Less warnings (none at the gcc-default warning level)

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2046 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2006-03-04 20:43:48 +00:00
parent 338d6a53ed
commit d27d3c5b6d
26 changed files with 241 additions and 235 deletions

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@ -3070,7 +3070,7 @@ void CL_SetSolidEntities (void)
{
state = &pak->entities[i];
if (state->modelindex<0)
if (state->modelindex <= 0)
continue;
if (!cl.model_precache[state->modelindex])
continue;

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@ -67,10 +67,10 @@ int VARGS Plug_Media_ShowFrameRGBA_32(void *offset, unsigned int mask, const lon
void *src = VM_POINTER(arg[0]);
int srcwidth = VM_LONG(arg[1]);
int srcheight = VM_LONG(arg[2]);
int x = VM_LONG(arg[3]);
int y = VM_LONG(arg[4]);
int width = VM_LONG(arg[5]);
int height = VM_LONG(arg[6]);
// int x = VM_LONG(arg[3]);
// int y = VM_LONG(arg[4]);
// int width = VM_LONG(arg[5]);
// int height = VM_LONG(arg[6]);
if (qrenderer <= 0)
return 0;

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@ -126,7 +126,8 @@ void MenuDrawItems(int xpos, int ypos, menuoption_t *option, menu_t *menu)
{
if (menu->selecteditem != option)
{
S_LocalSound ("misc/menu1.wav");
if (!option->common.noselectionsound)
S_LocalSound ("misc/menu1.wav");
menu->selecteditem = option;
}
if (menu->cursoritem)

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@ -124,7 +124,8 @@ typedef struct { //must be first of each structure type.
int posy;
int width;
int height;
qboolean iszone;
qboolean noselectionsound:1;
qboolean iszone:1;
qboolean ishidden;
union menuoption_s *next;
} menucommon_t;

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@ -1076,7 +1076,7 @@ static void PF_R_SetViewFlag(progfuncs_t *prinst, struct globalvars_s *pr_global
break;
case VF_DRAWWORLD:
r_refdef.flags = r_refdef.flags&~Q2RDF_NOWORLDMODEL | (*p?0:Q2RDF_NOWORLDMODEL);
r_refdef.flags = (r_refdef.flags&~Q2RDF_NOWORLDMODEL) | (*p?0:Q2RDF_NOWORLDMODEL);
break;
case VF_ENGINESBAR:
csqc_drawsbar = *p;
@ -1299,7 +1299,7 @@ static trace_t CS_Trace_Toss (csqcedict_t *tossent, csqcedict_t *ignore)
float gravity;
vec3_t move, end;
trace_t trace;
float maxvel = Cvar_Get("sv_maxvelocity", "2000", 0, "CSQC physics")->value;
// float maxvel = Cvar_Get("sv_maxvelocity", "2000", 0, "CSQC physics")->value;
vec3_t origin, velocity;
@ -1898,7 +1898,7 @@ static void PF_cs_getplayerkey (progfuncs_t *prinst, struct globalvars_s *pr_glo
else if (!strcmp(keyname, "entertime")) //packet loss
{
ret = PF_TempStr(prinst);
sprintf(ret, "%i", cl.players[pnum].entertime);
sprintf(ret, "%i", (int)cl.players[pnum].entertime);
}
else
{

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@ -12,11 +12,11 @@
static int tryrates[] = { 11025, 22051, 44100, 8000 };
static void OSS_SetUnderWater(qboolean underwater) //simply a stub. Any ideas how to actually implement this properly?
static void OSS_SetUnderWater(soundcardinfo_t *sc, qboolean underwater) //simply a stub. Any ideas how to actually implement this properly?
{
}
static int OSS_GetDMAPos(soundcardinfo_t *sc)
static unsigned int OSS_GetDMAPos(soundcardinfo_t *sc)
{
struct count_info count;
@ -69,8 +69,6 @@ static int OSS_InitCard(soundcardinfo_t *sc, int cardnum)
char *snddev = NULL;
cvar_t *devname;
soundcardinfo_t *ec;
devname = Cvar_Get(va("snd_devicename%i", cardnum+1), cardnum?"":"/dev/dsp", 0, "Sound controls");
snddev = devname->string;

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@ -1988,7 +1988,7 @@ int TP_CategorizeMessage (char *s, int *offset, player_info_t **plr)
if (!flags) // search for fake player
{
if (name = strstr(s, ": ")) // use name as temp
if ((name = strstr(s, ": "))) // use name as temp
{
*offset = (name - s) + 2;
flags = TPM_FAKED;
@ -2775,7 +2775,7 @@ static void TP_FindPoint (void) {
continue;
if (
state->modelindex == cl_playerindex && ISDEAD(state->frame) ||
(state->modelindex == cl_playerindex && ISDEAD(state->frame)) ||
state->modelindex == cl_h_playerindex
)
continue;

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@ -1145,7 +1145,7 @@ char *MSG_ReadStringLine (void)
float MSG_ReadCoord (void)
{
coorddata c = {0};
coorddata c = {{0}};
MSG_ReadData(&c, sizeofcoord);
return MSG_FromCoord(c, sizeofcoord);
}

View File

@ -269,7 +269,7 @@ vfsfile_t *VFSOS_Open(char *osname, char *mode)
vfsfile_t *FSOS_OpenVFS(void *handle, flocation_t *loc, char *mode)
{
char diskname[MAX_OSPATH];
_snprintf(diskname, sizeof(diskname), "%s/%s", handle, loc->rawname);
_snprintf(diskname, sizeof(diskname), "%s/%s", (char*)handle, loc->rawname);
return VFSOS_Open(diskname, mode);
}
@ -359,13 +359,18 @@ void FSOS_ReadFile(void *handle, flocation_t *loc, char *buffer)
fread(buffer, 1, loc->len, f);
fclose(f);
}
int FSOS_EnumerateFiles (void *handle, char *match, int (*func)(char *, int, void *), void *parm)
{
return Sys_EnumerateFiles(handle, match, func, parm);
}
searchpathfuncs_t osfilefuncs = {
FSOS_PrintPath,
FSOS_ClosePath,
FSOS_BuildHash,
FSOS_FLocate,
FSOS_ReadFile,
Sys_EnumerateFiles,
FSOS_EnumerateFiles,
NULL,
NULL,
FSOS_OpenVFS
@ -620,10 +625,10 @@ vfsfile_t *FSPAK_OpenVFS(void *handle, flocation_t *loc, char *mode)
if (strcmp(mode, "rb"))
return NULL; //urm, unable to write/append
vfs = Z_Malloc(sizeof(vfspack_t));
vfs->parentpak = ((pack_t*)handle);
vfs->parentpak = pack;
vfs->parentpak->references++;
vfs->startpos = loc->offset;
@ -657,7 +662,9 @@ searchpathfuncs_t packfilefuncs = {
void *com_pathforfile; //fread and stuff is preferable if null
#ifndef ZEXPORT
#define ZEXPORT VARGS
#endif
#ifdef AVAIL_ZLIB
#ifdef _WIN32
@ -1486,7 +1493,7 @@ out:
}
else
Con_Printf("Failed\n");
*/
*/
if (returntype == FSLFRT_IFFOUND)
return len != -1;
else if (returntype == FSLFRT_LENGTH)
@ -1599,7 +1606,7 @@ qboolean Sys_PathProtection(char *pattern)
if (strchr(pattern, '\\'))
{
char *s;
while(s = strchr(pattern, '\\'))
while((s = strchr(pattern, '\\')))
*s = '/';
Con_Printf("Warning: \\ charactures in filename %s\n", pattern);
}

