fteqw/engine/client/in_win.c

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// in_win.c -- windows 95 mouse and joystick code
// 02/21/97 JCB Added extended DirectInput code to support external controllers.
#include "quakedef.h"
#include "winquake.h"
//#include "dosisms.h"
#define USINGRAWINPUT
#ifdef USINGRAWINPUT
#include "in_raw.h"
#endif
#ifdef AVAIL_DINPUT
#ifndef _MSC_VER
#define DIRECTINPUT_VERSION 0x0500
#endif
#include <dinput.h>
#define DINPUT_BUFFERSIZE 16
#define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)
HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion,
LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter);
#endif
#define DINPUT_VERSION_DX3 0x0300
#define DINPUT_VERSION_DX7 0x0700
// mouse variables
cvar_t m_filter = SCVAR("m_filter","0");
cvar_t m_accel = SCVAR("m_accel", "0");
cvar_t m_forcewheel = SCVAR("m_forcewheel", "1");
cvar_t m_forcewheel_threshold = SCVAR("m_forcewheel_threshold", "32");
cvar_t in_dinput = SCVARF("in_dinput","0", CVAR_ARCHIVE);
cvar_t in_builtinkeymap = SCVARF("in_builtinkeymap", "1", CVAR_ARCHIVE);
cvar_t m_accel_noforce = SCVAR("m_accel_noforce", "0");
cvar_t m_threshold_noforce = SCVAR("m_threshold_noforce", "0");
cvar_t cl_keypad = SCVAR("cl_keypad", "0");
extern cvar_t cl_forcesplitclient;
typedef struct {
union {
HANDLE rawinputhandle;
} handles;
int playerid;
} keyboard_t;
typedef struct {
union {
HANDLE rawinputhandle; // raw input
} handles;
int numbuttons;
int playerid;
volatile int buttons;
volatile int oldbuttons;
volatile int wheeldelta;
volatile int delta[2];
int old_delta[2];
int accum[2];
int pos[2];
} mouse_t;
mouse_t sysmouse;
static qboolean restore_spi;
static int originalmouseparms[3], newmouseparms[3] = {0, 0, 0};
qboolean mouseinitialized;
static qboolean mouseparmsvalid, mouseactivatetoggle;
static qboolean mouseshowtoggle = 1;
static qboolean dinput_acquired;
unsigned int uiWheelMessage;
qboolean mouseactive;
// joystick defines and variables
// where should defines be moved?
#define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick
#define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball
#define JOY_MAX_AXES 6 // X, Y, Z, R, U, V
#define JOY_AXIS_X 0
#define JOY_AXIS_Y 1
#define JOY_AXIS_Z 2
#define JOY_AXIS_R 3
#define JOY_AXIS_U 4
#define JOY_AXIS_V 5
enum _ControlList
{
AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
};
DWORD dwAxisFlags[JOY_MAX_AXES] =
{
JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
};
DWORD dwAxisMap[JOY_MAX_AXES];
DWORD dwControlMap[JOY_MAX_AXES];
PDWORD pdwRawValue[JOY_MAX_AXES];
#ifdef IN_XFLIP
cvar_t in_xflip = SCVAR("in_xflip", "0");
#endif
// none of these cvars are saved over a session
// this means that advanced controller configuration needs to be executed
// each time. this avoids any problems with getting back to a default usage
// or when changing from one controller to another. this way at least something
// works.
cvar_t in_joystick = SCVARF("joystick","0", CVAR_ARCHIVE);
cvar_t joy_name = SCVAR("joyname", "joystick");
cvar_t joy_advanced = SCVAR("joyadvanced", "0");
cvar_t joy_advaxisx = SCVAR("joyadvaxisx", "0");
cvar_t joy_advaxisy = SCVAR("joyadvaxisy", "0");
cvar_t joy_advaxisz = SCVAR("joyadvaxisz", "0");
cvar_t joy_advaxisr = SCVAR("joyadvaxisr", "0");
cvar_t joy_advaxisu = SCVAR("joyadvaxisu", "0");
cvar_t joy_advaxisv = SCVAR("joyadvaxisv", "0");
cvar_t joy_forwardthreshold = SCVAR("joyforwardthreshold", "0.15");
cvar_t joy_sidethreshold = SCVAR("joysidethreshold", "0.15");
cvar_t joy_pitchthreshold = SCVAR("joypitchthreshold", "0.15");
cvar_t joy_yawthreshold = SCVAR("joyyawthreshold", "0.15");
cvar_t joy_forwardsensitivity = SCVAR("joyforwardsensitivity", "-1.0");
cvar_t joy_sidesensitivity = SCVAR("joysidesensitivity", "-1.0");
cvar_t joy_pitchsensitivity = SCVAR("joypitchsensitivity", "1.0");
cvar_t joy_yawsensitivity = SCVAR("joyyawsensitivity", "-1.0");
cvar_t joy_wwhack1 = SCVAR("joywwhack1", "0.0");
cvar_t joy_wwhack2 = SCVAR("joywwhack2", "0.0");
qboolean joy_avail, joy_advancedinit, joy_haspov;
DWORD joy_oldbuttonstate, joy_oldpovstate;
int joy_id;
DWORD joy_flags;
DWORD joy_numbuttons;
#ifdef AVAIL_DINPUT
static const GUID fGUID_XAxis = {0xA36D02E0, 0xC9F3, 0x11CF, {0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
static const GUID fGUID_YAxis = {0xA36D02E1, 0xC9F3, 0x11CF, {0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
static const GUID fGUID_ZAxis = {0xA36D02E2, 0xC9F3, 0x11CF, {0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
static const GUID fGUID_SysMouse = {0x6F1D2B60, 0xD5A0, 0x11CF, {0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
static const GUID fIID_IDirectInputDevice7A = {0x57d7c6bc, 0x2356, 0x11d3, {0x8e, 0x9d, 0x00, 0xC0, 0x4f, 0x68, 0x44, 0xae}};
static const GUID fIID_IDirectInput7A = {0x9a4cb684, 0x236d, 0x11d3, {0x8e, 0x9d, 0x00, 0xc0, 0x4f, 0x68, 0x44, 0xae}};
// devices
LPDIRECTINPUT g_pdi;
LPDIRECTINPUTDEVICE g_pMouse;
static HINSTANCE hInstDI;
// current DirectInput version in use, 0 means using no DirectInput
static int dinput;
typedef struct MYDATA {
LONG lX; // X axis goes here
LONG lY; // Y axis goes here
LONG lZ; // Z axis goes here
BYTE bButtonA; // One button goes here
BYTE bButtonB; // Another button goes here
BYTE bButtonC; // Another button goes here
BYTE bButtonD; // Another button goes here
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
BYTE bButtonE; // DX7 buttons
BYTE bButtonF;
BYTE bButtonG;
BYTE bButtonH;
#endif
} MYDATA;
static DIOBJECTDATAFORMAT rgodf[] = {
{ &fGUID_XAxis, FIELD_OFFSET(MYDATA, lX), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
{ &fGUID_YAxis, FIELD_OFFSET(MYDATA, lY), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
{ &fGUID_ZAxis, FIELD_OFFSET(MYDATA, lZ), 0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
{ 0, FIELD_OFFSET(MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
{ 0, FIELD_OFFSET(MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
{ 0, FIELD_OFFSET(MYDATA, bButtonC), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
{ 0, FIELD_OFFSET(MYDATA, bButtonD), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
{ 0, FIELD_OFFSET(MYDATA, bButtonE), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
{ 0, FIELD_OFFSET(MYDATA, bButtonF), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
{ 0, FIELD_OFFSET(MYDATA, bButtonG), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
{ 0, FIELD_OFFSET(MYDATA, bButtonH), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
#endif
};
#define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0]))
static DIDATAFORMAT df = {
sizeof(DIDATAFORMAT), // this structure
