Commit Graph

216 Commits

Author SHA1 Message Date
TimeServ 858239691a fix server crash (rid#1258739)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1230 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-14 03:39:49 +00:00
TimeServ ac678cc0be FTE_TE_STANDARDEFFECTBUILTINS added
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1229 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-13 06:01:18 +00:00
Spoike 83a2f3aa06 Getting ready for qexpo. CSQC is in final dev stages. Everything else should be working well enough too, hopefully.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1217 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-11 04:14:33 +00:00
Mark Olsen 44017f0918 SV_Frame no longer takes an argument.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1213 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-10 17:52:18 +00:00
Spoike 5dce02d558 *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 18:08:13 +00:00
Spoike 7903310326 Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
Lots of cool stuff.

r_shadows is still broken due to depth sorting of model (and thier depth value being written too late).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1196 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 23:14:59 +00:00
Mark Olsen 5e3d74c8f9 Removed unused cachedir variable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1193 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 21:48:18 +00:00
Mark Olsen 3113fcad9e Fixed some NQ protocol related endian problems.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1176 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-29 22:26:43 +00:00
Mark Olsen c5c278da85 origional -> original.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1173 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:52:31 +00:00
Mark Olsen 46c05df0ea allways -> always.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1172 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:33:27 +00:00
Mark Olsen 19476733cb allready -> already.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1171 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:22:15 +00:00
Spoike b628439038 Make sure strzone is always freed when the mod is closed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1162 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-26 21:01:26 +00:00
Mark Olsen 093c37edbb Make the help message for mvdrecord print mvdrecord instead of record.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1160 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-25 13:36:42 +00:00
Spoike ce28a040f8 Thanks to bigfoot for pointing that one out.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1155 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-20 21:39:17 +00:00
Spoike 4fad5d02bc work, dammit!!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1149 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-16 17:04:36 +00:00
Spoike 50a59ff11f rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
A couple of minor bugs fixed too.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1146 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-16 00:53:08 +00:00
Spoike f1ea7c0c06 Q2 works, models are depth sorted (the same time as particles).
some extra macros added. We have a full set of dp te effect builtins (but not parsing them all yet... so not advertising them either).
Dedicated server does not build. I need to add some functions to svmodel.c
sound should work properly with roq/cin/avi playback.
gl_detail should work like in ezquake. there's also a new gl_detalscale cvar
bss size should be a small ammount smaller.
all the dp te builtins will send something. But fte can't parse all of them yet.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-14 01:57:34 +00:00
Spoike 83bf982654 Small tweeks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1141 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-09 15:47:20 +00:00
Spoike 86b651132e Annother day of hacking finished.
Time for bed.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1137 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-08 00:37:52 +00:00
Spoike 372d64347f Make ktpro work a bit better, a few new csqc builtins
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1135 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-05 23:46:10 +00:00
Mark Olsen 11cb7c2c15 Added some missing newlines in error messages.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1131 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-04 16:55:36 +00:00
Spoike 7e9bbc3fac ktpro should work better now woot. a few other things too
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1130 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-03 15:16:20 +00:00
Spoike 996fd0b84e Whoops, fix that small bug
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1127 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-02 12:22:40 +00:00
Spoike 9e70027aaa Fix missing model precaches (thanks cheapy)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1126 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-02 04:30:23 +00:00
Spoike f85340b9a2 Big huge mega-whooping commit.
I wonder how many things this'll break...
On the plus side, nexuiz works well, and ktpro works as well as in mvdsv. Hurrah!


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-01 19:23:00 +00:00
Spoike 39990c213d I wonder how many things this will break...
Anyway, made the renderer more modular (multiple gl renderers in the same binary, supported properly - menu still needs work).
Rewrote parm1-16 handling, and added support for 17-32.
Lightstyle smoothing cvar: r_lightstylesmooth


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1113 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-22 17:10:13 +00:00
Spoike dfd8e1aaed Redesigned sound code for greater modularity.
Added support for dp6/dp7 protocols (ents are still broken).
md3 tags should work properly (still suffer from origin-of-parent interpolation bugs)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-14 04:52:10 +00:00
TimeServ fbcb802f1f sv_reportheartbeats
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1085 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-09 16:29:32 +00:00
Spoike c2930803d4 hopefully, everything will work that little bit better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 04:20:20 +00:00
TimeServ 57cac0ac70 fix to fs_cache/directory enumeration on windows
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1065 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-30 12:30:41 +00:00
Mark Olsen 4d9407b887 Added missing registration of sv_maxtic
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1060 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 18:31:34 +00:00
Spoike 1534fee1ae Small fixes. Compiles in mingw and allows fte clients to connect without confusing them.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1055 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 05:41:07 +00:00
Spoike 95948b35ec Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
cl_netfps has also had some work.
Added polling of http-based master servers (gameaholic).
Lots of darkplaces compatability things added, for nexuiz.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 12:55:34 +00:00
Mark Olsen 6ddbdc417e Moved headers around a bit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1043 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-21 01:28:51 +00:00
Spoike 8641ac86f5 64bit should compile properly now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1038 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-20 03:32:53 +00:00
Spoike 077fb0d98a q2/q3 clipping fixed (hopefully finally except for bsp objects, that is)
q2 server should work.
added support for addative (and things) blends from menu.dat


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1035 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-19 02:53:03 +00:00
Mark Olsen 0d032cbce9 Do the map model checksum byteswapping during the check, don't store it byteswapped, as this breaks a local client.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1032 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-19 01:40:14 +00:00
Spoike 4a0c02b685 Hopefully, the server will now run on 64bit archetectures.
Also, a piece of unitialialized memory should now be fixed.
there's a con_centertext cvar added
an extra default particle texture.
further dp protocol compatability stuff.
EF_ADDATIVE works on models and supposedly sprites. will do sw sprites too at some point.

Linux makefile needs work still.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 02:36:54 +00:00
Spoike 7c418ca423 qc string_t is now an int instead of char *, stringtable is char * instead of int.
Some fixes and extra stuff for nexuiz, but it took a protocol extension, which is currently assumed instead of queried.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1015 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-15 18:49:04 +00:00
Spoike e348dc30a2 Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-13 10:42:48 +00:00
Spoike b18f6e37d6 Prerelease progs support
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1007 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 17:03:19 +00:00
Spoike a6110325de prerelease support. Because we can.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1006 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 17:01:48 +00:00
Spoike 0cde037da7 It's just more appropriate.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1005 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 16:48:29 +00:00
Spoike d3e0de8c63 NQ is the basic rule.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1004 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 16:46:27 +00:00
Spoike d59a2f5ce5 Don't provide the mvd streaming port by default.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1003 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 16:43:15 +00:00
Spoike f08754f302 Don't need force_retouch
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1002 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 16:41:54 +00:00
Spoike f2c5ae1c54 QW is based on NQ, as is H2.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1001 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 16:40:46 +00:00
TimeServ b93695279c prerel, sw fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@990 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 03:41:24 +00:00
Spoike a9d9293fc1 Changed spikeset.
Some csqc tweeks, bugfixes, additional work (yay - prediction, keyboard input!)
Some teamplay tweeks, supports much more fuhquake-compatable teamplay stuff.
Changed the texture naming scheme a bit.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-26 16:04:12 +00:00
Spoike 545b457f02 Trying to improve portability.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@969 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-19 21:09:29 +00:00