added a macro for specifying all the cvar properties. This will simplify stuff for Q2.

Also added trace_endcontents and trace_surfaceflags.
File system (still too selectivly) reads gz files.
Fixed a buffer overflow in the http client.
Made server downloads decompress zipped files to a temporary file. This should make it download them faster.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1943 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2006-02-11 02:09:43 +00:00
parent bc1f25a11b
commit 6430b9b214
57 changed files with 931 additions and 658 deletions

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@ -42,9 +42,9 @@ static int oldbuttons[MAX_SPLITS];
char cl_spectatorgroup[] = "Spectator Tracking";
// track high fragger
cvar_t cl_hightrack = {"cl_hightrack", "0" };
cvar_t cl_hightrack = SCVAR("cl_hightrack", "0");
cvar_t cl_chasecam = {"cl_chasecam", "1"};
cvar_t cl_chasecam = SCVAR("cl_chasecam", "1");
//cvar_t cl_camera_maxpitch = {"cl_camera_maxpitch", "10" };
//cvar_t cl_camera_maxyaw = {"cl_camera_maxyaw", "30" };

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@ -1204,7 +1204,8 @@ void CL_PlayDemo(char *demoname)
Q_strncpyz (lastdemoname, demoname, sizeof(lastdemoname));
Con_Printf ("Playing demo from %s.\n", name);
if (!Q_strcasecmp(name + strlen(name) - 3, "mvd"))
if (!Q_strcasecmp(name + strlen(name) - 3, "mvd") ||
!Q_strcasecmp(name + strlen(name) - 6, "mvd.gz"))
{
cls.demoplayback = DPB_MVD;
cls.findtrack = true;

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@ -86,12 +86,12 @@ char *Player_MyName (void) {
cvar_t ignore_spec = {"ignore_spec", "0"};
cvar_t ignore_qizmo_spec = {"ignore_qizmo_spec", "0"};
cvar_t ignore_mode = {"ignore_mode", "0"};
cvar_t ignore_flood_duration = {"ignore_flood_duration", "4"};
cvar_t ignore_flood = {"ignore_flood", "0"};
cvar_t ignore_opponents = {"ignore_opponents", "0"};
cvar_t ignore_spec = SCVAR("ignore_spec", "0");
cvar_t ignore_qizmo_spec = SCVAR("ignore_qizmo_spec", "0");
cvar_t ignore_mode = SCVAR("ignore_mode", "0");
cvar_t ignore_flood_duration = SCVAR("ignore_flood_duration", "4");
cvar_t ignore_flood = SCVAR("ignore_flood", "0");
cvar_t ignore_opponents = SCVAR("ignore_opponents", "0");
char ignoreteamlist[MAX_TEAMIGNORELIST][16 + 1];

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@ -27,17 +27,17 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
float in_sensitivityscale = 1;
cvar_t cl_nodelta = {"cl_nodelta","0"};
cvar_t cl_nodelta = SCVAR("cl_nodelta","0");
cvar_t cl_c2spps = {"cl_c2spps", "0"};
cvar_t cl_c2sImpulseBackup = {"cl_c2sImpulseBackup","3"};
cvar_t cl_c2spps = SCVAR("cl_c2spps", "0");
cvar_t cl_c2sImpulseBackup = SCVAR("cl_c2sImpulseBackup","3");
cvar_t cl_netfps = {"cl_netfps", "0"};
cvar_t cl_netfps = SCVAR("cl_netfps", "0");
cvar_t cl_smartjump = {"cl_smartjump", "1"};
cvar_t cl_smartjump = SCVAR("cl_smartjump", "1");
cvar_t cl_prydoncursor = {"cl_prydoncursor", "0"}; //for dp protocol
cvar_t cl_instantrotate = {"cl_instantrotate", "1", NULL, CVAR_SEMICHEAT};
cvar_t cl_prydoncursor = SCVAR("cl_prydoncursor", "0"); //for dp protocol
cvar_t cl_instantrotate = SCVARF("cl_instantrotate", "1", CVAR_SEMICHEAT);
usercmd_t independantphysics[MAX_SPLITS];
@ -387,17 +387,17 @@ float CL_KeyState (kbutton_t *key, int pnum)
//==========================================================================
cvar_t cl_upspeed = {"cl_upspeed","400"};
cvar_t cl_forwardspeed = {"cl_forwardspeed","400", NULL, CVAR_ARCHIVE};
cvar_t cl_backspeed = {"cl_backspeed","400", NULL, CVAR_ARCHIVE};
cvar_t cl_sidespeed = {"cl_sidespeed","400"};
cvar_t cl_upspeed = SCVAR("cl_upspeed","400");
cvar_t cl_forwardspeed = SCVARF("cl_forwardspeed","400", CVAR_ARCHIVE);
cvar_t cl_backspeed = SCVARF("cl_backspeed","400", CVAR_ARCHIVE);
cvar_t cl_sidespeed = SCVAR("cl_sidespeed","400");
cvar_t cl_movespeedkey = {"cl_movespeedkey","2.0"};
cvar_t cl_movespeedkey = SCVAR("cl_movespeedkey","2.0");
cvar_t cl_yawspeed = {"cl_yawspeed","140"};
cvar_t cl_pitchspeed = {"cl_pitchspeed","150"};
cvar_t cl_yawspeed = SCVAR("cl_yawspeed","140");
cvar_t cl_pitchspeed = SCVAR("cl_pitchspeed","150");
cvar_t cl_anglespeedkey = {"cl_anglespeedkey","1.5"};
cvar_t cl_anglespeedkey = SCVAR("cl_anglespeedkey","1.5");
/*
================

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@ -35,94 +35,94 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
qboolean noclip_anglehack; // remnant from old quake
cvar_t rcon_password = {"rcon_password", ""};
cvar_t rcon_password = SCVAR("rcon_password", "");
cvar_t rcon_address = {"rcon_address", ""};
cvar_t rcon_address = SCVAR("rcon_address", "");
cvar_t cl_timeout = {"cl_timeout", "60"};
cvar_t cl_timeout = SCVAR("cl_timeout", "60");
cvar_t cl_shownet = {"cl_shownet","0"}; // can be 0, 1, or 2
cvar_t cl_shownet = SCVAR("cl_shownet","0"); // can be 0, 1, or 2
cvar_t cl_sbar = {"cl_sbar", "0", NULL, CVAR_ARCHIVE};
cvar_t cl_hudswap = {"cl_hudswap", "0", NULL, CVAR_ARCHIVE};
cvar_t cl_maxfps = {"cl_maxfps", "1000", NULL, CVAR_ARCHIVE};
cvar_t cl_nopext = {"cl_nopext", "0", NULL, CVAR_ARCHIVE};
cvar_t cl_nolerp = {"cl_nolerp", "1"};
cvar_t hud_tracking_show = {"hud_tracking_show", "1"};
cvar_t cl_sbar = SCVARF("cl_sbar", "0", CVAR_ARCHIVE);
cvar_t cl_hudswap = SCVARF("cl_hudswap", "0", CVAR_ARCHIVE);
cvar_t cl_maxfps = SCVARF("cl_maxfps", "1000", CVAR_ARCHIVE);
cvar_t cl_nopext = SCVARF("cl_nopext", "0", CVAR_ARCHIVE);
cvar_t cl_nolerp = SCVAR("cl_nolerp", "1");
cvar_t hud_tracking_show = SCVAR("hud_tracking_show", "1");
cvar_t cfg_save_name = {"cfg_save_name", "fte", NULL, CVAR_ARCHIVE};
cvar_t cfg_save_name = SCVARF("cfg_save_name", "fte", CVAR_ARCHIVE);
cvar_t cl_splitscreen = {"cl_splitscreen", "0"};
cvar_t cl_splitscreen = SCVAR("cl_splitscreen", "0");
cvar_t lookspring = {"lookspring","0", NULL, CVAR_ARCHIVE};
cvar_t lookstrafe = {"lookstrafe","0", NULL, CVAR_ARCHIVE};
cvar_t sensitivity = {"sensitivity","10", NULL, CVAR_ARCHIVE};
cvar_t lookspring = SCVARF("lookspring","0", CVAR_ARCHIVE);
cvar_t lookstrafe = SCVARF("lookstrafe","0", CVAR_ARCHIVE);
cvar_t sensitivity = SCVARF("sensitivity","10", CVAR_ARCHIVE);
cvar_t cl_staticsounds = {"cl_staticsounds", "1"};
cvar_t cl_staticsounds = SCVAR("cl_staticsounds", "1");
cvar_t m_pitch = {"m_pitch","0.022", NULL, CVAR_ARCHIVE};
cvar_t m_yaw = {"m_yaw","0.022"};
cvar_t m_forward = {"m_forward","1"};
cvar_t m_side = {"m_side","0.8"};
cvar_t m_pitch = SCVARF("m_pitch","0.022", CVAR_ARCHIVE);
cvar_t m_yaw = SCVAR("m_yaw","0.022");
cvar_t m_forward = SCVAR("m_forward","1");
cvar_t m_side = SCVAR("m_side","0.8");
cvar_t entlatency = {"entlatency", "20"};
cvar_t cl_predict_players = {"cl_predict_players", "1"};
cvar_t cl_predict_players2 = {"cl_predict_players2", "1"};
cvar_t cl_solid_players = {"cl_solid_players", "1"};
cvar_t cl_noblink = {"cl_noblink", "0"};
cvar_t entlatency = SCVAR("entlatency", "20");
cvar_t cl_predict_players = SCVAR("cl_predict_players", "1");
cvar_t cl_predict_players2 = SCVAR("cl_predict_players2", "1");
cvar_t cl_solid_players = SCVAR("cl_solid_players", "1");
cvar_t cl_noblink = SCVAR("cl_noblink", "0");
cvar_t cl_demospeed = {"cl_demospeed", "1"};
cvar_t cl_demospeed = SCVAR("cl_demospeed", "1");
cvar_t cl_indepphysics = {"cl_indepphysics", "0"};
cvar_t cl_indepphysics = SCVAR("cl_indepphysics", "0");
cvar_t localid = {"localid", ""};
cvar_t localid = SCVAR("localid", "");
cvar_t cl_antibunch = {"cl_antibunch", "0"};
cvar_t cl_antibunch = SCVAR("cl_antibunch", "0");
static qboolean allowremotecmd = true;
//
// info mirrors
//
cvar_t password = {"password", "", NULL, CVAR_USERINFO}; //this is parhaps slightly dodgy...
cvar_t spectator = {"spectator", "", NULL, CVAR_USERINFO};
cvar_t name = {"name", "unnamed", NULL, CVAR_ARCHIVE | CVAR_USERINFO};
cvar_t team = {"team", "", NULL, CVAR_ARCHIVE | CVAR_USERINFO};
cvar_t skin = {"skin", "", NULL, CVAR_ARCHIVE | CVAR_USERINFO};
cvar_t model = {"model", "", NULL, CVAR_ARCHIVE | CVAR_USERINFO};
cvar_t topcolor = {"topcolor", "", NULL, CVAR_ARCHIVE | CVAR_USERINFO};
cvar_t bottomcolor = {"bottomcolor", "", NULL, CVAR_ARCHIVE | CVAR_USERINFO};
cvar_t rate = {"rate", "2500", NULL, CVAR_ARCHIVE | CVAR_USERINFO};
cvar_t drate = {"drate", "100000", NULL, CVAR_ARCHIVE | CVAR_USERINFO}; // :)
cvar_t noaim = {"noaim", "", NULL, CVAR_ARCHIVE | CVAR_USERINFO};
cvar_t msg = {"msg", "1", NULL, CVAR_ARCHIVE | CVAR_USERINFO};
cvar_t cl_nofake = {"cl_nofake", "2"};
cvar_t cl_chatsound = {"cl_chatsound", "1"};
cvar_t cl_enemychatsound = {"cl_enemychatsound", "misc/talk.wav"};
cvar_t cl_teamchatsound = {"cl_teamchatsound", "misc/talk.wav"};
cvar_t password = SCVARF("password", "", CVAR_USERINFO); //this is parhaps slightly dodgy...
cvar_t spectator = SCVARF("spectator", "", CVAR_USERINFO);
cvar_t name = SCVARF("name", "unnamed", CVAR_ARCHIVE | CVAR_USERINFO);
cvar_t team = SCVARF("team", "", CVAR_ARCHIVE | CVAR_USERINFO);
cvar_t skin = SCVARF("skin", "", CVAR_ARCHIVE | CVAR_USERINFO);
cvar_t model = SCVARF("model", "", CVAR_ARCHIVE | CVAR_USERINFO);
cvar_t topcolor = SCVARF("topcolor", "", CVAR_ARCHIVE | CVAR_USERINFO);
cvar_t bottomcolor = SCVARF("bottomcolor", "", CVAR_ARCHIVE | CVAR_USERINFO);
cvar_t rate = SCVARF("rate", "2500", CVAR_ARCHIVE | CVAR_USERINFO);
cvar_t drate = SCVARF("drate", "100000", CVAR_ARCHIVE | CVAR_USERINFO); // :)
cvar_t noaim = SCVARF("noaim", "", CVAR_ARCHIVE | CVAR_USERINFO);
cvar_t msg = SCVARF("msg", "1", CVAR_ARCHIVE | CVAR_USERINFO);
cvar_t cl_nofake = SCVAR("cl_nofake", "2");
cvar_t cl_chatsound = SCVAR("cl_chatsound","1");
cvar_t cl_enemychatsound = SCVAR("cl_enemychatsound", "misc/talk.wav");
cvar_t cl_teamchatsound = SCVAR("cl_teamchatsound", "misc/talk.wav");
cvar_t r_rocketlight = {"r_rocketlight", "1"};
cvar_t r_lightflicker = {"r_lightflicker", "1"};
cvar_t cl_r2g = {"cl_r2g", "0"};
cvar_t r_powerupglow = {"r_powerupglow", "1"};
cvar_t v_powerupshell = {"v_powerupshell", "0"};
cvar_t cl_gibfilter = {"cl_gibfilter", "0"};
cvar_t cl_deadbodyfilter = {"cl_deadbodyfilter", "0"};
cvar_t r_rocketlight = SCVAR("r_rocketlight", "1");
cvar_t r_lightflicker = SCVAR("r_lightflicker", "1");
cvar_t cl_r2g = SCVAR("cl_r2g", "0");
cvar_t r_powerupglow = SCVAR("r_powerupglow", "1");
cvar_t v_powerupshell = SCVAR("v_powerupshell", "0");
cvar_t cl_gibfilter = SCVAR("cl_gibfilter", "0");
cvar_t cl_deadbodyfilter = SCVAR("cl_deadbodyfilter", "0");
cvar_t allow_download_csprogs = {"allow_download_csprogs", "0"};
cvar_t allow_download_csprogs = SCVAR("allow_download_csprogs", "0");
cvar_t cl_muzzleflash = {"cl_muzzleflash", "1"};
cvar_t cl_muzzleflash = SCVAR("cl_muzzleflash", "1");
cvar_t cl_item_bobbing = {"cl_model_bobbing", "0"};
cvar_t cl_item_bobbing = SCVAR("cl_model_bobbing", "0");
cvar_t requiredownloads = {"requiredownloads","1", NULL, CVAR_ARCHIVE};
cvar_t cl_standardchat = {"cl_standardchat", "0"};
cvar_t msg_filter = {"msg_filter", "0"}; //0 for neither, 1 for mm1, 2 for mm2, 3 for both
cvar_t cl_standardmsg = {"cl_standardmsg", "0"};
cvar_t cl_parsewhitetext = {"cl_parsewhitetext", "0"};
cvar_t requiredownloads = SCVARF("requiredownloads","1", CVAR_ARCHIVE);
cvar_t cl_standardchat = SCVAR("cl_standardchat", "0");
cvar_t msg_filter = SCVAR("msg_filter", "0"); //0 for neither, 1 for mm1, 2 for mm2, 3 for both
cvar_t cl_standardmsg = SCVAR("cl_standardmsg", "0");
cvar_t cl_parsewhitetext = SCVAR("cl_parsewhitetext", "0");
cvar_t host_mapname = {"host_mapname", ""};
cvar_t host_mapname = SCVAR("host_mapname", "");
extern cvar_t cl_hightrack;
@ -170,11 +170,11 @@ int host_hunklevel;
qbyte *host_basepal;
qbyte *host_colormap;
cvar_t host_speeds = {"host_speeds","0"}; // set for running times
cvar_t host_speeds = SCVAR("host_speeds","0"); // set for running times
#ifdef CRAZYDEBUGGING
cvar_t developer = {"developer","1"};
cvar_t developer = SCVAR("developer","1");
#else
cvar_t developer = {"developer","0"};
cvar_t developer = SCVAR("developer","0");
#endif
int fps_count;
@ -2479,7 +2479,14 @@ void CL_Windows_f (void)
void CL_ServerInfo_f(void)
{
if (!sv.state && cls.state)
Cmd_ForwardToServer ();
{
if (cls.demoplayback)
{
Info_Print (cl.serverinfo);
}
else
Cmd_ForwardToServer ();
}
else
{
SV_Serverinfo_f(); //allow it to be set... (whoops)

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@ -20,8 +20,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "quakedef.h"
#include "winquake.h"
cvar_t cl_nopred = {"cl_nopred","0"};
cvar_t cl_pushlatency = {"pushlatency","-999"};
cvar_t cl_nopred = SCVAR("cl_nopred","0");
cvar_t cl_pushlatency = SCVAR("pushlatency","-999");
extern frame_t *view_frame;