sizeof(DIOBJECTDATAFORMAT), // size of object data format
DIDF_RELAXIS, // absolute axis coordinates
sizeof(MYDATA), // device data size
NUM_OBJECTS, // number of objects
rgodf, // and here they are
};
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
// DX7 devices
LPDIRECTINPUT7 g_pdi7;
LPDIRECTINPUTDEVICE7 g_pMouse7;
// DX7 specific calls
#define iDirectInputCreateEx(a,b,c,d,e) pDirectInputCreateEx(a,b,c,d,e)
static HRESULT (WINAPI *pDirectInputCreateEx)(HINSTANCE hinst,
DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter);
#endif
#else
#define dinput 0
#endif
static JOYINFOEX ji;
// raw input specific defines
#ifdef USINGRAWINPUT
// defines
#define MAX_RI_DEVICE_SIZE 128
#define INIT_RIBUFFER_SIZE (sizeof(RAWINPUTHEADER)+sizeof(RAWMOUSE))
#define RI_RAWBUTTON_MASK 0x000003E0
#define RI_INVALID_POS 0x80000000
// raw input dynamic functions
typedef INT (WINAPI *pGetRawInputDeviceList)(OUT PRAWINPUTDEVICELIST pRawInputDeviceList, IN OUT PINT puiNumDevices, IN UINT cbSize);
typedef INT(WINAPI *pGetRawInputData)(IN HRAWINPUT hRawInput, IN UINT uiCommand, OUT LPVOID pData, IN OUT PINT pcbSize, IN UINT cbSizeHeader);
typedef INT(WINAPI *pGetRawInputDeviceInfoA)(IN HANDLE hDevice, IN UINT uiCommand, OUT LPVOID pData, IN OUT PINT pcbSize);
typedef BOOL (WINAPI *pRegisterRawInputDevices)(IN PCRAWINPUTDEVICE pRawInputDevices, IN UINT uiNumDevices, IN UINT cbSize);
pGetRawInputDeviceList _GRIDL;
pGetRawInputData _GRID;
pGetRawInputDeviceInfoA _GRIDIA;
pRegisterRawInputDevices _RRID;
keyboard_t *rawkbd;
mouse_t *rawmice;
int rawmicecount;
int rawkbdcount;
RAWINPUT *raw;
int ribuffersize;
cvar_t in_rawinput = SCVAR("in_rawinput", "0");
cvar_t in_rawinput_keyboard = SCVAR("in_rawinput_keyboard", "0");
cvar_t in_rawinput_rdp = SCVAR("in_rawinput_rdp", "0");
void IN_RawInput_MouseDeRegister(void);
int IN_RawInput_MouseRegister(void);
void IN_RawInput_KeyboardDeRegister(void);
int IN_RawInput_KeyboardRegister(void);
void IN_RawInput_DeInit(void);
#endif
// forward-referenced functions
void IN_StartupJoystick (void);
void Joy_AdvancedUpdate_f (void);
void IN_JoyMove (float *movements, int pnum);
/*
===========
Force_CenterView_f
===========
*/
void Force_CenterView_f (void)
{
cl.viewangles[0][PITCH] = 0;
}
/*
===========
IN_UpdateClipCursor
===========
*/
void IN_UpdateClipCursor (void)
{
if (mouseinitialized && mouseactive && !dinput)
{
ClipCursor (&window_rect);
}
}
/*
===========
IN_ShowMouse
===========
*/
static void IN_ShowMouse (void)
{
if (!mouseshowtoggle)
{
ShowCursor (TRUE);
mouseshowtoggle = 1;
}
}
/*
===========
IN_HideMouse
===========
*/
static void IN_HideMouse (void)
{
if (mouseshowtoggle)
{
ShowCursor (FALSE);
mouseshowtoggle = 0;
}
}
/*
===========
IN_ActivateMouse
===========
*/
static void IN_ActivateMouse (void)
{
mouseactivatetoggle = true;
if (mouseinitialized && !mouseactive)
{
#ifdef AVAIL_DINPUT
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
if (dinput >= DINPUT_VERSION_DX7)
{
if (g_pMouse7)
{
if (!dinput_acquired)
{
IDirectInputDevice7_Acquire(g_pMouse7);
dinput_acquired = true;
}
}
else
{
return;
}
}
else
#endif
if (dinput)
{
if (g_pMouse)
{
if (!dinput_acquired)
{
IDirectInputDevice_Acquire(g_pMouse);
dinput_acquired = true;
}
}
else
{
return;
}
}
else
#endif
{
#ifdef USINGRAWINPUT
if (rawmicecount > 0)
{
if (IN_RawInput_MouseRegister())
{
Con_SafePrintf("Raw input: unable to register raw input for mice, deinitializing\n");
IN_RawInput_MouseDeRegister();
}
}
if (rawkbdcount > 0)
{
if (IN_RawInput_KeyboardRegister())
{
Con_SafePrintf("Raw input: unable to register raw input for keyboard, deinitializing\n");
IN_RawInput_KeyboardDeRegister();
}
}
#endif
if (mouseparmsvalid)
restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
SetCursorPos (window_center_x, window_center_y);
SetCapture (mainwindow);
ClipCursor (&window_rect);
}
mouseactive = true;
}
}
/*
===========
IN_DeactivateMouse
===========
*/
static void IN_DeactivateMouse (void)
{
mouseactivatetoggle = false;
if (mouseinitialized && mouseactive)
{
#ifdef AVAIL_DINPUT
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
if (dinput >= DINPUT_VERSION_DX7)
{
if (g_pMouse7)
{
if (dinput_acquired)
{
IDirectInputDevice_Unacquire(g_pMouse7);
dinput_acquired = false;
}
}
else
{
return;
}
}
else
#endif
if (dinput)
{
if (g_pMouse)
{
if (dinput_acquired)
{
IDirectInputDevice_Unacquire(g_pMouse);
dinput_acquired = false;
}
}
}
else
#endif
{
#ifdef USINGRAWINPUT
if (rawmicecount > 0)
IN_RawInput_MouseDeRegister();
#endif
if (restore_spi)
SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0);
ClipCursor (NULL);
ReleaseCapture ();
}
mouseactive = false;
}
}
/*
===========
IN_SetQuakeMouseState
===========
*/
void IN_SetQuakeMouseState (void)
{
if (mouseactivatetoggle)
IN_ActivateMouse ();
else
IN_DeactivateMouse();
}
/*
===========
IN_RestoreOriginalMouseState
===========
*/
void IN_RestoreOriginalMouseState (void)
{
if (mouseactivatetoggle)
{
IN_DeactivateMouse ();
mouseactivatetoggle = true;
}
// try to redraw the cursor so it gets reinitialized, because sometimes it
// has garbage after the mode switch
ShowCursor (TRUE);
ShowCursor (FALSE);
}
void IN_UpdateGrabs(int fullscreen, int activeapp)
{
int grabmouse;
if (!activeapp)
grabmouse = false;
else if (fullscreen)
grabmouse = true;
else if (_windowed_mouse.value)
{
if (!Key_MouseShouldBeFree())
grabmouse = true;
else
grabmouse = false;
}
else
grabmouse = false;
//visiblity
if (grabmouse)
IN_HideMouse();
else
IN_ShowMouse();
#ifdef HLCLIENT
//halflife gamecode does its own mouse control... yes this is vile.
if (grabmouse)
{
if (CLHL_GamecodeDoesMouse())
grabmouse = 2;
}
if (grabmouse == 2)
{
IN_DeactivateMouse();
CLHL_SetMouseActive(true);
return;
}
CLHL_SetMouseActive(false);
#endif
if (grabmouse)
IN_ActivateMouse();
else
IN_DeactivateMouse();
}
#ifdef AVAIL_DINPUT
BOOL CALLBACK IN_EnumerateDevices(LPCDIDEVICEINSTANCE inst, LPVOID parm)
{
Con_DPrintf("EnumerateDevices found: %s\n", inst->tszProductName);
return DIENUM_CONTINUE;
}
/*
===========
IN_InitDInput
===========
*/
int IN_InitDInput (void)
{
HRESULT hr;
DIPROPDWORD dipdw = {
{
sizeof(DIPROPDWORD), // diph.dwSize
sizeof(DIPROPHEADER), // diph.dwHeaderSize
0, // diph.dwObj
DIPH_DEVICE, // diph.dwHow
},
DINPUT_BUFFERSIZE, // dwData
};
if (!hInstDI)
{
hInstDI = LoadLibrary("dinput.dll");
if (hInstDI == NULL)
{
Con_SafePrintf ("Couldn't load dinput.dll\n");
return 0;
}
}
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
if (!pDirectInputCreateEx)
pDirectInputCreateEx = (void *)GetProcAddress(hInstDI,"DirectInputCreateEx");
if (pDirectInputCreateEx) // use DirectInput 7
{
// register with DirectInput and get an IDirectInput to play with.
