
cmd.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
cmd.h Some minor fixes. 2018-12-30 21:09:13 +00:00
com_mesh.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
com_mesh.h Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
com_phys_bullet.cpp Add ortho lights (still has serious issues that make them unusable on regular maps). 2018-07-22 11:49:37 +00:00
com_phys_ode.c cmake now builds botlib (as a shared object) 2019-01-29 07:18:07 +00:00
common.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
common.h Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
config_freecs.h Enabled media decoder/encoder extensions for FreeCS 2019-01-15 23:48:49 +00:00
config_fteqw.h Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
config_minimal.h Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
config_nocompat.h Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
config_wastes.h Changes for TW 1.2, fixes for mod-parsing, irc-clients, config changes 2018-12-19 18:53:04 +00:00
console.h Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
crc.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
crc.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
cvar.c Fix a couple of splitscreen bugs. 2019-02-01 08:29:14 +00:00
cvar.h Eukara wants native-code custom menus. He's weird. 2018-05-21 13:47:53 +00:00
fs.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
fs.h Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
fs_dzip.c added cmake file. 2018-03-04 14:41:16 +00:00
fs_pak.c added cmake file. 2018-03-04 14:41:16 +00:00
fs_stdio.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
fs_vpk.c Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
fs_win32.c added cmake file. 2018-03-04 14:41:16 +00:00
fs_xz.c playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
fs_zip.c Rewrote infostrings. Now using infobuffers, which allows for the use of arbitrary blobs, except not using the protocol extension yet in case it needs to be fixed. 2018-07-05 16:21:44 +00:00
gl_q2bsp.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
huff.c reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
log.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
mathlib.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
mathlib.h Weapon preselect/hiding stuff. 2018-12-06 04:55:35 +00:00
md4.c Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code. 2011-07-30 14:14:56 +00:00
net.h Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
net_chan.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
net_ice.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
net_ssl_gnutls.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
net_ssl_winsspi.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
net_wins.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
netinc.h Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
particles.h cmake now builds botlib (as a shared object) 2019-01-29 07:18:07 +00:00
plugin.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
pmove.c Implement pm_edgefriction cvar. 2018-12-11 00:20:59 +00:00
pmove.h Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
pmovetst.c Flattened downloads menu. 2019-01-13 16:51:50 +00:00
pr_bgcmd.c Misc compile fixes (mostly warnings) 2019-01-29 19:41:31 +00:00
pr_common.h cmake now builds botlib (as a shared object) 2019-01-29 07:18:07 +00:00
protocol.h Some misc fixes, mostly win32/msvc focused. 2018-10-17 00:43:04 +00:00
q1bsp.c fix some warnings. 2019-01-13 17:56:26 +00:00
q2pmove.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
q3common.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
qvm.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
sha1.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
sys.h Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
sys_linux_threads.c lerpfrac3 fixes. unix sockets for the luls (disabled). some misc tweaks for xonotic. 2018-09-23 19:35:24 +00:00
sys_win_threads.c update the clustertransfer builtin to work on non-cluster dedicated servers. 2017-05-23 07:03:07 +00:00
translate.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
translate.h Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
ui_public.h A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum. 2007-09-17 20:35:39 +00:00
vm.h Fix a couple of splitscreen bugs. 2019-02-01 08:29:14 +00:00
world.h Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
zone.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
zone.h playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00