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@ -135,15 +135,15 @@ float oldsbar = 0;
void SCR_ScreenShot_f (void);
void SCR_RSShot_f (void);
cvar_t show_fps = {"show_fps", "0"};
cvar_t show_fps_x = {"show_fps_x", "-1"};
cvar_t show_fps_y = {"show_fps_y", "-1"};
cvar_t show_clock = {"cl_clock", "0"};
cvar_t show_clock_x = {"cl_clock_x", "0"};
cvar_t show_clock_y = {"cl_clock_y", "-1"};
cvar_t show_speed = {"show_speed", "0"};
cvar_t show_speed_x = {"show_speed_x", "-1"};
cvar_t show_speed_y = {"show_speed_y", "-9"};
cvar_t show_fps = SCVAR("show_fps", "0");
cvar_t show_fps_x = SCVAR("show_fps_x", "-1");
cvar_t show_fps_y = SCVAR("show_fps_y", "-1");
cvar_t show_clock = SCVAR("cl_clock", "0");
cvar_t show_clock_x = SCVAR("cl_clock_x", "0");
cvar_t show_clock_y = SCVAR("cl_clock_y", "-1");
cvar_t show_speed = SCVAR("show_speed", "0");
cvar_t show_speed_x = SCVAR("show_speed_x", "-1");
cvar_t show_speed_y = SCVAR("show_speed_y", "-9");
extern char cl_screengroup[];
void CLSCR_Init(void)

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@ -158,10 +158,10 @@ sfx_t *cl_sfx_ric2;
sfx_t *cl_sfx_ric3;
sfx_t *cl_sfx_r_exp3;
cvar_t cl_expsprite = {"cl_expsprite", "0"};
cvar_t r_explosionlight = {"r_explosionlight", "1"};
cvar_t cl_truelightning = {"cl_truelightning", "0", NULL, CVAR_SEMICHEAT};
cvar_t cl_beam_trace = {"cl_beam_trace", "0"};
cvar_t cl_expsprite = SCVAR("cl_expsprite", "0");
cvar_t r_explosionlight = SCVAR("r_explosionlight", "1");
cvar_t cl_truelightning = SCVARF("cl_truelightning", "0", CVAR_SEMICHEAT);
cvar_t cl_beam_trace = SCVAR("cl_beam_trace", "0");
typedef struct {
sfx_t **sfx;

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@ -84,11 +84,11 @@ qterm_t *activeqterm;
float con_cursorspeed = 4;
cvar_t con_numnotifylines = {"con_notifylines","4"}; //max lines to show
cvar_t con_notifytime = {"con_notifytime","3"}; //seconds
cvar_t con_centernotify = {"con_centernotify", "0"};
cvar_t con_displaypossabilities = {"con_displaypossabilities", "1"};
cvar_t cl_chatmode = {"cl_chatmode", "2"};
cvar_t con_numnotifylines = SCVAR("con_notifylines","4"); //max lines to show
cvar_t con_notifytime = SCVAR("con_notifytime","3"); //seconds
cvar_t con_centernotify = SCVAR("con_centernotify", "0");
cvar_t con_displaypossabilities = SCVAR("con_displaypossabilities", "1");
cvar_t cl_chatmode = SCVAR("cl_chatmode", "2");
#define NUM_CON_TIMES 24
float con_times[NUM_CON_TIMES]; // realtime time the line was generated

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@ -3,13 +3,13 @@
#include "glquake.h"
#endif
cvar_t r_dodgytgafiles = {"r_dodgytgafiles", "0"}; //Certain tgas are upside down.
cvar_t r_dodgytgafiles = SCVAR("r_dodgytgafiles", "0"); //Certain tgas are upside down.
//This is due to a bug in tenebrae.
//(normally) the textures are actually the right way around.
//but some people have gone and 'fixed' those broken ones by flipping.
//these images appear upside down in any editor but correct in tenebrae
//set this to 1 to emulate tenebrae's bug.
cvar_t r_dodgypcxfiles = {"r_dodgypcxfiles", "0"}; //Quake 2's PCX loading isn't complete,
cvar_t r_dodgypcxfiles = SCVAR("r_dodgypcxfiles", "0"); //Quake 2's PCX loading isn't complete,
//and some Q2 mods include PCX files
//that only work with this assumption

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@ -52,16 +52,16 @@ HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion,
#define DINPUT_VERSION_DX7 0x0700
// mouse variables
cvar_t m_filter = {"m_filter","0"};
cvar_t m_accel = {"m_accel", "0"};
cvar_t m_forcewheel = {"m_forcewheel", "1"};
cvar_t in_mwhook = {"in_mwhook","0", NULL, CVAR_ARCHIVE};
cvar_t in_dinput = {"in_dinput","0", NULL, CVAR_ARCHIVE};
cvar_t m_filter = SCVAR("m_filter","0");
cvar_t m_accel = SCVAR("m_accel", "0");
cvar_t m_forcewheel = SCVAR("m_forcewheel", "1");
cvar_t in_mwhook = SCVARF("in_mwhook","0", CVAR_ARCHIVE);
cvar_t in_dinput = SCVARF("in_dinput","0", CVAR_ARCHIVE);
cvar_t m_accel_noforce = {"m_accel_noforce", "0"};
cvar_t m_threshold_noforce = {"m_threshold_noforce", "0"};
cvar_t m_accel_noforce = SCVAR("m_accel_noforce", "0");
cvar_t m_threshold_noforce = SCVAR("m_threshold_noforce", "0");
cvar_t cl_keypad = {"cl_keypad", "0"};
cvar_t cl_keypad = SCVAR("cl_keypad", "0");
qboolean CSQC_MouseMove(float xdelta, float ydelta);
@ -134,7 +134,7 @@ DWORD dwControlMap[JOY_MAX_AXES];
PDWORD pdwRawValue[JOY_MAX_AXES];
#ifdef IN_XFLIP
cvar_t in_xflip = {"in_xflip", "0"};
cvar_t in_xflip = SCVAR("in_xflip", "0");
#endif
// none of these cvars are saved over a session
@ -142,25 +142,25 @@ cvar_t in_xflip = {"in_xflip", "0"};
// each time. this avoids any problems with getting back to a default usage
// or when changing from one controller to another. this way at least something
// works.
cvar_t in_joystick = {"joystick","0", NULL, CVAR_ARCHIVE};
cvar_t joy_name = {"joyname", "joystick"};
cvar_t joy_advanced = {"joyadvanced", "0"};
cvar_t joy_advaxisx = {"joyadvaxisx", "0"};
cvar_t joy_advaxisy = {"joyadvaxisy", "0"};
cvar_t joy_advaxisz = {"joyadvaxisz", "0"};
cvar_t joy_advaxisr = {"joyadvaxisr", "0"};
cvar_t joy_advaxisu = {"joyadvaxisu", "0"};
cvar_t joy_advaxisv = {"joyadvaxisv", "0"};
cvar_t joy_forwardthreshold = {"joyforwardthreshold", "0.15"};
cvar_t joy_sidethreshold = {"joysidethreshold", "0.15"};
cvar_t joy_pitchthreshold = {"joypitchthreshold", "0.15"};
cvar_t joy_yawthreshold = {"joyyawthreshold", "0.15"};
cvar_t joy_forwardsensitivity = {"joyforwardsensitivity", "-1.0"};
cvar_t joy_sidesensitivity = {"joysidesensitivity", "-1.0"};
cvar_t joy_pitchsensitivity = {"joypitchsensitivity", "1.0"};
cvar_t joy_yawsensitivity = {"joyyawsensitivity", "-1.0"};
cvar_t joy_wwhack1 = {"joywwhack1", "0.0"};
cvar_t joy_wwhack2 = {"joywwhack2", "0.0"};
cvar_t in_joystick = SCVARF("joystick","0", CVAR_ARCHIVE);
cvar_t joy_name = SCVAR("joyname", "joystick");
cvar_t joy_advanced = SCVAR("joyadvanced", "0");
cvar_t joy_advaxisx = SCVAR("joyadvaxisx", "0");
cvar_t joy_advaxisy = SCVAR("joyadvaxisy", "0");
cvar_t joy_advaxisz = SCVAR("joyadvaxisz", "0");
cvar_t joy_advaxisr = SCVAR("joyadvaxisr", "0");
cvar_t joy_advaxisu = SCVAR("joyadvaxisu", "0");
cvar_t joy_advaxisv = SCVAR("joyadvaxisv", "0");
cvar_t joy_forwardthreshold = SCVAR("joyforwardthreshold", "0.15");
cvar_t joy_sidethreshold = SCVAR("joysidethreshold", "0.15");
cvar_t joy_pitchthreshold = SCVAR("joypitchthreshold", "0.15");
cvar_t joy_yawthreshold = SCVAR("joyyawthreshold", "0.15");
cvar_t joy_forwardsensitivity = SCVAR("joyforwardsensitivity", "-1.0");
cvar_t joy_sidesensitivity = SCVAR("joysidesensitivity", "-1.0");
cvar_t joy_pitchsensitivity = SCVAR("joypitchsensitivity", "1.0");
cvar_t joy_yawsensitivity = SCVAR("joyyawsensitivity", "-1.0");
cvar_t joy_wwhack1 = SCVAR("joywwhack1", "0.0");
cvar_t joy_wwhack2 = SCVAR("joywwhack2", "0.0");
qboolean joy_avail, joy_advancedinit, joy_haspov;
DWORD joy_oldbuttonstate, joy_oldpovstate;
@ -265,9 +265,9 @@ int rawmicecount;
RAWINPUT *raw;
int ribuffersize;
cvar_t in_rawinput = {"in_rawinput", "0"};
cvar_t in_rawinput_combine = {"in_rawinput_combine", "0"};
cvar_t in_rawinput_rdp = {"in_rawinput_rdp", "0"};
cvar_t in_rawinput = SCVAR("in_rawinput", "0");
cvar_t in_rawinput_combine = SCVAR("in_rawinput_combine", "0");
cvar_t in_rawinput_rdp = SCVAR("in_rawinput_rdp", "0");
void IN_RawInput_DeRegister(void);
int IN_RawInput_Register(void);

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@ -55,6 +55,7 @@ qboolean keydown[K_MAX];
qboolean deltaused[K_MAX][KEY_MODIFIERSTATES];
extern cvar_t con_displaypossabilities;
cvar_t con_selectioncolour = SCVAR("con_selectioncolour", "0");
extern cvar_t cl_chatmode;
static int KeyModifier (qboolean shift, qboolean alt, qboolean ctrl)
@ -390,8 +391,6 @@ void Key_ConsoleDrawSelectionBox(void)
extern int mousecursor_x, mousecursor_y;
int xpos, ypos, temp;
int xpos2, ypos2;
char *buf, *bufhead;
int x, y;
if (!con_mousedown[2])
return;
@ -425,22 +424,26 @@ void Key_ConsoleDrawSelectionBox(void)
}
ypos++;
Draw_Fill(xpos2*8, ypos2*8, (xpos - xpos2)*8, (ypos - ypos2)*8, 0);
Draw_Fill(xpos2*8, ypos2*8, (xpos - xpos2)*8, (ypos - ypos2)*8, con_selectioncolour.value);
}
void Key_ConsoleRelease(int key)
{
if (key == K_MOUSE1 && con_mousedown[2])
if (key == K_MOUSE1)
con_mousedown[2] = false;
if (key == K_MOUSE2 && con_mousedown[2])
{
extern cvar_t vid_conwidth, vid_conheight;
extern int mousecursor_x, mousecursor_y;
int xpos, ypos, temp;
char *buf, *bufhead;
int x, y;
con_mousedown[2] = false;
xpos = (int)((mousecursor_x*vid_conwidth.value)/(vid.width*8));
ypos = (int)((mousecursor_y*vid_conheight.value)/(vid.height*8));
con_mousedown[2] = false;
if (con_mousedown[0] < 1)
con_mousedown[0] = 1;
if (xpos < 1)
@ -555,8 +558,11 @@ void Key_Console (int key)
}
}
}
else
else if (key == K_MOUSE2)
con_mousedown[2] = true;
else
con_mousedown[2] = false;
return;
}
@ -1264,6 +1270,8 @@ void Key_Init (void)
Cmd_AddCommand ("bindlevel",Key_BindLevel_f);
Cmd_AddCommand ("unbind",Key_Unbind_f);
Cmd_AddCommand ("unbindall",Key_Unbindall_f);
Cvar_Register (&con_selectioncolour, "Console variables");
}
/*

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@ -392,7 +392,6 @@ void M_AddItemsToDownloadMenu(menu_t *m)
int y;
package_t *p;
menucustom_t *c;
int slashpos;
char *slash;
menuoption_t *mo;
dlmenu_t *info = m->data;

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@ -991,7 +991,6 @@ void M_Complex_Draw(void)
extern int mousecursor_x, mousecursor_y;
menu_t *menu, *cmenu;
qboolean foundexclusive = false;
mpic_t *p;
if (omousex != mousecursor_x || omousey != mousecursor_y)
mousemoved = true;

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@ -16,28 +16,28 @@ int slist_firstoption;
int slist_type;
//filtering
cvar_t sb_hideempty = {"sb_hideempty", "0", NULL, CVAR_ARCHIVE};
cvar_t sb_hidenotempty = {"sb_hidenotempty", "0", NULL, CVAR_ARCHIVE};
cvar_t sb_hidefull = {"sb_hidefull", "0", NULL, CVAR_ARCHIVE};
cvar_t sb_hidedead = {"sb_hidedead", "1", NULL, CVAR_ARCHIVE};
cvar_t sb_hidequake2 = {"sb_hidequake2", "1", NULL, CVAR_ARCHIVE};
cvar_t sb_hidequake3 = {"sb_hidequake3", "1", NULL, CVAR_ARCHIVE};
cvar_t sb_hidenetquake = {"sb_hidenetquake", "1", NULL, CVAR_ARCHIVE};
cvar_t sb_hidequakeworld = {"sb_hidequakeworld", "0", NULL, CVAR_ARCHIVE};
cvar_t sb_maxping = {"sb_maxping", "0", NULL, CVAR_ARCHIVE};
cvar_t sb_gamedir = {"sb_gamedir", "", NULL, CVAR_ARCHIVE};
cvar_t sb_mapname = {"sb_mapname", "", NULL, CVAR_ARCHIVE};
cvar_t sb_hideempty = SCVARF("sb_hideempty", "0", CVAR_ARCHIVE);
cvar_t sb_hidenotempty = SCVARF("sb_hidenotempty", "0", CVAR_ARCHIVE);
cvar_t sb_hidefull = SCVARF("sb_hidefull", "0", CVAR_ARCHIVE);
cvar_t sb_hidedead = SCVARF("sb_hidedead", "1", CVAR_ARCHIVE);
cvar_t sb_hidequake2 = SCVARF("sb_hidequake2", "1", CVAR_ARCHIVE);
cvar_t sb_hidequake3 = SCVARF("sb_hidequake3", "1", CVAR_ARCHIVE);
cvar_t sb_hidenetquake = SCVARF("sb_hidenetquake", "1", CVAR_ARCHIVE);
cvar_t sb_hidequakeworld = SCVARF("sb_hidequakeworld","0", CVAR_ARCHIVE);
cvar_t sb_maxping = SCVARF("sb_maxping", "0", CVAR_ARCHIVE);
cvar_t sb_gamedir = SCVARF("sb_gamedir", "", CVAR_ARCHIVE);
cvar_t sb_mapname = SCVARF("sb_mapname", "", CVAR_ARCHIVE);
cvar_t sb_showping = {"sb_showping", "1", NULL, CVAR_ARCHIVE};
cvar_t sb_showaddress = {"sb_showaddress", "0", NULL, CVAR_ARCHIVE};
cvar_t sb_showmap = {"sb_showmap", "0", NULL, CVAR_ARCHIVE};
cvar_t sb_showgamedir = {"sb_showgamedir", "0", NULL, CVAR_ARCHIVE};
cvar_t sb_showplayers = {"sb_showplayers", "1", NULL, CVAR_ARCHIVE};
cvar_t sb_showfraglimit = {"sb_showfraglimit", "0", NULL, CVAR_ARCHIVE};
cvar_t sb_showtimelimit = {"sb_showtimelimit", "0", NULL, CVAR_ARCHIVE};
cvar_t sb_showping = SCVARF("sb_showping", "1", CVAR_ARCHIVE);
cvar_t sb_showaddress = SCVARF("sb_showaddress", "0", CVAR_ARCHIVE);
cvar_t sb_showmap = SCVARF("sb_showmap", "0", CVAR_ARCHIVE);
cvar_t sb_showgamedir = SCVARF("sb_showgamedir", "0", CVAR_ARCHIVE);
cvar_t sb_showplayers = SCVARF("sb_showplayers", "1", CVAR_ARCHIVE);
cvar_t sb_showfraglimit = SCVARF("sb_showfraglimit","0", CVAR_ARCHIVE);
cvar_t sb_showtimelimit = SCVARF("sb_showtimelimit","0", CVAR_ARCHIVE);
cvar_t sb_filterkey = {"sb_filterkey", "hostname", NULL, CVAR_ARCHIVE};
cvar_t sb_filtervalue = {"sb_filtervalue", "", NULL, CVAR_ARCHIVE};
cvar_t sb_filterkey = SCVARF("sb_filterkey", "hostname", CVAR_ARCHIVE);
cvar_t sb_filtervalue = SCVARF("sb_filtervalue", "", CVAR_ARCHIVE);
extern cvar_t slist_writeserverstxt;
extern cvar_t slist_cacheinfo;

View File

@ -39,10 +39,10 @@ static mediatrack_t currenttrack;
int lasttrackplayed;
int media_playing=true;//try to continue from the standard playlist
cvar_t media_shuffle = {"media_shuffle", "1"};
cvar_t media_repeat = {"media_repeat", "1"};
cvar_t media_shuffle = SCVAR("media_shuffle", "1");
cvar_t media_repeat = SCVAR("media_repeat", "1");
#ifdef WINAMP
cvar_t media_hijackwinamp = {"media_hijackwinamp", "0"};
cvar_t media_hijackwinamp = SCVAR("media_hijackwinamp", "0");
#endif
int selectedoption=-1;
@ -1307,10 +1307,10 @@ char *capturevideomem;
short *captureaudiomem;
int captureaudiosamples;
captureframe;
cvar_t capturerate = {"capturerate", "15"};
cvar_t capturecodec = {"capturecodec", "divx"};
cvar_t capturesound = {"capturesound", "1"};
cvar_t capturemessage = {"capturemessage", ""};
cvar_t capturerate = SCVAR("capturerate", "15");
cvar_t capturecodec = SCVAR("capturecodec", "divx");
cvar_t capturesound = SCVAR("capturesound", "1");
cvar_t capturemessage = SCVAR("capturemessage", "");
qboolean recordingdemo;
enum {
CT_NONE,