hr = iDirectInputCreateEx(global_hInstance, DINPUT_VERSION_DX7, &fIID_IDirectInput7A, &g_pdi7, NULL);
if (FAILED(hr))
return 0;
IDirectInput7_EnumDevices(g_pdi7, 0, &IN_EnumerateDevices, NULL, DIEDFL_ATTACHEDONLY);
// obtain an interface to the system mouse device.
hr = IDirectInput7_CreateDeviceEx(g_pdi7, &fGUID_SysMouse, &fIID_IDirectInputDevice7A, &g_pMouse7, NULL);
if (FAILED(hr)) {
Con_SafePrintf ("Couldn't open DI7 mouse device\n");
return 0;
}
// set the data format to "mouse format".
hr = IDirectInputDevice7_SetDataFormat(g_pMouse7, &df);
if (FAILED(hr)) {
Con_SafePrintf ("Couldn't set DI7 mouse format\n");
return 0;
}
// set the cooperativity level.
hr = IDirectInputDevice7_SetCooperativeLevel(g_pMouse7, mainwindow,
DISCL_EXCLUSIVE | DISCL_FOREGROUND);
if (FAILED(hr)) {
Con_SafePrintf ("Couldn't set DI7 coop level\n");
return 0;
}
// set the buffer size to DINPUT_BUFFERSIZE elements.
// the buffer size is a DWORD property associated with the device
hr = IDirectInputDevice7_SetProperty(g_pMouse7, DIPROP_BUFFERSIZE, &dipdw.diph);
if (FAILED(hr)) {
Con_SafePrintf ("Couldn't set DI7 buffersize\n");
return 0;
}
return DINPUT_VERSION_DX7;
}
#endif
if (!pDirectInputCreate)
{
pDirectInputCreate = (void *)GetProcAddress(hInstDI,"DirectInputCreateA");
if (!pDirectInputCreate)
{
Con_SafePrintf ("Couldn't get DI3 proc addr\n");
return 0;
}
}
// register with DirectInput and get an IDirectInput to play with.
hr = iDirectInputCreate(global_hInstance, DINPUT_VERSION_DX3, &g_pdi, NULL);
if (FAILED(hr))
{
return 0;
}
IDirectInput_EnumDevices(g_pdi, 0, &IN_EnumerateDevices, NULL, DIEDFL_ATTACHEDONLY);
// obtain an interface to the system mouse device.
hr = IDirectInput_CreateDevice(g_pdi, &fGUID_SysMouse, &g_pMouse, NULL);
if (FAILED(hr))
{
Con_SafePrintf ("Couldn't open DI3 mouse device\n");
return 0;
}
// set the data format to "mouse format".
hr = IDirectInputDevice_SetDataFormat(g_pMouse, &df);
if (FAILED(hr))
{
Con_SafePrintf ("Couldn't set DI3 mouse format\n");
return 0;
}
// set the cooperativity level.
hr = IDirectInputDevice_SetCooperativeLevel(g_pMouse, mainwindow,
DISCL_EXCLUSIVE | DISCL_FOREGROUND);
if (FAILED(hr))
{
Con_SafePrintf ("Couldn't set DI3 coop level\n");
return 0;
}
// set the buffer size to DINPUT_BUFFERSIZE elements.
// the buffer size is a DWORD property associated with the device
hr = IDirectInputDevice_SetProperty(g_pMouse, DIPROP_BUFFERSIZE, &dipdw.diph);
if (FAILED(hr))
{
Con_SafePrintf ("Couldn't set DI3 buffersize\n");
return 0;
}
return DINPUT_VERSION_DX3;
}
void IN_CloseDInput (void)
{
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
if (g_pMouse7)
{
IDirectInputDevice7_Release(g_pMouse7);
g_pMouse7 = NULL;
}
if (g_pdi7)
{
IDirectInput7_Release(g_pdi7);
g_pdi7 = NULL;
}
#endif
if (g_pMouse)
{
IDirectInputDevice_Release(g_pMouse);
g_pMouse = NULL;
}
if (g_pdi)
{
IDirectInput_Release(g_pdi);
g_pdi = NULL;
}
if (hInstDI)
{
FreeLibrary(hInstDI);
hInstDI = NULL;
pDirectInputCreate = NULL;
}
}
#endif
#ifdef USINGRAWINPUT
void IN_RawInput_MouseDeRegister(void)
{
RAWINPUTDEVICE Rid;
// deregister raw input
Rid.usUsagePage = 0x01;
Rid.usUsage = 0x02;
Rid.dwFlags = RIDEV_REMOVE;
Rid.hwndTarget = NULL;
(*_RRID)(&Rid, 1, sizeof(Rid));
}
void IN_RawInput_KeyboardDeRegister(void)
{
RAWINPUTDEVICE Rid;
// deregister raw input
Rid.usUsagePage = 0x01;
Rid.usUsage = 0x02;
Rid.dwFlags = RIDEV_REMOVE;
Rid.hwndTarget = NULL;
(*_RRID)(&Rid, 1, sizeof(Rid));
}
void IN_RawInput_DeInit(void)
{
if (rawmicecount > 0)
{
IN_RawInput_MouseDeRegister();
Z_Free(rawmice);
rawmicecount = 0;
}
if (rawkbdcount > 0)
{
IN_RawInput_KeyboardDeRegister();
Z_Free(rawkbd);
rawkbdcount = 0;
}
}
#endif
#ifdef USINGRAWINPUT
// raw input registration functions
int IN_RawInput_MouseRegister(void)
{
// This function registers to receive the WM_INPUT messages
RAWINPUTDEVICE Rid; // Register only for mouse messages from wm_input.
//register to get wm_input messages
Rid.usUsagePage = 0x01;
Rid.usUsage = 0x02;
Rid.dwFlags = RIDEV_NOLEGACY; // adds HID mouse and also ignores legacy mouse messages
Rid.hwndTarget = NULL;
// Register to receive the WM_INPUT message for any change in mouse (buttons, wheel, and movement will all generate the same message)
if (!(*_RRID)(&Rid, 1, sizeof(Rid)))
return 1;
return 0;
}
int IN_RawInput_KeyboardRegister(void)
{
RAWINPUTDEVICE Rid;
Rid.usUsagePage = 0x01;
Rid.usUsage = 0x06;
Rid.dwFlags = RIDEV_NOLEGACY | RIDEV_APPKEYS | RIDEV_NOHOTKEYS; // fetch everything, disable hotkey behavior (should cvar?)
Rid.hwndTarget = NULL;
if (!(*_RRID)(&Rid, 1, sizeof(Rid)))
return 1;
return 0;
}
int IN_RawInput_Register(void)
{
if (IN_RawInput_MouseRegister())
return !in_rawinput_keyboard.ival || IN_RawInput_KeyboardRegister();
return 0;
}
int IN_RawInput_IsRDPDevice(char *cDeviceString)
{
// mouse is \\?\Root#RDP_MOU#, keyboard is \\?\Root#RDP_KBD#"
char cRDPString[] = "\\\\?\\Root#RDP_";
int i;
if (strlen(cDeviceString) < strlen(cRDPString)) {
return 0;
}
for (i = strlen(cRDPString) - 1; i >= 0; i--)
{
if (cDeviceString[i] != cRDPString[i])
return 0;
}
return 1;
}
void IN_RawInput_Init(void)
{
// "0" to exclude, "1" to include
PRAWINPUTDEVICELIST pRawInputDeviceList;
int inputdevices, i, j, mtemp, ktemp;
char dname[MAX_RI_DEVICE_SIZE];
// Return 0 if rawinput is not available
HMODULE user32 = LoadLibrary("user32.dll");
if (!user32)
{
Con_SafePrintf("Raw input: unable to load user32.dll\n");
return;
}
_RRID = (pRegisterRawInputDevices)GetProcAddress(user32,"RegisterRawInputDevices");
if (!_RRID)
{
Con_SafePrintf("Raw input: function RegisterRawInputDevices could not be registered\n");
return;
}
_GRIDL = (pGetRawInputDeviceList)GetProcAddress(user32,"GetRawInputDeviceList");
if (!_GRIDL)
{
Con_SafePrintf("Raw input: function GetRawInputDeviceList could not be registered\n");
return;
}
_GRIDIA = (pGetRawInputDeviceInfoA)GetProcAddress(user32,"GetRawInputDeviceInfoA");
if (!_GRIDIA)
{
Con_SafePrintf("Raw input: function GetRawInputDeviceInfoA could not be registered\n");
return;
}
_GRID = (pGetRawInputData)GetProcAddress(user32,"GetRawInputData");
if (!_GRID)
{
Con_SafePrintf("Raw input: function GetRawInputData could not be registered\n");
return;
}
rawmicecount = 0;
rawmice = NULL;
raw = NULL;
ribuffersize = 0;
// 1st call to GetRawInputDeviceList: Pass NULL to get the number of devices.