View File

@ -45,7 +45,7 @@ void SWMod_LoadLighting (lump_t *l);
void Q2BSP_SetHullFuncs(hull_t *hull);
qboolean CM_Trace(model_t *model, int forcehullnum, int frame, vec3_t start, vec3_t end, vec3_t mins, vec3_t maxs, trace_t *trace);
int Q2BSP_PointContents(model_t *mod, vec3_t p);
unsigned int Q2BSP_PointContents(model_t *mod, vec3_t p);
qbyte areabits[MAX_Q2MAP_AREAS/8];
@ -77,7 +77,7 @@ void CalcSurfaceExtents (msurface_t *s)
maxs[0] = maxs[1] = -99999;
tex = s->texinfo;
for (i=0 ; i<s->numedges ; i++)
{
e = loadmodel->surfedges[s->firstedge+i];
@ -85,10 +85,10 @@ void CalcSurfaceExtents (msurface_t *s)
v = &loadmodel->vertexes[loadmodel->edges[e].v[0]];
else
v = &loadmodel->vertexes[loadmodel->edges[-e].v[1]];
for (j=0 ; j<2 ; j++)
{
val = v->position[0] * tex->vecs[j][0] +
val = v->position[0] * tex->vecs[j][0] +
v->position[1] * tex->vecs[j][1] +
v->position[2] * tex->vecs[j][2] +
tex->vecs[j][3];
@ -100,7 +100,7 @@ void CalcSurfaceExtents (msurface_t *s)
}
for (i=0 ; i<2 ; i++)
{
{
bmins[i] = floor(mins[i]/16);
bmaxs[i] = ceil(maxs[i]/16);
@ -371,15 +371,15 @@ int numleaffaces;
int PlaneTypeForNormal ( vec3_t normal )
{
vec_t ax, ay, az;
// NOTE: should these have an epsilon around 1.0?
// NOTE: should these have an epsilon around 1.0?
if ( normal[0] >= 1.0)
return PLANE_X;
if ( normal[1] >= 1.0 )
return PLANE_Y;
if ( normal[2] >= 1.0 )
return PLANE_Z;
ax = fabs( normal[0] );
ay = fabs( normal[1] );
az = fabs( normal[2] );
@ -428,7 +428,7 @@ qboolean BoundsIntersect (vec3_t mins1, vec3_t maxs1, vec3_t mins2, vec3_t maxs2
#define VectorAvg(a,b,c) ((c)[0]=((a)[0]+(b)[0])*0.5f,(c)[1]=((a)[1]+(b)[1])*0.5f, (c)[2]=((a)[2]+(b)[2])*0.5f)
#define Vector4Copy(a,b) ((b)[0]=(a)[0],(b)[1]=(a)[1],(b)[2]=(a)[2],(b)[3]=(a)[3])
#define Vector4Scale(in,scale,out) ((out)[0]=(in)[0]*scale,(out)[1]=(in)[1]*scale,(out)[2]=(in)[2]*scale,(out)[3]=(in)[3]*scale)
#define Vector4Add(a,b,c) ((c)[0]=(((a[0])+(b[0]))),(c)[1]=(((a[1])+(b[1]))),(c)[2]=(((a[2])+(b[2]))),(c)[3]=(((a[3])+(b[3]))))
#define Vector4Add(a,b,c) ((c)[0]=(((a[0])+(b[0]))),(c)[1]=(((a[1])+(b[1]))),(c)[2]=(((a[2])+(b[2]))),(c)[3]=(((a[3])+(b[3]))))
/*
===============
@ -544,7 +544,7 @@ void Patch_Evaluate ( const vec4_t *p, const int *numcp, const int *tess, vec4_t
for ( v = 0; v < num_patches[1]; v++ )
{
// last patch has one more row
// last patch has one more row
if ( v < num_patches[1] - 1 ) {
num_tess[1] = tess[1];
} else {
@ -565,13 +565,13 @@ void Patch_Evaluate ( const vec4_t *p, const int *numcp, const int *tess, vec4_t
index[2] = index[1] + numcp[0];
// current 3x3 patch control points
for ( i = 0; i < 3; i++ )
for ( i = 0; i < 3; i++ )
{
Vector4Copy ( p[index[0]+i], pv[i][0] );
Vector4Copy ( p[index[1]+i], pv[i][1] );
Vector4Copy ( p[index[2]+i], pv[i][2] );
}
t = 0.0f;
tvec = dest + v * tess[1] * dstpitch + u * tess[0];
@ -762,7 +762,8 @@ void CM_CreatePatch ( q3cpatch_t *patch, int numverts, const vec3_t *verts, int
for (i = 0; i < numverts; i++)
VectorCopy(verts[i], pointss[i]);
// fill in
Patch_Evaluate ( pointss, patch_cp, step, points );
//gcc warns without this cast
Patch_Evaluate ( (const vec4_t *)pointss, patch_cp, step, points );
/*
for (i = 0; i < numverts; i++)
{
@ -879,7 +880,8 @@ void CM_CreatePatchesForLeafs (void)
map_leafpatches[numleafpatches] = numpatches;
checkout[k] = numpatches++;
CM_CreatePatch ( patch, face->numverts, map_verts + face->firstvert, face->patch_cp );
//gcc warns without this cast
CM_CreatePatch ( patch, face->numverts, (const vec3_t *)map_verts + face->firstvert, face->patch_cp );
}
leaf->contents |= patch->surface->c.value;
@ -1070,15 +1072,15 @@ void *Mod_LoadWall(char *name)
in = (qbyte *)tex+tex->offsets[0]; //shrink mips.
for (j = 0; j < tex->height; j+=2) //we could convert mip[1], but shrinking is probably faster.
for (i = 0; i < tex->width; i+=2)
for (i = 0; i < tex->width; i+=2)
*out++ = in[i + tex->width*j];
for (j = 0; j < tex->height; j+=4)
for (i = 0; i < tex->width; i+=4)
for (i = 0; i < tex->width; i+=4)
*out++ = in[i + tex->width*j];
for (j = 0; j < tex->height; j+=8)
for (i = 0; i < tex->width; i+=8)
for (i = 0; i < tex->width; i+=8)
*out++ = in[i + tex->width*j];
}
}
@ -1157,15 +1159,15 @@ void *Mod_LoadWall(char *name)
in = (qbyte *)tex+tex->offsets[0]; //shrink mips.
for (j = 0; j < tex->height; j+=2) //we could convert mip[1], but shrinking is probably faster.
for (i = 0; i < tex->width; i+=2)
for (i = 0; i < tex->width; i+=2)
*out++ = in[i + tex->width*j];
for (j = 0; j < tex->height; j+=4)
for (i = 0; i < tex->width; i+=4)
for (i = 0; i < tex->width; i+=4)
*out++ = in[i + tex->width*j];
for (j = 0; j < tex->height; j+=8)
for (i = 0; i < tex->width; i+=8)
for (i = 0; i < tex->width; i+=8)
*out++ = in[i + tex->width*j];
}
}
@ -1196,7 +1198,7 @@ void CMod_LoadTexInfo (lump_t *l) //yes I know these load from the same place
Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
count = l->filelen / sizeof(*in);
out = Hunk_AllocName ( count*sizeof(*out), loadname);
loadmodel->textures = Hunk_AllocName(sizeof(texture_t *)*count, loadname);
texcount = 0;
@ -1300,7 +1302,7 @@ void CalcSurfaceExtents (msurface_t *s)
maxs[0] = maxs[1] = -99999;
tex = s->texinfo;
for (i=0 ; i<s->numedges ; i++)
{
e = loadmodel->surfedges[s->firstedge+i];
@ -1308,10 +1310,10 @@ void CalcSurfaceExtents (msurface_t *s)
v = &loadmodel->vertexes[loadmodel->edges[e].v[0]];
else
v = &loadmodel->vertexes[loadmodel->edges[-e].v[1]];
for (j=0 ; j<2 ; j++)
{
val = v->position[0] * tex->vecs[j][0] +
val = v->position[0] * tex->vecs[j][0] +
