fteqw/engine/d3d
Spoike df8440d682 Make sure skyrooms show only the entities inside the skyroom (disabling non-static entities if their pvs is not reliable).
Make sure q2's skyaxis/skyrotate stuff actually works properly on skyboxes.
Add a cvar to spin skyrooms too (separate from skyboxes, allowing for double spins though probably only one will be useful).
Fix win32+reversedns issue.
Fix a splitscreen networking bug.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5492 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-07-19 02:13:19 +00:00
..
d3d8_backend.c android/msvc tweaks/fixes. 2019-04-19 23:55:47 +00:00
d3d8_image.c added cmake file. 2018-03-04 14:41:16 +00:00
d3d11_backend.c Fix bug with xinput axis not triggering simulated buttons. 2019-07-03 17:41:30 +00:00
d3d11_image.c Fixed crash from too many csqc entities (reported by shpuld) 2019-02-16 19:09:07 +00:00
d3d11_shader.c misc windows-related fixes. 2018-11-28 05:41:39 +00:00
d3d_backend.c Fix bug with xinput axis not triggering simulated buttons. 2019-07-03 17:41:30 +00:00
d3d_image.c Make sure skyrooms show only the entities inside the skyroom (disabling non-static entities if their pvs is not reliable). 2019-07-19 02:13:19 +00:00
d3d_shader.c misc windows-related fixes. 2018-11-28 05:41:39 +00:00
vid_d3d.c Many general cleaups and warning fixes. 2018-11-19 06:37:25 +00:00
vid_d3d8.c misc windows-related fixes. 2018-11-28 05:41:39 +00:00
vid_d3d11.c Misc compile fixes. 2019-04-17 00:50:14 +00:00