Commit Graph

313 Commits

Author SHA1 Message Date
Spoike 0f1a14e0a9 trace prints. (ignore me)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@313 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-07 13:13:15 +00:00
Spoike 4c2236c015 Simply more civilised.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@312 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-07 13:04:30 +00:00
Spoike 42bd1d20de Fuhquake compatable kp_ key names.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@311 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-07 13:02:40 +00:00
Spoike f6343b338c Added a macro so that we can turn of trace logging with precompiler. (Useful on someone else's computer, Not for releases)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@310 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-07 13:00:48 +00:00
TimeServ 4b264ccead changing this while I have the chance
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@309 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-07 07:06:19 +00:00
TimeServ fbe03ef6e3 few more sound fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@308 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-07 00:23:06 +00:00
TimeServ 85bcbb1b20 oops
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@307 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-06 23:59:42 +00:00
TimeServ d1f57ab175 play/playvol made non-positional
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@306 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-06 23:44:39 +00:00
TimeServ 5aebd86482 windowed sw fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@305 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-05 16:17:40 +00:00
Spoike e2e008d695 fixing visability of tracked players with cl_chasecam 1
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@304 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-04 07:27:41 +00:00
Spoike 70747835c1 fixing visability of cl_chasecan 1 tracked players.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@303 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-04 07:26:59 +00:00
Spoike f8f4157f92 Fixing positioning with cl_chasecam 1
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@302 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-04 07:26:16 +00:00
Spoike 73cfeca6f3 fixing cl_chasecam 0 positioning
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@301 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-04 07:25:47 +00:00
Spoike e84cf19ffc removed a message
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@300 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-04 07:25:05 +00:00
Spoike 9b9c48baa0 progress bar on console about lighting list.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@299 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-04 07:24:34 +00:00
Spoike 960b9e734a removed my debugging spam.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@298 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 23:06:58 +00:00
Spoike 5fbe74b582 Small stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 22:52:02 +00:00
TimeServ 1ba53e017e rogue sbar
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@296 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 22:13:30 +00:00
Spoike 70ab01cb49 vid_hardware gamma should be more consistant now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@295 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 11:05:31 +00:00
Spoike c7c0246eb4 We don't block ctrl+esc any more...
You should be able to use that with sys_disableWinKeys again.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@294 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 10:19:58 +00:00
Spoike 1f7dda0006 A couple of keys fixed and added... capslock/scroll lock should be bindable now, and full working.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@293 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 10:17:15 +00:00
Spoike f2a89538fa Slow gametime when paused.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@292 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 10:16:15 +00:00
Spoike 363b89ce91 Should now be able to cope with malloc errors better by disabling the compiler entirly if the problem occurs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@291 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 10:15:15 +00:00
Spoike c984889446 Does that make it more tolerant of QC hacks?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@290 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 10:14:26 +00:00
Spoike 5b197459eb skys are pausable now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@289 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 10:13:22 +00:00
Spoike 173875eb5f fixing gl_2dscale bugs
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@288 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 09:46:09 +00:00
Spoike d89c1944ff fixing gl_2dscale bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@287 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 09:46:00 +00:00
Spoike b39a76bd58 changed the homepage part.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@286 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 09:19:56 +00:00
Spoike c5fc5858b6 hmm. that should make downloads less crazy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@285 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-02 05:42:20 +00:00
Spoike 20e15438ed better fs_cache handling (as in no mem leak...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@284 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-02 03:47:24 +00:00
Spoike 30d0582da8 Well, that'll make debugging less crashy...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@283 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-01 22:20:50 +00:00
Spoike 467fb6c704 healing the compiler a tiny bit...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@282 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-01 22:20:19 +00:00
Spoike bc49957d23 those conditions are slightly better than before.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@281 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-01 22:17:33 +00:00
Spoike e5cc1ba3c3 fixing a bug, and making easier to find memory corruptions BEFORE the pointers are freed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@280 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-01 22:16:44 +00:00
Spoike dc559bf6df dedicated servers debugging is improved with this.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@279 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-01 22:16:01 +00:00
Spoike d47895df56 Spinning particles should be feeling better now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@278 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-01 22:14:16 +00:00
Spoike 6f52211bb2 fixing gamma ramps and stuff... god I hate windows.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@277 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-01 02:19:17 +00:00
Spoike b81cfa6077 playing with lit file paths, so that qw/maps/2fort5.lit isn't a higher priority than fortress/lits/2fort5.lit
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@276 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 23:02:52 +00:00
Spoike db3aebb341 bit more... 'optional'...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@275 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:51:15 +00:00
Spoike cc8b34639b better zip file handling. (less crashy...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@274 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:50:03 +00:00
Spoike 37a8fd5056 teamplay and plugin stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@273 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:49:01 +00:00
Spoike 0c6d688751 removed a pointless if statement.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@272 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:48:09 +00:00
Spoike 705d84c214 teamplay info
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@271 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:47:31 +00:00
Spoike fbda24bd34 trying to fix the whole gl_2dscale stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@270 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:47:02 +00:00
Spoike d592a4f647 hmm. is that better at all?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@269 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:46:24 +00:00
Spoike 6391f4428f supports norms, and might actually be a tiny bit faster at loading.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@268 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:45:08 +00:00
Spoike 42b0c88591 small teamplay info fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@267 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:44:05 +00:00
Spoike 95ca49effb Surface particle emittence should be nicer now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@266 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:43:23 +00:00
Spoike b08fe6561b playing with teamplay code and plugins
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@265 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:42:34 +00:00
Spoike 9cf99374db added an if. defaults on anyway.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@264 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:41:42 +00:00