v->position[1] * tex->vecs[j][1] +
v->position[2] * tex->vecs[j][2] +
tex->vecs[j][3];
@ -1323,7 +1325,7 @@ void CalcSurfaceExtents (msurface_t *s)
}
for (i=0 ; i<2 ; i++)
{
{
bmins[i] = floor(mins[i]/16);
bmaxs[i] = ceil(maxs[i]/16);
@ -1362,13 +1364,13 @@ void CMod_LoadFaces (lump_t *l)
for ( surfnum=0 ; surfnum<count ; surfnum++, in++, out++)
{
out->firstedge = LittleLong(in->firstedge);
out->numedges = LittleShort(in->numedges);
out->numedges = LittleShort(in->numedges);
out->flags = 0;
planenum = LittleShort(in->planenum);
side = LittleShort(in->side);
if (side)
out->flags |= SURF_PLANEBACK;
out->flags |= SURF_PLANEBACK;
out->plane = loadmodel->planes + planenum;
@ -1389,7 +1391,7 @@ void CMod_LoadFaces (lump_t *l)
#endif
CalcSurfaceExtents (out);
// lighting info
for (i=0 ; i<MAXLIGHTMAPS ; i++)
@ -1407,9 +1409,9 @@ void CMod_LoadFaces (lump_t *l)
#endif
else
out->samples = loadmodel->lightdata + i/3;
// set the drawing flags
if (out->texinfo->flags & SURF_WARP)
{
out->flags |= SURF_DRAWTURB;
@ -1419,7 +1421,7 @@ void CMod_LoadFaces (lump_t *l)
out->texturemins[i] = -8192;
}
}
}
}
#endif
@ -1445,7 +1447,7 @@ void CMod_LoadNodes (lump_t *l)
int child;
mnode_t *out;
int i, j, count;
in = (void *)(cmod_base + l->fileofs);
if (l->filelen % sizeof(*in))
Host_Error ("MOD_LoadBmodel: funny lump size");
@ -1502,7 +1504,7 @@ void CMod_LoadBrushes (lump_t *l)
q2dbrush_t *in;
q2cbrush_t *out;
int i, count;
in = (void *)(cmod_base + l->fileofs);
if (l->filelen % sizeof(*in))
Host_Error ("MOD_LoadBmodel: funny lump size");
@ -1535,7 +1537,7 @@ void CMod_LoadLeafs (lump_t *l)
mleaf_t *out;
q2dleaf_t *in;
int count;
in = (void *)(cmod_base + l->fileofs);
if (l->filelen % sizeof(*in))
Host_Error ("MOD_LoadBmodel: funny lump size");
@ -1547,7 +1549,7 @@ void CMod_LoadLeafs (lump_t *l)
if (count > MAX_Q2MAP_PLANES)
Host_Error ("Map has too many planes");
out = map_leafs;
out = map_leafs;
numleafs = count;
numclusters = 0;
@ -1557,7 +1559,7 @@ void CMod_LoadLeafs (lump_t *l)
for ( i=0 ; i<count ; i++, in++, out++)
{
memset(out, 0, sizeof(*out));
for (j=0 ; j<3 ; j++)
{
out->minmaxs[j] = LittleShort (in->mins[j]);
@ -1606,7 +1608,7 @@ void CMod_LoadPlanes (lump_t *l)
dplane_t *in;
int count;
int bits;
in = (void *)(cmod_base + l->fileofs);
if (l->filelen % sizeof(*in))
Host_Error ("MOD_LoadBmodel: funny lump size");
@ -1618,7 +1620,7 @@ void CMod_LoadPlanes (lump_t *l)
if (count >= MAX_Q2MAP_PLANES)
Host_Error ("Map has too many planes");
out = map_planes;
out = map_planes;
numplanes = count;
@ -1652,7 +1654,7 @@ void CMod_LoadLeafBrushes (lump_t *l)
int *out;
unsigned short *in;
int count;
in = (void *)(cmod_base + l->fileofs);
if (l->filelen % sizeof(*in))
Host_Error ("MOD_LoadBmodel: funny lump size");
@ -1693,7 +1695,7 @@ void CMod_LoadBrushSides (lump_t *l)
if (count > MAX_Q2MAP_BRUSHSIDES)
Host_Error ("Map has too many planes");
out = map_brushsides;
out = map_brushsides;
numbrushsides = count;
for ( i=0 ; i<count ; i++, in++, out++)
@ -1815,16 +1817,16 @@ void CMod_LoadEntityString (lump_t *l)
void CModQ3_LoadMarksurfaces (lump_t *l)
{
{
int i, j, count;
int *in;
msurface_t **out;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
count = l->filelen / sizeof(*in);
out = Hunk_AllocName ( count*sizeof(*out), loadname);
out = Hunk_AllocName ( count*sizeof(*out), loadname);
loadmodel->marksurfaces = out;
loadmodel->nummarksurfaces = count;
@ -2053,10 +2055,10 @@ void CModRBSP_LoadVertexes (lump_t *l)
void CModQ3_LoadIndexes (lump_t *l)
{
{
int i, count;
int *in, *out;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
@ -2065,7 +2067,7 @@ void CModQ3_LoadIndexes (lump_t *l)
Host_Error ("MOD_LoadBmodel: bad surfedges count in %s: %i",
loadmodel->name, count);
out = Hunk_AllocName ( count*sizeof(*out), loadmodel->name );
out = Hunk_AllocName ( count*sizeof(*out), loadmodel->name );
map_surfindexes = out;
map_numsurfindexes = count;
@ -2240,7 +2242,7 @@ glpoly_t *GL_MeshToGLPoly(mesh_t *mesh)
int numindx;
if (!mesh)
return NULL;
numindx = mesh->numindexes;
ret = NULL;
@ -2314,7 +2316,7 @@ mesh_t *GL_CreateMeshForPatch (model_t *mod, int patchwidth, int patchheight, in
}
// find the degree of subdivision in the u and v directions
Patch_GetFlatness ( subdivlevel, map_verts+firstvert, patch_cp, flat );
Patch_GetFlatness ( subdivlevel, (const vec3_t *)map_verts+firstvert, patch_cp, flat );
// allocate space for mesh
step[0] = (1 << flat[0]);
@ -2340,11 +2342,11 @@ mesh_t *GL_CreateMeshForPatch (model_t *mod, int patchwidth, int patchheight, in
mesh->patchHeight = size[1];
// fill in
Patch_Evaluate ( points, patch_cp, step, points2 );
Patch_Evaluate ( colors, patch_cp, step, colors2 );
Patch_Evaluate ( normals, patch_cp, step, normals2 );
Patch_Evaluate ( lm_st, patch_cp, step, lm_st2 );
Patch_Evaluate ( tex_st, patch_cp, step, tex_st2 );
Patch_Evaluate ( (const vec4_t *)points, patch_cp, step, points2 );
Patch_Evaluate ( (const vec4_t *)colors, patch_cp, step, colors2 );
Patch_Evaluate ( (const vec4_t *)normals, patch_cp, step, normals2 );
Patch_Evaluate ( (const vec4_t *)lm_st, patch_cp, step, lm_st2 );
Patch_Evaluate ( (const vec4_t *)tex_st, patch_cp, step, tex_st2 );
for (i = 0; i < numverts; i++)
{
@ -2367,8 +2369,8 @@ mesh_t *GL_CreateMeshForPatch (model_t *mod, int patchwidth, int patchheight, in
indexes[1] = p + size[0];
indexes[2] = p + 1;
if ( !VectorCompare(mesh->xyz_array[indexes[0]], mesh->xyz_array[indexes[1]]) &&
!VectorCompare(mesh->xyz_array[indexes[0]], mesh->xyz_array[indexes[2]]) &&
