fteqw/engine/common
Spoike 2fcd837d57 misc compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4466 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-08-21 08:06:35 +00:00
..
bothdefs.h try to fix shader vertex lighting issue. 2013-08-21 07:14:39 +00:00
bspfile.h try to fix shader vertex lighting issue. 2013-08-21 07:14:39 +00:00
cmd.c git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4465 fc73d0e0-1445-4013-8a0c-d673dee63da5 2013-08-21 07:57:17 +00:00
cmd.h splitscreen cleaned up more. 2013-06-23 02:17:02 +00:00
com_mesh.c try to fix shader vertex lighting issue. 2013-08-21 07:14:39 +00:00
com_mesh.h removed hunk memory (as well as -mem argument). 2013-07-14 12:22:51 +00:00
com_phys_ode.c Fix various warnings. 2013-05-11 05:03:07 +00:00
common.c try to fix shader vertex lighting issue. 2013-08-21 07:14:39 +00:00
common.h try to fix shader vertex lighting issue. 2013-08-21 07:14:39 +00:00
console.h try to fix shader vertex lighting issue. 2013-08-21 07:14:39 +00:00
crc.c removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
crc.h Minor update... 2008-11-09 22:29:28 +00:00
cvar.c misc fixes/tweaks/stuff intended to get the emscripten port working better. 2013-08-07 14:20:24 +00:00
cvar.h ------------------------------------------------------------------------ 2013-03-12 22:53:23 +00:00
fs.c misc compile fixes. 2013-08-21 08:06:35 +00:00
fs.h nacl has a chance of compiling again now. 2013-08-06 10:48:51 +00:00
fs_pak.c fixed a few warnings and errors 2013-06-23 03:59:48 +00:00
fs_stdio.c misc fixes/tweaks/stuff intended to get the emscripten port working better. 2013-08-07 14:20:24 +00:00
fs_win32.c Reworked the gnutls code. Now more consistant with windows, and more generic. Still does not validate the server's certificate, so disabled by default. 2013-06-24 09:04:00 +00:00
fs_zip.c fixed a few warnings and errors 2013-06-23 03:59:48 +00:00
gl_q2bsp.c try to fix shader vertex lighting issue. 2013-08-21 07:14:39 +00:00
huff.c Fix various warnings. 2013-05-11 05:03:07 +00:00
log.c pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching. 2013-05-03 04:28:08 +00:00
mathlib.c Early hack at emscripten compat. 2013-04-02 05:18:17 +00:00
mathlib.h removed hunk memory (as well as -mem argument). 2013-07-14 12:22:51 +00:00
md4.c Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code. 2011-07-30 14:14:56 +00:00
net.h Reduce webgl dependancies (no more q2/q3/plugins which wouldn't work anyway). Use websockets via our own javascript thunk to avoid issues/weirdness with emscripten's bsdsockets emulation. 2013-07-31 00:20:16 +00:00
net_chan.c reworked demo playback and interpolation. 2013-07-26 17:19:06 +00:00
net_ssl_gnutls.c Reworked the gnutls code. Now more consistant with windows, and more generic. Still does not validate the server's certificate, so disabled by default. 2013-06-24 09:04:00 +00:00
net_ssl_winsspi.c removed userinfobasic, things should be kept in sync more easily now. 2013-07-13 12:14:32 +00:00
net_wins.c misc compile fixes. 2013-08-21 08:06:35 +00:00
netinc.h Reduce webgl dependancies (no more q2/q3/plugins which wouldn't work anyway). Use websockets via our own javascript thunk to avoid issues/weirdness with emscripten's bsdsockets emulation. 2013-07-31 00:20:16 +00:00
particles.h pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching. 2013-05-03 04:28:08 +00:00
plugin.c minor tweaks. 2013-08-07 14:13:18 +00:00
pmove.c ------------------------------------------------------------------------ 2013-03-12 22:53:23 +00:00
pmove.h I'm tweeking pmove.c for the luls. 2012-02-14 15:50:34 +00:00
pmovetst.c reworked demo playback and interpolation. 2013-07-26 17:19:06 +00:00
pr_bgcmd.c try to fix shader vertex lighting issue. 2013-08-21 07:14:39 +00:00
pr_common.h try to fix shader vertex lighting issue. 2013-08-21 07:14:39 +00:00
protocol.h reworked demo playback and interpolation. 2013-07-26 17:19:06 +00:00
q1bsp.c removed hunk memory (as well as -mem argument). 2013-07-14 12:22:51 +00:00
q2pmove.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
q3common.c fixed a few warnings and errors 2013-06-23 03:59:48 +00:00
qvm.c splitscreen cleaned up more. 2013-06-23 02:17:02 +00:00
sha1.c removed userinfobasic, things should be kept in sync more easily now. 2013-07-13 12:14:32 +00:00
sys.h Reworked the gnutls code. Now more consistant with windows, and more generic. Still does not validate the server's certificate, so disabled by default. 2013-06-24 09:04:00 +00:00
sys_linux_threads.c my bulk commits didn't include include file additions. these are needed. 2013-03-13 22:54:47 +00:00
sys_win_threads.c Reworked the gnutls code. Now more consistant with windows, and more generic. Still does not validate the server's certificate, so disabled by default. 2013-06-24 09:04:00 +00:00
tlout.h removed hunk memory (as well as -mem argument). 2013-07-14 12:22:51 +00:00
translate.c misc fixes/tweaks/stuff intended to get the emscripten port working better. 2013-08-07 14:20:24 +00:00
translate.h removed hunk memory (as well as -mem argument). 2013-07-14 12:22:51 +00:00
ui_public.h A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum. 2007-09-17 20:35:39 +00:00
unzip.c ------------------------------------------------------------------------ 2013-03-12 22:47:42 +00:00
unzip.h Removed obsolete 'OF' macro. 2012-04-24 03:12:50 +00:00
vm.h splitscreen cleaned up more. 2013-06-23 02:17:02 +00:00
world.h removed hunk memory (as well as -mem argument). 2013-07-14 12:22:51 +00:00
zone.c Fix sse alignment issues in linux. 2013-07-31 00:17:51 +00:00
zone.h removed hunk memory (as well as -mem argument). 2013-07-14 12:22:51 +00:00