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@ -4,7 +4,7 @@
int selectitem;
menu_t *menu_script;
cvar_t menualias = {"menualias", ""};
cvar_t menualias = SCVAR("menualias", "");
void M_Script_Remove (menu_t *menu)
{

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@ -42,7 +42,7 @@ char m_return_reason [32];
void M_ConfigureNetSubsystem(void);
cvar_t m_helpismedia = {"m_helpismedia", "0"};
cvar_t m_helpismedia = SCVAR("m_helpismedia", "0");
//=============================================================================
/* Support Routines */

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@ -46,8 +46,8 @@ typedef int SOCKET;
//the number of servers should be limited only by memory.
cvar_t slist_cacheinfo = {"slist_cacheinfo", "0"}; //this proves dangerous, memory wise.
cvar_t slist_writeserverstxt = {"slist_writeservers", "0"};
cvar_t slist_cacheinfo = SCVAR("slist_cacheinfo", "0"); //this proves dangerous, memory wise.
cvar_t slist_writeserverstxt = SCVAR("slist_writeservers", "0");
void CL_MasterListParse(int type, qboolean slashpad);
void CL_QueryServers(void);

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@ -27,10 +27,10 @@ qboolean csqc_addcrosshair;
static int num_csqc_edicts;
#define CSQCPROGSGROUP "CSQC progs control"
cvar_t pr_csmaxedicts = {"pr_csmaxedicts", "3072"};
cvar_t cl_csqcdebug = {"cl_csqcdebug", "0"}; //prints entity numbers which arrive (so I can tell people not to apply it to players...)
cvar_t cl_nocsqc = {"cl_nocsqc", "0"};
cvar_t pr_csqc_coreonerror = {"pr_csqc_coreonerror", "1"};
cvar_t pr_csmaxedicts = SCVAR("pr_csmaxedicts", "3072");
cvar_t cl_csqcdebug = SCVAR("cl_csqcdebug", "0"); //prints entity numbers which arrive (so I can tell people not to apply it to players...)
cvar_t cl_nocsqc = SCVAR("cl_nocsqc", "0");
cvar_t pr_csqc_coreonerror = SCVAR("pr_csqc_coreonerror", "1");
// standard effect cvars/sounds
extern cvar_t r_explosionlight;
@ -77,6 +77,8 @@ extern sfx_t *cl_sfx_r_exp3;
globalvector(trace_plane_normal, "trace_plane_normal"); /*vector written by traceline*/ \
globalfloat(trace_plane_dist, "trace_plane_dist"); /*float written by traceline*/ \
globalentity(trace_ent, "trace_ent"); /*entity written by traceline*/ \
globalfloat(trace_surfaceflags, "trace_surfaceflags"); /*float written by traceline*/ \
globalfloat(trace_endcontents, "trace_endcontents"); /*float written by traceline*/ \
\
globalfloat(clientcommandframe, "clientcommandframe"); \
globalfloat(servercommandframe, "servercommandframe"); \
@ -1116,7 +1118,7 @@ static void PF_R_RenderScene(progfuncs_t *prinst, struct globalvars_s *pr_global
}
#endif
#ifdef RGLQUAKE
#ifdef RGLQUAKE
if (qrenderer == QR_OPENGL)
{
qglDisable(GL_ALPHA_TEST);
@ -1208,6 +1210,8 @@ static void cs_settracevars(trace_t *tr)
VectorCopy (tr->endpos, csqcg.trace_endpos);
VectorCopy (tr->plane.normal, csqcg.trace_plane_normal);
*csqcg.trace_plane_dist = tr->plane.dist;
*csqcg.trace_surfaceflags = tr->surface?tr->surface->flags:0;
*csqcg.trace_endcontents = tr->contents;
if (tr->ent)
*csqcg.trace_ent = EDICT_TO_PROG(csqcprogs, (void*)tr->ent);
else

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@ -27,8 +27,8 @@ int menuentsize;
// cvars
#define MENUPROGSGROUP "Menu progs control"
cvar_t forceqmenu = {"forceqmenu", "0"};
cvar_t pr_menuqc_coreonerror = {"pr_menuqc_coreonerror", "1"};
cvar_t forceqmenu = SCVAR("forceqmenu", "0");
cvar_t pr_menuqc_coreonerror = SCVAR("pr_menuqc_coreonerror", "1");
//new generic functions.

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@ -76,7 +76,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#pragma warning(3:4674) // dtor of thrown object is inaccessible
#pragma warning(3:4705) // statement has no effect (example: a+1;)
#pragma warning(3:4013) // function undefined, assuming extern returning int
#pragma warning(4:4013) // function undefined, assuming extern returning int
#pragma warning( 4 : 4267) //truncation from const double to float
@ -112,7 +112,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#if defined(AVAIL_PNGLIB) && defined(PNG_SUCKS_WITH_SETJMP)
#if defined(AVAIL_PNGLIB) && defined(PNG_SUCKS_WITH_SETJMP) && !defined(SERVERONLY)
#include <png.h>
#else
#include <setjmp.h>

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@ -47,23 +47,23 @@ Effects:
9:
*/
cvar_t bul_text1 = {"bul_text1", "0Cheesy Forethoug\\nht entertainment"};
cvar_t bul_text2 = {"bul_text2", "2"};
cvar_t bul_text3 = {"bul_text3", "0Join Shubs Army\\nFight for Fear"};
cvar_t bul_text4 = {"bul_text4", "0Need a gun?\\nGoto bobs place!"};
cvar_t bul_text5 = {"bul_text5", "0Beware the fans\\nThey can hurt."};
cvar_t bul_text6 = {"bul_text6", "2Quake B Arena"};
cvar_t bul_text1 = SCVAR("bul_text1", "0Cheesy Forethoug\\nht entertainment");
cvar_t bul_text2 = SCVAR("bul_text2", "2");
cvar_t bul_text3 = SCVAR("bul_text3", "0Join Shubs Army\\nFight for Fear");
cvar_t bul_text4 = SCVAR("bul_text4", "0Need a gun?\\nGoto bobs place!");
cvar_t bul_text5 = SCVAR("bul_text5", "0Beware the fans\\nThey can hurt.");
cvar_t bul_text6 = SCVAR("bul_text6", "2Quake B Arena");
cvar_t bul_scrollspeedx = {"bul_scrollspeedx", "-20"}; //pixels per second
cvar_t bul_scrollspeedy = {"bul_scrollspeedy", "-10"}; //pixels per second
cvar_t bul_backcol = {"bul_backcolour", "1"};
cvar_t bul_textpalette = {"bul_textpalette", "0"};
cvar_t bul_norender = {"bul_norender", "0"};
cvar_t bul_sparkle = {"bul_sparkle", "7"};
cvar_t bul_forcemode = {"bul_forcemode", "-1"};
cvar_t bul_ripplespeed = {"bul_ripplespeed", "32"};
cvar_t bul_rippleamount = {"bul_rippleamount", "2"};
cvar_t bul_nowater = {"bul_nowater", "1"};
cvar_t bul_scrollspeedx = SCVAR("bul_scrollspeedx", "-20"); //pixels per second
cvar_t bul_scrollspeedy = SCVAR("bul_scrollspeedy", "-10"); //pixels per second
cvar_t bul_backcol = SCVAR("bul_backcolour", "1");
cvar_t bul_textpalette = SCVAR("bul_textpalette", "0");
cvar_t bul_norender = SCVAR("bul_norender", "0");
cvar_t bul_sparkle = SCVAR("bul_sparkle", "7");
cvar_t bul_forcemode = SCVAR("bul_forcemode", "-1");
cvar_t bul_ripplespeed = SCVAR("bul_ripplespeed", "32");
cvar_t bul_rippleamount = SCVAR("bul_rippleamount", "2");
cvar_t bul_nowater = SCVAR("bul_nowater", "1");
int bultextpallete = 0;

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@ -122,20 +122,20 @@ extern cvar_t r_part_rain;
extern cvar_t r_bloodstains;
extern cvar_t gl_part_flame;
cvar_t r_particlesdesc = {"r_particlesdesc", "spikeset", NULL, CVAR_LATCH|CVAR_SEMICHEAT};
cvar_t r_particlesdesc = SCVARF("r_particlesdesc", "spikeset", CVAR_LATCH|CVAR_SEMICHEAT);
cvar_t r_part_rain_quantity = {"r_part_rain_quantity", "1"};
cvar_t r_part_rain_quantity = SCVAR("r_part_rain_quantity", "1");
cvar_t r_rockettrail = {"r_rockettrail", "1", NULL, CVAR_SEMICHEAT};
cvar_t r_grenadetrail = {"r_grenadetrail", "1", NULL, CVAR_SEMICHEAT};
cvar_t r_rockettrail = SCVARF("r_rockettrail", "1", CVAR_SEMICHEAT);
cvar_t r_grenadetrail = SCVARF("r_grenadetrail", "1", CVAR_SEMICHEAT);
cvar_t r_particle_tracelimit = {"r_particle_tracelimit", "250"};
cvar_t r_part_sparks = {"r_part_sparks", "1"};
cvar_t r_part_sparks_trifan = {"r_part_sparks_trifan", "1"};
cvar_t r_part_sparks_textured = {"r_part_sparks_textured", "1"};
cvar_t r_part_beams = {"r_part_beams", "1"};
cvar_t r_part_beams_textured = {"r_part_beams_textured", "1"};
cvar_t r_part_contentswitch = {"r_part_contentswitch", "1"};
cvar_t r_particle_tracelimit = SCVAR("r_particle_tracelimit", "250");
cvar_t r_part_sparks = SCVAR("r_part_sparks", "1");
cvar_t r_part_sparks_trifan = SCVAR("r_part_sparks_trifan", "1");
cvar_t r_part_sparks_textured = SCVAR("r_part_sparks_textured", "1");
cvar_t r_part_beams = SCVAR("r_part_beams", "1");
cvar_t r_part_beams_textured = SCVAR("r_part_beams_textured", "1");
cvar_t r_part_contentswitch = SCVAR("r_part_contentswitch", "1");
static float particletime;