if ((*_GRIDL)(NULL, &inputdevices, sizeof(RAWINPUTDEVICELIST)) != 0)
{
Con_SafePrintf("Raw input: unable to count raw input devices\n");
return;
}
// Allocate the array to hold the DeviceList
pRawInputDeviceList = Z_Malloc(sizeof(RAWINPUTDEVICELIST) * inputdevices);
// 2nd call to GetRawInputDeviceList: Pass the pointer to our DeviceList and GetRawInputDeviceList() will fill the array
if ((*_GRIDL)(pRawInputDeviceList, &inputdevices, sizeof(RAWINPUTDEVICELIST)) == -1)
{
Con_SafePrintf("Raw input: unable to get raw input device list\n");
return;
}
// Loop through all devices and count the mice
for (i = 0, mtemp = 0, ktemp = 0; i < inputdevices; i++)
{
j = MAX_RI_DEVICE_SIZE;
// Get the device name and use it to determine if it's the RDP Terminal Services virtual device.
if ((*_GRIDIA)(pRawInputDeviceList[i].hDevice, RIDI_DEVICENAME, dname, &j) < 0)
dname[0] = 0;
if (!(in_rawinput_rdp.value) && IN_RawInput_IsRDPDevice(dname)) // use rdp (cvar)
continue;
switch (pRawInputDeviceList[i].dwType)
{
case RIM_TYPEMOUSE:
mtemp++;
break;
case RIM_TYPEKEYBOARD:
if (!in_rawinput_keyboard.ival)
continue;
ktemp++;
break;
default: // (RIM_TYPEHID) support joysticks?
break;
}
}
// exit out if no devices found
if (!mtemp && !ktemp)
{
Con_SafePrintf("Raw input: no usable device found\n");
return;
}
// Loop again and bind devices
rawmice = (mouse_t *)Z_Malloc(sizeof(mouse_t) * mtemp);
rawkbd = (keyboard_t *)Z_Malloc(sizeof(keyboard_t) * ktemp);
for (i = 0; i < inputdevices; i++)
{
j = MAX_RI_DEVICE_SIZE;
// Get the device name and use it to determine if it's the RDP Terminal Services virtual device.
if ((*_GRIDIA)(pRawInputDeviceList[i].hDevice, RIDI_DEVICENAME, dname, &j) < 0)
dname[0] = 0;
if (!(in_rawinput_rdp.value) && IN_RawInput_IsRDPDevice(dname)) // use rdp (cvar)
continue;
switch (pRawInputDeviceList[i].dwType)
{
case RIM_TYPEMOUSE:
// set handle
rawmice[rawmicecount].handles.rawinputhandle = pRawInputDeviceList[i].hDevice;
rawmice[rawmicecount].numbuttons = 10;
rawmice[rawmicecount].pos[0] = RI_INVALID_POS;
rawmice[rawmicecount].playerid = rawmicecount;
rawmicecount++;
break;
case RIM_TYPEKEYBOARD:
if (!in_rawinput_keyboard.ival)
continue;
rawkbd[rawkbdcount].handles.rawinputhandle = pRawInputDeviceList[i].hDevice;
rawkbd[rawkbdcount].playerid = rawmicecount;
rawkbdcount++;
break;
default:
continue;
}
// print pretty message about device
dname[MAX_RI_DEVICE_SIZE - 1] = 0;
for (mtemp = strlen(dname); mtemp >= 0; mtemp--)
{
if (dname[mtemp] == '#')
{
dname[mtemp + 1] = 0;
break;
}
}
Con_SafePrintf("Raw input type %i: [%i] %s\n", pRawInputDeviceList[i].dwType, i, dname);
}
// free the RAWINPUTDEVICELIST
Z_Free(pRawInputDeviceList);
// alloc raw input buffer
raw = BZ_Malloc(INIT_RIBUFFER_SIZE);
ribuffersize = INIT_RIBUFFER_SIZE;
Con_SafePrintf("Raw input: initialized with %i mice and %i keyboards\n", rawmicecount, rawkbdcount);
return; // success
}
#endif
/*
===========
IN_StartupMouse
===========
*/
void IN_StartupMouse (void)
{
if ( COM_CheckParm ("-nomouse") )
return;
mouseinitialized = true;
//make sure it can't get stuck
IN_DeactivateMouse ();
#ifdef AVAIL_DINPUT
if (in_dinput.value)
{
dinput = IN_InitDInput ();
if (dinput)
{
Con_SafePrintf ("DirectInput initialized, version %i\n", (dinput >> 8 & 0xFF));
}
else
{
Con_SafePrintf ("DirectInput not initialized\n");
}
}
else
dinput = 0;
if (!dinput)
#endif
{
if (!mouseparmsvalid)
mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0);
if (mouseparmsvalid)
{
if ( m_accel_noforce.value )
newmouseparms[2] = originalmouseparms[2];
if ( m_threshold_noforce.value )
{
newmouseparms[0] = originalmouseparms[0];
newmouseparms[1] = originalmouseparms[1];
}
}
}
sysmouse.numbuttons = 10;
// if a fullscreen video mode was set before the mouse was initialized,
// set the mouse state appropriately
if (mouseactivatetoggle)
IN_ActivateMouse ();
}
/*
===========
IN_Init
===========
*/
void IN_ReInit (void)
{
#ifdef USINGRAWINPUT
if (in_rawinput.value)
{
IN_RawInput_Init();
}
#endif
IN_StartupMouse ();
IN_StartupJoystick ();
// IN_ActivateMouse();
}
void IN_Init (void)
{
//keyboard variables
Cvar_Register (&cl_keypad, "Input Controls");
// mouse variables
Cvar_Register (&m_filter, "Input Controls");
Cvar_Register (&m_accel, "Input Controls");
Cvar_Register (&m_forcewheel, "Input Controls");
Cvar_Register (&m_forcewheel_threshold, "Input Controls");
Cvar_Register (&in_dinput, "Input Controls");
Cvar_Register (&in_builtinkeymap, "Input Controls");
Cvar_Register (&m_accel_noforce, "Input Controls");
Cvar_Register (&m_threshold_noforce, "Input Controls");
// this looks strange but quake cmdline definitions
// and MS documentation don't agree with each other
if (COM_CheckParm ("-noforcemspd"))
Cvar_Set(&m_accel_noforce, "1");
if (COM_CheckParm ("-noforcemaccel"))
Cvar_Set(&m_threshold_noforce, "1");
if (COM_CheckParm ("-noforcemparms"))
{
Cvar_Set(&m_accel_noforce, "1");
Cvar_Set(&m_threshold_noforce, "1");
}
if (COM_CheckParm ("-dinput"))
Cvar_Set(&in_dinput, "1");
#ifdef IN_XFLIP
Cvar_Register (&in_xflip, "Input stuff");
#endif
// joystick variables
Cvar_Register (&in_joystick, "Joystick variables");
Cvar_Register (&joy_name, "Joystick variables");
Cvar_Register (&joy_advanced, "Joystick variables");
Cvar_Register (&joy_advaxisx, "Joystick variables");
Cvar_Register (&joy_advaxisy, "Joystick variables");
Cvar_Register (&joy_advaxisz, "Joystick variables");
Cvar_Register (&joy_advaxisr, "Joystick variables");
Cvar_Register (&joy_advaxisu, "Joystick variables");
Cvar_Register (&joy_advaxisv, "Joystick variables");
Cvar_Register (&joy_forwardthreshold, "Joystick variables");
Cvar_Register (&joy_sidethreshold, "Joystick variables");
Cvar_Register (&joy_pitchthreshold, "Joystick variables");
Cvar_Register (&joy_yawthreshold, "Joystick variables");
Cvar_Register (&joy_forwardsensitivity, "Joystick variables");
Cvar_Register (&joy_sidesensitivity, "Joystick variables");
Cvar_Register (&joy_pitchsensitivity, "Joystick variables");
Cvar_Register (&joy_yawsensitivity, "Joystick variables");
Cvar_Register (&joy_wwhack1, "Joystick variables");
