Commit Graph

67 Commits

Author SHA1 Message Date
Spoike 9cd988a836 Added csqc->ssqc requests.
Fixed up cl_indepphysics. Sending is fully independent, bar sync points.
Fixed so #if 0 works in qc code.
Fixed up error conditions in qclib when features are not supported.
The webpage generator will now refcount properly.
Fixed error conditions when using glsl shaders.
If MULTITHREAD is defined, r_loadlit will not light inside a separate thread.
We now generate VBOs for bsp objects. Shaders/rtlights don't use them yet.
Fixed up MVD/multiview playback a bit. It now looks like it works! (cl_hightrack will no longer track the same person in all views).
Fixed error conditions when attempting to download versioned csprogs.
Reduced the number of places that a q3-style marked up string is expanded. I think there are a couple places left still though. Approximated ezquake colour codes.
Memory mapped read file access in win32, where we can. Not sure about this. Lets see how things pan out.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3195 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 10:11:17 +00:00
Spoike 4974c57c2c Big fat-off commit.
A few changes. Half-Life support is finally getting committed.
Some unnecessary filesystem code changes.
And there's code for nsapi - meaning we can embed FTE in a browser (firefox and opera on windows work).
A couple of CSQC changes, trying to move towards a final EXT_CSQC_1.
Revised ruleset format finally implemented.
Doesn't compile with msvc6 due to issues with libjpeg not being a clean library.
Presumably its fine in vs2005.
Your mileage may vary.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3148 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-01 22:03:56 +00:00
Spoike 1f9484f93d One d3d renderer.
Wonder how much this breaks.
Place your bets now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2501 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-05-25 22:16:29 +00:00
Spoike 17962a3ac7 Added a quick connect menu option which joins the client to the most populated server with a ping under 50. Mod/gamedir is not considered.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2448 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-12-25 18:29:05 +00:00
TimeServ c574d3d6f3 change browser to old browser
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2163 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-05 06:40:27 +00:00
TimeServ 5d3e5f7f6d menu_servers2 -> menu_servers, menu_servers -> menu_serversold
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2157 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-05 03:15:08 +00:00
TimeServ d5f4940c7c menu text change
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2103 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-13 06:35:02 +00:00
Spoike 2046931e26 gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-06 01:41:09 +00:00
Spoike 5e0ecbc3d9 don't crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1868 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-14 23:45:49 +00:00
TimeServ a8889d8f24 THIS COMMIT MOST LIKELY BREAKS THINGS.
changed conchars from 16-bit to 32-bit
added support for RGBI fg and bg colors
better support for ^8/^9 text codes
fix to echoish menu sounds
added plugin stuff for centerprints/server messages/chat messages, not finalized (?)
GL/SW color character functions improved (although neither handle transparent characters, and SW needs improvement with the palette remapping)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1750 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-01 09:01:15 +00:00
TimeServ d6f910c10b q2 fixes mostly
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@900 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-15 22:51:01 +00:00
Spoike 9ae7e2621d SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
Lots of changes.
CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit.
Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit.
Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-28 07:16:19 +00:00
Spoike acde8ade44 CSQC support changes and some small bugfixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@874 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-12 18:56:04 +00:00
Spoike 4b0395e079 Lots of stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike 010cd26fc7 cope with q3 data foo!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@463 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 18:09:13 +00:00
Spoike 52a00cab7d Added bind script and checkbox mask option.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@193 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 03:10:10 +00:00
Spoike 8184225473 Initial Checkin
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@15 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-23 00:15:46 +00:00