View File

@ -28,161 +28,161 @@ extern int gl_anisotropy_factor;
//
cvar_t r_drawviewmodel = {"r_drawviewmodel","1"};
cvar_t r_drawviewmodelinvis = {"r_drawviewmodelinvis", "0"};
cvar_t r_netgraph = {"r_netgraph","0"};
cvar_t r_speeds = {"r_speeds","0", NULL, CVAR_CHEAT};
cvar_t r_waterwarp = {"r_waterwarp","1"};
cvar_t r_drawentities = {"r_drawentities","1"};
cvar_t r_fullbright = {"r_fullbright","0", NULL, CVAR_CHEAT};
cvar_t r_ambient = {"r_ambient", "0", NULL, CVAR_CHEAT};
cvar_t r_drawviewmodel = SCVAR("r_drawviewmodel","1");
cvar_t r_drawviewmodelinvis = SCVAR("r_drawviewmodelinvis", "0");
cvar_t r_netgraph = SCVAR("r_netgraph","0");
cvar_t r_speeds = SCVARF("r_speeds","0", CVAR_CHEAT);
cvar_t r_waterwarp = SCVAR("r_waterwarp","1");
cvar_t r_drawentities = SCVAR("r_drawentities","1");
cvar_t r_fullbright = SCVARF("r_fullbright","0", CVAR_CHEAT);
cvar_t r_ambient = SCVARF("r_ambient", "0", CVAR_CHEAT);
#if defined(SWQUAKE)
cvar_t r_draworder = {"r_draworder","0", NULL, CVAR_CHEAT};
cvar_t r_timegraph = {"r_timegraph","0"};
cvar_t r_zgraph = {"r_zgraph","0"};
cvar_t r_graphheight = {"r_graphheight","15"};
cvar_t r_clearcolor = {"r_clearcolor","218"};
cvar_t r_aliasstats = {"r_polymodelstats","0"};
cvar_t r_dspeeds = {"r_dspeeds","0"};
//cvar_t r_drawflat = {"r_drawflat", "0", NULL, CVAR_CHEAT};
cvar_t r_reportsurfout = {"r_reportsurfout", "0"};
cvar_t r_maxsurfs = {"r_maxsurfs", "0"};
cvar_t r_numsurfs = {"r_numsurfs", "0"};
cvar_t r_reportedgeout = {"r_reportedgeout", "0"};
cvar_t r_maxedges = {"r_maxedges", "0"};
cvar_t r_numedges = {"r_numedges", "0"};
cvar_t r_aliastransbase = {"r_aliastransbase", "200"};
cvar_t r_aliastransadj = {"r_aliastransadj", "100"};
cvar_t d_smooth = {"d_smooth", "0"};
cvar_t r_draworder = SCVARF("r_draworder","0", CVAR_CHEAT);
cvar_t r_timegraph = SCVAR("r_timegraph","0");
cvar_t r_zgraph = SCVAR("r_zgraph","0");
cvar_t r_graphheight = SCVAR("r_graphheight","15");
cvar_t r_clearcolor = SCVAR("r_clearcolor","218");
cvar_t r_aliasstats = SCVAR("r_polymodelstats","0");
cvar_t r_dspeeds = SCVAR("r_dspeeds","0");
//cvar_t r_drawflat = SCVARF("r_drawflat", "0", CVAR_CHEAT);
cvar_t r_reportsurfout = SCVAR("r_reportsurfout", "0");
cvar_t r_maxsurfs = SCVAR("r_maxsurfs", "0");
cvar_t r_numsurfs = SCVAR("r_numsurfs", "0");
cvar_t r_reportedgeout = SCVAR("r_reportedgeout", "0");
cvar_t r_maxedges = SCVAR("r_maxedges", "0");
cvar_t r_numedges = SCVAR("r_numedges", "0");
cvar_t r_aliastransbase = SCVAR("r_aliastransbase", "200");
cvar_t r_aliastransadj = SCVAR("r_aliastransadj", "100");
cvar_t d_smooth = SCVAR("d_smooth", "0");
#endif
cvar_t gl_skyboxdist = {"gl_skyboxdist", "2300"};
cvar_t gl_skyboxdist = SCVAR("gl_skyboxdist", "2300");
cvar_t r_vertexdlights = {"r_vertexdlights", "1"};
cvar_t r_vertexdlights = SCVAR("r_vertexdlights", "1");
cvar_t cl_cursor = {"cl_cursor", ""};
cvar_t cl_cursorsize = {"cl_cursorsize", "32"};
cvar_t cl_cursorbias = {"cl_cursorbias", "4"};
cvar_t cl_cursor = SCVAR("cl_cursor", "");
cvar_t cl_cursorsize = SCVAR("cl_cursorsize", "32");
cvar_t cl_cursorbias = SCVAR("cl_cursorbias", "4");
extern cvar_t r_dodgytgafiles;
extern cvar_t r_dodgypcxfiles;
cvar_t r_nolerp = {"r_nolerp", "0"};
cvar_t r_nolightdir = {"r_nolightdir", "0"};
cvar_t r_nolerp = SCVAR("r_nolerp", "0");
cvar_t r_nolightdir = SCVAR("r_nolightdir", "0");
cvar_t r_sirds = {"r_sirds", "0", NULL, CVAR_SEMICHEAT};//whack in a value of 2 and you get easily visible players.
cvar_t r_sirds = SCVARF("r_sirds", "0", CVAR_SEMICHEAT);//whack in a value of 2 and you get easily visible players.
cvar_t r_loadlits = {"r_loadlit", "1"};
cvar_t r_loadlits = SCVAR("r_loadlit", "1");
cvar_t r_stains = {"r_stains", "0.75", NULL, CVAR_ARCHIVE};
cvar_t r_stainfadetime = {"r_stainfadetime", "1"};
cvar_t r_stainfadeammount = {"r_stainfadeammount", "1"};
cvar_t r_stains = SCVARF("r_stains", "0.75", CVAR_ARCHIVE);
cvar_t r_stainfadetime = SCVAR("r_stainfadetime", "1");
cvar_t r_stainfadeammount = SCVAR("r_stainfadeammount", "1");
cvar_t _windowed_mouse = {"_windowed_mouse","1"};
cvar_t vid_wait = {"vid_wait","0"};
cvar_t _vid_wait_override = {"_vid_wait_override", "", NULL, CVAR_ARCHIVE};
cvar_t _windowed_mouse = SCVAR("_windowed_mouse","1");
cvar_t vid_wait = SCVAR("vid_wait","0");
cvar_t _vid_wait_override = SCVARF("_vid_wait_override", "", CVAR_ARCHIVE);
static cvar_t vid_stretch = {"vid_stretch","1", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH};
//cvar_t _windowed_mouse = {"_windowed_mouse","1", CVAR_ARCHIVE};
static cvar_t gl_driver = {"gl_driver","", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH}; //opengl library
cvar_t vid_renderer = {"vid_renderer", "", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH}; //see R_RestartRenderer_f for the effective default 'if (newr.renderer == -1)'.
static cvar_t vid_stretch = SCVARF("vid_stretch","1", CVAR_ARCHIVE|CVAR_RENDERERLATCH);
//cvar_t _windowed_mouse = SCVARF("_windowed_mouse","1", CVAR_ARCHIVE);
static cvar_t gl_driver = SCVARF("gl_driver","", CVAR_ARCHIVE|CVAR_RENDERERLATCH); //opengl library
cvar_t vid_renderer = SCVARF("vid_renderer", "", CVAR_ARCHIVE|CVAR_RENDERERLATCH); //see R_RestartRenderer_f for the effective default 'if (newr.renderer == -1)'.
static cvar_t vid_bpp = {"vid_bpp", "32", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH};
static cvar_t vid_allow_modex = {"vid_allow_modex", "1", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH};
static cvar_t vid_fullscreen = {"vid_fullscreen", "1", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH};
static cvar_t vid_width = {"vid_width", "640", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH}; //more readable defaults to match conwidth/conheight.
static cvar_t vid_height = {"vid_height", "480", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH};
static cvar_t vid_refreshrate = {"vid_displayfrequency", "0", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH};
static cvar_t vid_bpp = SCVARF("vid_bpp", "32", CVAR_ARCHIVE|CVAR_RENDERERLATCH);
static cvar_t vid_allow_modex = SCVARF("vid_allow_modex", "1", CVAR_ARCHIVE|CVAR_RENDERERLATCH);
static cvar_t vid_fullscreen = SCVARF("vid_fullscreen", "1", CVAR_ARCHIVE|CVAR_RENDERERLATCH);
static cvar_t vid_width = SCVARF("vid_width", "640", CVAR_ARCHIVE|CVAR_RENDERERLATCH); //more readable defaults to match conwidth/conheight.
static cvar_t vid_height = SCVARF("vid_height", "480", CVAR_ARCHIVE|CVAR_RENDERERLATCH);
static cvar_t vid_refreshrate = SCVARF("vid_displayfrequency", "0", CVAR_ARCHIVE|CVAR_RENDERERLATCH);
cvar_t gl_texturemode = {"gl_texturemode", "GL_LINEAR_MIPMAP_NEAREST"};
cvar_t gl_motionblur = {"gl_motionblur", "0"};
cvar_t gl_motionblurscale = {"gl_motionblurscale", "1"};
cvar_t gl_fontedgeclamp = {"gl_fontedgeclamp", "0"}; //gl blends. Set this to 1 to stop the outside of your conchars from being visible
cvar_t gl_font = {"gl_font", ""};
cvar_t gl_conback = {"gl_conback", ""};
cvar_t gl_smoothfont = {"gl_smoothfont", "1"};
cvar_t gl_part_flame = {"gl_part_flame", "1"};
cvar_t r_part_rain = {"r_part_rain", "0"};
cvar_t gl_texturemode = SCVAR("gl_texturemode", "GL_LINEAR_MIPMAP_NEAREST");
cvar_t gl_motionblur = SCVAR("gl_motionblur", "0");
cvar_t gl_motionblurscale = SCVAR("gl_motionblurscale", "1");
cvar_t gl_fontedgeclamp = SCVAR("gl_fontedgeclamp", "0"); //gl blends. Set this to 1 to stop the outside of your conchars from being visible
cvar_t gl_font = SCVAR("gl_font", "");
cvar_t gl_conback = SCVAR("gl_conback", "");
cvar_t gl_smoothfont = SCVAR("gl_smoothfont", "1");
cvar_t gl_part_flame = SCVAR("gl_part_flame", "1");
cvar_t r_part_rain = SCVAR("r_part_rain", "0");
cvar_t r_bouncysparks = {"r_bouncysparks", "0"};
cvar_t r_bouncysparks = SCVAR("r_bouncysparks", "0");
cvar_t r_fullbrightSkins = {"r_fullbrightSkins", "1", NULL, CVAR_SEMICHEAT};
cvar_t r_fb_models = {"gl_fb_models", "1", NULL, CVAR_SEMICHEAT|CVAR_RENDERERLATCH}; //as it can highlight the gun a little... ooo nooo....
cvar_t r_fb_bmodels = {"gl_fb_bmodels", "1", NULL, CVAR_SEMICHEAT|CVAR_RENDERERLATCH}; //as it can highlight the gun a little... ooo nooo....
cvar_t r_fullbrightSkins = SCVARF("r_fullbrightSkins", "1", CVAR_SEMICHEAT);
cvar_t r_fb_models = SCVARF("gl_fb_models", "1", CVAR_SEMICHEAT|CVAR_RENDERERLATCH); //as it can highlight the gun a little... ooo nooo....
cvar_t r_fb_bmodels = SCVARF("gl_fb_bmodels", "1", CVAR_SEMICHEAT|CVAR_RENDERERLATCH); //as it can highlight the gun a little... ooo nooo....
cvar_t r_shadow_bumpscale_basetexture = {"r_shadow_bumpscale_basetexture", "4"};
cvar_t r_shadow_bumpscale_bumpmap = {"r_shadow_bumpscale_bumpmap", "10"};
cvar_t gl_nocolors = {"gl_nocolors","0"};
cvar_t gl_load24bit = {"gl_load24bit", "1"};
cvar_t vid_conwidth = {"vid_conwidth", "640", NULL, CVAR_ARCHIVE};
cvar_t vid_conheight = {"vid_conheight", "480", NULL, CVAR_ARCHIVE};
cvar_t gl_nobind = {"gl_nobind", "0"};
cvar_t gl_max_size = {"gl_max_size", "1024"};
cvar_t gl_picmip = {"gl_picmip", "0"};
cvar_t gl_picmip2d = {"gl_picmip2d", "0"};
cvar_t r_drawdisk = {"r_drawdisk", "1"};
cvar_t gl_compress = {"gl_compress", "0"};
cvar_t gl_savecompressedtex = {"gl_savecompressedtex", "0"};
cvar_t r_shadow_bumpscale_basetexture = SCVAR("r_shadow_bumpscale_basetexture", "4");
cvar_t r_shadow_bumpscale_bumpmap = SCVAR("r_shadow_bumpscale_bumpmap", "10");
cvar_t gl_nocolors = SCVAR("gl_nocolors","0");
cvar_t gl_load24bit = SCVAR("gl_load24bit", "1");
cvar_t vid_conwidth = SCVARF("vid_conwidth", "640", CVAR_ARCHIVE);
cvar_t vid_conheight = SCVARF("vid_conheight", "480", CVAR_ARCHIVE);
cvar_t gl_nobind = SCVAR("gl_nobind", "0");
cvar_t gl_max_size = SCVAR("gl_max_size", "1024");
cvar_t gl_picmip = SCVAR("gl_picmip", "0");
cvar_t gl_picmip2d = SCVAR("gl_picmip2d", "0");
cvar_t r_drawdisk = SCVAR("r_drawdisk", "1");
cvar_t gl_compress = SCVAR("gl_compress", "0");
cvar_t gl_savecompressedtex = SCVAR("gl_savecompressedtex", "0");
extern cvar_t gl_dither;
extern cvar_t gl_maxdist;
extern cvar_t gl_mindist;
extern cvar_t gl_bloom;
cvar_t gl_detail = {"gl_detail", "0", NULL, CVAR_ARCHIVE};
cvar_t gl_detailscale = {"gl_detailscale", "5"};
cvar_t gl_overbright = {"gl_overbright", "0", NULL, CVAR_ARCHIVE};
cvar_t r_shadows = {"r_shadows", "0", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH};
cvar_t r_shadow_realtime_world = {"r_shadow_realtime_world", "0", NULL, CVAR_CHEAT};
cvar_t r_shadow_realtime_world_lightmaps = {"r_shadow_realtime_world_lightmaps", "0.8", NULL, CVAR_CHEAT};
cvar_t r_noaliasshadows = {"r_noaliasshadows", "0", NULL, CVAR_ARCHIVE};
cvar_t gl_maxshadowlights = {"gl_maxshadowlights", "2", NULL, CVAR_ARCHIVE};
cvar_t gl_bump = {"gl_bump", "0", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH};
cvar_t r_shadow_glsl_offsetmapping = {"r_shadow_glsl_offsetmapping", "0"};
cvar_t r_shadow_glsl_offsetmapping_scale = {"r_shadow_glsl_offsetmapping_scale", "-0.04"};
cvar_t r_shadow_glsl_offsetmapping_bias = {"r_shadow_glsl_offsetmapping_bias", "0.04"};
cvar_t gl_detail = SCVARF("gl_detail", "0", CVAR_ARCHIVE);
cvar_t gl_detailscale = SCVAR("gl_detailscale", "5");
cvar_t gl_overbright = SCVARF("gl_overbright", "0", CVAR_ARCHIVE);
cvar_t r_shadows = SCVARF("r_shadows", "0", CVAR_ARCHIVE|CVAR_RENDERERLATCH);
cvar_t r_shadow_realtime_world = SCVARF("r_shadow_realtime_world", "0", CVAR_CHEAT);
cvar_t r_shadow_realtime_world_lightmaps = SCVARF("r_shadow_realtime_world_lightmaps", "0.8", CVAR_CHEAT);
cvar_t r_noaliasshadows = SCVARF("r_noaliasshadows", "0", CVAR_ARCHIVE);
cvar_t gl_maxshadowlights = SCVARF("gl_maxshadowlights", "2", CVAR_ARCHIVE);
cvar_t gl_bump = SCVARF("gl_bump", "0", CVAR_ARCHIVE|CVAR_RENDERERLATCH);
cvar_t r_shadow_glsl_offsetmapping = SCVAR("r_shadow_glsl_offsetmapping", "0");
cvar_t r_shadow_glsl_offsetmapping_scale = SCVAR("r_shadow_glsl_offsetmapping_scale", "-0.04");
cvar_t r_shadow_glsl_offsetmapping_bias = SCVAR("r_shadow_glsl_offsetmapping_bias", "0.04");
#ifdef SPECULAR
cvar_t gl_specular = {"gl_specular", "0"};
cvar_t gl_specular = SCVAR("gl_specular", "0");
#endif
cvar_t gl_lightmapmode = {"gl_lightmapmode", "", NULL, CVAR_ARCHIVE};
cvar_t gl_lightmapmode = SCVARF("gl_lightmapmode", "", CVAR_ARCHIVE);
cvar_t gl_ati_truform = {"gl_ati_truform", "0"};
cvar_t gl_ati_truform_type = {"gl_ati_truform_type", "1"};
cvar_t gl_ati_truform_tesselation = {"gl_ati_truform_tesselation", "3"};
cvar_t gl_ati_truform = SCVAR("gl_ati_truform", "0");
cvar_t gl_ati_truform_type = SCVAR("gl_ati_truform_type", "1");
cvar_t gl_ati_truform_tesselation = SCVAR("gl_ati_truform_tesselation", "3");
cvar_t mod_md3flags = {"mod_md3flags", "1"};
cvar_t mod_md3flags = SCVAR("mod_md3flags", "1");
cvar_t gl_lateswap = {"gl_lateswap", "0"};
cvar_t gl_lateswap = SCVAR("gl_lateswap", "0");
cvar_t gl_mylumassuck = {"gl_mylumassuck", "0"};
cvar_t gl_mylumassuck = SCVAR("gl_mylumassuck", "0");
cvar_t scr_sshot_type = {"scr_sshot_type", "jpg"};
cvar_t scr_sshot_type = SCVAR("scr_sshot_type", "jpg");
cvar_t scr_centersbar = {"scr_centersbar", "0"};
cvar_t scr_consize = {"scr_consize", "0.5"};
cvar_t scr_viewsize = {"viewsize","100", NULL, CVAR_ARCHIVE};
cvar_t scr_fov = {"fov","90", NULL, CVAR_ARCHIVE}; // 10 - 170
cvar_t scr_conspeed = {"scr_conspeed","300"};
cvar_t scr_centertime = {"scr_centertime","2"};
cvar_t scr_showram = {"showram","1"};
cvar_t scr_showturtle = {"showturtle","0"};
cvar_t scr_showpause = {"showpause","1"};
cvar_t scr_printspeed = {"scr_printspeed","8"};
cvar_t scr_allowsnap = {"scr_allowsnap", "1", NULL, CVAR_NOTFROMSERVER}; //otherwise it would defeat the point.
cvar_t con_ocranaleds = {"con_ocranaleds", "2"};
cvar_t scr_centersbar = SCVAR("scr_centersbar", "0");
cvar_t scr_consize = SCVAR("scr_consize", "0.5");
cvar_t scr_viewsize = SCVARF("viewsize","100", CVAR_ARCHIVE);
cvar_t scr_fov = SCVARF("fov","90", CVAR_ARCHIVE); // 10 - 170
cvar_t scr_conspeed = SCVAR("scr_conspeed","300");
cvar_t scr_centertime = SCVAR("scr_centertime","2");
cvar_t scr_showram = SCVAR("showram","1");
cvar_t scr_showturtle = SCVAR("showturtle","0");
cvar_t scr_showpause = SCVAR("showpause","1");
cvar_t scr_printspeed = SCVAR("scr_printspeed","8");
cvar_t scr_allowsnap = SCVARF("scr_allowsnap", "1", CVAR_NOTFROMSERVER); //otherwise it would defeat the point.
cvar_t con_ocranaleds = SCVAR("con_ocranaleds", "2");
cvar_t scr_chatmodecvar = {"scr_chatmode", "0"};
cvar_t scr_chatmodecvar = SCVAR("scr_chatmode", "0");
#ifdef Q3SHADERS
cvar_t gl_shadeq3 = {"gl_shadeq3", "1"}; //use if you want.
cvar_t gl_shadeq3 = SCVAR("gl_shadeq3", "1"); //use if you want.
extern cvar_t r_vertexlight;
cvar_t gl_shadeq1 = {"gl_shadeq1", "0", NULL, CVAR_CHEAT}; //FIXME: :(
cvar_t gl_shadeq1_name = {"gl_shadeq1_name", "*"};
cvar_t gl_shadeq1 = SCVARF("gl_shadeq1", "0", CVAR_CHEAT); //FIXME: :(
cvar_t gl_shadeq1_name = SCVAR("gl_shadeq1_name", "*");
#endif
cvar_t gl_blend2d = {"gl_blend2d", "1"};
cvar_t gl_blendsprites = {"gl_blendsprites", "1"};
cvar_t gl_blend2d = SCVAR("gl_blend2d", "1");
cvar_t gl_blendsprites = SCVAR("gl_blendsprites", "1");
cvar_t r_bloodstains = {"r_bloodstains", "1"};
cvar_t r_bloodstains = SCVAR("r_bloodstains", "1");
extern cvar_t r_norefresh;
extern cvar_t r_drawentities;
@ -194,21 +194,21 @@ extern cvar_t r_fullbright;
extern cvar_t r_shadows;
extern cvar_t r_mirroralpha;
extern cvar_t r_wateralpha;
cvar_t r_dynamic = {"r_dynamic","1"};
cvar_t r_flashblend = {"gl_flashblend","0"};
cvar_t r_lightstylesmooth = {"r_lightstylesmooth", "0"};
cvar_t r_lightstylespeed = {"r_lightstylespeed", "10"};
cvar_t r_dynamic = SCVAR("r_dynamic","1");
cvar_t r_flashblend = SCVAR("gl_flashblend","0");
cvar_t r_lightstylesmooth = SCVAR("r_lightstylesmooth", "0");
cvar_t r_lightstylespeed = SCVAR("r_lightstylespeed", "10");
extern cvar_t r_novis;
extern cvar_t r_netgraph;
cvar_t r_drawflat = {"r_drawflat","0", NULL, CVAR_SEMICHEAT};
cvar_t r_wallcolour = {"r_wallcolour","0 0 1"};
cvar_t r_floorcolour = {"r_floorcolour","0.5 0.5 1"};
cvar_t r_drawflat = SCVARF("r_drawflat","0", CVAR_SEMICHEAT);
cvar_t r_wallcolour = SCVAR("r_wallcolour","0 0 1");
cvar_t r_floorcolour = SCVAR("r_floorcolour","0.5 0.5 1");
cvar_t d_palconvwrite = {"d_palconvwrite", "1"};
cvar_t d_palremapsize = {"d_palremapsize", "64", NULL, CVAR_RENDERERLATCH};
cvar_t d_palconvwrite = SCVAR("d_palconvwrite", "1");
cvar_t d_palremapsize = SCVARF("d_palremapsize", "64", CVAR_RENDERERLATCH);
cvar_t r_lightmap_saturation = {"r_lightmap_saturation", "1"};
cvar_t r_lightmap_saturation = SCVAR("r_lightmap_saturation", "1");
extern cvar_t bul_text1;
extern cvar_t bul_text2;
@ -231,20 +231,20 @@ void R_BulletenForce_f (void);
rendererstate_t currentrendererstate;
cvar_t gl_skyboxname = {"r_skybox", ""};
cvar_t r_fastsky = {"r_fastsky", "0"};
cvar_t r_fastskycolour = {"r_fastskycolour", "0"};
cvar_t gl_skyboxname = SCVAR("r_skybox", "");
cvar_t r_fastsky = SCVAR("r_fastsky", "0");
cvar_t r_fastskycolour = SCVAR("r_fastskycolour", "0");
cvar_t r_menutint = {"r_menutint", "0.68 0.4 0.13"};
cvar_t r_menutint = SCVAR("r_menutint", "0.68 0.4 0.13");
#if defined(RGLQUAKE)
cvar_t gl_schematics = {"gl_schematics","0"};
cvar_t gl_ztrick = {"gl_ztrick","1"};
cvar_t gl_lerpimages = {"gl_lerpimages", "1"};
cvar_t gl_schematics = SCVAR("gl_schematics","0");
cvar_t gl_ztrick = SCVAR("gl_ztrick","1");
cvar_t gl_lerpimages = SCVAR("gl_lerpimages", "1");
extern cvar_t r_waterlayers;
cvar_t gl_triplebuffer = {"gl_triplebuffer", "1", NULL, CVAR_ARCHIVE};
cvar_t vid_hardwaregamma = {"vid_hardwaregamma", "1", NULL, CVAR_ARCHIVE};
cvar_t vid_desktopgamma = {"vid_desktopgamma", "0", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH};
cvar_t gl_triplebuffer = SCVARF("gl_triplebuffer", "1", CVAR_ARCHIVE);
cvar_t vid_hardwaregamma = SCVARF("vid_hardwaregamma", "1", CVAR_ARCHIVE);
cvar_t vid_desktopgamma = SCVARF("vid_desktopgamma", "0", CVAR_ARCHIVE|CVAR_RENDERERLATCH);
void GLRenderer_Init(void)
{