Cvar_Register (&joy_wwhack2, "Joystick variables");
Cmd_AddCommand ("force_centerview", Force_CenterView_f);
Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f);
uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" );
#ifdef USINGRAWINPUT
Cvar_Register (&in_rawinput, "Input Controls");
Cvar_Register (&in_rawinput_keyboard, "Input Controls");
Cvar_Register (&in_rawinput_rdp, "Input Controls");
#endif
}
/*
===========
IN_Shutdown
===========
*/
void IN_Shutdown (void)
{
mouseinitialized = false;
IN_DeactivateMouse ();
IN_ShowMouse ();
mouseparmsvalid = false;
#ifdef AVAIL_DINPUT
IN_CloseDInput();
#endif
#ifdef USINGRAWINPUT
IN_RawInput_DeInit();
#endif
}
/*
===========
IN_MouseEvent
===========
*/
void IN_MouseEvent (int mstate)
{
int i;
if (dinput && mouseactive)
return;
#ifdef HLCLIENT
if (CLHL_MouseEvent(mstate))
return;
#endif
if (1)//mouseactive || (key_dest != key_game))
{
// perform button actions
for (i=0 ; i<sysmouse.numbuttons ; i++)
{
if ( (mstate & (1<<i)) &&
!(sysmouse.oldbuttons & (1<<i)) )
{
Key_Event (0, K_MOUSE1 + i, 0, true);
}
if ( !(mstate & (1<<i)) &&
(sysmouse.oldbuttons & (1<<i)) )
{
Key_Event (0, K_MOUSE1 + i, 0, false);
}
}
sysmouse.oldbuttons = mstate;
}
}
static void ProcessMouse(mouse_t *mouse, float *movements, int pnum)
{
extern int mousecursor_x, mousecursor_y;
extern int mousemove_x, mousemove_y;
int mx, my;
double mouse_x, mouse_y, mouse_deltadist;
int mfwt;
int i;
int wpnum;
wpnum = cl.splitclients;
if (wpnum < 1)
wpnum = 1;
if (cl_forcesplitclient.ival)
wpnum = (cl_forcesplitclient.ival-1) % wpnum;
else
wpnum = mouse->playerid % wpnum;
if (wpnum != pnum)
return;
// perform button actions
for (i=0 ; i<mouse->numbuttons ; i++)
{
if ( (mouse->buttons & (1<<i)) &&
!(mouse->oldbuttons & (1<<i)) )
{
Key_Event (pnum, K_MOUSE1 + i, 0, true);
}
if ( !(mouse->buttons & (1<<i)) &&
(mouse->oldbuttons & (1<<i)) )
{
Key_Event (pnum, K_MOUSE1 + i, 0, false);
}
}
mouse->oldbuttons = mouse->buttons;
if (m_forcewheel.value)
{
mfwt = (int)m_forcewheel_threshold.value;
if (mfwt)
{
while(mouse->wheeldelta <= -mfwt)
{
Key_Event (pnum, K_MWHEELUP, 0, true);
Key_Event (pnum, K_MWHEELUP, 0, false);
mouse->wheeldelta += mfwt;
}
while(mouse->wheeldelta >= mfwt)
{
Key_Event (pnum, K_MWHEELDOWN, 0, true);
Key_Event (pnum, K_MWHEELDOWN, 0, false);
mouse->wheeldelta -= mfwt;
}
}
if (m_forcewheel.value < 2)
mouse->wheeldelta = 0;
}
mx = mouse->delta[0];
mouse->delta[0]=0;
my = mouse->delta[1];
mouse->delta[1]=0;
#ifdef IN_XFLIP
if(in_xflip.value) mx *= -1;
#endif
mousemove_x += mx;
mousemove_y += my;
if (Key_MouseShouldBeFree())
{
mousecursor_x += mx;
mousecursor_y += my;
if (mousecursor_y<0)
mousecursor_y=0;
if (mousecursor_x<0)
mousecursor_x=0;
if (mousecursor_x >= vid.width)
mousecursor_x = vid.width - 1;
if (mousecursor_y >= vid.height)
mousecursor_y = vid.height - 1;
mx=my=0;
}
#ifdef VM_UI
else
{
if (UI_MousePosition(mx, my))
{
mx = 0;
my = 0;
}
}
#endif
#ifdef PEXT_CSQC
if (CSQC_MouseMove(mx, my))
{
mx = 0;
my = 0;
}
#endif
if (m_filter.value)
{
double fraction = bound(0, m_filter.value, 2) * 0.5;
mouse_x = (mx*(1-fraction) + mouse->old_delta[0]*fraction);
mouse_y = (my*(1-fraction) + mouse->old_delta[1]*fraction);
}
else
{
mouse_x = mx;
mouse_y = my;
}
mouse->old_delta[0] = mx;
mouse->old_delta[1] = my;
if (m_accel.value) {
mouse_deltadist = sqrt(mx*mx + my*my);
mouse_x *= (mouse_deltadist*m_accel.value + sensitivity.value*in_sensitivityscale);
mouse_y *= (mouse_deltadist*m_accel.value + sensitivity.value*in_sensitivityscale);
} else {
mouse_x *= sensitivity.value*in_sensitivityscale;
mouse_y *= sensitivity.value*in_sensitivityscale;
}
if (cl.stats[pnum][STAT_VIEWZOOM])
{
mouse_x *= cl.stats[pnum][STAT_VIEWZOOM]/255.0f;
mouse_y *= cl.stats[pnum][STAT_VIEWZOOM]/255.0f;
}
if (!movements)
{
return;
}
// if (cl.paused)
// return;
// add mouse X/Y movement to cmd
if ( (in_strafe.state[pnum] & 1) || (lookstrafe.value && (in_mlook.state[pnum] & 1) ))
movements[1] += m_side.value * mouse_x;
else
{
// if ((int)((cl.viewangles[pnum][PITCH]+89.99)/180) & 1)
// mouse_x *= -1;
cl.viewangles[pnum][YAW] -= m_yaw.value * mouse_x;
}
if (in_mlook.state[pnum] & 1)
V_StopPitchDrift (pnum);
if ( (in_mlook.state[pnum] & 1) && !(in_strafe.state[pnum] & 1))
{
cl.viewangles[pnum][PITCH] += m_pitch.value * mouse_y;
CL_ClampPitch(pnum);
}
else
{
if ((in_strafe.state[pnum] & 1) && noclip_anglehack)
movements[2] -= m_forward.value * mouse_y;
else
movements[0] -= m_forward.value * mouse_y;
}
}
/*
===========
IN_MouseMove
===========
*/
void IN_MouseMove (float *movements, int pnum)
{
POINT current_pos;
extern int mousecursor_x, mousecursor_y;
extern int window_x, window_y;
if (!mouseactive)
{
GetCursorPos (&current_pos);
mousecursor_x = current_pos.x-window_x;
mousecursor_y = current_pos.y-window_y;
mousecursor_x *= vid.width/(float)vid.pixelwidth;
mousecursor_y *= vid.height/(float)vid.pixelheight;
#ifdef VM_UI
if (!Key_MouseShouldBeFree())
UI_MousePosition(mousecursor_x, mousecursor_y);
#endif
return;
}
#ifdef AVAIL_DINPUT
if (dinput)
{
DIDEVICEOBJECTDATA od;
DWORD dwElements;
HRESULT hr;
for (;;)
{
dwElements = 1;
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
if (dinput >= DINPUT_VERSION_DX7)
{
hr = IDirectInputDevice7_GetDeviceData(g_pMouse7,
sizeof(DIDEVICEOBJECTDATA), &od, &dwElements, 0);
if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED))
{
dinput_acquired = true;
IDirectInputDevice7_Acquire(g_pMouse7);
break;
}
}
else
#endif
{
hr = IDirectInputDevice_GetDeviceData(g_pMouse,
sizeof(DIDEVICEOBJECTDATA), &od, &dwElements, 0);
if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED))
{
dinput_acquired = true;
IDirectInputDevice_Acquire(g_pMouse);
break;
}
}
/* Unable to read data or no data available */
if (FAILED(hr) || dwElements == 0)
{
break;
}
/* Look at the element to see what happened */
switch (od.dwOfs)
{
case DIMOFS_X:
sysmouse.delta[0] += od.dwData;
break;
case DIMOFS_Y:
sysmouse.delta[1] += od.dwData;
break;
case DIMOFS_Z:
if (m_forcewheel.value >= 2)
sysmouse.wheeldelta -= (signed int)od.dwData;