if ( !VectorCompare(mesh->xyz_array[indexes[0]], mesh->xyz_array[indexes[1]]) &&
!VectorCompare(mesh->xyz_array[indexes[0]], mesh->xyz_array[indexes[2]]) &&
!VectorCompare(mesh->xyz_array[indexes[1]], mesh->xyz_array[indexes[2]]) ) {
indexes += 3;
numindexes += 3;
@ -2378,8 +2380,8 @@ mesh_t *GL_CreateMeshForPatch (model_t *mod, int patchwidth, int patchheight, in
indexes[1] = p + size[0];
indexes[2] = p + size[0] + 1;
if ( !VectorCompare(mesh->xyz_array[indexes[0]], mesh->xyz_array[indexes[1]]) &&
!VectorCompare(mesh->xyz_array[indexes[0]], mesh->xyz_array[indexes[2]]) &&
if ( !VectorCompare(mesh->xyz_array[indexes[0]], mesh->xyz_array[indexes[1]]) &&
!VectorCompare(mesh->xyz_array[indexes[0]], mesh->xyz_array[indexes[2]]) &&
!VectorCompare(mesh->xyz_array[indexes[1]], mesh->xyz_array[indexes[2]]) ) {
indexes += 3;
numindexes += 3;
@ -2446,13 +2448,13 @@ void CModQ3_LoadRFaces (lump_t *l, qboolean useshaders)
int numverts, numindexes;
int fv;
mesh_t *mesh;
mesh_t *mesh;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
count = l->filelen / sizeof(*in);
out = Hunk_AllocName ( count*sizeof(*out), loadmodel->name );
out = Hunk_AllocName ( count*sizeof(*out), loadmodel->name );
pl = Hunk_AllocName (count*sizeof(*pl), loadmodel->name);//create a new array of planes for speed.
loadmodel->surfaces = out;
@ -2591,13 +2593,13 @@ void CModRBSP_LoadRFaces (lump_t *l, qboolean useshaders)
int fv;
mesh_t *mesh;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
count = l->filelen / sizeof(*in);
out = Hunk_AllocName ( count*sizeof(*out), loadmodel->name );
out = Hunk_AllocName ( count*sizeof(*out), loadmodel->name );
pl = Hunk_AllocName (count*sizeof(*pl), loadmodel->name);//create a new array of planes for speed.
loadmodel->surfaces = out;
@ -2714,18 +2716,18 @@ continue;
#endif
void CModQ3_LoadLeafFaces (lump_t *l)
{
{
int i, j, count;
int *in;
int *out;
in = (void *)(cmod_base + l->fileofs);
if (l->filelen % sizeof(*in))
Host_Error ("MOD_LoadBmodel: funny lump size");
count = l->filelen / sizeof(*in);
if (count > MAX_Q2MAP_LEAFFACES)
Host_Error ("Map has too many leaffaces");
if (count > MAX_Q2MAP_LEAFFACES)
Host_Error ("Map has too many leaffaces");
out = BZ_Malloc ( count*sizeof(*out) );
map_leaffaces = out;
@ -2753,7 +2755,7 @@ void CModQ3_LoadNodes (lump_t *l)
if (l->filelen % sizeof(*in))
Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
count = l->filelen / sizeof(*in);
out = Hunk_AllocName ( count*sizeof(*out), loadname);
out = Hunk_AllocName ( count*sizeof(*out), loadname);
if (count > MAX_MAP_NODES)
Host_Error("Too many nodes on map");
@ -2768,7 +2770,7 @@ void CModQ3_LoadNodes (lump_t *l)
out->minmaxs[j] = LittleLong (in->mins[j]);
out->minmaxs[3+j] = LittleLong (in->maxs[j]);
}
p = LittleLong(in->plane);
out->plane = loadmodel->planes + p;
@ -2799,7 +2801,7 @@ void CModQ3_LoadBrushes (lump_t *l)
q2cbrush_t *out;
int i, count;
int shaderref;
in = (void *)(cmod_base + l->fileofs);
if (l->filelen % sizeof(*in))
Host_Error ("MOD_LoadBmodel: funny lump size");
@ -2828,7 +2830,7 @@ void CModQ3_LoadLeafs (lump_t *l)
q3dleaf_t *in;
int count;
q2cbrush_t *brush;
in = (void *)(cmod_base + l->fileofs);
if (l->filelen % sizeof(*in))
Host_Error ("MOD_LoadBmodel: funny lump size");
@ -2841,7 +2843,7 @@ void CModQ3_LoadLeafs (lump_t *l)
if (count > MAX_MAP_LEAFS)
Host_Error("Too many leaves on map");
out = map_leafs;
out = map_leafs;
numleafs = count;
numclusters = 0;
@ -2907,23 +2909,23 @@ void CModQ3_LoadLeafs (lump_t *l)
}
void CModQ3_LoadPlanes (lump_t *l)
{
{
int i, j;
mplane_t *out;
Q3PLANE_t *in;
int count;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
count = l->filelen / sizeof(*in);
out = map_planes;//Hunk_AllocName ( count*2*sizeof(*out), loadname);
out = map_planes;//Hunk_AllocName ( count*2*sizeof(*out), loadname);
if (count > MAX_MAP_PLANES)
Host_Error("Too many planes on map");
numplanes = count;
loadmodel->planes = out;
loadmodel->numplanes = count;
@ -2945,7 +2947,7 @@ void CModQ3_LoadLeafBrushes (lump_t *l)
int *out;
int *in;
int count;
in = (void *)(cmod_base + l->fileofs);
if (l->filelen % sizeof(*in))
Host_Error ("MOD_LoadBmodel: funny lump size");
@ -2981,7 +2983,7 @@ void CModQ3_LoadBrushSides (lump_t *l)
if (count > MAX_Q2MAP_BRUSHSIDES)
Host_Error ("Map has too many planes");
out = map_brushsides;
out = map_brushsides;
numbrushsides = count;
for ( i=0 ; i<count ; i++, in++, out++)
@ -3012,7 +3014,7 @@ void CModRBSP_LoadBrushSides (lump_t *l)
if (count > MAX_Q2MAP_BRUSHSIDES)
Host_Error ("Map has too many planes");
out = map_brushsides;
out = map_brushsides;
numbrushsides = count;
for ( i=0 ; i<count ; i++, in++, out++)
@ -3065,12 +3067,12 @@ void CModQ3_LoadLightgrid (lump_t *l)
dq3gridlight_t *out;
q3lightgridinfo_t *grid;
int count;
in = (void *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
count = l->filelen / sizeof(*in);
grid = Hunk_AllocName (sizeof(q3lightgridinfo_t) + count*sizeof(*out), loadmodel->name );
grid = Hunk_AllocName (sizeof(q3lightgridinfo_t) + count*sizeof(*out), loadmodel->name );
grid->lightgrid = (dq3gridlight_t*)(grid+1);
out = grid->lightgrid;
@ -3099,7 +3101,7 @@ void CModRBSP_LoadLightgrid (lump_t *elements, lump_t *indexes)
icount = indexes->filelen / sizeof(*iin);
ecount = elements->filelen / sizeof(*ein);
grid = Hunk_AllocName (sizeof(q3lightgridinfo_t) + ecount*sizeof(*eout) + icount*sizeof(*iout), loadmodel->name );
grid = Hunk_AllocName (sizeof(q3lightgridinfo_t) + ecount*sizeof(*eout) + icount*sizeof(*iout), loadmodel->name );
grid->rbspelements = (rbspgridlight_t*)((char *)grid);