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@ -20,8 +20,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "quakedef.h"
cvar_t baseskin = {"baseskin", "base"};
cvar_t noskins = {"noskins", "0"};
cvar_t baseskin = SCVAR("baseskin", "base");
cvar_t noskins = SCVAR("noskins", "0");
extern cvar_t cl_teamskin;
extern cvar_t cl_enemyskin;

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@ -61,28 +61,28 @@ int desired_bits = 16;
int sound_started=0;
cvar_t bgmvolume = {"musicvolume", "0", NULL, CVAR_ARCHIVE};
cvar_t volume = {"volume", "0.7", NULL, CVAR_ARCHIVE};
cvar_t bgmvolume = SCVARF("musicvolume", "0", CVAR_ARCHIVE);
cvar_t volume = SCVARF("volume", "0.7", CVAR_ARCHIVE);
cvar_t nosound = {"nosound", "0"};
cvar_t precache = {"precache", "1"};
cvar_t loadas8bit = {"loadas8bit", "0"};
cvar_t bgmbuffer = {"bgmbuffer", "4096"};
cvar_t ambient_level = {"ambient_level", "0.3"};
cvar_t ambient_fade = {"ambient_fade", "100"};
cvar_t snd_noextraupdate = {"snd_noextraupdate", "0"};
cvar_t snd_show = {"snd_show", "0"};
cvar_t snd_khz = {"snd_khz", "11"};
cvar_t snd_inactive = {"snd_inactive", "0"}; //set if you want sound even when tabbed out.
cvar_t _snd_mixahead = {"_snd_mixahead", "0.2", NULL, CVAR_ARCHIVE};
cvar_t snd_leftisright = {"snd_leftisright", "0", NULL, CVAR_ARCHIVE};
cvar_t snd_eax = {"snd_eax", "0"};
cvar_t snd_speakers = {"snd_numspeakers", "2"};
cvar_t snd_playersoundvolume = {"snd_localvolume", "1"}; //sugested by crunch
cvar_t nosound = SCVAR("nosound", "0");
cvar_t precache = SCVAR("precache", "1");
cvar_t loadas8bit = SCVAR("loadas8bit", "0");
cvar_t bgmbuffer = SCVAR("bgmbuffer", "4096");
cvar_t ambient_level = SCVAR("ambient_level", "0.3");
cvar_t ambient_fade = SCVAR("ambient_fade", "100");
cvar_t snd_noextraupdate = SCVAR("snd_noextraupdate", "0");
cvar_t snd_show = SCVAR("snd_show", "0");
cvar_t snd_khz = SCVAR("snd_khz", "11");
cvar_t snd_inactive = SCVAR("snd_inactive", "0"); //set if you want sound even when tabbed out.
cvar_t _snd_mixahead = SCVARF("_snd_mixahead", "0.2", CVAR_ARCHIVE);
cvar_t snd_leftisright = SCVARF("snd_leftisright", "0", CVAR_ARCHIVE);
cvar_t snd_eax = SCVAR("snd_eax", "0");
cvar_t snd_speakers = SCVAR("snd_numspeakers", "2");
cvar_t snd_playersoundvolume = SCVAR("snd_localvolume", "1"); //sugested by crunch
cvar_t snd_capture = {"snd_capture", "0"};
cvar_t snd_capture = SCVAR("snd_capture", "0");
cvar_t snd_usemultipledevices = {"snd_multipledevices", "0"};
cvar_t snd_usemultipledevices = SCVAR("snd_multipledevices", "0");
// ====================================================================

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@ -232,8 +232,8 @@ int *debug;
HHOOK llkeyboardhook;
cvar_t sys_disableWinKeys = {"sys_disableWinKeys", "0"};
cvar_t sys_disableTaskSwitch = {"sys_disableTaskSwitch", "0", NULL, CVAR_NOTFROMSERVER}; // please don't encourage people to use this...
cvar_t sys_disableWinKeys = SCVAR("sys_disableWinKeys", "0");
cvar_t sys_disableTaskSwitch = SCVARF("sys_disableTaskSwitch", "0", CVAR_NOTFROMSERVER); // please don't encourage people to use this...
LRESULT CALLBACK LowLevelKeyboardProc (INT nCode, WPARAM wParam, LPARAM lParam)
{

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@ -16,10 +16,10 @@ F11 will step through.
#include "quakedef.h"
#ifdef TEXTEDITOR
cvar_t alloweditor = {"alloweditor", "1"}; //disallow loading editor for stepbystep debugging.
cvar_t editstripcr = {"edit_stripcr", "1"}; //remove \r from eols (on load).
cvar_t editaddcr = {"edit_addcr", "1"}; //make sure that each line ends with a \r (on save).
cvar_t edittabspacing = {"edit_tabsize", "4"};
cvar_t alloweditor = SCVAR("alloweditor", "1"); //disallow loading editor for stepbystep debugging.
cvar_t editstripcr = SCVAR("edit_stripcr", "1"); //remove \r from eols (on load).
cvar_t editaddcr = SCVAR("edit_addcr", "1"); //make sure that each line ends with a \r (on save).
cvar_t edittabspacing = SCVAR("edit_tabsize", "4");
#undef pr_trace

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@ -33,11 +33,11 @@ qboolean f_modified_particles;
qboolean f_modified_staticlights;
cvar_t allow_f_version = {"allow_f_version", "1"};
cvar_t allow_f_server = {"allow_f_server", "1"};
cvar_t allow_f_modified = {"allow_f_modified", "1"};
cvar_t allow_f_skins = {"allow_f_skins", "1"};
cvar_t auth_validateclients = {"auth_validateclients", "1"};
cvar_t allow_f_version = SCVAR("allow_f_version", "1");
cvar_t allow_f_server = SCVAR("allow_f_server", "1");
cvar_t allow_f_modified = SCVAR("allow_f_modified", "1");
cvar_t allow_f_skins = SCVAR("allow_f_skins", "1");
cvar_t auth_validateclients = SCVAR("auth_validateclients", "1");
void QCRC_AddBlock (unsigned short *crcvalue, qbyte *start, int count)

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@ -29,8 +29,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifdef FISH
void R_RenderView_fisheye(void);
cvar_t ffov = {"ffov", "0"};
cvar_t fviews = {"fviews", "6"};
cvar_t ffov = SCVAR("ffov", "0");
cvar_t fviews = SCVAR("fviews", "6");
#endif
/*
@ -43,60 +43,60 @@ when crossing a water boudnary.
*/
#ifdef SIDEVIEWS
cvar_t vsec_enabled[SIDEVIEWS] = {{"v2_enabled", "0"}, {"v3_enabled", "0"}, {"v4_enabled", "0"}, {"v5_enabled", "0"}};
cvar_t vsec_x[SIDEVIEWS] = {{"v2_x", "0"}, {"v3_x", "0.25"}, {"v4_x", "0.5"}, {"v5_x", "0.75"}};
cvar_t vsec_y[SIDEVIEWS] = {{"v2_y", "0"}, {"v3_y", "0"}, {"v4_y", "0"}, {"v5_y", "0"}};
cvar_t vsec_scalex[SIDEVIEWS] = {{"v2_scalex", "0.25"}, {"v3_scalex", "0.25"}, {"v4_scalex", "0.25"}, {"v5_scalex", "0.25"}};
cvar_t vsec_scaley[SIDEVIEWS] = {{"v2_scaley", "0.25"}, {"v3_scaley", "0.25"}, {"v4_scaley", "0.25"}, {"v5_scaley", "0.25"}};
cvar_t vsec_yaw[SIDEVIEWS] = {{"v2_yaw", "180"}, {"v3_yaw", "90"}, {"v4_yaw", "270"}, {"v5_yaw", "0"}};
cvar_t vsec_enabled[SIDEVIEWS] = {SCVAR("v2_enabled", "0"), SCVAR("v3_enabled", "0"), SCVAR("v4_enabled", "0"), SCVAR("v5_enabled", "0")};
cvar_t vsec_x[SIDEVIEWS] = {SCVAR("v2_x", "0"), SCVAR("v3_x", "0.25"), SCVAR("v4_x", "0.5"), SCVAR("v5_x", "0.75")};
cvar_t vsec_y[SIDEVIEWS] = {SCVAR("v2_y", "0"), SCVAR("v3_y", "0"), SCVAR("v4_y", "0"), SCVAR("v5_y", "0")};
cvar_t vsec_scalex[SIDEVIEWS] = {SCVAR("v2_scalex", "0.25"), SCVAR("v3_scalex", "0.25"), SCVAR("v4_scalex", "0.25"), SCVAR("v5_scalex", "0.25")};
cvar_t vsec_scaley[SIDEVIEWS] = {SCVAR("v2_scaley", "0.25"), SCVAR("v3_scaley", "0.25"), SCVAR("v4_scaley", "0.25"), SCVAR("v5_scaley", "0.25")};
cvar_t vsec_yaw[SIDEVIEWS] = {SCVAR("v2_yaw", "180"), SCVAR("v3_yaw", "90"), SCVAR("v4_yaw", "270"), SCVAR("v5_yaw", "0")};
#endif
cvar_t lcd_x = {"lcd_x", "0"}; // FIXME: make this work sometime...
cvar_t lcd_x = SCVAR("lcd_x", "0"); // FIXME: make this work sometime...
cvar_t cl_rollspeed = {"cl_rollspeed", "200"};
cvar_t cl_rollangle = {"cl_rollangle", "2.0"};
cvar_t v_deathtilt = {"v_deathtilt", "1"};
cvar_t cl_rollspeed = SCVAR("cl_rollspeed", "200");
cvar_t cl_rollangle = SCVAR("cl_rollangle", "2.0");
cvar_t v_deathtilt = SCVAR("v_deathtilt", "1");
cvar_t cl_bob = {"cl_bob","0.02"};
cvar_t cl_bobcycle = {"cl_bobcycle","0.6"};
cvar_t cl_bobup = {"cl_bobup","0.5"};
cvar_t cl_bob = SCVAR("cl_bob","0.02");
cvar_t cl_bobcycle = SCVAR("cl_bobcycle","0.6");
cvar_t cl_bobup = SCVAR("cl_bobup","0.5");
cvar_t v_kicktime = {"v_kicktime", "0.5"};
cvar_t v_kickroll = {"v_kickroll", "0.6"};
cvar_t v_kickpitch = {"v_kickpitch", "0.6"};
cvar_t v_kicktime = SCVAR("v_kicktime", "0.5");
cvar_t v_kickroll = SCVAR("v_kickroll", "0.6");
cvar_t v_kickpitch = SCVAR("v_kickpitch", "0.6");
cvar_t v_iyaw_cycle = {"v_iyaw_cycle", "2", NULL};
cvar_t v_iroll_cycle = {"v_iroll_cycle", "0.5", NULL};
cvar_t v_ipitch_cycle = {"v_ipitch_cycle", "1", NULL};
cvar_t v_iyaw_level = {"v_iyaw_level", "0.3", NULL};
cvar_t v_iroll_level = {"v_iroll_level", "0.1", NULL};
cvar_t v_ipitch_level = {"v_ipitch_level", "0.3", NULL};
cvar_t v_idlescale = {"v_idlescale", "0", NULL};
cvar_t v_iyaw_cycle = SCVAR("v_iyaw_cycle", "2");
cvar_t v_iroll_cycle = SCVAR("v_iroll_cycle", "0.5");
cvar_t v_ipitch_cycle = SCVAR("v_ipitch_cycle", "1");
cvar_t v_iyaw_level = SCVAR("v_iyaw_level", "0.3");
cvar_t v_iroll_level = SCVAR("v_iroll_level", "0.1");
cvar_t v_ipitch_level = SCVAR("v_ipitch_level", "0.3");
cvar_t v_idlescale = SCVAR("v_idlescale", "0");
cvar_t crosshair = {"crosshair", "0", NULL, CVAR_ARCHIVE};
cvar_t crosshaircolor = {"crosshaircolor", "79", NULL, CVAR_ARCHIVE};
cvar_t crosshairsize = {"crosshairsize", "8", NULL, CVAR_ARCHIVE};
cvar_t crosshair = SCVARF("crosshair", "0", CVAR_ARCHIVE);
cvar_t crosshaircolor = SCVARF("crosshaircolor", "79", CVAR_ARCHIVE);
cvar_t crosshairsize = SCVARF("crosshairsize", "8", CVAR_ARCHIVE);
cvar_t cl_crossx = {"cl_crossx", "0", NULL, CVAR_ARCHIVE};
cvar_t cl_crossy = {"cl_crossy", "0", NULL, CVAR_ARCHIVE};
cvar_t crosshaircorrect = {"crosshaircorrect", "0", NULL, CVAR_SEMICHEAT};
cvar_t crosshairimage = {"crosshairimage", ""};
cvar_t crosshairalpha = {"crosshairalpha", "1"};
cvar_t cl_crossx = SCVARF("cl_crossx", "0", CVAR_ARCHIVE);
cvar_t cl_crossy = SCVARF("cl_crossy", "0", CVAR_ARCHIVE);
cvar_t crosshaircorrect = SCVARF("crosshaircorrect", "0", CVAR_SEMICHEAT);
cvar_t crosshairimage = SCVAR("crosshairimage", "");
cvar_t crosshairalpha = SCVAR("crosshairalpha", "1");
cvar_t gl_cshiftpercent = {"gl_cshiftpercent", "100"};
cvar_t gl_cshiftpercent = SCVAR("gl_cshiftpercent", "100");
cvar_t v_bonusflash = {"v_bonusflash", "0"};
cvar_t v_bonusflash = SCVAR("v_bonusflash", "0");
cvar_t v_contentblend = {"v_contentblend", "0"};
cvar_t v_damagecshift = {"v_damagecshift", "0"};
cvar_t v_quadcshift = {"v_quadcshift", "0"};
cvar_t v_suitcshift = {"v_suitcshift", "0"};
cvar_t v_ringcshift = {"v_ringcshift", "0"};
cvar_t v_pentcshift = {"v_pentcshift", "0"};
cvar_t v_contentblend = SCVAR("v_contentblend", "0");
cvar_t v_damagecshift = SCVAR("v_damagecshift", "0");
cvar_t v_quadcshift = SCVAR("v_quadcshift", "0");
cvar_t v_suitcshift = SCVAR("v_suitcshift", "0");
cvar_t v_ringcshift = SCVAR("v_ringcshift", "0");
cvar_t v_pentcshift = SCVAR("v_pentcshift", "0");
cvar_t v_viewheight = {"v_viewheight", "0"};
cvar_t v_viewheight = SCVAR("v_viewheight", "0");
cvar_t scr_autoid = {"scr_autoid", "0"};
cvar_t scr_autoid = SCVAR("scr_autoid", "0");
extern cvar_t cl_chasecam;
@ -184,8 +184,8 @@ float V_CalcBob (int pnum)
//=============================================================================
cvar_t v_centermove = {"v_centermove", "0.15"};
cvar_t v_centerspeed = {"v_centerspeed","500"};
cvar_t v_centermove = SCVAR("v_centermove", "0.15");
cvar_t v_centerspeed = SCVAR("v_centerspeed","500");
void V_StartPitchDrift (int pnum)
@ -303,8 +303,8 @@ cshift_t cshift_lava = { {255,80,0}, 150 };
cshift_t cshift_server = { {130,80,50}, 0 };
cvar_t v_gamma = {"gamma", "0.5", NULL, CVAR_ARCHIVE};
cvar_t v_contrast = {"contrast", "2", NULL, CVAR_ARCHIVE};
cvar_t v_gamma = SCVARF("gamma", "0.8", CVAR_ARCHIVE);
cvar_t v_contrast = SCVARF("contrast", "1.4", CVAR_ARCHIVE);
qbyte gammatable[256]; // palette is sent through this

View File

@ -185,7 +185,7 @@ static size_t strlcat (char *dst, const char *src, size_t size)
TP_CVAR(loc_name_suit, "suit")
//create the globals for all the TP cvars.
#define TP_CVAR(name,def) cvar_t name = {#name, def}
#define TP_CVAR(name,def) cvar_t name = SCVAR(#name, def)
TP_CVARS;
#undef TP_CVAR
@ -3215,14 +3215,18 @@ void CL_Say (qboolean team, char *extra)
{ //
s++;
*d++ = '^';
*d++ = '1';
*d++ = 's';
*d++ = '^';
*d++ = '&';
*d++ = '4';
*d++ = '0';
if (*s == 'z')
*d++ = 'x';
else
*d++ = 139;
*d++ = '^';
*d++ = '1';
*d++ = 'r';
d--;
while(*s != '\xff')
@ -3237,6 +3241,7 @@ void CL_Say (qboolean team, char *extra)
else
*d = *s;
}
*d++ = '\n';
*d = '\0';
{

View File

@ -21,9 +21,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "quakedef.h"
cvar_t com_fs_cache = {"fs_cache", "0", NULL, CVAR_ARCHIVE};
cvar_t rcon_level = {"rcon_level", "50"};
cvar_t cmd_maxbuffersize = {"cmd_maxbuffersize", "65536"};
cvar_t com_fs_cache = SCVARF("fs_cache", "0", CVAR_ARCHIVE);
cvar_t rcon_level = SCVAR("rcon_level", "50");
cvar_t cmd_maxbuffersize = SCVAR("cmd_maxbuffersize", "65536");
int Cmd_ExecLevel;
void Cmd_ForwardToServer (void);
@ -44,10 +44,10 @@ typedef struct cmdalias_s
cmdalias_t *cmd_alias;
cvar_t cl_warncmd = {"cl_warncmd", "0"};
cvar_t cl_aliasoverlap = {"cl_aliasoverlap", "1", NULL, CVAR_NOTFROMSERVER};
cvar_t cl_warncmd = SCVAR("cl_warncmd", "0");
cvar_t cl_aliasoverlap = SCVARF("cl_aliasoverlap", "1", CVAR_NOTFROMSERVER);
cvar_t tp_disputablemacros = {"tp_disputablemacros", "1", NULL, CVAR_SEMICHEAT};
cvar_t tp_disputablemacros = SCVARF("tp_disputablemacros", "1", CVAR_SEMICHEAT);
//=============================================================================