else if (m_forcewheel.value)
{
int mfwt = (int)m_forcewheel_threshold.value;
if ((signed int)od.dwData > mfwt)
sysmouse.wheeldelta -= mfwt;
else if ((signed int)od.dwData < -mfwt)
sysmouse.wheeldelta += mfwt;
}
break;
case DIMOFS_BUTTON0:
if (od.dwData & 0x80)
sysmouse.buttons |= 1;
else
sysmouse.buttons &= ~1;
break;
case DIMOFS_BUTTON1:
if (od.dwData & 0x80)
sysmouse.buttons |= (1 << 1);
else
sysmouse.buttons &= ~(1 << 1);
break;
case DIMOFS_BUTTON2:
if (od.dwData & 0x80)
sysmouse.buttons |= (1 << 2);
else
sysmouse.buttons &= ~(1 << 2);
break;
case DIMOFS_BUTTON3:
if (od.dwData & 0x80)
sysmouse.buttons |= (1 << 3);
else
sysmouse.buttons &= ~(1 << 3);
break;
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
case DIMOFS_BUTTON4:
if (od.dwData & 0x80)
sysmouse.buttons |= (1 << 4);
else
sysmouse.buttons &= ~(1 << 4);
break;
case DIMOFS_BUTTON5:
if (od.dwData & 0x80)
sysmouse.buttons |= (1 << 5);
else
sysmouse.buttons &= ~(1 << 5);
break;
case DIMOFS_BUTTON6:
if (od.dwData & 0x80)
sysmouse.buttons |= (1 << 6);
else
sysmouse.buttons &= ~(1 << 6);
break;
case DIMOFS_BUTTON7:
if (od.dwData & 0x80)
sysmouse.buttons |= (1 << 7);
else
sysmouse.buttons &= ~(1 << 7);
break;
#endif
}
}
}
else
#endif
{
IN_Accumulate();
sysmouse.buttons = sysmouse.oldbuttons; //don't do it!!! Our buttons are event driven. We don't want to merge em and forget do we now?
}
#ifdef USINGRAWINPUT
if (rawmicecount)
{
int x;
for (x = 0; x < rawmicecount; x++)
{
ProcessMouse(rawmice + x, movements, pnum);
}
}
#endif
ProcessMouse(&sysmouse, movements, pnum);
}
/*
===========
IN_Move
===========
*/
void IN_Move (float *movements, int pnum)
{
if (ActiveApp && !Minimized)
{
IN_MouseMove (movements, pnum);
if (pnum == 1 || cl.splitclients<2)
IN_JoyMove (movements, pnum);
}
}
/*
===========
IN_Accumulate
===========
*/
void IN_Accumulate (void)
{
if (mouseactive && !dinput)
{
#ifdef USINGRAWINPUT
if (rawmicecount)
{
}
else
#endif
{
POINT current_pos;
GetCursorPos (&current_pos);
sysmouse.delta[0] += current_pos.x - window_center_x;
sysmouse.delta[1] += current_pos.y - window_center_y;
}
// force the mouse to the center, so there's room to move
SetCursorPos (window_center_x, window_center_y);
}
}
#ifdef USINGRAWINPUT
void IN_RawInput_MouseRead(void)
{
int pnum;
int i, tbuttons, j;
// find mouse in our mouse list
for (i = 0; i < rawmicecount; i++)
{
if (rawmice[i].handles.rawinputhandle == raw->header.hDevice)
break;
}
if (i == rawmicecount) // we're not tracking this device
return;
pnum = cl.splitclients;
if (pnum < 1)
pnum = 1;
if (cl_forcesplitclient.ival)
pnum = (cl_forcesplitclient.ival-1) % pnum;
else
pnum = rawmice[i].playerid % pnum;
// movement
if (raw->data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE)
{
if (rawmice[i].pos[0] != RI_INVALID_POS)
{
rawmice[i].delta[0] += raw->data.mouse.lLastX - rawmice[i].pos[0];
rawmice[i].delta[1] += raw->data.mouse.lLastY - rawmice[i].pos[1];
}
rawmice[i].pos[0] = raw->data.mouse.lLastX;
rawmice[i].pos[1] = raw->data.mouse.lLastY;
}
else // RELATIVE
{
rawmice[i].delta[0] += raw->data.mouse.lLastX;
rawmice[i].delta[1] += raw->data.mouse.lLastY;
rawmice[i].pos[0] = RI_INVALID_POS;
}
// buttons
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_1_DOWN)
Key_Event(pnum, K_MOUSE1, 0, true);
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_1_UP)
Key_Event(pnum, K_MOUSE1, 0, false);
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_2_DOWN)
Key_Event(pnum, K_MOUSE2, 0, true);
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_2_UP)
Key_Event(pnum, K_MOUSE2, 0, false);
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_3_DOWN)
Key_Event(pnum, K_MOUSE3, 0, true);
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_3_UP)
Key_Event(pnum, K_MOUSE3, 0, false);
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_4_DOWN)
Key_Event(pnum, K_MOUSE4, 0, true);
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_4_UP)
Key_Event(pnum, K_MOUSE4, 0, false);
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_5_DOWN)
Key_Event(pnum, K_MOUSE5, 0, true);
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_5_UP)
Key_Event(pnum, K_MOUSE5, 0, false);
// mouse wheel
if (raw->data.mouse.usButtonFlags & RI_MOUSE_WHEEL)
{ // If the current message has a mouse_wheel message
if ((SHORT)raw->data.mouse.usButtonData > 0)
{
Key_Event(pnum, K_MWHEELUP, 0, true);
Key_Event(pnum, K_MWHEELUP, 0, false);
}
if ((SHORT)raw->data.mouse.usButtonData < 0)
{
Key_Event(pnum, K_MWHEELDOWN, 0, true);
Key_Event(pnum, K_MWHEELDOWN, 0, false);
}
}
// extra buttons
tbuttons = raw->data.mouse.ulRawButtons & RI_RAWBUTTON_MASK;
for (j=6 ; j<rawmice[i].numbuttons ; j++)
{
if ( (tbuttons & (1<<j)) && !(rawmice[i].buttons & (1<<j)) )
{
Key_Event (pnum, K_MOUSE1 + j, 0, true);
}
if ( !(tbuttons & (1<<j)) && (rawmice[i].buttons & (1<<j)) )
{
Key_Event (pnum, K_MOUSE1 + j, 0, false);
}
}
rawmice[i].buttons &= ~RI_RAWBUTTON_MASK;
rawmice[i].buttons |= tbuttons;
}
void IN_RawInput_KeyboardRead(void)
{
int i;
int pnum;
qboolean down;
WPARAM wParam;
LPARAM lParam;
for (i = 0; i < rawkbdcount; i++)
{
if (rawkbd[i].handles.rawinputhandle == raw->header.hDevice)
break;
}
if (i == rawkbdcount) // not tracking this device
return;
down = !(raw->data.keyboard.Flags & RI_KEY_BREAK);
wParam = (-down) & 0xC0000000;
lParam = MapVirtualKey(raw->data.keyboard.VKey, 0)<<16;
pnum = cl.splitclients;
if (pnum < 1)
pnum = 1;
if (cl_forcesplitclient.ival)
pnum = (cl_forcesplitclient.ival-1) % pnum;
else
pnum = rawkbd[i].playerid % pnum;
IN_TranslateKeyEvent(wParam, lParam, down, pnum);
}
void IN_RawInput_Read(HANDLE in_device_handle)
{
int dwSize;
// get raw input
if ((*_GRID)((HRAWINPUT)in_device_handle, RID_INPUT, NULL, &dwSize, sizeof(RAWINPUTHEADER)) == -1)
{
Con_Printf("Raw input: unable to add to get size of raw input header.\n");
return;
}
if (dwSize > ribuffersize)
{
ribuffersize = dwSize;
raw = (RAWINPUT *)BZ_Realloc(raw, dwSize);
}
if ((*_GRID)((HRAWINPUT)in_device_handle, RID_INPUT, raw, &dwSize, sizeof(RAWINPUTHEADER)) != dwSize ) {
