Commit Graph

84 Commits

Author SHA1 Message Date
Spoike d27d3c5b6d Less warnings (none at the gcc-default warning level)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2046 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-04 20:43:48 +00:00
Spoike 38c36360f6 Mostly colourmod stuff. A few fixes for q3 menus, some gamma fixes for q2, more verbose messages for pngs, and hopefully a gamma fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2034 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-27 00:42:25 +00:00
TimeServ 7b4b590a8e interpolation needed more bounds checking
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2029 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-26 07:29:27 +00:00
TimeServ 27bb33eb41 fix for frame interpolation
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2028 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-26 06:21:55 +00:00
Spoike 5ab43cc90e viewmodel alpha works better with (some) q3 shaders.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2004 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-22 23:43:11 +00:00
Spoike 1730d4dc81 This is fun.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1924 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-01 22:36:12 +00:00
Spoike fdb5cf3aff Fixed mvd playback as correctly as I can think how.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1902 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-28 19:04:13 +00:00
Spoike 9620a98dc2 Removed moodles' infokey stuff which was totally wrong anyway.
Enabled the prototype warnings. Looks like we need them.
Fixed a few warnings other than the prototype ones which I just enabled.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1898 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-28 02:35:40 +00:00
Lance 07a1fb3ba1 fixed msvc6 warnings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1896 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-27 08:12:14 +00:00
TimeServ afb9ec7a08 fix for RID #1394691 (boss2 at least)
added r_drawviewmodelinvis
Spike needs to fix heightmaps, they have a similar issue


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-09 01:49:06 +00:00
Spoike 19ab4fd050 Meh, I'm just going to commit everything.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1778 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-02 23:01:54 +00:00
TimeServ c5b3483145 fix GL builds (as much as I screwed it up anyway)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1736 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-22 21:46:28 +00:00
TimeServ 6dd7ddd353 palette remap per entity for sw
minor change to qclib for hexen2


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1735 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-22 20:35:04 +00:00
Spoike 503eff6421 Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
I'm not sure if this will break anything. It shouldn't do, but it might.

Not everything is ported over yet. Ideally there would be no more use of fopen anywhere else in the engine, and com_gamedir would be made static to fs.c
There are a couple of other changes too.

http/ftp stuff is currently disabled.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1728 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-21 03:07:33 +00:00
Spoike dc8ce67b73 why does bigfoot use sw rendering?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1693 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-09 23:30:50 +00:00
Spoike b511be1e27 hud_tracking_show cvar and v_powerupshell 2 option
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1688 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-08 18:42:08 +00:00
Spoike 470804d958 make mingl compile again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1651 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-01 01:56:37 +00:00
Spoike 7d5cacecab Fixes 'glowing nails'.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1642 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-30 23:12:08 +00:00
Spoike 339d478659 I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
Well, plugins should be able to read/write files through the engine. audio decoding plugin interface is in (might be changed later).
TCPConnect is in.
msg_filter and scr_centersbar.
some recording fixes too.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1634 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-30 01:20:53 +00:00
TimeServ 88098ab5d3 r_rockettrail/r_grenadetrail 0 disables
both cvars marked as semicheats
switched faithful for highfps in presets.. need a faithful preset probably


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1596 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-26 23:23:03 +00:00
TimeServ 8728f3abbb pe_defaulttrail junk for Q1/H2
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1595 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-26 23:11:19 +00:00
Spoike 9355c7dda5 makeconfig.sh - the shell script that generates config.h either automagically or through prompts, use it through make
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1586 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-26 03:02:55 +00:00
Spoike 76fdf11cac Fixes the remove bug with >512 entities.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1508 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-20 00:04:57 +00:00
TimeServ ff9003eeb0 gl_part_flame should be registered under a SW-only build (it's not really a SW-only option...)
few more minor fixes


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1455 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-09 01:36:42 +00:00
TimeServ 453fa9e589 Hexen2 effect fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1421 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-05 02:08:28 +00:00
Spoike 18ecdd5ca4 Should fix red/blue glowing players/nails.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1410 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-01 15:44:36 +00:00
Spoike 4366f644e5 A few tweeks here and there.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1407 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-01 03:09:17 +00:00
Spoike d697b1ca2d Some small tweeks, and a new matchclientname extension. Woot.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1377 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-26 03:40:09 +00:00
TimeServ eb06704511 fixes to particle emitting (temp?)
build fixes to SW
parsing fixes


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1299 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-09 02:01:30 +00:00
Spoike 347311db8c q3 fixes and misilaneous minor changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1298 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-08 22:52:46 +00:00
TimeServ 398e6b23cf r_rocketlight should be variable
maybe some fixes to dlights?