View File

@ -42,8 +42,8 @@ static char *argvdummy = " ";
static char *safeargvs[NUM_SAFE_ARGVS] =
{"-stdvid", "-nolan", "-nosound", "-nocdaudio", "-nojoy", "-nomouse"};
cvar_t registered = {"registered","0"};
cvar_t com_gamename = {"com_gamename", ""};
cvar_t registered = SCVAR("registered","0");
cvar_t com_gamename = SCVAR("com_gamename", "");
qboolean com_modified; // set true if using non-id files

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@ -310,6 +310,7 @@ typedef struct vfsfile_s {
unsigned long (*GetLen) (struct vfsfile_s *file); //could give some lag
void (*Close) (struct vfsfile_s *file);
void (*Flush) (struct vfsfile_s *file);
qboolean seekingisabadplan;
} vfsfile_t;
#define VFS_CLOSE(vf) (vf->Close(vf))
@ -326,6 +327,7 @@ void FS_CreatePath(char *pname, int relativeto);
int FS_Rename(char *oldf, char *newf, int relativeto); //0 on success, non-0 on error
int FS_Remove(char *fname, int relativeto); //0 on success, non-0 on error
vfsfile_t *FS_OpenVFS(char *filename, char *mode, int relativeto);
vfsfile_t *FS_OpenTemp(void);
enum {
FS_GAME,
FS_BASE,

View File

@ -616,9 +616,11 @@ cvar_t *Cvar_SetCore (cvar_t *var, const char *value, qboolean force)
if (var->flags & CVAR_SERVEROVERRIDE && !force)
latch = "variable %s is under server control - latched\n";
else if (var->flags & CVAR_LATCH)
latch = "variable %s is latched\n";
latch = "variable %s is latched and will be applied for the start of the next map\n";
// else if (var->flags & CVAR_LATCHFLUSH)
// latch = "variable %s is latched (type flush)\n";
else if (var->flags & CVAR_RENDERERLATCH && qrenderer)
latch = "variable %s will be changed after a renderer restart\n";
latch = "variable %s will be changed after a vid_restart\n";
#ifndef SERVERONLY
else if (var->flags & CVAR_CHEAT && !cls.allow_cheats && cls.state)
latch = "variable %s is a cheat variable - latched\n";

View File

@ -66,10 +66,15 @@ typedef struct cvar_s
//free style :)
char *name2;
char *defaultstr; //default
qbyte restriction;
} cvar_t;
#define FCVAR(ConsoleName,ConsoleName2,Value,Flags) {ConsoleName, Value, NULL, Flags, 0, 0, 0, ConsoleName2}
#define SCVARF(ConsoleName,Value, Flags) FCVAR(ConsoleName, NULL, Value, Flags)
#define SCVAR(ConsoleName,Value) FCVAR(ConsoleName, NULL, Value, 0)
typedef struct cvar_group_s
{
const char *name;

View File

@ -208,6 +208,28 @@ void VFSOS_Close(vfsfile_t *file)
fclose(intfile->handle);
Z_Free(file);
}
vfsfile_t *FS_OpenTemp(void)
{
FILE *f;
vfsosfile_t *file;
f = tmpfile();
if (!f)
return NULL;
file = Z_Malloc(sizeof(vfsosfile_t));
file->funcs.ReadBytes = VFSOS_ReadBytes;
file->funcs.WriteBytes = VFSOS_WriteBytes;
file->funcs.Seek = VFSOS_Seek;
file->funcs.Tell = VFSOS_Tell;
file->funcs.GetLen = VFSOS_GetSize;
file->funcs.Close = VFSOS_Close;
file->handle = f;
return (vfsfile_t*)file;
}
vfsfile_t *VFSOS_Open(char *osname, char *mode)
{
FILE *f;
@ -998,6 +1020,7 @@ vfsfile_t *FSZIP_OpenVFS(void *handle, flocation_t *loc, char *mode)
vfsz->funcs.Seek = VFSZIP_Seek;
vfsz->funcs.Tell = VFSZIP_Tell;
vfsz->funcs.WriteBytes = NULL;
vfsz->funcs.seekingisabadplan = true;
unzLocateFileMy(vfsz->parent->handle, vfsz->index, vfsz->startpos);
rawofs = unzGetCurrentFileUncompressedPos(zip->handle);
@ -1593,6 +1616,180 @@ qboolean Sys_PathProtection(char *pattern)
return true;
}
typedef struct {
unsigned char ident1;
unsigned char ident2;
unsigned char cm;
unsigned char flags;
unsigned int mtime;
unsigned char xflags;
unsigned char os;
} gzheader_t;
#define sizeofgzheader_t 10
#define GZ_FTEXT 1
#define GZ_FHCRC 2
#define GZ_FEXTRA 4
#define GZ_FNAME 8
#define GZ_FCOMMENT 16
#define GZ_RESERVED (32|64|128)
#include <zlib.h>
vfsfile_t *FS_DecompressGZip(vfsfile_t *infile, gzheader_t *header)
{
char inchar;
unsigned short inshort;
vfsfile_t *temp;
if (header->flags & GZ_RESERVED)
{ //reserved bits should be 0
//this is probably static, so it's not a gz. doh.
VFS_SEEK(infile, 0);
return infile;
}
if (header->flags & GZ_FEXTRA)
{
VFS_READ(infile, &inshort, sizeof(inshort));
inshort = LittleShort(inshort);
VFS_SEEK(infile, VFS_TELL(infile) + inshort);
}
if (header->flags & GZ_FNAME)
{
Con_Printf("gzipped file name: ");
do {
if (VFS_READ(infile, &inchar, sizeof(inchar)) != 1)
break;
Con_Printf("%c", inchar);
} while(inchar);
Con_Printf("\n");
}
if (header->flags & GZ_FCOMMENT)
{
Con_Printf("gzipped file comment: ");
do {
if (VFS_READ(infile, &inchar, sizeof(inchar)) != 1)
break;
Con_Printf("%c", inchar);
} while(inchar);
Con_Printf("\n");
}
if (header->flags & GZ_FHCRC)
{
VFS_READ(infile, &inshort, sizeof(inshort));
}
temp = FS_OpenTemp();
if (!temp)
{
VFS_SEEK(infile, 0); //doh
return infile;
}
{
char inbuffer[16384];
char outbuffer[16384];
int ret;
z_stream strm = {
inbuffer,
0,
0,
outbuffer,
sizeof(outbuffer),
0,
NULL,
NULL,
NULL,
NULL,
NULL,
Z_UNKNOWN,
0,
0
};
strm.avail_in = VFS_READ(infile, inbuffer, sizeof(inbuffer));
strm.next_in = inbuffer;
inflateInit2(&strm, -MAX_WBITS);
while ((ret=inflate(&strm, Z_SYNC_FLUSH)) != Z_STREAM_END)
{
if (strm.avail_in == 0 || strm.avail_out == 0)
{
if (strm.avail_in == 0)
{
strm.avail_in = VFS_READ(infile, inbuffer, sizeof(inbuffer));
strm.next_in = inbuffer;
}
if (strm.avail_out == 0)
{
strm.next_out = outbuffer;
VFS_WRITE(temp, outbuffer, strm.total_out);
strm.total_out = 0;
strm.avail_out = sizeof(outbuffer);
}
continue;
}
//doh, it terminated for no reason
inflateEnd(&strm);
if (ret != Z_STREAM_END)
{
Con_Printf("Couldn't decompress gz file\n");
VFS_CLOSE(temp);
VFS_CLOSE(infile);
return NULL;
}
}
//we got to the end
VFS_WRITE(temp, outbuffer, strm.total_out);
inflateEnd(&strm);
VFS_SEEK(temp, 0);
}
VFS_CLOSE(infile);
return temp;
}
vfsfile_t *VFS_Filter(char *filename, vfsfile_t *handle)
{
// char *ext;
if (!handle || handle->WriteBytes || handle->seekingisabadplan) //only on readonly files
return handle;
// ext = COM_FileExtension (filename);
// if (!stricmp(ext, ".gz"))
{
gzheader_t gzh;
if (VFS_READ(handle, &gzh, sizeofgzheader_t) == sizeofgzheader_t)
{
if (gzh.ident1 == 0x1f && gzh.ident2 == 0x8b && gzh.cm == 8)
{ //it'll do
return FS_DecompressGZip(handle, &gzh);
}
}
VFS_SEEK(handle, 0);
}
return handle;
}
vfsfile_t *FS_OpenVFS(char *filename, char *mode, int relativeto)
{
char fullname[MAX_OSPATH];
@ -1659,7 +1856,7 @@ vfsfile_t *FS_OpenVFS(char *filename, char *mode, int relativeto)
if (loc.search)
{
com_file_copyprotected = loc.search->copyprotected;
return loc.search->funcs->OpenVFS(loc.search->handle, &loc, mode);
return VFS_Filter(filename, loc.search->funcs->OpenVFS(loc.search->handle, &loc, mode));
}
//if we're meant to be writing, best write to it.

View File

@ -317,10 +317,10 @@ qbyte portalopen[MAX_Q2MAP_AREAPORTALS]; //memset will work if it's a qbyte, rea
static int mapisq3;
cvar_t map_noareas = {"map_noareas", "1"}; //1 for lack of mod support.
cvar_t map_noCurves = {"map_noCurves", "0", NULL, CVAR_CHEAT};
cvar_t map_autoopenportals = {"map_autoopenportals", "1"}; //1 for lack of mod support.
cvar_t r_subdivisions = {"r_subdivisions", "2"};
cvar_t map_noareas = SCVAR("map_noareas", "1"); //1 for lack of mod support.
cvar_t map_noCurves = SCVARF("map_noCurves", "0", CVAR_CHEAT);
cvar_t map_autoopenportals = SCVAR("map_autoopenportals", "1"); //1 for lack of mod support.
cvar_t r_subdivisions = SCVAR("r_subdivisions", "2");
int CM_NumInlineModels (model_t *model);
q2cmodel_t *CM_InlineModel (char *name);

View File

@ -4,14 +4,14 @@
// cvars
#define CONLOGGROUP "Console logging"
cvar_t log_name = {"log_name", "", NULL, CVAR_NOTFROMSERVER};
cvar_t log_dir = {"log_dir", "", NULL, CVAR_NOTFROMSERVER};
cvar_t log_readable = {"log_readable", "0", NULL, CVAR_NOTFROMSERVER};
cvar_t log_enable = {"log_enable", "0", NULL, CVAR_NOTFROMSERVER};
cvar_t log_developer = {"log_developer", "0", NULL, CVAR_NOTFROMSERVER};
cvar_t log_rotate_files = {"log_rotate_files", "0", NULL, CVAR_NOTFROMSERVER};
cvar_t log_rotate_size = {"log_rotate_size", "131072", NULL, CVAR_NOTFROMSERVER};
cvar_t log_dosformat = {"log_dosformat", "0", NULL, CVAR_NOTFROMSERVER};
cvar_t log_name = SCVARF("log_name", "", CVAR_NOTFROMSERVER);
cvar_t log_dir = SCVARF("log_dir", "", CVAR_NOTFROMSERVER);
cvar_t log_readable = SCVARF("log_readable", "0", CVAR_NOTFROMSERVER);
cvar_t log_enable = SCVARF("log_enable", "0", CVAR_NOTFROMSERVER);
cvar_t log_developer = SCVARF("log_developer", "0", CVAR_NOTFROMSERVER);
cvar_t log_rotate_files = SCVARF("log_rotate_files", "0", CVAR_NOTFROMSERVER);
cvar_t log_rotate_size = SCVARF("log_rotate_size", "131072", CVAR_NOTFROMSERVER);
cvar_t log_dosformat = SCVARF("log_dosformat", "0", CVAR_NOTFROMSERVER);
// externals
int COM_FileSize(char *path);

View File

@ -78,9 +78,9 @@ to the new value before sending out any replies.
*/
int net_drop;
cvar_t showpackets = {"showpackets", "0"};
cvar_t showdrop = {"showdrop", "0"};
cvar_t qport = {"qport", "0"};
cvar_t showpackets = SCVAR("showpackets", "0");
cvar_t showdrop = SCVAR("showdrop", "0");
cvar_t qport = SCVAR("qport", "0");
/*
===============

View File

@ -95,8 +95,8 @@ qboolean Init_GNUTLS(void) {return true;}
#endif
cvar_t plug_sbar = {"plug_sbar", "1"};
cvar_t plug_loaddefault = {"plug_loaddefault", "1"};
cvar_t plug_sbar = SCVAR("plug_sbar", "1");
cvar_t plug_loaddefault = SCVAR("plug_loaddefault", "1");
#ifdef RGLQUAKE
#include "glquake.h"

View File

@ -273,7 +273,7 @@ static char *defaultlanguagetext =
cvar_t language = {"language", "uk"};
cvar_t language = SCVAR("language", "uk");
char lastlang[9];
typedef struct trans_s {

View File

@ -141,9 +141,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#define MAX_ARRAY_TRIANGLES (8192/3)
#define M_TWO_PI (M_PI*2)
cvar_t r_detailtextures = {"r_detailtextures", "1"};
cvar_t r_showtris = {"r_showtris", "1"};
cvar_t r_shownormals = {"r_shownormals", "1"};
cvar_t r_detailtextures = SCVAR("r_detailtextures", "1");
cvar_t r_showtris = SCVAR("r_showtris", "1");
cvar_t r_shownormals = SCVAR("r_shownormals", "1");
float Q_rsqrt( float number )
{

View File

@ -99,34 +99,34 @@ int d_lightstylevalue[256]; // 8.8 fraction of base light value
void GLR_MarkLeaves (void);
cvar_t r_norefresh = {"r_norefresh","0"};
//cvar_t r_drawentities = {"r_drawentities","1"};
//cvar_t r_drawviewmodel = {"r_drawviewmodel","1"};
//cvar_t r_speeds = {"r_speeds","0"};
//cvar_t r_fullbright = {"r_fullbright","0"};
cvar_t r_mirroralpha = {"r_mirroralpha","1", NULL, CVAR_CHEAT};
cvar_t r_wateralpha = {"r_wateralpha","1", NULL};
//cvar_t r_waterwarp = {"r_waterwarp", "0"};
cvar_t r_novis = {"r_novis","0"};
//cvar_t r_netgraph = {"r_netgraph","0"};
cvar_t r_norefresh = SCVAR("r_norefresh","0");
//cvar_t r_drawentities = SCVAR("r_drawentities","1");
//cvar_t r_drawviewmodel = SCVAR("r_drawviewmodel","1");
//cvar_t r_speeds = SCVAR("r_speeds","0");
//cvar_t r_fullbright = SCVAR("r_fullbright","0");
cvar_t r_mirroralpha = SCVARF("r_mirroralpha","1", CVAR_CHEAT);
cvar_t r_wateralpha = SCVAR("r_wateralpha","1");
//cvar_t r_waterwarp = SCVAR("r_waterwarp", "0");
cvar_t r_novis = SCVAR("r_novis","0");
//cvar_t r_netgraph = SCVAR("r_netgraph","0");
extern cvar_t gl_part_flame;
cvar_t gl_clear = {"gl_clear","0"};
cvar_t gl_cull = {"gl_cull","1"};
cvar_t gl_smoothmodels = {"gl_smoothmodels","1"};
cvar_t gl_affinemodels = {"gl_affinemodels","0"};
cvar_t gl_polyblend = {"gl_polyblend","1"};
cvar_t gl_playermip = {"gl_playermip","0"};
cvar_t gl_keeptjunctions = {"gl_keeptjunctions","1"};
cvar_t gl_reporttjunctions = {"gl_reporttjunctions","0"};
cvar_t gl_finish = {"gl_finish","0"};
cvar_t gl_contrast = {"gl_contrast", "1"};
cvar_t gl_dither = {"gl_dither", "1"};
cvar_t gl_maxdist = {"gl_maxdist", "8192"};
cvar_t gl_mindist = {"gl_mindist", "4", NULL, CVAR_CHEAT}; //by setting to 64 or something, you can use this as a wallhack
cvar_t gl_clear = SCVAR("gl_clear","0");
cvar_t gl_cull = SCVAR("gl_cull","1");
cvar_t gl_smoothmodels = SCVAR("gl_smoothmodels","1");
cvar_t gl_affinemodels = SCVAR("gl_affinemodels","0");
cvar_t gl_polyblend = SCVAR("gl_polyblend","1");
cvar_t gl_playermip = SCVAR("gl_playermip","0");
cvar_t gl_keeptjunctions = SCVAR("gl_keeptjunctions","1");
cvar_t gl_reporttjunctions = SCVAR("gl_reporttjunctions","0");
cvar_t gl_finish = SCVAR("gl_finish","0");
cvar_t gl_contrast = SCVAR("gl_contrast", "1");
cvar_t gl_dither = SCVAR("gl_dither", "1");
cvar_t gl_maxdist = SCVAR("gl_maxdist", "8192");
cvar_t gl_mindist = SCVARF("gl_mindist", "4", CVAR_CHEAT); //by setting to 64 or something, you can use this as a wallhack
cvar_t gl_bloom = {"gl_bloom", "0"};
cvar_t gl_bloom = SCVAR("gl_bloom", "0");
extern cvar_t gl_motionblur;
extern cvar_t gl_motionblurscale;
@ -137,7 +137,7 @@ extern cvar_t gl_ati_truform_tesselation;
extern cvar_t gl_blendsprites;
#ifdef R_XFLIP
cvar_t r_xflip = {"leftisright", "0"};
cvar_t r_xflip = SCVAR("leftisright", "0");
#endif
extern cvar_t gl_ztrick;

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@ -25,7 +25,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "gl_draw.h"
#ifdef WATERLAYERS
cvar_t r_waterlayers = {"r_waterlayers","3"};
cvar_t r_waterlayers = SCVAR("r_waterlayers","3");
#endif
extern void R_InitBubble();

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@ -39,7 +39,7 @@ extern int missing_texture;
#ifdef Q3SHADERS
cvar_t r_vertexlight = {"r_vertexlight", "0"};
cvar_t r_vertexlight = SCVAR("r_vertexlight", "0");
#define Q_stricmp stricmp
#define Com_sprintf _snprintf

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@ -487,7 +487,7 @@ qboolean HTTP_CL_Get(char *url, char *localfile, void (*NotifyFunction)(char *lo
con->NotifyFunction = NotifyFunction;
if (!NotifyFunction)
Con_Printf("No NotifyFunction\n");
strcpy(con->filename, localfile);
Q_strncpyz(con->filename, localfile, sizeof(con->filename));
slash = strchr(con->filename, '?');
if (slash)

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@ -308,11 +308,11 @@ IWEBFILE *IWebFOpenRead(char *name) //fread(name, "rb");
#else
#ifndef CLIENTONLY
cvar_t ftpserver = {"sv_ftp", "0"};
cvar_t httpserver = {"sv_http", "0"};
cvar_t sv_readlevel = {"sv_readlevel", "0"}; //default to allow anyone
cvar_t sv_writelevel = {"sv_writelevel", "35"}; //allowed to write to uploads/uname
cvar_t sv_fulllevel = {"sv_fulllevel", "51"}; //allowed to write anywhere, replace any file...
cvar_t ftpserver = SCVAR("sv_ftp", "0");
cvar_t httpserver = SCVAR("sv_http", "0");
cvar_t sv_readlevel = SCVAR("sv_readlevel", "0"); //default to allow anyone
cvar_t sv_writelevel = SCVAR("sv_writelevel", "35"); //allowed to write to uploads/uname
cvar_t sv_fulllevel = SCVAR("sv_fulllevel", "51"); //allowed to write anywhere, replace any file...
#endif
//this file contains functions called from each side.