Con_Printf("Raw input: unable to add to get raw input header.\n");
return;
}
IN_RawInput_MouseRead();
IN_RawInput_KeyboardRead();
}
#else
void IN_RawInput_Read(HANDLE in_device_handle)
{
}
#endif
/*
===================
IN_ClearStates
===================
*/
void IN_ClearStates (void)
{
if (mouseactive)
{
memset(&sysmouse, 0, sizeof(sysmouse));
sysmouse.numbuttons = 10;
}
}
/*
===============
IN_StartupJoystick
===============
*/
void IN_StartupJoystick (void)
{
int numdevs;
JOYCAPS jc;
MMRESULT mmr;
// assume no joystick
joy_avail = false;
// abort startup if user requests no joystick
if ( COM_CheckParm ("-nojoy") )
return;
// verify joystick driver is present
if ((numdevs = joyGetNumDevs ()) == 0)
{
Con_Printf ("joystick not found -- driver not present\n");
return;
}
mmr = JOYERR_UNPLUGGED;
// cycle through the joystick ids for the first valid one
for (joy_id=0 ; joy_id<numdevs ; joy_id++)
{
memset (&ji, 0, sizeof(ji));
ji.dwSize = sizeof(ji);
ji.dwFlags = JOY_RETURNCENTERED;
if ((mmr = joyGetPosEx (joy_id, &ji)) == JOYERR_NOERROR)
break;
}
// abort startup if we didn't find a valid joystick
if (mmr != JOYERR_NOERROR)
{
Con_Printf ("joystick not found -- no valid joysticks (%x)\n", mmr);
return;
}
// get the capabilities of the selected joystick
// abort startup if command fails
memset (&jc, 0, sizeof(jc));
if ((mmr = joyGetDevCaps (joy_id, &jc, sizeof(jc))) != JOYERR_NOERROR)
{
Con_Printf ("joystick not found -- invalid joystick capabilities (%x)\n", mmr);
return;
}
// save the joystick's number of buttons and POV status
joy_numbuttons = jc.wNumButtons;
joy_haspov = jc.wCaps & JOYCAPS_HASPOV;
// old button and POV states default to no buttons pressed
joy_oldbuttonstate = joy_oldpovstate = 0;
// mark the joystick as available and advanced initialization not completed
// this is needed as cvars are not available during initialization
joy_avail = true;
joy_advancedinit = false;
Con_Printf ("joystick detected\n");
}
/*
===========
RawValuePointer
===========
*/
PDWORD RawValuePointer (int axis)
{
switch (axis)
{
case JOY_AXIS_X:
return &ji.dwXpos;
case JOY_AXIS_Y:
return &ji.dwYpos;
case JOY_AXIS_Z:
return &ji.dwZpos;
case JOY_AXIS_R:
return &ji.dwRpos;
case JOY_AXIS_U:
return &ji.dwUpos;
case JOY_AXIS_V:
return &ji.dwVpos;
}
return 0; //compiler shut up.
}
/*
===========
Joy_AdvancedUpdate_f
===========
*/
void Joy_AdvancedUpdate_f (void)
{
// called once by IN_ReadJoystick and by user whenever an update is needed
// cvars are now available
int i;
DWORD dwTemp;
// initialize all the maps
for (i = 0; i < JOY_MAX_AXES; i++)
{
dwAxisMap[i] = AxisNada;
dwControlMap[i] = JOY_ABSOLUTE_AXIS;
pdwRawValue[i] = RawValuePointer(i);
}
if( joy_advanced.value == 0.0)
{
// default joystick initialization
// 2 axes only with joystick control
dwAxisMap[JOY_AXIS_X] = AxisTurn;
// dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS;
dwAxisMap[JOY_AXIS_Y] = AxisForward;
// dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS;
}
else
{
if (Q_strcmp (joy_name.string, "joystick") != 0)
{
// notify user of advanced controller
Con_Printf ("\n%s configured\n\n", joy_name.string);
}
// advanced initialization here
// data supplied by user via joy_axisn cvars
dwTemp = (DWORD) joy_advaxisx.value;
dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS;
dwTemp = (DWORD) joy_advaxisy.value;
dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS;
dwTemp = (DWORD) joy_advaxisz.value;
dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS;
dwTemp = (DWORD) joy_advaxisr.value;
dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS;
dwTemp = (DWORD) joy_advaxisu.value;
dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS;
dwTemp = (DWORD) joy_advaxisv.value;
dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS;
}
// compute the axes to collect from DirectInput
joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV;
for (i = 0; i < JOY_MAX_AXES; i++)
{
if (dwAxisMap[i] != AxisNada)
{
joy_flags |= dwAxisFlags[i];
}
}
}
/*
===========
IN_Commands
===========
*/
void IN_Commands (void)
{
int i, key_index;
DWORD buttonstate, povstate;
if (!joy_avail)
{
return;
}
// loop through the joystick buttons
// key a joystick event or auxillary event for higher number buttons for each state change
buttonstate = ji.dwButtons;
for (i=0 ; i < joy_numbuttons ; i++)
{
if ( (buttonstate & (1<<i)) && !(joy_oldbuttonstate & (1<<i)) )
{
key_index = (i < 4) ? K_JOY1 : K_AUX1;
Key_Event (0, key_index + i, 0, true);
}
if ( !(buttonstate & (1<<i)) && (joy_oldbuttonstate & (1<<i)) )
{
key_index = (i < 4) ? K_JOY1 : K_AUX1;
Key_Event (0, key_index + i, 0, false);
}
}
joy_oldbuttonstate = buttonstate;
if (joy_haspov)
{
// convert POV information into 4 bits of state information
// this avoids any potential problems related to moving from one
// direction to another without going through the center position
povstate = 0;
if(ji.dwPOV != JOY_POVCENTERED)
{
if (ji.dwPOV == JOY_POVFORWARD)
povstate |= 0x01;
if (ji.dwPOV == JOY_POVRIGHT)
povstate |= 0x02;
if (ji.dwPOV == JOY_POVBACKWARD)
povstate |= 0x04;
if (ji.dwPOV == JOY_POVLEFT)
povstate |= 0x08;
}
// determine which bits have changed and key an auxillary event for each change
for (i=0 ; i < 4 ; i++)
{
if ( (povstate & (1<<i)) && !(joy_oldpovstate & (1<<i)) )
{
Key_Event (0, K_AUX29 + i, 0, true);
}
if ( !(povstate & (1<<i)) && (joy_oldpovstate & (1<<i)) )
{
Key_Event (0, K_AUX29 + i, 0, false);
}
}
joy_oldpovstate = povstate;
}
}
/*
===============
IN_ReadJoystick
===============
*/
qboolean IN_ReadJoystick (void)
{
memset (&ji, 0, sizeof(ji));
ji.dwSize = sizeof(ji);
ji.dwFlags = joy_flags;
if (joyGetPosEx (joy_id, &ji) == JOYERR_NOERROR)
{
// this is a hack -- there is a bug in the Logitech WingMan Warrior DirectInput Driver
// rather than having 32768 be the zero point, they have the zero point at 32668
// go figure -- anyway, now we get the full resolution out of the device
if (joy_wwhack1.value != 0.0)
{
ji.dwUpos += 100;
}
return true;
}
else
{
// read error occurred
// turning off the joystick seems too harsh for 1 read error,
// but what should be done?