grid->rbspindexes = (unsigned short*)((char *)grid + ecount*sizeof(*eout));
eout = grid->rbspelements;
@ -3301,12 +3303,12 @@ void Q2BSP_MarkLights (dlight_t *light, int bit, mnode_t *node)
float dist;
msurface_t *surf;
int i;
if (node->contents != -1)
{
mleaf_t *leaf = (mleaf_t *)node;
msurface_t **mark;
i = leaf->nummarksurfaces;
mark = leaf->firstmarksurface;
while(i--!=0)
@ -3324,7 +3326,7 @@ void Q2BSP_MarkLights (dlight_t *light, int bit, mnode_t *node)
splitplane = node->plane;
dist = DotProduct (light->origin, splitplane->normal) - splitplane->dist;
if (dist > light->radius)
{
Q2BSP_MarkLights (light, bit, node->children[0]);
@ -3335,7 +3337,7 @@ void Q2BSP_MarkLights (dlight_t *light, int bit, mnode_t *node)
Q2BSP_MarkLights (light, bit, node->children[1]);
return;
}
// mark the polygons
surf = cl.worldmodel->surfaces + node->firstsurface;
for (i=0 ; i<node->numsurfaces ; i++, surf++)
@ -3361,13 +3363,13 @@ void GLR_Q2BSP_StainNode (mnode_t *node, float *parms)
float dist;
msurface_t *surf;
int i;
if (node->contents != -1)
return;
return;
splitplane = node->plane;
dist = DotProduct ((parms+1), splitplane->normal) - splitplane->dist;
if (dist > (*parms))
{
GLR_Q2BSP_StainNode (node->children[0], parms);
@ -3400,13 +3402,13 @@ void SWR_Q2BSP_StainNode (mnode_t *node, float *parms)
float dist;
msurface_t *surf;
int i;
if (node->contents != -1)
return;
return;
splitplane = node->plane;
dist = DotProduct ((parms+1), splitplane->normal) - splitplane->dist;
if (dist > (*parms))
{
SWR_Q2BSP_StainNode (node->children[0], parms);
@ -3788,7 +3790,7 @@ q2cmodel_t *CM_LoadMap (char *name, char *filein, qboolean clientload, unsigned
break;
#endif
default:
Sys_Error("Bad internal renderer on q2 map load\n");
Sys_Error("Bad internal renderer on q2 map load\n");
}
}
@ -3839,7 +3841,7 @@ q2cmodel_t *CM_LoadMap (char *name, char *filein, qboolean clientload, unsigned
mod = loadmodel;
bm = CM_InlineModel (name);
mod->hulls[0].firstclipnode = bm->headnode;
mod->hulls[j].available = true;
@ -3853,7 +3855,7 @@ q2cmodel_t *CM_LoadMap (char *name, char *filein, qboolean clientload, unsigned
mod->hulls[j].available = false;
Q2BSP_SetHullFuncs(&mod->hulls[j]);
}
VectorCopy (bm->maxs, mod->maxs);
VectorCopy (bm->mins, mod->mins);
#ifndef SERVERONLY
@ -4023,7 +4025,7 @@ void CM_InitBoxHull (void)
p->signbits = 0;
VectorClear (p->normal);
p->normal[i>>1] = -1;
}
}
}
@ -4073,7 +4075,7 @@ int CM_PointLeafnum_r (model_t *mod, vec3_t p, int num)
{
node = mod->nodes + num;
plane = node->plane;
if (plane->type < 3)
d = p[plane->type] - plane->dist;
else
@ -4126,7 +4128,7 @@ void CM_BoxLeafnums_r (model_t *mod, int nodenum)
leaf_list[leaf_count++] = -1 - nodenum;
return;
}
node = &mod->nodes[nodenum];
plane = node->plane;
// s = BoxOnPlaneSide (leaf_mins, leaf_maxs, plane);
@ -4210,7 +4212,7 @@ int CM_PointContents (model_t *mod, vec3_t p)
if ( (contents & brush->contents) == brush->contents ) {
continue;
}
brushside = &map_brushsides[brush->firstbrushside];
for ( j = 0; j < brush->numsides; j++, brushside++ )
{
@ -4218,7 +4220,7 @@ int CM_PointContents (model_t *mod, vec3_t p)
break;
}
if (j == brush->numsides)
if (j == brush->numsides)
contents |= brush->contents;
}
@ -4243,7 +4245,7 @@ int CM_TransformedPointContents (model_t *mod, vec3_t p, int headnode, vec3_t or
VectorSubtract (p, origin, p_l);
// rotate start and end into the models frame of reference
if (headnode != box_headnode &&
if (headnode != box_headnode &&
(angles[0] || angles[1] || angles[2]) )
{
AngleVectors (angles, forward, right, up);
@ -4839,7 +4841,7 @@ return;
frac = 0;
if (frac > 1)
frac = 1;
midf = p1f + (p2f - p1f)*frac;
for (i=0 ; i<3 ; i++)
mid[i] = p1[i] + frac*(p2[i] - p1[i]);
@ -4852,7 +4854,7 @@ return;
frac2 = 0;
if (frac2 > 1)
frac2 = 1;
midf = p1f + (p2f - p1f)*frac2;
for (i=0 ; i<3 ; i++)
mid[i] = p1[i] + frac2*(p2[i] - p1[i]);
@ -5049,7 +5051,7 @@ trace_t CM_TransformedBoxTrace (model_t *mod, vec3_t start, vec3_t end,
VectorSubtract (end, origin, end_l);
// rotate start and end into the models frame of reference
if (mod != &box_model &&
if (mod != &box_model &&
(angles[0] || angles[1] || angles[2]) )
rotated = true;
else
@ -5127,7 +5129,7 @@ qbyte *Mod_Q2DecompressVis (qbyte *in, model_t *model)
qbyte *out;
int row;
row = (model->vis->numclusters+7)>>3;
row = (model->vis->numclusters+7)>>3;
out = decompressed;
if (!in)
@ -5137,7 +5139,7 @@ qbyte *Mod_Q2DecompressVis (qbyte *in, model_t *model)
*out++ = 0xff;
row--;
}
return decompressed;
return decompressed;
}
do
@ -5147,7 +5149,7 @@ qbyte *Mod_Q2DecompressVis (qbyte *in, model_t *model)
*out++ = *in++;
continue;
}
c = in[1];
in += 2;
while (c)
@ -5156,7 +5158,7 @@ qbyte *Mod_Q2DecompressVis (qbyte *in, model_t *model)
c--;
}
} while (out - decompressed < row);
return decompressed;
}
@ -5176,7 +5178,7 @@ void CM_DecompressVis (qbyte *in, qbyte *out)
qbyte *out_p;
int row;
row = (numclusters+7)>>3;
row = (numclusters+7)>>3;
out_p = out;
if (!in || !numvisibility)
@ -5186,7 +5188,7 @@ void CM_DecompressVis (qbyte *in, qbyte *out)
*out_p++ = 0xff;
row--;
}
return;
return;
}
do
@ -5196,7 +5198,7 @@ void CM_DecompressVis (qbyte *in, qbyte *out)
*out_p++ = *in++;
continue;
}
c = in[1];
in += 2;
if ((out_p - out) + c > row)
@ -5514,7 +5516,7 @@ qboolean Q2BSP_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f,
return true;
return false;
}*/
int Q2BSP_PointContents(model_t *mod, vec3_t p)
unsigned int Q2BSP_PointContents(model_t *mod, vec3_t p)
{
int pc, ret = FTECONTENTS_EMPTY;
pc = CM_PointContents (mod, p);