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1261 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-28 05:21:25 +00:00
Spoike 1130dea569 Rewrote a few bsp tracing stuff (primarily for heightmap things).
Q3 client and server support is in.
heightmaps are in.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-26 22:56:51 +00:00
Spoike 49adddf072 Fixed playback of invisible nq entities.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1222 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-12 01:37:27 +00:00
Spoike 83a2f3aa06 Getting ready for qexpo. CSQC is in final dev stages. Everything else should be working well enough too, hopefully.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1217 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-11 04:14:33 +00:00
Spoike 5dce02d558 *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 18:08:13 +00:00
TimeServ 83cc102208 m_accel/m_accel_noforce/m_threshold_noforce added, m_filter fixed up
added particle fields inwater and spawnchance
changed particle field timelimit -> spawntime
emit state is now kept (fixes rid# 1015648 FINALLY)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1203 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 22:39:28 +00:00
Spoike 7903310326 Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
Lots of cool stuff.

r_shadows is still broken due to depth sorting of model (and thier depth value being written too late).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1196 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 23:14:59 +00:00
Spoike 50a59ff11f rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
A couple of minor bugs fixed too.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1146 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-16 00:53:08 +00:00
Spoike f1ea7c0c06 Q2 works, models are depth sorted (the same time as particles).
some extra macros added. We have a full set of dp te effect builtins (but not parsing them all yet... so not advertising them either).
Dedicated server does not build. I need to add some functions to svmodel.c
sound should work properly with roq/cin/avi playback.
gl_detail should work like in ezquake. there's also a new gl_detalscale cvar
bss size should be a small ammount smaller.
all the dp te builtins will send something. But fte can't parse all of them yet.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-14 01:57:34 +00:00
Spoike 86b651132e Annother day of hacking finished.
Time for bed.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1137 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-08 00:37:52 +00:00
Spoike f85340b9a2 Big huge mega-whooping commit.
I wonder how many things this'll break...
On the plus side, nexuiz works well, and ktpro works as well as in mvdsv. Hurrah!


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-01 19:23:00 +00:00
Spoike dfd8e1aaed Redesigned sound code for greater modularity.
Added support for dp6/dp7 protocols (ents are still broken).
md3 tags should work properly (still suffer from origin-of-parent interpolation bugs)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-14 04:52:10 +00:00
Spoike 4b006a8412 Fixed the MVD crash bugs, and added mvd splitscreen support (cl_splitscreen).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1080 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-07 04:40:16 +00:00
Spoike c2930803d4 hopefully, everything will work that little bit better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 04:20:20 +00:00
TimeServ 86f3912654 new trailstate system
te_lightning? and similar, and trail emit is no longer fps dependent
timelimit particle field added
te_*_end is still frame dependent and needs a resonable fix


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1062 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-30 04:34:47 +00:00
Spoike 95948b35ec Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
cl_netfps has also had some work.
Added polling of http-based master servers (gameaholic).
Lots of darkplaces compatability things added, for nexuiz.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 12:55:34 +00:00
Spoike 077fb0d98a q2/q3 clipping fixed (hopefully finally except for bsp objects, that is)
q2 server should work.
added support for addative (and things) blends from menu.dat


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1035 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-19 02:53:03 +00:00
Spoike 4a0c02b685 Hopefully, the server will now run on 64bit archetectures.
Also, a piece of unitialialized memory should now be fixed.
there's a con_centertext cvar added
an extra default particle texture.
further dp protocol compatability stuff.
EF_ADDATIVE works on models and supposedly sprites. will do sw sprites too at some point.

Linux makefile needs work still.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 02:36:54 +00:00
Spoike 7c418ca423 qc string_t is now an int instead of char *, stringtable is char * instead of int.
Some fixes and extra stuff for nexuiz, but it took a protocol extension, which is currently assumed instead of queried.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1015 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-15 18:49:04 +00:00
Spoike e348dc30a2 Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-13 10:42:48 +00:00