Small tweeks

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1141 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2005-07-09 15:47:20 +00:00
parent badc9d1934
commit 83bf982654
9 changed files with 32 additions and 9 deletions

View File

@ -879,6 +879,7 @@ void Validation_FilesModified (void);
void Validation_Skins(void);
void Validation_CheckIfResponse(char *text);
void InitValidation(void);
void Validation_IncludeFile(char *filename, char *file, int filelen);
extern qboolean f_modified_particles;
extern qboolean care_f_modified;

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@ -245,9 +245,6 @@ extern qboolean isDedicated;
#endif
void Validation_IncludeFile(char *filename, char *file, int filelen);
#ifdef __cplusplus
}

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@ -157,6 +157,7 @@ void R_RenderDlights (void)
{
int i;
dlight_t *l;
vec3_t waste1, waste2;
if (!r_flashblend.value)
return;
@ -169,14 +170,32 @@ void R_RenderDlights (void)
qglEnable (GL_BLEND);
qglBlendFunc (GL_ONE, GL_ONE);
if (r_flashblend.value == 2)
{
qglDisable(GL_DEPTH_TEST);
qglDepthMask(0);
}
l = cl_dlights;
for (i=0 ; i<MAX_DLIGHTS ; i++, l++)
{
if (!l->radius || l->noflash)
continue;
if (r_flashblend.value == 2)
{
if (TraceLineN(r_refdef.vieworg, l->origin, waste1, waste2))
continue;
}
R_RenderDlight (l);
}
if (r_flashblend.value == 2)
{
qglEnable(GL_DEPTH_TEST);
qglDepthMask(1);
}
qglColor3f (1,1,1);
qglDisable (GL_BLEND);
qglEnable (GL_TEXTURE_2D);

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@ -2107,8 +2107,8 @@ void GLR_RenderView (void)
// render normal view
R_RenderScene ();
GLR_DrawViewModel ();
// GLR_DrawWaterSurfaces ();
// GLR_DrawAlphaSurfaces ();
GLR_DrawWaterSurfaces ();
GLR_DrawAlphaSurfaces ();
// render mirror view
R_Mirror ();

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@ -2064,6 +2064,12 @@ void GLR_DrawWaterSurfaces (void)
qglColor4f (1,1,1,r_wateralphaval);
GL_TexEnv(GL_MODULATE);
}
else
{
qglDisable (GL_BLEND);
qglDisable (GL_ALPHA_TEST);
GL_TexEnv(GL_REPLACE);
}
for (i=0 ; i<cl.worldmodel->numtextures ; i++)
{

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@ -133,10 +133,10 @@ void EmitWaterPolys (msurface_t *fa, float basealpha)
}
else //dull (fast) single player
{
qglColor4f(1, 1, 1, 1);
qglMatrixMode(GL_TEXTURE);
qglPushMatrix();
qglTranslatef (sin(cl.time) * 0.4f, cos(cl.time) * 0.06f, 0);
fa->mesh->colors_array = NULL;
GL_DrawAliasMesh(fa->mesh, fa->texinfo->texture->gl_texturenum);
qglPopMatrix();
qglMatrixMode(GL_MODELVIEW);

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@ -1119,7 +1119,7 @@ void NPP_QWWriteFloat(int dest, float data) //replacement write func (nq to qw)
{
union {
qbyte b[4];
short f;
float f;
} u;
u.f = LittleFloat(data);
NPP_QWWriteByte(dest, u.b[0]);

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@ -6129,7 +6129,7 @@ lh_extension_t QSG_Extensions[] = {
// {"ZQ_QC_PARTICLE"}, //particle builtin works in QW ( we don't mimic ZQ fully though)
{"ZQ_QC_STRINGS", 11, NULL, {"stof", "strlen","strcat","substring","stov","strzone","strunzone"}}
{"ZQ_QC_STRINGS", 11, NULL, {"stof", "strlen","strcat","substring","stov","strzone","strunzone"}} //a trimmed down FRIK_FILE.
};
//some of these are overkill yes, but they are all derived from the fteextensions flags and document the underlaying protocol available.

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@ -1429,7 +1429,7 @@ void SV_ClipMoveToEntities ( moveclip_t *clip )
int headnode;
float *angles;
int passed = clip->passedict?EDICT_TO_PROG(svprogfuncs, clip->passedict):NULL;
int passed = clip->passedict?EDICT_TO_PROG(svprogfuncs, clip->passedict):0;
num = SV_AreaEdicts (clip->boxmins, clip->boxmaxs, touchlist
, MAX_EDICTS, AREA_SOLID);