View File

@ -18,39 +18,39 @@ int COM_FileSize(char *path);
extern char gamedirfile[];
// table of readable characters, same as ezquake
char readable[256] =
char readable[256] =
{
'.', '_', '_', '_', '_', '.', '_', '_',
'_', '_', '\n', '_', '\n', '>', '.', '.',
'[', ']', '0', '1', '2', '3', '4', '5',
'6', '7', '8', '9', '.', '_', '_', '_',
' ', '!', '\"', '#', '$', '%', '&', '\'',
'(', ')', '*', '+', ',', '-', '.', '/',
'0', '1', '2', '3', '4', '5', '6', '7',
'8', '9', ':', ';', '<', '=', '>', '?',
'@', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
'`', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
'x', 'y', 'z', '{', '|', '}', '~', '_',
'_', '_', '_', '_', '_', '.', '_', '_',
'_', '_', '_', '_', '_', '>', '.', '.',
'[', ']', '0', '1', '2', '3', '4', '5',
'6', '7', '8', '9', '.', '_', '_', '_',
' ', '!', '\"', '#', '$', '%', '&', '\'',
'(', ')', '*', '+', ',', '-', '.', '/',
'0', '1', '2', '3', '4', '5', '6', '7',
'8', '9', ':', ';', '<', '=', '>', '?',
'@', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
'`', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
'.', '_', '_', '_', '_', '.', '_', '_',
'_', '_', '\n', '_', '\n', '>', '.', '.',
'[', ']', '0', '1', '2', '3', '4', '5',
'6', '7', '8', '9', '.', '_', '_', '_',
' ', '!', '\"', '#', '$', '%', '&', '\'',
'(', ')', '*', '+', ',', '-', '.', '/',
'0', '1', '2', '3', '4', '5', '6', '7',
'8', '9', ':', ';', '<', '=', '>', '?',
'@', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
'`', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
'x', 'y', 'z', '{', '|', '}', '~', '_',
'_', '_', '_', '_', '_', '.', '_', '_',
'_', '_', '_', '_', '_', '>', '.', '.',
'[', ']', '0', '1', '2', '3', '4', '5',
'6', '7', '8', '9', '.', '_', '_', '_',
' ', '!', '\"', '#', '$', '%', '&', '\'',
'(', ')', '*', '+', ',', '-', '.', '/',
'0', '1', '2', '3', '4', '5', '6', '7',
'8', '9', ':', ';', '<', '=', '>', '?',
'@', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
'`', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
'x', 'y', 'z', '{', '|', '}', '~', '_'
};
@ -95,7 +95,7 @@ void Con_Log (char *s)
d = gamedirfile;
if (log_dir.string[0])
d = log_dir.string;
f = "qconsole";
if (log_name.string[0])
f = log_name.string;
@ -159,7 +159,7 @@ void Con_Log (char *s)
f = va("%s/%s.log",d,f); // temp string in va()
// file rotation
if (log_rotate_size.value >= 4096 && log_rotate_files.value >= 1)
if (log_rotate_size.value >= 4096 && log_rotate_files.value >= 1)
{
int x;
vfsfile_t *fi;
@ -180,7 +180,7 @@ void Con_Log (char *s)
char oldf[MAX_OSPATH];
i = log_rotate_files.value;
// unlink file at the top of the chain
_snprintf(oldf, sizeof(oldf)-1, "%s.%i", f, i);
FS_Remove(oldf, FS_BASE);
@ -248,4 +248,4 @@ void Log_Init(void)
if (COM_CheckParm("-condebug"))
Cvar_ForceSet(&log_enable, "1");
}
}

View File

@ -641,7 +641,7 @@ fixed16_t Invert24To16(fixed16_t val)
void VectorTransform (const vec3_t in1, const float in2[3][4], vec3_t out)
void VectorTransform (const vec3_t in1, matrix3x4 in2, vec3_t out)
{
out[0] = DotProduct(in1, in2[0]) + in2[0][3];
out[1] = DotProduct(in1, in2[1]) + in2[1][3];

View File

@ -71,9 +71,13 @@ int Q_log2(int val);
float ColorNormalize (vec3_t in, vec3_t out);
void MakeNormalVectors (vec3_t forward, vec3_t right, vec3_t up);
typedef float matrix3x4[3][4];
typedef float matrix3x3[3][3];
void R_ConcatRotations (float in1[3][3], float in2[3][3], float out[3][3]);
void R_ConcatRotationsPad (float in1[3][4], float in2[3][4], float out[3][4]);
void R_ConcatTransforms (float in1[3][4], float in2[3][4], float out[3][4]);
void R_ConcatTransforms (matrix3x4 in1, matrix3x4 in2, matrix3x4 out);
void VectorTransform(const vec3_t in1, matrix3x4 in2, vec3_t out);
void FloorDivMod (double numer, double denom, int *quotient,
int *rem);

View File

@ -479,7 +479,7 @@ void Netchan_Transmit (netchan_t *chan, int length, qbyte *data, int rate)
#ifdef HUFFNETWORK
if (chan->compress)
{
int oldsize = send.cursize;
//int oldsize = send.cursize;
Huff_CompressPacket(&send, (chan->sock == NS_CLIENT)?10:8);
// Con_Printf("%i becomes %i\n", oldsize, send.cursize);
// Huff_DecompressPacket(&send, (chan->sock == NS_CLIENT)?10:8);

