Commit Graph

94 Commits

Author SHA1 Message Date
Spoike ba789a5446 I've been fixing up client downloading. Hopefully we're a little more robust.
requiredownloads 0 can possibly cause problems though, with missing maps and such.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1785 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-04 00:44:34 +00:00
Spoike 975a0a2cc4 Trying to fix some downloading vfs stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1779 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-02 23:46:44 +00:00
Spoike df331445ad downloads use vfs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1777 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-02 23:00:10 +00:00
TimeServ 644de1850f fix to name parsing
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1762 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-02 22:05:47 +00:00
TimeServ a8889d8f24 THIS COMMIT MOST LIKELY BREAKS THINGS.
changed conchars from 16-bit to 32-bit
added support for RGBI fg and bg colors
better support for ^8/^9 text codes
fix to echoish menu sounds
added plugin stuff for centerprints/server messages/chat messages, not finalized (?)
GL/SW color character functions improved (although neither handle transparent characters, and SW needs improvement with the palette remapping)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1750 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-01 09:01:15 +00:00
TimeServ c5b3483145 fix GL builds (as much as I screwed it up anyway)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1736 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-22 21:46:28 +00:00
TimeServ 6dd7ddd353 palette remap per entity for sw
minor change to qclib for hexen2


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1735 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-22 20:35:04 +00:00
Spoike 811d31569e Urm, string, not value
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1705 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-13 02:33:03 +00:00
Spoike f01489b7f4 Team chat sounds, a download bugfix, and a correction to the standard nq entity limits
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1704 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-13 02:31:57 +00:00
Spoike 3931528beb Removed timeserv's precompiler protection around files I forgot to add.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1646 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-01 01:22:25 +00:00
TimeServ 21b5d68685 Spike broke CVS build due to not committing cl_ignore.c
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1635 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-30 02:26:12 +00:00
Spoike 339d478659 I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
Well, plugins should be able to read/write files through the engine. audio decoding plugin interface is in (might be changed later).
TCPConnect is in.
msg_filter and scr_centersbar.
some recording fixes too.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1634 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-30 01:20:53 +00:00
Spoike 9355c7dda5 makeconfig.sh - the shell script that generates config.h either automagically or through prompts, use it through make
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1586 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-26 03:02:55 +00:00
TimeServ c916e40299 use player.team instead of infokey team
use player.name instead of infokey name
add weak per team hash for cl_standardchat/cl_standardmsg for cl.teamplay
use obtained freq for SDL


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1552 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-01 23:25:15 +00:00
TimeServ 1d28aaf7ac cl_parsewhitetext fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1535 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-23 01:08:11 +00:00
TimeServ 9ca5cce92a fix for my own mistake.. yay
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1497 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-16 19:35:21 +00:00
Spoike 7d0fe8e1b9 Support for q2-style rotating skyboxes, parses proquake pings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1480 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-16 03:53:31 +00:00
TimeServ 278e33f99e semifix to cl_standardmsg
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1475 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-16 03:47:32 +00:00
TimeServ e47090201b pe_defaultrail, like pe_default but for trails, works mostly with q2 for now though
additional Q2 TE_s supported
a few other particle fixes


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1454 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-08 22:35:20 +00:00
Spoike 37392cfd7c Don't enable csqc if we can't use it properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1417 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-04 20:38:19 +00:00
Spoike 9f279a025c Removed a warning message.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1408 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-01 13:47:47 +00:00
Spoike 4366f644e5 A few tweeks here and there.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1407 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-01 03:09:17 +00:00
TimeServ ad3f2c26ac warning fixes
log_* cvars (readable translation, cycling, custom dir/file, developer, etc)
cl_standardmsg (like cl_standardchat, colors names in standard net messages, defaults to 0 to annoy people)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1378 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-26 08:07:26 +00:00
Spoike d697b1ca2d Some small tweeks, and a new matchclientname extension. Woot.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1377 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-26 03:40:09 +00:00
TimeServ 26cfbd448d say no to Sys_Error (net parsing fix)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1345 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-18 02:12:30 +00:00
Spoike 348a1024be Now compiles and works fine in linux.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1300 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-09 23:40:55 +00:00
TimeServ eb06704511 fixes to particle emitting (temp?)
build fixes to SW
parsing fixes


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1299 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-09 02:01:30 +00:00
TimeServ a6bee2bc12 text parsing fixes
increased emit rate for explosionsprite


