fteqw/engine/shaders
Spoike 74fe35c482 Fix some typos from the glsl lazy-loading change.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5353 fc73d0e0-1445-4013-8a0c-d673dee63da5
2018-12-04 08:53:18 +00:00
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glsl Fix some typos from the glsl lazy-loading change. 2018-12-04 08:53:18 +00:00
hlsl9 Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
hlsl11 fix r_wateralpha in the d3d9+d3d11 renderers too. 2018-01-06 17:38:31 +00:00
vulkan Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
Makefile Fix potentially serious vulkan performance issue. 2018-06-18 16:44:29 +00:00
generatebuiltinsl.c Attempt to optimise texture memory by loading greyscale tgas as 8bit. Extend serverbrowser api for xonotic. Be more aggressive with loading hardware cursor images. Fix software banding with compressed textures. Rework autosprites to cope with atlased texcoords (note: q3 would discard the texcoords). 2018-09-29 17:31:58 +00:00
makevulkanblob.c Fix potentially serious vulkan performance issue. 2018-06-18 16:44:29 +00:00