// Con_Printf ("IN_ReadJoystick: no response\n");
// joy_avail = false;
return false;
}
}
/*
===========
IN_JoyMove
===========
*/
void IN_JoyMove (float *movements, int pnum)
{
float speed, aspeed;
float fAxisValue, fTemp;
int i;
// complete initialization if first time in
// this is needed as cvars are not available at initialization time
if( joy_advancedinit != true )
{
Joy_AdvancedUpdate_f();
joy_advancedinit = true;
}
// verify joystick is available and that the user wants to use it
if (!joy_avail || !in_joystick.value)
{
return;
}
// collect the joystick data, if possible
if (IN_ReadJoystick () != true)
{
return;
}
if (in_speed.state[pnum] & 1)
speed = cl_movespeedkey.value;
else
speed = 1;
aspeed = speed * host_frametime;
// loop through the axes
for (i = 0; i < JOY_MAX_AXES; i++)
{
// get the floating point zero-centered, potentially-inverted data for the current axis
fAxisValue = (float) *pdwRawValue[i];
// move centerpoint to zero
fAxisValue -= 32768.0;
if (joy_wwhack2.value != 0.0)
{
if (dwAxisMap[i] == AxisTurn)
{
// this is a special formula for the Logitech WingMan Warrior
// y=ax^b; where a = 300 and b = 1.3
// also x values are in increments of 800 (so this is factored out)
// then bounds check result to level out excessively high spin rates
fTemp = 300.0 * pow(abs(fAxisValue) / 800.0, 1.3);
if (fTemp > 14000.0)
fTemp = 14000.0;
// restore direction information
fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp;
}
}
// convert range from -32768..32767 to -1..1
fAxisValue /= 32768.0;
switch (dwAxisMap[i])
{
case AxisForward:
if ((joy_advanced.value == 0.0) && (in_mlook.state[pnum] & 1))
{
// user wants forward control to become look control
if (fabs(fAxisValue) > joy_pitchthreshold.value)
{
// if mouse invert is on, invert the joystick pitch value
// only absolute control support here (joy_advanced is false)
if (m_pitch.value < 0.0)
{
cl.viewangles[pnum][PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
}
else
{
cl.viewangles[pnum][PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
}
V_StopPitchDrift(pnum);
}
else
{
// no pitch movement
// disable pitch return-to-center unless requested by user
// *** this code can be removed when the lookspring bug is fixed
// *** the bug always has the lookspring feature on
if(lookspring.value == 0.0)
V_StopPitchDrift(pnum);
}
}
else
{
// user wants forward control to be forward control
if (fabs(fAxisValue) > joy_forwardthreshold.value)
{
movements[0] += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value;
}
}
break;
case AxisSide:
if (fabs(fAxisValue) > joy_sidethreshold.value)
{
movements[1] += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
}
break;
case AxisTurn:
if ((in_strafe.state[pnum] & 1) || (lookstrafe.value && (in_mlook.state[pnum] & 1)))
{
// user wants turn control to become side control
if (fabs(fAxisValue) > joy_sidethreshold.value)
{
movements[2] -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
}
}
else
{
// user wants turn control to be turn control
if (fabs(fAxisValue) > joy_yawthreshold.value)
{
if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
{
cl.viewangles[pnum][YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value;
}
else
{
cl.viewangles[pnum][YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0;
}
}
}
break;
case AxisLook:
if (in_mlook.state[pnum] & 1)
{
if (fabs(fAxisValue) > joy_pitchthreshold.value)
{
// pitch movement detected and pitch movement desired by user
if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
{
cl.viewangles[pnum][PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
}
else
{
cl.viewangles[pnum][PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0;
}
V_StopPitchDrift(pnum);
}
else
{
// no pitch movement
// disable pitch return-to-center unless requested by user
// *** this code can be removed when the lookspring bug is fixed
// *** the bug always has the lookspring feature on
if(lookspring.value == 0.0)
V_StopPitchDrift(pnum);
}
}
break;
default:
break;
}
}
CL_ClampPitch(pnum);
}
static qbyte scantokey[128] =
{
// 0 1 2 3 4 5 6 7
// 8 9 A B C D E F
0 , 27, '1', '2', '3', '4', '5', '6',
'7', '8', '9', '0', '-', '=', K_BACKSPACE, 9, // 0
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
'o', 'p', '[', ']', 13 , K_CTRL, 'a', 's', // 1
'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
'\'', '`', K_SHIFT, '\\', 'z', 'x', 'c', 'v', // 2
'b', 'n', 'm', ',', '.', '/', K_SHIFT, '*',
K_ALT, ' ', K_CAPSLOCK, K_F1, K_F2, K_F3, K_F4, K_F5, // 3
K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE, K_SCRLCK, K_HOME,
K_UPARROW, K_PGUP, '-', K_LEFTARROW,'5', K_RIGHTARROW,'+', K_END, // 4
K_DOWNARROW,K_PGDN, K_INS, K_DEL, 0, 0, 0, K_F11,
K_F12, 0, 0, 0, 0, 0, 0, 0, // 5
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, // 6
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0 // 7
};
/*
static qbyte shiftscantokey[128] =
{
// 0 1 2 3 4 5 6 7
// 8 9 A B C D E F
0 , 27, '!', '@', '#', '$', '%', '^',
'&', '*', '(', ')', '_', '+', K_BACKSPACE, 9, // 0
'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
'O', 'P', '{', '}', 13 , K_CTRL,'A', 'S', // 1
'D', 'F', 'G', 'H', 'J', 'K', 'L', ':',
'"' , '~', K_SHIFT,'|', 'Z', 'X', 'C', 'V', // 2
'B', 'N', 'M', '<', '>', '?', K_SHIFT,'*',
K_ALT,' ', K_CAPSLOCK , K_F1, K_F2, K_F3, K_F4, K_F5, // 3
K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE , K_SCRLCK , K_HOME,
K_UPARROW,K_PGUP,'_',K_LEFTARROW,'%',K_RIGHTARROW,'+',K_END, //4
K_DOWNARROW,K_PGDN,K_INS,K_DEL,0,0, 0, K_F11,
K_F12, 0 , 0 , 0 , 0 , 0 , 0 , 0, // 5
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0, // 6
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 // 7
};
*/
/*
=======
MapKey
Map from windows to quake keynums
=======
*/
static int MapKey (int vkey)
{
int key;
key = (vkey>>16)&255;
if (cl_keypad.value)
{
switch (key)
{
case 0x1c:
if ((vkey>>24)&1) //not compleatly seperate
return K_KP_ENTER;
break;
case 0x47:
if (!((vkey>>24)&1)) //not compleatly seperate
return K_KP_HOME;
break;
case 0x48:
if (!((vkey>>24)&1)) //not compleatly seperate
return K_KP_UPARROW;
break;
case 0x49:
if (!((vkey>>24)&1)) //not compleatly seperate
return K_KP_PGUP;
break;
case 0x4b:
if (!((vkey>>24)&1)) //not compleatly seperate
return K_KP_LEFTARROW;
break;
case 0x4c:
return K_KP_5;
case 0x4d:
if (!((vkey>>24)&1)) //not compleatly seperate
return K_KP_RIGHTARROW;
break;
case 0x4f:
if (!((vkey>>24)&1)) //not compleatly seperate
return K_KP_END;
break;
case 0x50:
if (!((vkey>>24)&1)) //not compleatly seperate
return K_KP_DOWNARROW;
break;
case 0x51:
if (!((vkey>>24)&1)) //not compleatly seperate
return K_KP_PGDN;
break;
case 0x52:
if (!((vkey>>24)&1)) //not compleatly seperate
return K_KP_INS;
break;
case 0x53:
if (!((vkey>>24)&1)) //not compleatly seperate
return K_KP_DEL;
break;
case 0x35:
if ((vkey>>24)&1) //not compleatly seperate
return K_KP_SLASH;
break;
case 0x4a:
return K_KP_MINUS;
case 0x4e:
return K_KP_PLUS;
case 0x45:
if ((vkey>>24)&1) //not compleatly seperate
return K_KP_NUMLOCK;
break;
case 0x37:
return K_KP_STAR;
// case 0x
// return K_KP_EQUALS;
}
}
if (key > 127)
return 0;
if (scantokey[key] == 0)
Con_DPrintf("key 0x%02x has no translation\n", key);
return scantokey[key];
}
void IN_TranslateKeyEvent(WPARAM wParam, LPARAM lParam, qboolean down, int pnum)
{
extern cvar_t in_builtinkeymap;
int qcode;
int unicode;
qcode = MapKey(lParam);
unicode = (qcode < 128)?qcode:0;
if (WinNT && !in_builtinkeymap.value)
{
BYTE keystate[256];
WCHAR wchars[2];
GetKeyboardState(keystate);
if (ToUnicode(wParam, HIWORD(lParam), keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) > 0)
{
//ignore if more, its probably a compose and > 65535 anyway. we can't represent that.
// if (!wchars[1])
unicode = wchars[0];
}
}
Key_Event (pnum, qcode, unicode, down);
}