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-08 08:10:06 +00:00
Spoike 1ba75d6183 Added an additional saftey check.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1290 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-08 01:58:25 +00:00
TimeServ a49ca96a5a cl_parsewhitetext (rid#1239249)
non-standard text messages should be much better for use
server voting fix


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1281 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-07 14:55:25 +00:00
TimeServ 6c49205520 Q2 fixes
minor input fix


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1268 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-04 05:48:26 +00:00
Spoike 1130dea569 Rewrote a few bsp tracing stuff (primarily for heightmap things).
Q3 client and server support is in.
heightmaps are in.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-26 22:56:51 +00:00
Spoike 83a2f3aa06 Getting ready for qexpo. CSQC is in final dev stages. Everything else should be working well enough too, hopefully.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1217 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-11 04:14:33 +00:00
Spoike 5dce02d558 *** empty log message ***
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-07 18:08:13 +00:00
TimeServ c30d79eb31 fix to sw character drawing (should speed SW up)
gl_blend2d (hackish cvar to get 2d blending, should work?)
fixes to pluginless compile
few other small changes


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1202 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 07:18:29 +00:00
Spoike 7903310326 Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
Lots of cool stuff.

r_shadows is still broken due to depth sorting of model (and thier depth value being written too late).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1196 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 23:14:59 +00:00
Spoike f1ea7c0c06 Q2 works, models are depth sorted (the same time as particles).
some extra macros added. We have a full set of dp te effect builtins (but not parsing them all yet... so not advertising them either).
Dedicated server does not build. I need to add some functions to svmodel.c
sound should work properly with roq/cin/avi playback.
gl_detail should work like in ezquake. there's also a new gl_detalscale cvar
bss size should be a small ammount smaller.
all the dp te builtins will send something. But fte can't parse all of them yet.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-14 01:57:34 +00:00
Spoike dcd75be7c1 fix for msg_trigger
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1124 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-02 00:32:09 +00:00
Spoike f85340b9a2 Big huge mega-whooping commit.
I wonder how many things this'll break...
On the plus side, nexuiz works well, and ktpro works as well as in mvdsv. Hurrah!


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-01 19:23:00 +00:00
Spoike dfd8e1aaed Redesigned sound code for greater modularity.
Added support for dp6/dp7 protocols (ents are still broken).
md3 tags should work properly (still suffer from origin-of-parent interpolation bugs)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-14 04:52:10 +00:00
TimeServ 1b9407b2c2 cl_muzzleflash fix (rid#1214759)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 12:40:12 +00:00
Spoike c2930803d4 hopefully, everything will work that little bit better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 04:20:20 +00:00
Spoike 1534fee1ae Small fixes. Compiles in mingw and allows fte clients to connect without confusing them.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1055 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 05:41:07 +00:00
Spoike 95948b35ec Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
cl_netfps has also had some work.
Added polling of http-based master servers (gameaholic).
Lots of darkplaces compatability things added, for nexuiz.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 12:55:34 +00:00
Spoike 077fb0d98a q2/q3 clipping fixed (hopefully finally except for bsp objects, that is)
q2 server should work.
added support for addative (and things) blends from menu.dat


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1035 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-19 02:53:03 +00:00
Mark Olsen 552647ceb1 Fixed an endian bug with world model checksum when connecting to a server.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1020 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 15:50:11 +00:00
Spoike 4a0c02b685 Hopefully, the server will now run on 64bit archetectures.
Also, a piece of unitialialized memory should now be fixed.
there's a con_centertext cvar added
an extra default particle texture.
further dp protocol compatability stuff.
EF_ADDATIVE works on models and supposedly sprites. will do sw sprites too at some point.

Linux makefile needs work still.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 02:36:54 +00:00
Spoike 7c418ca423 qc string_t is now an int instead of char *, stringtable is char * instead of int.
Some fixes and extra stuff for nexuiz, but it took a protocol extension, which is currently assumed instead of queried.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1015 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-15 18:49:04 +00:00
Spoike e348dc30a2 Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-13 10:42:48 +00:00
Spoike a9d9293fc1 Changed spikeset.
Some csqc tweeks, bugfixes, additional work (yay - prediction, keyboard input!)
Some teamplay tweeks, supports much more fuhquake-compatable teamplay stuff.
Changed the texture naming scheme a bit.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-26 16:04:12 +00:00