View File

@ -26,10 +26,10 @@ static int Q1_HullPointContents (hull_t *hull, int num, vec3_t p)
{
if (num < hull->firstclipnode || num > hull->lastclipnode)
Sys_Error ("SV_HullPointContents: bad node number");
node = hull->clipnodes + num;
plane = hull->planes + node->planenum;
if (plane->type < 3)
d = p[plane->type] - plane->dist;
else
@ -39,7 +39,7 @@ static int Q1_HullPointContents (hull_t *hull, int num, vec3_t p)
else
num = node->children[0];
}
return num;
}
#else
@ -95,7 +95,7 @@ qboolean Q1BSP_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f,
t1 = DotProduct (plane->normal, p1) - plane->dist;
t2 = DotProduct (plane->normal, p2) - plane->dist;
}
#if 1
if (t1 >= 0 && t2 >= 0)
return Q1BSP_RecursiveHullCheck (hull, node->children[0], p1f, p2f, p1, p2, trace);
@ -136,15 +136,15 @@ qboolean Q1BSP_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f,
return false;
}
#endif
if (Q1_HullPointContents (hull, node->children[side^1], mid)
!= Q1CONTENTS_SOLID)
// go past the node
return Q1BSP_RecursiveHullCheck (hull, node->children[side^1], midf, p2f, mid, p2, trace);
if (trace->allsolid)
return false; // never got out of the solid area
//==================
// the other side of the node is solid, this is the impact point
//==================
@ -208,7 +208,7 @@ void Q1BSP_SetHullFuncs(hull_t *hull)
// hull->funcs.HullPointContents = Q1BSP_HullPointContents;
}
int Q1BSP_PointContents(model_t *model, vec3_t point)
unsigned int Q1BSP_PointContents(model_t *model, vec3_t point)
{
return Q1BSP_HullPointContents(&model->hulls[0], point);
}
@ -292,13 +292,13 @@ void Q1BSP_MarkLights (dlight_t *light, int bit, mnode_t *node)
float dist;
msurface_t *surf;
int i;
if (node->contents < 0)
return;
return;
splitplane = node->plane;
dist = DotProduct (light->origin, splitplane->normal) - splitplane->dist;
if (dist > light->radius)
{
Q1BSP_MarkLights (light, bit, node->children[0]);
@ -309,7 +309,7 @@ void Q1BSP_MarkLights (dlight_t *light, int bit, mnode_t *node)
Q1BSP_MarkLights (light, bit, node->children[1]);
return;
}
// mark the polygons
surf = currentmodel->surfaces + node->firstsurface;
for (i=0 ; i<node->numsurfaces ; i++, surf++)
@ -701,9 +701,9 @@ void Q1BSP_ClipDecalToNodes (fragmentdecal_t *dec, mnode_t *node)
float dist;
msurface_t *surf;
int i;
if (node->contents < 0)
return;
return;
splitplane = node->plane;
dist = DotProduct (dec->center, splitplane->normal) - splitplane->dist;
@ -875,7 +875,7 @@ void SV_Q1BSP_AddToFatPVS (model_t *mod, vec3_t org, mnode_t *node)
}
return;
}
plane = node->plane;
d = DotProduct (org, plane->normal) - plane->dist;
if (d > 8)
@ -916,7 +916,7 @@ qboolean Q1BSP_EdictInFatPVS(model_t *mod, edict_t *ent)
for (i=0 ; i < ent->num_leafs ; i++)
if (fatpvs[ent->leafnums[i] >> 3] & (1 << (ent->leafnums[i]&7) ))
return true; //we might be able to see this one.
return false; //none of this ents leafs were visible, so neither is the ent.
}
@ -936,7 +936,7 @@ void Q1BSP_RFindTouchedLeafs (edict_t *ent, mnode_t *node)
if (node->contents == Q1CONTENTS_SOLID)
return;
// add an efrag if the node is a leaf
if ( node->contents < 0)
@ -951,19 +951,19 @@ void Q1BSP_RFindTouchedLeafs (edict_t *ent, mnode_t *node)
leafnum = leaf - sv.worldmodel->leafs - 1;
ent->leafnums[ent->num_leafs] = leafnum;
ent->num_leafs++;
ent->num_leafs++;
return;
}
// NODE_MIXED
splitplane = node->plane;
sides = BOX_ON_PLANE_SIDE(ent->v->absmin, ent->v->absmax, splitplane);
// recurse down the contacted sides
if (sides & 1)
Q1BSP_RFindTouchedLeafs (ent, node->children[0]);
if (sides & 2)
Q1BSP_RFindTouchedLeafs (ent, node->children[1]);
}
@ -995,7 +995,7 @@ qbyte *Q1BSP_DecompressVis (qbyte *in, model_t *model, qbyte *decompressed)
qbyte *out;
int row;
row = (model->numleafs+7)>>3;
row = (model->numleafs+7)>>3;
out = decompressed;
#if 0
@ -1008,7 +1008,7 @@ qbyte *Q1BSP_DecompressVis (qbyte *in, model_t *model, qbyte *decompressed)
*out++ = 0xff;
row--;
}
return decompressed;
return decompressed;
}
do
@ -1018,7 +1018,7 @@ qbyte *Q1BSP_DecompressVis (qbyte *in, model_t *model, qbyte *decompressed)
*out++ = *in++;
continue;
}
c = in[1];
in += 2;
while (c)
@ -1028,7 +1028,7 @@ qbyte *Q1BSP_DecompressVis (qbyte *in, model_t *model, qbyte *decompressed)
}
} while (out - decompressed < row);
#endif
return decompressed;
}
@ -1059,9 +1059,9 @@ int Q1BSP_LeafnumForPoint (model_t *model, vec3_t p)
mnode_t *node;
float d;
mplane_t *plane;
if (!model)
{
{
Sys_Error ("Mod_PointInLeaf: bad model");
}
if (!model->nodes)
@ -1079,7 +1079,7 @@ int Q1BSP_LeafnumForPoint (model_t *model, vec3_t p)
else
node = node->children[1];
}
return 0; // never reached
}
@ -1121,4 +1121,4 @@ void Q1BSP_SetModelFuncs(model_t *mod)
mod->funcs.LeafPVS = Q1BSP_LeafnumPVS;
mod->funcs.Trace = Q1BSP_Trace;
mod->funcs.PointContents = Q1BSP_PointContents;
}
}

View File

@ -3119,7 +3119,6 @@ static void *Q1_LoadSkins (daliasskintype_t *pskintype, qboolean alpha)
static void *Q1_LoadSkins (daliasskintype_t *pskintype, qboolean alpha)
{
extern cvar_t gl_bump;
extern int gl_bumpmappingpossible;
galiastexnum_t *texnums;
char skinname[MAX_QPATH];
int i;
@ -4264,8 +4263,8 @@ void GL_LoadQ3Model(model_t *mod, void *buffer)
{
#ifndef Q3SHADERS
char name[1024];
#endif
extern int gl_bumpmappingpossible;
#endif
char shadname[1024];
skin = Hunk_Alloc((LittleLong(surf->numShaders)+externalskins)*((sizeof(galiasskin_t)+sizeof(galiastexnum_t))));
@ -5161,7 +5160,6 @@ galiasinfo_t *GLMod_ParseMD5MeshModel(char *buffer)
int numjoints = 0;
int nummeshes = 0;
qboolean foundjoints = false;
int meshnum = 0;
int i;
galiasbone_t *bones = NULL;
@ -5499,11 +5497,6 @@ galiasinfo_t *GLMod_ParseMD5MeshModel(char *buffer)
void GLMod_LoadMD5MeshModel(model_t *mod, void *buffer)
{
int numjoints = 0;
int nummeshes = 0;
qboolean foundjoints = false;
int meshnum = 0;
galiasinfo_t *root;
int hunkstart, hunkend, hunktotal;
@ -5757,10 +5750,6 @@ frames test/idle1.md5anim
void GLMod_LoadCompositeAnim(model_t *mod, void *buffer)
{
#define EXPECT(x) buffer = COM_Parse(buffer); if (strcmp(com_token, x)) Sys_Error("MD5MESH: expected %s", x);
int numjoints = 0;
int nummeshes = 0;
qboolean foundjoints = false;
int meshnum = 0;
int i;
char *file;