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@ -31,39 +31,39 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
void ED_Print (struct progfuncs_s *progfuncs, struct edict_s *ed);
int PR_EnableEBFSBuiltin(char *name, int binum);
cvar_t nomonsters = {"nomonsters", "0"};
cvar_t gamecfg = {"gamecfg", "0"};
cvar_t scratch1 = {"scratch1", "0"};
cvar_t scratch2 = {"scratch2", "0"};
cvar_t scratch3 = {"scratch3", "0"};
cvar_t scratch4 = {"scratch4", "0"};
cvar_t savedgamecfg = {"savedgamecfg", "0", NULL, CVAR_ARCHIVE};
cvar_t saved1 = {"saved1", "0", NULL, CVAR_ARCHIVE};
cvar_t saved2 = {"saved2", "0", NULL, CVAR_ARCHIVE};
cvar_t saved3 = {"saved3", "0", NULL, CVAR_ARCHIVE};
cvar_t saved4 = {"saved4", "0", NULL, CVAR_ARCHIVE};
cvar_t temp1 = {"temp1", "0", NULL, CVAR_ARCHIVE};
cvar_t noexit = {"noexit", "0", NULL};
cvar_t nomonsters = SCVAR("nomonsters", "0");
cvar_t gamecfg = SCVAR("gamecfg", "0");
cvar_t scratch1 = SCVAR("scratch1", "0");
cvar_t scratch2 = SCVAR("scratch2", "0");
cvar_t scratch3 = SCVAR("scratch3", "0");
cvar_t scratch4 = SCVAR("scratch4", "0");
cvar_t savedgamecfg = SCVARF("savedgamecfg", "0", CVAR_ARCHIVE);
cvar_t saved1 = SCVARF("saved1", "0", CVAR_ARCHIVE);
cvar_t saved2 = SCVARF("saved2", "0", CVAR_ARCHIVE);
cvar_t saved3 = SCVARF("saved3", "0", CVAR_ARCHIVE);
cvar_t saved4 = SCVARF("saved4", "0", CVAR_ARCHIVE);
cvar_t temp1 = SCVARF("temp1", "0", CVAR_ARCHIVE);
cvar_t noexit = SCVAR("noexit", "0");
cvar_t pr_maxedicts = {"pr_maxedicts", "2048", NULL, CVAR_LATCH};
cvar_t pr_imitatemvdsv = {"pr_imitatemvdsv", "0", NULL, CVAR_LATCH};
cvar_t pr_fixbrokenqccarrays = {"pr_fixbrokenqccarrays", "1", NULL, CVAR_LATCH};
cvar_t pr_maxedicts = SCVARF("pr_maxedicts", "2048", CVAR_LATCH);
cvar_t pr_imitatemvdsv = SCVARF("pr_imitatemvdsv", "0", CVAR_LATCH);
cvar_t pr_fixbrokenqccarrays = SCVARF("pr_fixbrokenqccarrays", "1", CVAR_LATCH);
cvar_t pr_no_playerphysics = {"pr_no_playerphysics", "0", NULL, CVAR_LATCH};
cvar_t pr_no_playerphysics = SCVARF("pr_no_playerphysics", "0", CVAR_LATCH);
cvar_t progs = {"progs", "", NULL, CVAR_ARCHIVE | CVAR_SERVERINFO | CVAR_NOTFROMSERVER};
cvar_t qc_nonetaccess = {"qc_nonetaccess", "0"}; //prevent write_... builtins from doing anything. This means we can run any mod, specific to any engine, on the condition that it also has a qw or nq crc.
cvar_t progs = SCVARF("progs", "", CVAR_ARCHIVE | CVAR_SERVERINFO | CVAR_NOTFROMSERVER);
cvar_t qc_nonetaccess = SCVAR("qc_nonetaccess", "0"); //prevent write_... builtins from doing anything. This means we can run any mod, specific to any engine, on the condition that it also has a qw or nq crc.
cvar_t pr_overridebuiltins = {"pr_overridebuiltins", "1"};
cvar_t pr_overridebuiltins = SCVAR("pr_overridebuiltins", "1");
cvar_t pr_compatabilitytest = {"pr_compatabilitytest", "0", NULL, CVAR_LATCH};
cvar_t pr_compatabilitytest = SCVARF("pr_compatabilitytest", "0", CVAR_LATCH);
cvar_t pr_ssqc_coreonerror = {"pr_coreonerror", "1"};
cvar_t pr_ssqc_coreonerror = SCVAR("pr_coreonerror", "1");
cvar_t pr_tempstringcount = {"pr_tempstringcount", "16"};
cvar_t pr_tempstringsize = {"pr_tempstringsize", "4096"};
cvar_t pr_tempstringcount = SCVAR("pr_tempstringcount", "16");
cvar_t pr_tempstringsize = SCVAR("pr_tempstringsize", "4096");
cvar_t sv_gameplayfix_blowupfallenzombies = {"sv_gameplayfix_blowupfallenzombies", "0"};
cvar_t sv_gameplayfix_blowupfallenzombies = SCVAR("sv_gameplayfix_blowupfallenzombies", "0");
cvar_t sv_addon[MAXADDONS];
char cvargroup_progs[] = "Progs variables";
@ -438,6 +438,7 @@ void PR_Deinit(void)
void PR_LoadGlabalStruct(void)
{
static float writeonly;
static float dimension_send_default;
int i;
int *v;
@ -476,6 +477,9 @@ void PR_LoadGlabalStruct(void)
globalint (true, trace_ent);
globalfloat (true, trace_inopen);
globalfloat (true, trace_inwater);
globalfloat (false, trace_endcontents);
globalfloat (false, trace_surfaceflags);
globalfloat (false, cycle_wrapped);
globalint (false, msg_entity);
globalfunc (false, main);
globalfunc (true, StartFrame);
@ -501,6 +505,14 @@ void PR_LoadGlabalStruct(void)
{ //make sure dimension send is always a valid pointer.
((nqglobalvars_t*)pr_globals)->dimension_send = &dimension_send_default;
}
if (!((nqglobalvars_t*)pr_globals)->trace_endcontents)
{ //make sure dimension send is always a valid pointer.
((nqglobalvars_t*)pr_globals)->trace_endcontents = &writeonly;
}
if (!((nqglobalvars_t*)pr_globals)->trace_surfaceflags)
{ //make sure dimension send is always a valid pointer.
((nqglobalvars_t*)pr_globals)->trace_surfaceflags = &writeonly;
}
pr_global_struct->dimension_send = 255;
@ -2817,6 +2829,8 @@ static void PF_traceline (progfuncs_t *prinst, struct globalvars_s *pr_globals)
pr_global_struct->trace_fraction = trace.fraction;
pr_global_struct->trace_inwater = trace.inwater;
pr_global_struct->trace_inopen = trace.inopen;
pr_global_struct->trace_surfaceflags = trace.surface?trace.surface->flags:0;
pr_global_struct->trace_endcontents = trace.contents;
// if (trace.fraction != 1)
// VectorMA (trace.endpos, 4, trace.plane.normal, P_VEC(trace_endpos));
// else
@ -2854,6 +2868,8 @@ static void PF_traceboxh2 (progfuncs_t *prinst, struct globalvars_s *pr_globals)
pr_global_struct->trace_fraction = trace.fraction;
pr_global_struct->trace_inwater = trace.inwater;
pr_global_struct->trace_inopen = trace.inopen;
pr_global_struct->trace_surfaceflags = trace.surface?trace.surface->flags:0;
pr_global_struct->trace_endcontents = trace.contents;
VectorCopy (trace.endpos, P_VEC(trace_endpos));
VectorCopy (trace.plane.normal, P_VEC(trace_plane_normal));
pr_global_struct->trace_plane_dist = trace.plane.dist;
@ -2888,6 +2904,8 @@ static void PF_traceboxdp (progfuncs_t *prinst, struct globalvars_s *pr_globals)
pr_global_struct->trace_fraction = trace.fraction;
pr_global_struct->trace_inwater = trace.inwater;
pr_global_struct->trace_inopen = trace.inopen;
pr_global_struct->trace_surfaceflags = trace.surface?trace.surface->flags:0;
pr_global_struct->trace_endcontents = trace.contents;
// if (trace.fraction != 1)
// VectorMA (trace.endpos, 4, trace.plane.normal, P_VEC(trace_endpos));
// else
@ -2919,6 +2937,8 @@ static void PF_TraceToss (progfuncs_t *prinst, struct globalvars_s *pr_globals)
pr_global_struct->trace_fraction = trace.fraction;
pr_global_struct->trace_inwater = trace.inwater;
pr_global_struct->trace_inopen = trace.inopen;
pr_global_struct->trace_surfaceflags = trace.surface?trace.surface->flags:0;
pr_global_struct->trace_endcontents = trace.contents;
VectorCopy (trace.endpos, pr_global_struct->V_trace_endpos);
VectorCopy (trace.plane.normal, pr_global_struct->V_trace_plane_normal);
pr_global_struct->trace_plane_dist = trace.plane.dist;
@ -4183,7 +4203,7 @@ vector aim(entity, missilespeed)
=============
*/
//cvar_t sv_aim = {"sv_aim", "0.93"};
cvar_t sv_aim = {"sv_aim", "2"};
cvar_t sv_aim = SCVAR("sv_aim", "2");
void PF_aim (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *ent, *check, *bestent;

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@ -59,6 +59,8 @@ typedef struct nqglobalvars_s
float *trace_allsolid;
float *trace_startsolid;
float *trace_fraction;
float *trace_surfaceflags;
float *trace_endcontents;
vec3_t *V_trace_endpos;
vec3_t *V_trace_plane_normal;
float *trace_plane_dist;

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@ -32,7 +32,7 @@ qboolean sv_allow_cheats;
int fp_messages=4, fp_persecond=4, fp_secondsdead=10;
char fp_msg[255] = { 0 };
extern cvar_t cl_warncmd;
cvar_t sv_cheats = {"sv_cheats", "0", NULL, CVAR_LATCH};
cvar_t sv_cheats = SCVARF("sv_cheats", "0", CVAR_LATCH);
extern redirect_t sv_redirected;
extern cvar_t sv_public;

