Commit Graph

197 Commits

Author SHA1 Message Date
Molgrum 8dfe7e4656 Fix this warning once and for all.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2577 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-07 03:51:00 +00:00
Molgrum 1675ef566e Fixed more warnings, not so many left now. Needs lookie as usual!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2575 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-07 00:11:21 +00:00
Spoike 5fc1d3fdea Added bugs relating to scr_scoreboard_* cvars, broken indepphysics, and generally screwed up
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2547 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-07-23 18:52:11 +00:00
Spoike 591ee9c9b0 fixed some bugs with the previous commit (missing files, and some sw renderer issues). updated the dotnet2003 project files.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2502 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-05-25 23:03:49 +00:00
Spoike 1f9484f93d One d3d renderer.
Wonder how much this breaks.
Place your bets now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2501 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-05-25 22:16:29 +00:00
TimeServ 6c8223f606 fix PNG screenshots under AMD64, fix 8bpp screenshots under X
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2437 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-10-31 04:12:20 +00:00
TimeServ 0b62fbba57 add scr_sshot_compression, sets level for png/jpg compression, ranges from 0-100 defaults to 75
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2330 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-17 04:18:52 +00:00
Spoike 7a7ce6a7bf don't fail to load 16bits-per-plane rgb png images.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2204 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-14 02:05:39 +00:00
Spoike 4265caa79d Tollerate 16bpc pngs with no alpha channel.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2173 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-06 23:20:23 +00:00
Spoike 7f44a306f4 TimeServ wanted me to get rid of a Sys_Error in the jpeg loader.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2109 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-14 01:17:35 +00:00
Spoike aeea639fc2 Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2079 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-11 03:12:10 +00:00
Spoike 2046931e26 gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-06 01:41:09 +00:00
Spoike 38c36360f6 Mostly colourmod stuff. A few fixes for q3 menus, some gamma fixes for q2, more verbose messages for pngs, and hopefully a gamma fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2034 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-27 00:42:25 +00:00
Spoike e7e0f052f0 Tweeked some image uploading. The code is cleaner.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1995 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-22 23:34:08 +00:00
TimeServ 0c3e0673f0 also you didn't see this
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1985 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-22 01:26:09 +00:00
TimeServ df16aa1400 fix Sys_Error with jpeg screenshots, standardize console warning/error/notice colors
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1984 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-22 01:24:22 +00:00
Spoike 6430b9b214 added a macro for specifying all the cvar properties. This will simplify stuff for Q2.
Also added trace_endcontents and trace_surfaceflags.
File system (still too selectivly) reads gz files.
Fixed a buffer overflow in the http client.
Made server downloads decompress zipped files to a temporary file. This should make it download them faster.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1943 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-11 02:09:43 +00:00
Spoike 52ddfccfaa Removed moodles' multisample stuff. That's not how it's done.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1907 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-29 00:18:27 +00:00
Spoike 222621f89b more specific file modes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1770 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-02 22:43:02 +00:00
TimeServ 4a0c9a0e79 r_dodgypcxfiles, for use with some Quake 2 mods
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1751 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-01 21:17:06 +00:00
TimeServ a32c1af46d kill some unnecessary Sys_Errors
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1733 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-21 08:34:34 +00:00
Spoike 503eff6421 Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
I'm not sure if this will break anything. It shouldn't do, but it might.

Not everything is ported over yet. Ideally there would be no more use of fopen anywhere else in the engine, and com_gamedir would be made static to fs.c
There are a couple of other changes too.

http/ftp stuff is currently disabled.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1728 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-21 03:07:33 +00:00
Spoike 339d478659 I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
Well, plugins should be able to read/write files through the engine. audio decoding plugin interface is in (might be changed later).
TCPConnect is in.
msg_filter and scr_centersbar.
some recording fixes too.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1634 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-30 01:20:53 +00:00
TimeServ ad3f2c26ac warning fixes
log_* cvars (readable translation, cycling, custom dir/file, developer, etc)
cl_standardmsg (like cl_standardchat, colors names in standard net messages, defaults to 0 to annoy people)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1378 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-26 08:07:26 +00:00
Spoike f1fb6ee26b fixed per-map replacement textures getting used on the wrong maps, by loading them with a prefixed name, hurrah!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1294 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-08 02:04:02 +00:00
Spoike 1130dea569 Rewrote a few bsp tracing stuff (primarily for heightmap things).
Q3 client and server support is in.
heightmaps are in.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-26 22:56:51 +00:00
Spoike 7903310326 Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
Lots of cool stuff.

r_shadows is still broken due to depth sorting of model (and thier depth value being written too late).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1196 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 23:14:59 +00:00
Mark Olsen c5c278da85 origional -> original.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1173 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:52:31 +00:00
Mark Olsen b32e4b1cc8 Added a newline at the end of file to keep GCC from whining.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1133 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-05 17:48:26 +00:00
TimeServ 0a25f2084f Windows XP raw input support (should fix rid#1217412?)
enhanced con_ocranaleds


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1120 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-29 21:20:34 +00:00
TimeServ ed8f285738 con_ocranaleds preliminary (should obsolete rid# 1215521)
conwidth/conheight set to CVAR_ARCHIVE


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1119 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-26 12:31:56 +00:00
Mark Olsen 5a459212f1 Endian fixes to PCX loading.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1031 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-19 00:13:59 +00:00
TimeServ 641986a0ee r_lightmap_saturation
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1024 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-18 01:40:01 +00:00
Spoike a9d9293fc1 Changed spikeset.
Some csqc tweeks, bugfixes, additional work (yay - prediction, keyboard input!)
Some teamplay tweeks, supports much more fuhquake-compatable teamplay stuff.
Changed the texture naming scheme a bit.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-26 16:04:12 +00:00
Spoike 5926f9f4cf *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@917 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-23 22:14:08 +00:00
Spoike 444d40db67 Added support for loading an alternate sort of sort of tga
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@730 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:07:55 +00:00
Spoike 5374343d1d compiles a bit more often.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@712 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:05:34 +00:00
Spoike 5360ef0097 I got that wrong. Sorry. top-down-rle tgas work a bit better now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@471 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-19 03:09:38 +00:00
Spoike a22b226f6c Prevent the double boost of gamma.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@413 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-13 17:24:33 +00:00
Spoike 4d528922fd plugins
capture_codec tga/png/jpg
Changed intensity of hud images so that high-gamma settings work... (maybe too much)
Small progs changes that fixes hexenc


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@323 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 07:24:59 +00:00
Spoike ea5c476ced I need to commit more often...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-10 06:32:29 +00:00
Spoike 8edb4a5259 Hmm. Whoops.. that'll help norms a bit better...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@257 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:09:22 +00:00
Spoike cd9439c5b7 fixed it so pngs load again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@230 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-22 15:23:31 +00:00
Spoike 9c59fafc3e lots of changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-20 23:25:38 +00:00
Spoike 9c94742305 Some GCC compiler warnings fixed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@204 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 04:16:52 +00:00
Spoike c0c2130978 Adding stuff like specular highlights - required changes to texture loading to prevent gamma adjustments on all textures.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@203 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 03:20:04 +00:00
Spoike 8184225473 Initial Checkin
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@15 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-23 00:15:46 +00:00