View File

@ -589,4 +589,5 @@ void R_BloomBlend (void)//refdef_t *fd, meshlist_t *meshlist )
qglBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
}

View File

@ -172,7 +172,7 @@ void GL_DrawHeightmapModel (entity_t *e)
}
}
}
int Heightmap_PointContentsHM(heightmap_t *hm, float clipmipsz, vec3_t org)
unsigned int Heightmap_PointContentsHM(heightmap_t *hm, float clipmipsz, vec3_t org)
{
float x, y;
float z, tz;
@ -268,7 +268,7 @@ int Heightmap_PointContentsHM(heightmap_t *hm, float clipmipsz, vec3_t org)
return FTECONTENTS_EMPTY;
}
int Heightmap_PointContents(model_t *model, vec3_t org)
unsigned int Heightmap_PointContents(model_t *model, vec3_t org)
{
heightmap_t *hm = model->terrain;
return Heightmap_PointContentsHM(hm, 0, org);

View File

@ -24,8 +24,6 @@
*/
#include "model_hl.h"
void VectorTransform (const vec3_t in1, const float in2[3][4], vec3_t out);
void QuaternionGLMatrix(float x, float y, float z, float w, vec4_t *GLM)
{
GLM[0][0] = 1 - 2 * y * y - 2 * z * z;
@ -68,7 +66,7 @@ void QuaternionGLAngle(const vec3_t angles, vec4_t quaternion)
float transform_matrix[128][3][4]; /* Vertex transformation matrix */
matrix3x4 transform_matrix[128]; /* Vertex transformation matrix */
void GL_Draw_HL_AliasFrame(short *order, vec3_t *transformed, float tex_w, float tex_h);

View File

@ -140,8 +140,8 @@ typedef struct {
#define MAXARRAYVERTS 2048
static surfvertexarray_t varray_v[MAXARRAYVERTS];
static unsigned int varray_i[MAXARRAYVERTS];
static unsigned int varray_i_forward[MAXARRAYVERTS];
static unsigned int varray_i_polytotri[MAXARRAYVERTS]; //012 023 034 045...
//static unsigned int varray_i_forward[MAXARRAYVERTS];
//static unsigned int varray_i_polytotri[MAXARRAYVERTS]; //012 023 034 045...
int varray_ic;
int varray_vc;
@ -2076,7 +2076,6 @@ void PPL_DrawEnt(entity_t *e, void *parm)
void PPL_BaseEntTextures(void)
{
extern qboolean r_inmirror;
extern model_t *currentmodel;
int i;

View File

@ -838,7 +838,7 @@ void GLR_AddDecals(vec3_t org)
//==================================================================================
void GLR_DrawSprite(entity_t *e, void *parm)
void GLR_DrawSprite(void *e, void *parm)
{
qglEnd();
currententity = e;
@ -887,6 +887,13 @@ void GLR_DrawEntitiesOnList (void)
R_DrawRailCore(currententity);
continue;
#endif
case RT_MODEL: //regular model
break;
case RT_PORTALSURFACE:
continue; //this doesn't do anything anyway, does it?
default:
case RT_POLY: //these are a little painful, we need to do them some time... just not yet.
continue;
}
if (currententity->flags & Q2RF_BEAM)
{

View File

@ -25,7 +25,7 @@ void IWeb_MoreGeneratedResize(int newsize)
ob = IWeb_GenerationBuffer;
IWeb_GenerationBuffer = BZ_Malloc(sizeof(IWeb_GenerationBuffer) + newsize);
IWeb_GenerationBuffer->data = (char *)(IWeb_GenerationBuffer+1);
if (ob)
{
@ -256,7 +256,7 @@ void IWeb_GenerateIndexFile (char *parms, char *content, int contentlength)
// }
// else
*o = 0;
IWeb_Generate("<TR><TD ALIGN = \"center\">");
IWeb_Generate(key);
@ -274,7 +274,7 @@ void IWeb_GenerateIndexFile (char *parms, char *content, int contentlength)
if (*s)
s++;
IWeb_Generate("</TD><TD ALIGN = \"center\">");
IWeb_Generate(value);
IWeb_Generate("</TD></TR>");
@ -331,7 +331,7 @@ typedef struct {
int pos;
} vfsgen_t;
int VFSGen_ReadBytes(vfsfile_t *f, char *buffer, int bytes)
int VFSGen_ReadBytes(vfsfile_t *f, void *buffer, int bytes)
{
vfsgen_t *g = (vfsgen_t*)f;
if (bytes + g->pos >= g->buffer->len)
@ -347,7 +347,7 @@ int VFSGen_ReadBytes(vfsfile_t *f, char *buffer, int bytes)
return bytes;
}
int VFSGen_WriteBytes(vfsfile_t *f, char *buffer, int bytes)
int VFSGen_WriteBytes(vfsfile_t *f, void *buffer, int bytes)
{
Sys_Error("VFSGen_WriteBytes: Readonly\n");
return 0;
@ -364,13 +364,13 @@ qboolean VFSGen_Seek(vfsfile_t *f, unsigned long newpos)
return true;
}
int VFSGen_Tell(vfsfile_t *f)
unsigned long VFSGen_Tell(vfsfile_t *f)
{
vfsgen_t *g = (vfsgen_t*)f;
return g->pos;
}
int VFSGen_GetLen(vfsfile_t *f)
unsigned long VFSGen_GetLen(vfsfile_t *f)
{
vfsgen_t *g = (vfsgen_t*)f;
return g->buffer->len;

View File

@ -2623,7 +2623,7 @@ retry:
pr_types[i].num_parms = PRLittleLong(current_progstate->types[i].num_parms);
pr_types[i].ofs = PRLittleLong(current_progstate->types[i].ofs);
pr_types[i].size = PRLittleLong(current_progstate->types[i].size);
pr_types[i].name = (string_t)PRLittleLong((long)current_progstate->types[i].name);
pr_types[i].name = (char *)PRLittleLong((long)current_progstate->types[i].name);
#endif
pr_types[i].name += stringadjust;
}

View File

@ -64,7 +64,7 @@ struct progfuncs_s {
void (*EntFree) (progfuncs_t *prinst, struct edict_s *ed);
struct edict_s *(*EDICT_NUM) (progfuncs_t *prinst, unsigned int n); //get the nth edict
int (*NUM_FOR_EDICT) (progfuncs_t *prinst, struct edict_s *e); //so you can find out what that 'n' will be
unsigned int (*NUM_FOR_EDICT) (progfuncs_t *prinst, struct edict_s *e); //so you can find out what that 'n' will be
void (*SetGlobalEdict) (progfuncs_t *prinst, struct edict_s *ed, int ofs); //set a global to an edict (partially obsolete)

View File

@ -568,7 +568,7 @@ it to the host command processor
*/
char *Sys_ConsoleInput (void)
{
char text[256];
static char text[256];
int len;
if (sys_linebuffer.modified)

View File

@ -1674,10 +1674,9 @@ int BL_FRead( void *buffer, int len, fileHandle_t f )
//{
// return VMUI_FWrite(buffer, len, f, Z_TAG_BOTLIB);
//}
int BL_FCloseFile( fileHandle_t f )
void BL_FCloseFile( fileHandle_t f )
{
VMUI_fclose((int)f, Z_TAG_BOTLIB);
return 0;
}
//int BL_Seek( fileHandle_t f )
//{