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@ -49,18 +49,18 @@ typedef struct {
netadr_t adr;
} sv_masterlist_t;
sv_masterlist_t sv_masterlist[] = {
{false, {"sv_master1", ""}},
{false, {"sv_master2", ""}},
{false, {"sv_master3", ""}},
{false, {"sv_master4", ""}},
{false, {"sv_master5", ""}},
{false, {"sv_master6", ""}},
{false, {"sv_master7", ""}},
{false, {"sv_master8", ""}},
{false, SCVAR("sv_master1", "")},
{false, SCVAR("sv_master2", "")},
{false, SCVAR("sv_master3", "")},
{false, SCVAR("sv_master4", "")},
{false, SCVAR("sv_master5", "")},
{false, SCVAR("sv_master6", "")},
{false, SCVAR("sv_master7", "")},
{false, SCVAR("sv_master8", "")},
{true, {"sv_masterextra1", "ghdigital.com"}}, //69.59.212.88
{true, {"sv_masterextra2", "dpmaster.deathmask.net"}}, //209.164.24.243
{true, {"sv_masterextra3", "12.166.196.192"}}, //blaze.mindphukd.org (doesn't resolve currently but works as an ip)
{true, SCVAR("sv_masterextra1", "ghdigital.com")}, //69.59.212.88
{true, SCVAR("sv_masterextra2", "dpmaster.deathmask.net")}, //209.164.24.243
{true, SCVAR("sv_masterextra3", "12.166.196.192")}, //blaze.mindphukd.org (doesn't resolve currently but works as an ip)
{false, {NULL}}
};
@ -68,103 +68,103 @@ client_t *host_client; // current client
// bound the size of the physics time tic
#ifdef SERVERONLY
cvar_t sv_mintic = {"sv_mintic","0.03"};
cvar_t sv_mintic = SCVAR("sv_mintic","0.03");
#else
cvar_t sv_mintic = {"sv_mintic","0"}; //client builds can think as often as they want.
cvar_t sv_mintic = SCVAR("sv_mintic","0"); //client builds can think as often as they want.
#endif
cvar_t sv_maxtic = {"sv_maxtic","0.1"};
cvar_t sv_nailhack = {"sv_nailhack","0"};
cvar_t sv_maxtic = SCVAR("sv_maxtic","0.1");
cvar_t sv_nailhack = SCVAR("sv_nailhack","0");
cvar_t timeout = {"timeout","65"}; // seconds without any message
cvar_t zombietime = {"zombietime", "2"}; // seconds to sink messages
cvar_t timeout = SCVAR("timeout","65"); // seconds without any message
cvar_t zombietime = SCVAR("zombietime", "2"); // seconds to sink messages
// after disconnect
#ifdef SERVERONLY
cvar_t developer = {"developer","0"}; // show extra messages
cvar_t developer = SCVAR("developer","0"); // show extra messages
cvar_t rcon_password = {"rcon_password", ""}; // password for remote server commands
cvar_t password = {"password", ""}; // password for entering the game
cvar_t rcon_password = SCVAR("rcon_password", ""); // password for remote server commands
cvar_t password = SCVAR("password", ""); // password for entering the game
#else
extern cvar_t developer;
extern cvar_t rcon_password;
extern cvar_t password;
#endif
cvar_t spectator_password = {"spectator_password", ""}; // password for entering as a sepctator
cvar_t spectator_password = SCVAR("spectator_password", ""); // password for entering as a sepctator
cvar_t allow_download = {"allow_download", "1"};
cvar_t allow_download_skins = {"allow_download_skins", "1"};
cvar_t allow_download_models = {"allow_download_models", "1"};
cvar_t allow_download_sounds = {"allow_download_sounds", "1"};
cvar_t allow_download_demos = {"allow_download_demos", "1"};
cvar_t allow_download_maps = {"allow_download_maps", "1"};
cvar_t allow_download_anymap = {"allow_download_pakmaps", "0"};
cvar_t allow_download_pakcontents = {"allow_download_pakcontents", "1"};
cvar_t allow_download_root = {"allow_download_root", "0"};
cvar_t allow_download_textures = {"allow_download_textures", "1"};
cvar_t allow_download_pk3s = {"allow_download_pk3s", "1"};
cvar_t allow_download_wads = {"allow_download_wads", "1"};
cvar_t allow_download_configs = {"allow_download_configs", "0"};
cvar_t allow_download = SCVAR("allow_download", "1");
cvar_t allow_download_skins = SCVAR("allow_download_skins", "1");
cvar_t allow_download_models = SCVAR("allow_download_models", "1");
cvar_t allow_download_sounds = SCVAR("allow_download_sounds", "1");
cvar_t allow_download_demos = SCVAR("allow_download_demos", "1");
cvar_t allow_download_maps = SCVAR("allow_download_maps", "1");
cvar_t allow_download_anymap = SCVAR("allow_download_pakmaps", "0");
cvar_t allow_download_pakcontents = SCVAR("allow_download_pakcontents", "1");
cvar_t allow_download_root = SCVAR("allow_download_root", "0");
cvar_t allow_download_textures = SCVAR("allow_download_textures", "1");
cvar_t allow_download_pk3s = SCVAR("allow_download_pk3s", "1");
cvar_t allow_download_wads = SCVAR("allow_download_wads", "1");
cvar_t allow_download_configs = SCVAR("allow_download_configs", "0");
cvar_t sv_public = {"sv_public", "0"};
cvar_t sv_listen = {"sv_listen", "1"};
cvar_t sv_reportheartbeats = {"sv_reportheartbeats", "1"};
cvar_t sv_highchars = {"sv_highchars", "1"};
cvar_t sv_loadentfiles = {"sv_loadentfiles", "1"};
cvar_t sv_maxrate = {"sv_maxrate", "10000"};
cvar_t sv_maxdrate = {"sv_maxdrate", "10000"};
cvar_t sv_public = SCVAR("sv_public", "0");
cvar_t sv_listen = SCVAR("sv_listen", "1");
cvar_t sv_reportheartbeats = SCVAR("sv_reportheartbeats", "1");
cvar_t sv_highchars = SCVAR("sv_highchars", "1");
cvar_t sv_loadentfiles = SCVAR("sv_loadentfiles", "1");
cvar_t sv_maxrate = SCVAR("sv_maxrate", "10000");
cvar_t sv_maxdrate = SCVAR("sv_maxdrate", "10000");
cvar_t sv_bigcoords = {"sv_bigcoords", "", NULL, CVAR_SERVERINFO};
cvar_t sv_bigcoords = SCVARF("sv_bigcoords", "", CVAR_SERVERINFO);
cvar_t sv_phs = {"sv_phs", "1"};
cvar_t sv_resetparms = {"sv_resetparms", "0"};
cvar_t sv_phs = SCVAR("sv_phs", "1");
cvar_t sv_resetparms = SCVAR("sv_resetparms", "0");
cvar_t sv_master = {"sv_master", "0"};
cvar_t sv_masterport = {"sv_masterport", "0"};
cvar_t sv_master = SCVAR("sv_master", "0");
cvar_t sv_masterport = SCVAR("sv_masterport", "0");
cvar_t sv_voicechat = {"sv_voicechat", "0"}; //still development.
cvar_t sv_gamespeed = {"sv_gamespeed", "1"};
cvar_t sv_csqcdebug = {"sv_csqcdebug", "0"};
cvar_t sv_tcpport = {"sv_tcpport", "0"};
cvar_t sv_voicechat = SCVAR("sv_voicechat", "0"); //still development.
cvar_t sv_gamespeed = SCVAR("sv_gamespeed", "1");
cvar_t sv_csqcdebug = SCVAR("sv_csqcdebug", "0");
cvar_t sv_tcpport = SCVAR("sv_tcpport", "0");
cvar_t pausable = {"pausable", "1"};
cvar_t pausable = SCVAR("pausable", "1");
//
// game rules mirrored in svs.info
//
cvar_t fraglimit = {"fraglimit", "" , NULL, CVAR_SERVERINFO};
cvar_t timelimit = {"timelimit", "" , NULL, CVAR_SERVERINFO};
cvar_t teamplay = {"teamplay", "" , NULL, CVAR_SERVERINFO};
cvar_t samelevel = {"samelevel", "" , NULL, CVAR_SERVERINFO};
cvar_t maxclients = {"maxclients", "8", NULL, CVAR_SERVERINFO};
cvar_t maxspectators = {"maxspectators", "8", NULL, CVAR_SERVERINFO};
cvar_t fraglimit = SCVARF("fraglimit", "" , CVAR_SERVERINFO);
cvar_t timelimit = SCVARF("timelimit", "" , CVAR_SERVERINFO);
cvar_t teamplay = SCVARF("teamplay", "" , CVAR_SERVERINFO);
cvar_t samelevel = SCVARF("samelevel", "" , CVAR_SERVERINFO);
cvar_t maxclients = SCVARF("maxclients", "8", CVAR_SERVERINFO);
cvar_t maxspectators = SCVARF("maxspectators", "8", CVAR_SERVERINFO);
#ifdef SERVERONLY
cvar_t deathmatch = {"deathmatch", "1", NULL, CVAR_SERVERINFO}; // 0, 1, or 2
cvar_t deathmatch = SCVARF("deathmatch", "1", CVAR_SERVERINFO); // 0, 1, or 2
#else
cvar_t deathmatch = {"deathmatch", "0", NULL, CVAR_SERVERINFO}; // 0, 1, or 2
cvar_t deathmatch = SCVARF("deathmatch", "0", CVAR_SERVERINFO); // 0, 1, or 2
#endif
cvar_t coop = {"coop", "" , NULL, CVAR_SERVERINFO};
cvar_t skill = {"skill", "" , NULL, CVAR_SERVERINFO}; // 0, 1, 2 or 3
cvar_t spawn = {"spawn", "" , NULL, CVAR_SERVERINFO};
cvar_t watervis = {"watervis", "" , NULL, CVAR_SERVERINFO};
cvar_t rearview = {"rearview", "" , NULL, CVAR_SERVERINFO};
cvar_t allow_luma = {"allow_luma", "1", NULL, CVAR_SERVERINFO};
cvar_t allow_bump = {"allow_bump", "1", NULL, CVAR_SERVERINFO};
cvar_t allow_skybox = {"allow_skybox", "", NULL, CVAR_SERVERINFO};
cvar_t sv_allow_splitscreen = {"allow_splitscreen", "",NULL,CVAR_SERVERINFO};
cvar_t fbskins = {"fbskins", "1", NULL, CVAR_SERVERINFO}; //to get rid of lame fuhquake fbskins
cvar_t mirrors = {"mirrors", "" , NULL, CVAR_SERVERINFO};
cvar_t coop = SCVARF("coop", "" , CVAR_SERVERINFO);
cvar_t skill = SCVARF("skill", "" , CVAR_SERVERINFO); // 0, 1, 2 or 3
cvar_t spawn = SCVARF("spawn", "" , CVAR_SERVERINFO);
cvar_t watervis = SCVARF("watervis", "" , CVAR_SERVERINFO);
cvar_t rearview = SCVARF("rearview", "" , CVAR_SERVERINFO);
cvar_t allow_luma = SCVARF("allow_luma", "1", CVAR_SERVERINFO);
cvar_t allow_bump = SCVARF("allow_bump", "1", CVAR_SERVERINFO);
cvar_t allow_skybox = SCVARF("allow_skybox", "", CVAR_SERVERINFO);
cvar_t sv_allow_splitscreen = SCVARF("allow_splitscreen","",CVAR_SERVERINFO);
cvar_t fbskins = SCVARF("fbskins", "1", CVAR_SERVERINFO); //to get rid of lame fuhquake fbskins
cvar_t mirrors = SCVARF("mirrors", "" , CVAR_SERVERINFO);
cvar_t sv_motd[] ={ {"sv_motd1", ""},
{"sv_motd2", ""},
{"sv_motd3", ""},
{"sv_motd4", ""} };
cvar_t sv_motd[] ={ SCVAR("sv_motd1", ""),
SCVAR("sv_motd2", ""),
SCVAR("sv_motd3", ""),
SCVAR("sv_motd4", "") };
cvar_t sv_compatablehulls = {"sv_compatablehulls", "1"};
cvar_t sv_compatablehulls = SCVAR("sv_compatablehulls", "1");
cvar_t hostname = {"hostname","unnamed", NULL, CVAR_SERVERINFO};
cvar_t hostname = SCVARF("hostname","unnamed", CVAR_SERVERINFO);
cvar_t secure = {"secure", "", NULL, CVAR_SERVERINFO};
cvar_t secure = SCVARF("secure", "", CVAR_SERVERINFO);
extern cvar_t sv_nomsec;
@ -2374,7 +2374,7 @@ typedef struct
ipfilter_t ipfilters[MAX_IPFILTERS];
int numipfilters;
cvar_t filterban = {"filterban", "1"};
cvar_t filterban = SCVAR("filterban", "1");
/*
=================

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@ -385,22 +385,22 @@ dir_t Sys_listdir (char *path, char *ext, qboolean usesorting)
demobuffer->maxsize - demobuffer->end)
cvar_t sv_demoUseCache = {"sv_demoUseCache", ""};
cvar_t sv_demoCacheSize = {"sv_demoCacheSize", ""};
cvar_t sv_demoMaxDirSize = {"sv_demoMaxDirSize", "102400"}; //so ktpro autorecords.
cvar_t sv_demoDir = {"sv_demoDir", "demos"};
cvar_t sv_demofps = {"sv_demofps", ""};
cvar_t sv_demoPings = {"sv_demoPings", ""};
cvar_t sv_demoNoVis = {"sv_demoNoVis", ""};
cvar_t sv_demoMaxSize = {"sv_demoMaxSize", ""};
cvar_t sv_demoExtraNames = {"sv_demoExtraNames", ""};
cvar_t sv_demoUseCache = SCVAR("sv_demoUseCache", "");
cvar_t sv_demoCacheSize = SCVAR("sv_demoCacheSize", "");
cvar_t sv_demoMaxDirSize = SCVAR("sv_demoMaxDirSize", "102400"); //so ktpro autorecords.
cvar_t sv_demoDir = SCVAR("sv_demoDir", "demos");
cvar_t sv_demofps = SCVAR("sv_demofps", "");
cvar_t sv_demoPings = SCVAR("sv_demoPings", "");
cvar_t sv_demoNoVis = SCVAR("sv_demoNoVis", "");
cvar_t sv_demoMaxSize = SCVAR("sv_demoMaxSize", "");
cvar_t sv_demoExtraNames = SCVAR("sv_demoExtraNames", "");
cvar_t mvd_streamport = {"mvd_streamport", "0"};
cvar_t mvd_maxstreams = {"mvd_maxstreams", "1"};
cvar_t mvd_streamport = SCVAR("mvd_streamport", "0");
cvar_t mvd_maxstreams = SCVAR("mvd_maxstreams", "1");
cvar_t sv_demoPrefix = {"sv_demoPrefix", ""};
cvar_t sv_demoSuffix = {"sv_demoSuffix", ""};
cvar_t sv_demotxt = {"sv_demotxt", "1"};
cvar_t sv_demoPrefix = SCVAR("sv_demoPrefix", "");
cvar_t sv_demoSuffix = SCVAR("sv_demoSuffix", "");
cvar_t sv_demotxt = SCVAR("sv_demotxt", "1");
void SV_WriteMVDMessage (sizebuf_t *msg, int type, int to, float time);

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@ -41,24 +41,24 @@ solid_edge items only clip against bsp models.
*/
cvar_t sv_maxvelocity = {"sv_maxvelocity","2000"};
cvar_t sv_maxvelocity = SCVAR("sv_maxvelocity","2000");
cvar_t sv_gravity = { "sv_gravity", "800"};
cvar_t sv_stopspeed = { "sv_stopspeed", "100"};
cvar_t sv_maxspeed = { "sv_maxspeed", "320"};
cvar_t sv_spectatormaxspeed = { "sv_spectatormaxspeed", "500"};
cvar_t sv_accelerate = { "sv_accelerate", "10"};
cvar_t sv_airaccelerate = { "sv_airaccelerate", "0.7"};
cvar_t sv_wateraccelerate = { "sv_wateraccelerate", "10"};
cvar_t sv_friction = { "sv_friction", "4"};
cvar_t sv_waterfriction = { "sv_waterfriction", "4"};
cvar_t sv_gravity = SCVAR( "sv_gravity", "800");
cvar_t sv_stopspeed = SCVAR( "sv_stopspeed", "100");
cvar_t sv_maxspeed = SCVAR( "sv_maxspeed", "320");
cvar_t sv_spectatormaxspeed = SCVAR( "sv_spectatormaxspeed", "500");
cvar_t sv_accelerate = SCVAR( "sv_accelerate", "10");
cvar_t sv_airaccelerate = SCVAR( "sv_airaccelerate", "0.7");
cvar_t sv_wateraccelerate = SCVAR( "sv_wateraccelerate", "10");
cvar_t sv_friction = SCVAR( "sv_friction", "4");
cvar_t sv_waterfriction = SCVAR( "sv_waterfriction", "4");
cvar_t pm_ktjump = {"pm_ktjump", "", NULL, CVAR_SERVERINFO};
cvar_t pm_bunnyspeedcap = {"pm_bunnyspeedcap", "", NULL, CVAR_SERVERINFO};
cvar_t pm_slidefix = {"pm_slidefix", "", NULL, CVAR_SERVERINFO};
cvar_t pm_slidyslopes = {"pm_slidyslopes", "", NULL, CVAR_SERVERINFO};
cvar_t pm_airstep = {"pm_airstep", "", NULL, CVAR_SERVERINFO};
cvar_t pm_walljump = {"pm_walljump", "", NULL, CVAR_SERVERINFO};
cvar_t pm_ktjump = SCVARF("pm_ktjump", "", CVAR_SERVERINFO);
cvar_t pm_bunnyspeedcap = SCVARF("pm_bunnyspeedcap", "", CVAR_SERVERINFO);
cvar_t pm_slidefix = SCVARF("pm_slidefix", "", CVAR_SERVERINFO);
cvar_t pm_slidyslopes = SCVARF("pm_slidyslopes", "", CVAR_SERVERINFO);
cvar_t pm_airstep = SCVARF("pm_airstep", "", CVAR_SERVERINFO);
cvar_t pm_walljump = SCVARF("pm_walljump", "", CVAR_SERVERINFO);
extern cvar_t sv_nomsec;

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@ -23,9 +23,9 @@ typedef struct {
rankfileheader_t rankfileheader;
FILE *rankfile;
cvar_t rank_autoadd = {"rank_autoadd", "1"};
cvar_t rank_needlogin = {"rank_needlogin", "0"};
cvar_t rank_filename = {"rank_filename", ""};
cvar_t rank_autoadd = SCVAR("rank_autoadd", "1");
cvar_t rank_needlogin = SCVAR("rank_needlogin", "0");
cvar_t rank_filename = SCVAR("rank_filename", "");
char rank_cvargroup[] = "server rankings";
#define RANKFILE_VERSION 0x00000000

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@ -33,37 +33,37 @@ edict_t *sv_player;
usercmd_t cmd;
#ifdef SERVERONLY
cvar_t cl_rollspeed = {"cl_rollspeed", "200"};
cvar_t cl_rollangle = {"cl_rollangle", "2.0"};
cvar_t cl_rollspeed = SCVAR("cl_rollspeed", "200");
cvar_t cl_rollangle = SCVAR("cl_rollangle", "2.0");
#else
extern cvar_t cl_rollspeed;
extern cvar_t cl_rollangle;
#endif
cvar_t sv_spectalk = {"sv_spectalk", "1"};
cvar_t sv_spectalk = SCVAR("sv_spectalk", "1");
cvar_t sv_mapcheck = {"sv_mapcheck", "1"};
cvar_t sv_mapcheck = SCVAR("sv_mapcheck", "1");
cvar_t sv_cheatpc = {"sv_cheatpc", "125"};
cvar_t sv_cheatspeedchecktime = {"sv_cheatspeedchecktime", "30"};
cvar_t sv_playermodelchecks = {"sv_playermodelchecks", "1"};
cvar_t sv_cheatpc = SCVAR("sv_cheatpc", "125");
cvar_t sv_cheatspeedchecktime = SCVAR("sv_cheatspeedchecktime", "30");
cvar_t sv_playermodelchecks = SCVAR("sv_playermodelchecks", "1");
cvar_t sv_cmdlikercon = {"sv_cmdlikercon", "0"}; //set to 1 to allow a password of username:password instead of the correct rcon password.
cvar_t cmd_allowaccess = {"cmd_allowaccess", "0"}; //set to 1 to allow cmd to execute console commands on the server.
cvar_t cmd_gamecodelevel = {"cmd_gamecodelevel", "50"}; //execution level which gamecode is told about (for unrecognised commands)
cvar_t sv_cmdlikercon = SCVAR("sv_cmdlikercon", "0"); //set to 1 to allow a password of username:password instead of the correct rcon password.
cvar_t cmd_allowaccess = SCVAR("cmd_allowaccess", "0"); //set to 1 to allow cmd to execute console commands on the server.
cvar_t cmd_gamecodelevel = SCVAR("cmd_gamecodelevel", "50"); //execution level which gamecode is told about (for unrecognised commands)
cvar_t sv_nomsec = {"sv_nomsec", "0"};
cvar_t sv_edgefriction = {"sv_edgefriction", "2"};
cvar_t sv_nomsec = SCVAR("sv_nomsec", "0");
cvar_t sv_edgefriction = SCVAR("sv_edgefriction", "2");
cvar_t sv_brokenmovetypes = {"sv_brokenmovetypes", "0"};
cvar_t sv_brokenmovetypes = SCVAR("sv_brokenmovetypes", "0");
cvar_t sv_chatfilter = {"sv_chatfilter", "0"};
cvar_t sv_chatfilter = SCVAR("sv_chatfilter", "0");
cvar_t votelevel = {"votelevel", "0"};
cvar_t voteminimum = {"voteminimum", "4"};
cvar_t votepercent = {"votepercent", "-1"};
cvar_t votetime = {"votetime", "10"};
cvar_t votelevel = SCVAR("votelevel", "0");
cvar_t voteminimum = SCVAR("voteminimum", "4");
cvar_t votepercent = SCVAR("votepercent", "-1");
cvar_t votetime = SCVAR("votetime", "10");
cvar_t pr_allowbutton1 = {"pr_allowbutton1", "1", NULL, CVAR_LATCH};
cvar_t pr_allowbutton1 = SCVARF("pr_allowbutton1", "1", CVAR_LATCH);
extern cvar_t pm_bunnyspeedcap;
@ -72,7 +72,7 @@ extern cvar_t pm_slidefix;
extern cvar_t pm_slidyslopes;
extern cvar_t pm_airstep;
extern cvar_t pm_walljump;
cvar_t sv_pushplayers = {"sv_pushplayers", "0"};
cvar_t sv_pushplayers = SCVAR("sv_pushplayers", "0");
char sv_votinggroup[] = "server voting";
@ -1739,6 +1739,28 @@ void SV_BeginDownload_f(void)
#ifdef PEXT_CHUNKEDDOWNLOADS
if (host_client->fteprotocolextensions & PEXT_CHUNKEDDOWNLOADS)
{
if (host_client->download->seekingisabadplan)
{ //if seeking is a bad plan (for whatever reason - usually because of zip files)
//create a temp file instead
int i, len;
char buffer[8192];
vfsfile_t *tmp;
tmp = FS_OpenTemp();
for (i = 0; ; i+=len)
{
len = sizeof(buffer);
if (len > host_client->downloadsize-i)
len = host_client->downloadsize-i;
if (len == 0)
break;
VFS_READ(host_client->download, buffer, len);
VFS_WRITE(tmp, buffer, len);
}
VFS_CLOSE(host_client->download);
host_client->download = tmp;
}
ClientReliableWrite_Begin (host_client, svc_download, 10+strlen(name));
ClientReliableWrite_Long (host_client, -1);
ClientReliableWrite_Long (host_client, host_client->downloadsize);